I’ve officially re-entered my Stardew Valley phase so have some bachelor/bachelorette playlists:
Abigail (rock, alt punk, pop-punk)
Alex (R&B-inspired, alt hip hop, workout rock)
Elliott (piano, neo-classical, romantic pastoral)
Emily (dreamy synthwave/synthpop)
Haley (pop, bubblegum pop, dance pop)
Harvey (alternative, adult contemporary)
Leah (indie folk, folk rock)
Maru (ambient pop, R&B, chill vibes)
Penny (acoustic, indie pop, folk-inspired)
Sam (pop-punk, skater rock, punk rock)
Sebastian (prog/alt metal, electronic rock)
Shane (classic rock, blues-y, grunge)
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(from sealrock)
21 and B for the uncommon questions meme :D
21. Why do they get up in the morning?
Nailah gets up to keep busy. She doesn't sleep well most nights and, rather than staring at a wall for a few more hours, she gets up and starts idly taking care of whatever chores are undone around her. She's been caught sweeping, sorting, and making breakfast for any companions that might be awake at the same time as her.
In a more metaphorical sense... she doesn't know. She believed her only purpose was to be the Warrior of Light and save everyone, but now that all that's done... what purpose is there for her in a saved world? It bothers her more than she wants to admit, leading to her losing even more sleep and taking up an excessive amount of Hunt bounties in between story beats, causing her to disappear for long stretches of time.
B) What inspired you to create them?
short answer: i initially made my characters for a mechanical purpose rather than for the sake of making stories about them, but things got out of hand repeatedly when i was easily distracted by story ideas and aesthetic desires...
long answer: lets break this down by character
nohku (relevant to others though she technically no longer exists)
started as the generic fantasy orphan backstory, was my only character for a long time
inspired by wondering about mooncat lore in the shroud and thinking about what would happen should the ixal summon garuda near a mooncat settlement
she was... really all over the place aesthetically and personality wise so i did what hydaelyn would want and sundered her into other characters rather than throw everything out (each of my current characters has parts of her previous aesthetics/personalities/stories)
scrapped due to wanting 1. more consistent characterization 2. a more unique face/race without modding and 3. to one day see a catboy be carried in the arms of a large lion lady
yomi
originally made as a throwaway pf savage healer alt, only to develop into a character to keep me entertained during msq
shes still stuck in stormblood
originally was nohku's post-endwalker apprentice
originally inspired by hingan housing items and ingame eastern fashion, since i couldn't find a satisfactory headcanon behind a hingan looking house in the middle of the lavender beds (where nohku's first house was) and i still wanted a hingan house/apartment since the furniture looks nice
aesthetics include flowers, shortbread cookies, mint, sunrises, and cold tea on a hot day - things that are refreshing and light
personality was made to be as bright and cheerful as possible with minimal trauma, as i tend to make characters have pretty terrible lives and i wanted to not do that again as a challenge
after going through mount rokkon and the four lords questline, i might push her into an auspice/onmyoji role? its a corner of the lore that interests me greatly and no other character really fits in to it...
zezene
originally made to help me learn how to play ffxiv on controller
personality was made to be loud and confident, and the idea of a somewhat benevolent conman/thief similar to robin hood intrigued me as i usually don't do shadier (or genuinely confident) characters
aesthetic inspirations include card tricks, sleight of hand, zidane's outfit, threatening smiles, and mischievous imps
i have yet to find good inspiration for their backstory... but it feels in character for them to not have a static backstory? like they change it every time someone asks? maybe an idea will come in the future
the idea of them taking in yomi and verre only came about once i was set on entirely eliminating nohku from lore
there was a scrapped inspiration of them having more voidsent connections, but this has been removed... for now
verre
originally created for the new server bonus on dynamis
originally had much more involvement in nohku's lore, as she was connected to nohku's father/mentor figure
personality was made to be an introverted engineer, but not really a shy one - someone who has more quiet confidence and knows what they're about without outside influence
aesthetic inspirations include still water, gears, timepieces, the smell of gun oil, the sound of a ticking clock, and glowing screens
also partly inspired by goblins, goblin technology, and general wonderings about the effects of outliving the people around you
there's a big time inspiration/motif that i've yet to really dig into, but its there
her lore developed the most suddenly out of all my characters, and i'd like to add more dalmascan influence/inspiration to her somehow
nailah
she's what nohku will be fanta/name changed into
originally inspired by wanting a less popular character race, as i was tired of seeing nohku clones on every corner and i figured having more concrete race lore could steer me towards more consistent character/personality
bozja and general hrothgar lore were fantastic food for her backstory, as it's inspired by wondering 'hey how can i make hrothgar lore backfire'
backstory is also partly inspired by wondering how neutral intentions can be horribly warped by auracite (technically done through her mother but the effects are relevant to nailah's character)
personality is inspired by defrosting ice queen tropes, the concept of 'masks', feral cats, and the sensation of distance
aesthetic inspirations include drifting smoke, foggy pine forests, cold ashes, hooded faces, and the sound of distant thunder
fordola's echo helped inspire nailah's echo, namely how they're both very sensitive and they somewhat force a sense of empathy on their people
more inspirations could come about in the future (such as ideas based on body tattoos/markings in character creator)
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