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#corpse party blood covered
sunspooks · 10 days
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most worthless headcanon: mayu has a bunny named "satan harbinger of death cerberus" or something.
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goddessesndahlias · 2 months
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Your art is wonderful :3>!!! I saw corpse party tagged in the request thing you put out and after looking through ya stuff I was like, Ayumi n Naomi would look so awesome in their style! Ayumi n Naomi actually being friends instead of bitchy towards each other all cause of Satoshi lel love triangle go brrr
i was gonna just do a lil sketch but i really enjoyed drawing this hehehe
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them.... u can interpret this as friends or romantic i dont mind :3
REQUESTS OPEN - 6 IN QUEUE
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arshmar · 5 months
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my corpse party obsession comes back once again teehee
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reaperjoshua · 9 months
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Beep beep
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mayugoo · 2 years
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ziracona · 1 year
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Congrats to Yoshiki Kishinuma for winning the Corpse Party Blood Covered MVP poll!
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lazylesya · 1 year
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✂️🩸
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Day 4: Corpse Party
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simplysostupid · 7 months
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lunaticpsykers · 8 months
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I BELONG TO YOU!
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shinozaki-ayumi · 1 month
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I will be playing it, and I adore the promotional art for Darkness Distortion. But unfortunately I absolutely hate the visuals of the game itself, based on what we've been shown. I am so devastated by the path this series has taken stylistically and how much identity it has lost in the process.
Like we're never getting this again, are we?
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Even Dead Patient's 3D was so much more atmospheric. It didn't feel cheap. It felt like a natural progression from the first game. Nice lighting, still semi-pixel art style.
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Like all of these games make it feel plausible that you'd be scared. They have atmosphere and are visually appealing, but with their simplicity the true extent of the disgusting things on screen is left to your imagination (and that often enhances the disgust, imo).
So... what kind of horror is this style going to be able to achieve? I feel like this style of hyper-anime 3D models would only work if it had the budget of something like a modern Persona title. Those games have rich colors, shading, lighting, etc. This looks like Vtuber models.
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I know it's early, I don't want to completely write the game off. Maybe the writing will be good still, I know that. But it hurts to see them abandon the visuals that made Corpse Party stand out. Especially when the promotional ILLUSTRATIONS are so striking!!!
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lucdrawsthings · 6 months
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Happy Halloween! 🎃🎃🎃 Death Emizel from Disgaea 4 happens to share his Japanese voice actress with Ayumi Shinozaki from Corpse Party, so I thought it'd be cute to have them hang out. 💀🕯️
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timefospookies · 1 month
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soooo i redesigned sachiko-san cuz her design was NOT cutting it for me<3 below is my thought process behind it :3
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before anything i’d like to clarify that this is anything but a professional design analysis or smth like this was just for fun 😋.
the drawing was super rushed and on a whim cuz i just had a lot of thoughts in the moment that were interesting to me and i wanted to get down on a page. i’m far from a corpse party expert and only know the blood covered game lore LMAOO.
also this is in no way meant to shit on the og corpse party artists or writers, it’s just my personally opinions and takes! for funsies :3
anyway!! now with that out of the way!!
sachiko has always been such a bizarre character to me.
like, she’s the twist villain, she’s some little girl, she’s the victim, she’s the murderer, she’s from the 1940s but also from the 70s!?!!
she has such a convoluted story and generally vague motives and GRRRR it makes me a little frustrated because she’s really interesting, but her writing is confusing :(
but anyway, her character is not what i wanted to tackle today! i’m here about her design!
cuz yknow.
for being the all powerful main villain of the corpse party saga, her design always came off to me as very “generic evil ghost girl” to me.
apart from her frankly iconic red dress, she really doesn’t have that many defining features- and more importantly to me, her design doesn’t communicate her story against all!!
sachiko shinozaki was a timid girl in the 40s who was r*ped by her teacher and then fell to her death at 7 years old. how do i even begin to unpack that.
first i wanted to make her seem like she’s from the 40s, or at least nod to the fact. i knew i wanted to keep her hair long and straight like in the game, so i opted to use her outfit as a means of doing this.
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since she died in school, i decided to look up some japanese uniforms from the 40s, and i ultimately decided to use this picture as reference because the neck of the uniform looked closest to sachiko’s dress. i also thought that the pin on the uniform could be a nice way to callback to her paper doll!
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i wanted to also replace her long hair with pigtails like ayumi’s as a nod to them being related (i want them to look alike also, so sachiko here resembles my own ayumi design). the pigtails are shaped like scissor blades cuz i thought that would be fun :)
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for her ghost form, i let her hair down like in the game, but i wanted to keep that scissor-like sharpness so i made her hair all spiky.
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i twisted her limbs and messed up her left eye to indicate that fall damage (she did fall from the 3rd floor), but i kept that ripped look on her dress cuz slay. made her eyes read again to hint at the damage she took (feel like i might need to redo her face though cuz it doesn’t feel “i fell to my death”-y enough)
anyway that’s all lol 👍👍👍👍
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melonkittii · 1 year
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my little sillies 💚💚💚
please ignore how bad the perspective looks i was just practising LOL
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reaperjoshua · 9 months
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Ohkawa sit
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lichposting · 9 months
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I got to moonrise towers the funniest way possible on a stream yesterday…i really really wanna play this in multiplayer eventually
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