The gentlemen's featherless theropods, in front Argentavis, followed by Therizinosaurus, Gigantoraptor and Utahraptor.
Often we reconstruct them by default with feathers to some degree, this was mostly done in this way because I wanted to understand better their anatomy, they all are plucked.
Personality: Keteos is a very cheerful and chipper person being easily sociable and talkative though he tends to be rather scatterbrained and easy to manipulate and deter giving his inherent trust in everyone.
Relationship with Eridan: He and Eridan are very close and are dating, he understands Eridan’s views on low bloods and is trying to change Eridan’s opinion on them but unfortunately he’s easily manipulated by Eridan to do his bidding.
Likes: dark magic working out Flarping with Eridan his Lusus music soda practicing dark magic with Eridan
Dislikes: people who are relentlessly cruel and mean to Eridan rude people Vriska
Chathandle: SeafoamOccultist ( SO)
Lusus: Snakewhaledad
Strife: Harpoongunkind ( the harpoon itself is made out of white science energy)
Ancestor: Admiral Lightgaze ( Basically a friendly admiral of Darkleer’s pirate ship who feel in love with Darkleer but Darkleer didn’t reciprocate his feelings back causing Lightgaze to commit suicide by hanging later it was discovered he has written several poems about love and getting rejected and it was a metaphor of Darkleer not returning his feelings back)
wait i just followed you for your art what game did you make?
I’ve made several games but the most recent is Beary the Hatchet! I was the co-producer as well as lead writer and programmer on it with Team Cetacity.
You can check out my other games here ^_^ https://mokadevs.itch.io
In addition, within the next week there will be an announcement wrt a new game we’re working on- please look forward to it!
to whoever is at the donmar right now i hope you got good seats and are emotionally preparing for what is about to hit you right now. know that i am spiritually with you. i get flashes of full body memories multiple times a day and i hope the experience will be even half as religious as it was for me. if you need to yell my dms are open and there's literally nothing else i want to talk about 🫡🫡🫡
Yeah @cetaceous-tailor and any others, the Macbeth-heads are truly sending you the best vibes and wishing you the best luck.
I recently played through visual novel “The Moon Looks Beautiful Tonight” by Team Cetacity. In this world, a catastrophic explosion sent the Moon flying off course, depriving the Earth of its steady stream of resources.
We follow two maintenance workers stranded on the Moon. They‘ve been making it just fine; “The Heart” provides them with food, water, energy as they wait for rescue. The mechanical ambience of The Heart beating is loud, but they’re used to it. Overall, it’s alright, just boring, and hope of anyone actually coming to save them is dwindling. Except,-
The Heart has stopped.
I finished this Visual Novel during the days following my class where we talked about Narratology and Ludology in Game Design.
Ludologists believing that “games should be examined, critiqued and valued based purely on the systems they create”
Narratologists seeing “games as a form of narrative expression.”
Where my personal stance would certainly be that both work hand in hand; I appreciate game mechanics and I appreciate a good story, but I thought it was interesting how Visual Novels really lean away from Ludology, and well, classify themselves as a “novel” that is visual.
Would I classify this game as a game? I’m not sure. I didn’t make any executive decisions. I clicked, read, and experienced the story in a way that I wouldn’t have as a book. This is why I am reluctant to agree with the argument "if it could be a book, why isn't it just a book?".
Immersion. I am experiencing these characters and their moments and thoughts in a completely different way.
The audio of the heart beating throughout the introduction suddenly stopping as we reach our conflict. The nostalgia of the interface. Seeing the expressions change of my fellow maintenance worker as I experience the story through Rose’s thoughts and emotions.
I think Visual Novels are a space that should be accepted more as a respected form of storytelling. However, I think I can understand how this wouldn’t be classified as a game to a lot of people; I couldn’t lose, I couldn’t move around, it wasn’t me who “won”.
Nevertheless, I don’t think it needs to be called a game, nor does it necessarily “try to be one”.
The Moon Looks Beautiful Tonight told a wonderful story about the fear of the unknown. I am impressed with how much care and polish was put into the writing, design, interface and overall vision. I am glad that it exists.
1967-1969. Questo flacone di crema solare si trova in alcune pubblicità della fine degli anni ’60. In generale le creme solari rappresentano uno dei reperti archeoplastici più diffusi.
1967-1969
Trovato sulla costa di Ostuni(Br)
Raccolto da Enzo Suma
Si tratta di una crema solare protettiva
Le creme solari sono tra i reperti archeoplastici più frequenti in spiaggia
In giro tra spiaggia e mare da oltre cinquant’anni