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#crash team racing nitro fuelled
snailbertarts · 2 years
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I have no words for this one. It speaks for itself.
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This was my brother’s idea
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silllymaxxing · 10 months
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Man I love crash team racing nitro fuelled
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cake-nastyy · 5 years
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ok so im a lil bit late on the Crash Team Racing: Nitro Fuelled wagon
but what theyve done with the Electron Avenue track is FUCKING SEXY
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mrxworldwide · 5 years
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There was also this gem.
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flutternozzle · 3 years
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i think the crash n. sane trilogy were better remakes than the spyro reignited trilogy when ur talking abt them feeling a lot more complete + stable, cos it’s obvious the parts of reignited that were rushed (..spyro 3 😔) and i haven’t encountered too many glitches while playing the n. sane trilogy whereas i’ve had Lots in reignited (including some bug that wipes ur save files/huge portions of ur save files happening Twice?? 😦)
but reignited’s definitely better in that the controls feel a Lot more faithful 2 the originals, i always struggle to get used 2 the controls again when i pick the n. sane trilogy back up, but reignited just feels So natural 2 play 😌 with the exception of the skateboard controls in spyro 3 which i can’t believe ever made it into the final game, altho again, that’s part of spyro 3 that was Rushed 😬😳
altho none of this matters anyways tho, cos then crash team racing: nitro fuelled came along and was a Perfect game 😎
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established82blog · 5 years
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Crash Team Racing Nitro Fuelled – Another Excellent Remaster
#CTR Crash Team Racing Nitro Fuelled – Another Excellent Remaster
Crash Team Racing or CTR follows in the footsteps of the excellent remaster Crash Bandicoot N-sane Trilogy. Like that game, it is more challenging than many of you may remember.
More than just a standard Mario Kart derivative, CTR actually shares more in common with another Kart classic, Diddy Kong Racing. Like that game, you have the single-player adventure campaign which combines challenging…
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richsretroreviews · 5 years
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Crash Team Racing Review
Release Date: 20th October 1999 EU, 30th September 1999 NA, 16th December 1999 JP
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
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Crash Team Racing is better than Mario Kart 64. There. I’m getting that out of the way now. Even though I played CTR when I was 7 and didn’t get to play Mario Kart 64 until I was, what, 20? 21? And Double Dash when I was 12. You could argue I’m looking at it with nostalgia, but that is definitely not the case. I’m an adult now with critical thinking skills! I’ll get to Mario Kart 64 another time but I’m going to gush over why CTR is one of the best kart racing games I’ve ever played.
Now this was one of the first Playstation games I ever had and played when I got the console for my 7th birthday. And it was such a huge leap from playing the SNES to playing a Playstation. The controller felt bigger and the games visually felt bigger to me. My mind was blown yet again.
In CTR you get more than a few game modes; you get adventure where you get to race around the tracks multiple times to win trophies, CTR tokens and relics, time trial mode which is obvious, arcade where you can do single races or cup tournaments of which there are 4, VS and battle mode for up to 4 players. Overall there are 16 race tracks plus 2 unlockable ones and 5 arena maps.
You get 8 initial characters to play as at first; Crash, Cortex, Coco, Tiny, Dingodile, N.Gin, Polar and Pura with a further 7 characters to unlock, one of which can only be unlocked through a cheat code; Peta Penguin, who’s probably the fastest character in the game, the little guy is ridiculous but perfect for time trials. He’s only this fast in the PAL region however.
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In adventure, and the plot of the game, Nitrous Oxide travels to Earth where he searches for a racer faster than he to give him a challenge. If he loses he’ll leave off but if he wins he’ll take over the world turning it into a parking lot.
You get to choose one of the 8 characters to race through adventure mode. You have to race all 16 tracks and obtain all 4 boss keys to race Oxide the first time and then collect all CTR tokens and relics and gems to face him a second time. Yeah, you have to face him twice. When I was a kid and beat him the first time and the credits rolled I thought I was done completely and with the end credit scene of him testing you further to get all relics and gems I thought that would be for a game another time. But nope. You have to go through the tracks all over again twice over.
But the tracks are so damn fun and the game plays so pleasingly it’s not a chore at all and always fun to race through the tracks multiple times.
Of the gem cups, complete each one and you can unlock the bosses! Ripper Roo, Komodo Joe, Pinstripe, Papu Papu and no Nitros. He was too big to play as apparently which always got me wondering as a kid as to how to unlock him.
Additionally you can unlock N. Tropy by beating his ghosts in time trial mode.
Or if you can't be assed, there's cheats to unlock them all!
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Of the 16 tracks, they’re all based on themes from the levels in the previous Crash games as well as relative to each character. Crash has Crash Cove, Coco has Coco Park, N.Gin has N.Gin labs, Tiny has Tiny Arena and Tiger Temple (or would that be Pura’s?), Cortex has his Cortex Castle, Dingodile has Dingo Canyon, and Polar’s got Polar Pass.  There’s also Mystery Caves designed from the dino levels in Warped, Blizzard Bluff, Sewer Speedway modelled after the sewer levels in Crash 2, and the unlockable Slide Colosseum and Turbo Track.
Additionally there are stages set for the bosses of the game; Ripper Roo is the first you face on Roo’s Tubes, Papu Papu on Papu Pyramid, Komodo Joe in Dragon Mines, Pinstripe on Hot Air Skyway and finally Oxide on Oxide Station.
The tracks are basically large, fun playgrounds to zip around in and with how well the karts and characters handle it’s a blast to boost around the tracks, jumping off ramps and discovering short cuts. In each boss track you get their portraits posted all about as well as tracks like Cortex Castle and N.Gin Labs you get their portraits posted about too. It’s fun to look around these tracks to see just what’s going on in these levels.
And speaking of the tracks being playgrounds, there would be days where my sister and I would spend half an hour on Tiny Arena just playing around in the mud. Oxide Station’s speed boosts all over is a perfect reflection on Oxide’s character being the “Fastest Racer in the Galaxy” and makes for great fun to zip around the track as fast as possible given the slide boosts to add to it.
Which!
Mario Kart 64 had its own slide boost mechanic, but Crash’s is far better. You jump with either R1 or L1, turn, and the gauge on the bottom right fills up. When it’s red you hit the opposing jump button (so if you used R1 now you use L1) and you get a quick speed boost and you can repeat this up to 3 times in a single slide.
This makes the racing gameplay move by so much faster and smoother and more entertaining and makes turning corners more enjoyable. Later racing games implemented this, including Double Dash!
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In lieu of the release of Crash Team Racing Nitro Fuelled, I thought it fun to look back at the original. The game that started off my love for Crash and kart racers. The game that showed me how fun games can and will become and what stapled Playstation, to me, as my console of choice. Essentially.
This game still stands strong, even against its remake counterpart and stands stronger against other kart racing games that have come out before and after it. It set such a precedent for kart racers that even its sequel, Nitro Kart, influenced Mario Kart with anti-gravity tracks and karts.
It’s fun, plays so well, it’s colourful, its design is sublime, and its soundtrack and sound design is vibrant and joyful. There’s no reason to not like this game.
Where To Purchase:
Playstation Store: £3.99/$5.99 (PS3, PSP, PS Vita)
Ebay: £20-70/ $20-(31/07/19)
Amazon: £20-50/ $7.25-$200 (31/07/19)
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cwtwheely · 5 years
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CTR HD Hype
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I didn't think I'd get excited about a game release for a while after Spyro. But then The Game Awards came along and announced Crash Team Racing Nitro Fuelled. And... well, I'm in love already.
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I'm still holding Activision Blizzard on a tight leash, especially since they've released a digital deluxe edition that looks redundant and overpriced. But I'm confident that the developers are gonna do an amazing job with it.
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I have pre-ordered the standard edition though as... well, it's CTR. I'm also getting the Switch port as... well, portable CTR. All of my yes. I'm also excited for Marvel Ultimate Alliance and the console port of The Stanley Parable.
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snailbertarts · 2 years
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You can blame my friend Drewbern for this - it was his idea. And yes, they’re watching Oxide.
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silllymaxxing · 11 months
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getting crash team racing nitro fuelled today or tomorrow, yippee!
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nintendo-town · 4 years
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Crash Bandicoot 4 aussi sur Nintendo Switch ? Crash Bandicoot N. Sane Trilogy et Crash Team Racing Nitro-Fuelled sont tous les deux sur Nintendo Switch, et ils ont plutôt bien réussi.
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gamehayapkmod · 4 years
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Drag Racing
Drag Racing
Game Drag Racing là dòng game Racing
Giới thiệu Drag Racing
Drag Racing is the original nitro fuelled racing game which fascinated over 100 000 000 fans around the globe. Race, Tune, Upgrade and Customize over 50 different car styles from JDM, Europe or the US. We added limitless car customization options which will make your garage unique and standing out. Challenge other players online: race 1 on 1, drive your opponent’s car, or participate in real-time 10-player races in Pro League. CUSTOMIZATION TO STAND OUT: Collect unique stickers and livery designed by our friends from CIAY Studio and Sumo Fish. Turn your beloved cars into racing masterpieces. Your imagination knows no boundaries - combine all customization options to make your own state of the art car livery design. UNLIMITED DEPTH: Do you think racing in a straight line is easy? Try to find the right balance between power and grip while staying in your class. Tune your car and accelerate your way to victory, Add nitrous oxide for more fun, but don't hit the button too early! Go deeper and adjust gear ratios to shave off precious milliseconds through 10 levels of cars and race categories. COMPETITIVE MULTIPLAYER: Racing on your own may be fun enough, but the ultimate challenge is in the "Online" section. Go head-to-head against your friends or random racers, beat them while driving their own cars, or race against 9 players at once in real-time competitions. Join a team to exchange tunes, discuss strategy and share your achievements. AWESOME COMMUNITY It's all about the players! Connect with other car game fanatics and enjoy Drag Racing together: Drag Racing Website: http://dragracing.creative-mobile.com/ Facebook: https://www.facebook.com/DragRacingGame Twitter: http://twitter.com/DragRacingGame Instagram: http://instagram.com/dragracinggame FRIENDS CIAY Studio: https://www.facebook.com/ciaystudio/ Sumo Fish: https://www.big-sumo.com/decals TROUBLESHOOTING: - If the game doesn't start up, runs slowly or crashes, please get in touch and we'll do our best to help. If you have any questions, make sure you check out our FAQ at https://dragracing.atlassian.net/wiki/spaces/DRS ...or use one of the two ways to contact us through our Support system: https://dragracing.atlassian.net/servicedesk/customer/portals or via e-mail at [email protected] Summer is here! And we’ve got updates for the best time of the year. General - VIP chips for winning tournaments work as expected. - Multitouch is fully operational. - In-game sound works across devices. Summer Season - A special, summery version of the track. - New decals and tires. - Check out the summer sale. - Special deals on top vehicles.
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mrxworldwide · 5 years
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The only tier list that matters
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therealtwinfinite · 5 years
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Beenox Responds to Crash Team Racing Nitro Fuelled’s Online Problems http://dlvr.it/R71ssK http://dlvr.it/R71ssK
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crashynews · 5 years
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[LINKED] Maxi-Geek: Crash Team Racing Nitro-Fueled E3 Demo Build Hands-On Impressions Crash Team Racing was never a game I played much, only if I went to my mates house, I was always a Mario Kart kid, but while I was not an owner of the game, I could always appreciate what it was, which was a solid kart racer, something PlayStation has not had for a while, with the Nitro-Fuelled release, not only are they keeping things the same, but they are turning the dial up to 11. READ MORE »
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entergamingxp · 4 years
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Crash Bandicoot 4 developer insists there’s no microtransactions • Eurogamer.net
Following furore of CTR adding them post-launch.
Crash Bandicoot 4: It’s About Time will not include microtransactions, the game’s developer has insisted.
Toys for Bob took to Twitter last night to reassure fans on the issue, following a Microsoft Store listing which suggested in-game purchases would be included.
It’s a thorny issue for the Crash franchise, following the post-launch addition of microtransactions to Crash Team Racing.
“We’re seeing confusion about MTX in Crash Bandicoot 4 and want to be [crystal emoji] clear: There are NO MICROTRANSACTIONS in Crash 4,” Toys for Bob wrote.
The game’s Totally Tubular skin pack, a set of colourful throwback clothes currently being offered as an incentive to buy the game digitally, will also be made available to everyone.
We’re seeing confusion about #MTX in @CrashBandicoot 4 and want to be ? clear: There are NO MICROTRANSACTIONS in #Crash4. As a bonus, the Totally Tubular skins are included in all digital versions of the game.
— Toys For Bob (@ToysForBob) June 30, 2020
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Crash Team Racing: Nitro-Fuelled, which was developed by Activision stablemate Beenox, launched in June last year without microtransactions to some particularly positive reviews. But controversy erupted a month later when an in-game shop sprouted a set of hitherto unmentioned microtransactions and a battle pass.
Crash Bandicoot 4 was officially announced last week and is set for a 2nd October launch on PlayStation 4 and Xbox One. PC and Nintendo Switch versions have not yet been mentioned.
from EnterGamingXP https://entergamingxp.com/2020/07/crash-bandicoot-4-developer-insists-theres-no-microtransactions-%e2%80%a2-eurogamer-net/?utm_source=rss&utm_medium=rss&utm_campaign=crash-bandicoot-4-developer-insists-theres-no-microtransactions-%25e2%2580%25a2-eurogamer-net
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