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#bonus points if she says that it's from the azura books
theaceofarrows · 7 months
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Toh headcanon
Luz dresses King up in a baby pumpkin costume for Halloween and takes him trick or treating
Most people think that he's a dog until he starts talking, and then Luz explains that the fur and horns are all part of the costume
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softgaycontent · 3 years
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Autistic Amity Analysis:
(Spoilers up to S2E2 Escaping Expulsion)
CW for: referenced child abuse, ableism
Good post here as well on Amity being Autistic. I may touch on some of the same points because the source material is the same.
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Alador
Amity's father, Alador, is fairly overtly autistic. It runs in families.
Justifications real quick because he doesn't mask like Amity so it is easier to point to clear signs:
Fairly non-expressive, holding the same half-lidded expression that Amity does as default
Extremely interested in animals/creatures, to the point of being distracted by them in the middle of conversations
Unbrushed Hair / lack of attention to or care for grooming, even at important functions or for family portraits
Very intelligent / creative / technical (a successful inventor)
His body language and the way he holds his hands over one-another after Odalia crushes the bug-thing
Unsure if this is Odalia knowing her husband well or her being very rude (probably both), but she is constantly doing things like bringing him back on track or gently moving him away as they're leaving the school. He does look kind of annoyed when she reaches inside his coat for their business card though.
NOTE: I think if Odalia had any real influence over Alador at all, she would have at least made him tidy up for the family portrait (he has unbrushed hair, goggles, and abomination goop on him). She either truly respects him for who he is or can't make him do anything.
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Abuse
Odalia seems genuinely fond of her husband. She sees him as her equal, and expects others to respect him as well (introducing him as the greatest inventor in the Isles). Unfortunately Amity, as her child, is not given the same room to be herself. She is expected to have all the strengths as her parents, with none of the "weaknesses".
It would not be surprising if Alador struggled growing up autistic and truly believes that teaching Amity to cover it up is better for her. It's unclear how much of her overall abuse is perpetrated by each of her parents, but Alador does seem to be an active (not just passive) participant at least some of the time.
In Lost in Language, the twins justify being cruel to Amity because "she's got to learn", and that as "her family" they are responsible for showing her "tough love". This is clearly something they picked up from growing up in an abusive household, but it may be something they particularly believe about Amity, their weird little sister who doesn't act quite like the other kids, and gets upset too easily.
Amity's necklace may have started as a way for Odalia to remind Amity in public places to make eye contact with people, to stop stimming, or otherwise mask. She has worn it since at least whatever age she is in the flashbacks of Understanding Willow (6-10?).
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Special Interest
Amity and Luz both really love the Azura books. Luz is canonically neurodivergent with ADHD, which has some overlaps with ASD.
One of Amity's main forms of expressing herself seems to be in relation to the books. She draws herself as or with the characters often, befriends Luz more easily because of their shared enjoyment of the series, and tries to replicate a scene from tGWA in real life (Thorn Vault).
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Emotions
Amity is fairly stoic. She is not super expressive most of the time, and her eyes are often held in the same half-open way her fathers are. Exceptions being when she is very angry or (more rarely) comfortably happy that her eyes open fully and more of her face changes.
Amity taps her hands against her knees when she is excited in Wing it Like Witches, and really tends use her hands to express herself a lot.
Her siblings make fun of her for getting so mad that her whole face goes red, which seems like the sort of reaction you might have if you were taught not to stomp out your anger like you want to, and hold it in instead.
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Justice
One symptom of ASD is feeling very passionate about what is fair and what isn't.
Amity is shown consistently to get very angry over fairness. First, when Luz and Willow cheat by pretending that Luz is an abomination (taking Amity's badge), then again when Eda and Lilith cheat in Covention, and finally at the fact that her siblings never get in trouble despite their frequent troublemaking.
This is the thing that drives her to anger more than anything.
She seems visibly mad at her mom while her friends are being expelled in Escaping Expulsion up until Odalia reminds her that she didn't uphold her end of the deal (re: the expo) at which point Amity gives in and looks defeated instead. Seemingly, she accepts that this was her fault and there's nothing she can do.
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Comfort
Amity seeks comfort in dark, quiet places. Her favorite place to spend time is a secret little room in the library. In Covention, Amity finds a dark corner to sit in to calm down.
(Arguably the fort that she and Willow built in the flashbacks of Understanding Willow was away from the other campers and out of the sun as well.)
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Touch
Amity seems to like being touched (by Luz and Willow) clearly friendly ways, and strongly dislikes being touched at all other times.
Amity's siblings mostly seem to touch her in ways that annoy her in Adventures in the Elements. First on purpose, squishing her in a lean between them both, then possibly on accident, as Edric copies the hair ruffle Eda had just done to Luz. Amity seems to visibly dislike the feeling, and the fact that it messed up her hair.
She also really hates it when Hooty touches her; although most characters acknowledge him as annoying, she really loses it when he touches her again.
When Luz hugs her in Understanding Willow, Amity does not reciprocate, even though she seems to enjoy the gesture. She also reacts noticeably to the fact that Luz is still holding her hand after they arrive back in the owl house.
She seemed to enjoy keeping a close proximity to Willow when they were kids.
Misc
Amity takes Luz literally when she says, "I'm picking up what you're putting down."
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Hair
OK this one is purely a bonus headcanon about Amity's undercut. :)
Amity's hair is shown to be rather thick in her concept art, and Emira also seems to have very thick hair, so the reason it is not big and poofy in canon is probably due entirely to her undercut.
A lot of autistic kids have sensory issues around having their hair brushed, which only get worse with large, thick hair which tangles easily.
I like to think that Odalia had a lot of trouble brushing Amity's hair and putting it up into a neat style every day. much less teaching her to do it for herself. Eventually, she gave up and took Amity to get her hair cut, eliminating a lot of the thickness with the undercut, and providing Amity with a hairstyle she could easily manage herself.
Amity loved it, and also really likes running her hands over the short parts when she is by herself.
(While Odalia is too harsh about the way Amity behaves and looks, she will usually actually meet her half-way on sensory accommodations, like comfortable sheets)
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iturbide · 3 years
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If you are still up for character asks, how about Sumia. I was sad no one asked about her yet.
And your latest fan art got me interested in also hearing your thoughts on Takumi. If you feel ok answering since I know you haven't played Fates.
I’ve been sad about that too so thank you for rectifying that situation ❤
How do I feel about this character?
My girl.  I love Sumia so much, she is one of my absolute favorite characters in Awakening and one I will never pass up an opportunity to write.  I love her and how passionate she is about books, how deeply invested she gets in the stories and characters and how she uses them both as an escape from her own life (where she can’t help but dwell on her own shortcomings) and as a source of inspiration and courage.  There’s something intensely relatable about wanting an escape like that, feeling outclassed or useless and getting lost in a book as a way to cope -- and yet she’s so capable, even if she doesn’t recognize it herself.  She seems so used to people looking down on her or criticizing what she does or making fun of her slip-ups that she’s started to really believe all of it, when the reality is that her mistakes have never been her defining trait: seeing her learn to embrace her own skills and talents is so heartwarming and I find myself constantly rooting for her to succeed in everything.
Who do I ship this character with romantically?
Sully!!  Sully and Sumia is one of my favorite ships in all of Awakening, honestly: I love these two ladies who are so gung-ho about horses and bond over that mutual interest and I love the idea of them getting together and learning more about each other, bolstering one another’s confidence (Sully reassuring Sumia that she’s more capable than she thinks and offering to train her if it would make her feel more assured, Sumia insisting that Sully doesn’t need to be girly to be a woman and gushing about how she admires the cavalier) and falling for one another in the process.  It’s just really warm and I love it a lot, and given how encouraging they are in their supports, I really think they’d be a fantastic match for each other.
Also, I do love her with Chrom, and I feel like she’d be an encouraging influence for him, doing what she can to give him confidence and help him keep moving forward in spite of the obstacles; she’s such a bright and refreshing character and I think they could end up working really well together, leveraging their individual strengths to make the halidom a better place.  And I really enjoy her with Robin, too, considering how they bond over their mutual love of books, and I think Robin would be one of those people who really can see her for who she is, rather than the klutz she sees herself as.  It’s especially good when it’s both of them together with her though (yes I love my OT3).
Who is my brOTP for this character?
Robin and Sully, when I’m not shipping them!  Their relationships are so strong and they’re founded on such deep rooted friendship that even when I have them in other relationships, those bonds remain.  Also, even though she doesn’t have any supports with him in the game (which is criminal), I love the idea of a Sumia and Kellam friendship.  Kellam is someone who struggles to be noticed, Sumia’s someone who often seems to wish she could disappear.  The idea of them coming together and overcoming their obstacles together is really heartwarming to me.
What’s my Unpopular Opinion™ about this character?
She’s so much more capable than fandom wants to give her credit for.  Most people seem to write her off as stupid, passing over her as a brainless klutz in favor of the “genius” Cordelia -- but this is such a disservice to Sumia and her character.  She’s a fantastic fighter if given the chance, outrunning and outmaneuvering enemies, and while the game loves to play her off as comic relief, she’s a character with interesting, thoughtful support conversations whose life clearly doesn’t revolve around getting a man’s attention.  She’s her own person with hopes and dreams, hobbies and interests, unique skills and charming quirks, and bothering to get to know her really allows her to shine.
And personally, I don’t think she’s actually that clumsy.  Sure, she can be a little scatterbrained sometimes, but even the smartest and most capable people can be; when she has too many things to juggle she slips up in comic ways, but when push comes to shove she’s incredibly capable; if she weren’t, she never would have been able to rescue Chrom at the Longfort (sometimes I think people forget that she’s the one who swept in and got him clear of the javelins).
(And for a bonus unpopular opinion: I hate Cordelia and Sumia as a ship.  Cordelia is so mean to Sumia in their supports, banning Sumia from telling her flower fortunes because she personally doesn’t see value in them -- she doesn’t even bother trying to understand what Sumia’s doing or why, she just decides that her own way is the only right way, which is not how friends should act; putting them in a relationship is out of the question for me.)
What’s one thing I wish would have happened with this character in canon?
Why does she have so few supports?  It’s not fair that she can so easily end up alone because the game limits her options so much; aside from Chrom, she has the fewest marriage options, but unlike him she doesn’t have an auto-marriage after a certain point.  It’s not fair that the game treated her that way, and I wish canon had given her more supports, platonic and romantic both.  Again, seeing her with Kellam would have been incredible, and I really wish they’d bothered to give her a support chain with Maribelle, too, considering how Maribelle treats her early on; it would have been amazing to see them work things out.
and you know I was wondering if people forgot my favorite Fates character
How do I feel about this character?
I have never played Fates.  I know about these games purely through fandom osmosis.  And yet I will say, in no uncertain terms, that Takumi is my absolute favorite Fates character. Fallen Takumi is still one of my very few units at +10 merges in Heroes because I love him that much.  And it’s kind of hilarious how it came to this because it’s kind of Heroes’ fault that I’m in this situation. 
I remember when the game first launched how much of a pain he was in the early Arena before Skill Inheritance was a thing, and how the only reliable counter I had for him was Hector because I’d never gotten Takumi myself.  And then one day he randomly showed up in a summon, and I was so excited I ran off to train him immediately...and realized as I did that this guy has some massive self-esteem problems.  It’s what got me interested in him in the first place, enough to do some digging in the wikis, and I kind of fell in love with his character: he’s smart, he’s capable, but he has a massive inferiority complex since he’s grown up in the shadow of his older brother -- something Corrin’s return manages to make worse, since everyone kind of loses their minds over it and pushes him down and away despite the fact that he’s the only one being sensible and questioning whether they can really trust Corrin after they were brought up in Nohr.  While he has an attitude problem that needs to be addressed (though it’s nowhere near as bad as Felix’s), he can get better and gain confidence in himself and his abilities...but in Conquest, his fate is an absolutely tragic one, where his self-doubt and anger allow Anankos a foothold, something to prey upon, and ultimately lead to his loss of control, loss of self, and loss of life.  His story just really hits me in the heart, kind of like Lyon, and I just want to see him grow and overcome his doubts. 
Who do I ship this character with romantically?
Okay so this is probably where my not having played the game is going to bite me but I have no idea. There are so many characters in Fates and I don’t even know half of them.  I know Leo is a popular partner for him but I’ve never really seen the chemistry there so I can’t say that’s for me; I could always cheat and say I ship him with happiness because honestly that is true, I really do want him to be happy first and foremost, but I don’t have an actual character answer whoops.
Who is my brOTP for this character?
Azura.  I love the idea of the two of them coming together as friends, both haunted and hounded by nightmares and terrible thoughts they can’t seem to shake, and finding ways to support one another through it.  I get the feeling that Takumi might have treated Azura with some distrust early on, but despite the fact that she came from Nohr, I honestly think they could have ended up having a close bond in Hoshido growing up as they struggle with their own problems, and it would have been amazing to see them come together to overcome them.  Also, I love the idea of him and Sakura being close as siblings, with Takumi protecting Sakura and helping draw attention off her when she’s feeling especially shy while she tries to encourage him and give him a place where he can relax with and get away from all his issues for a little while, someone he can enjoy himself with and not have to think about his problems.
What’s my Unpopular Opinion™ about this character?
I actually don’t know what kind of popular opinions there are about Takumi so I have no idea what kind of unpopular opinion I could have.  Honestly I don’t see anywhere near enough to Takumi in general since he seems to be eclipsed by not only his older brother but the Nohrian royals in fandom-wide popularity; is it an unpopular opinion to want more people to give him a chance, rather than writing him off as just an angry nay-sayer?  Because honestly, he is the only one with any sense, since he’s the only one who thinks to distrust Corrin when they return.
What’s one thing I wish would have happened with this character in canon?
Okay so this is really really niche but I really wish they’d made Takumi Corrin’s half-brother rather than just a step-brother.  It honestly would have made so much sense?  Takumi’s the only other character who has the same kind of pale hair that Corrin canonically does, even if it’s not the exact same shade, so if that came from Mikoto it would fit perfectly with not only Corrin’s and Takumi’s hair color, but Sakura’s hair being that super pale pink compared to Hinoka’s vibrant red, which is what you’d probably expect from Ikona and Sumeragi after Ryoma inherited his father’s very dark hair.  I get the feeling they didn’t do it because they wanted to make all the royals available as romance options, which is both cheap and gross (and after what they did with Azura in Revelations it’s worse), but I think it would have been a really interesting plot element if they’d taken the time.
Give Me a Character  
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sleepymarmot · 5 years
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ESO: MW - Main quest + Ald’ruhn
*starts the Ald'ruhn part of the main quest* *hurriedly tries to remember anything about Chodala except I had his axe and it gave me some stat bonus. unless it's a different Chodala, which isn't likely*
Sorry, how did you pronounce "Nerevarine"? "Nere-VE-ryn"?? Where's the "e" coming from? Excuse me while I ignore this and continue to say "Nere-va-REEN" in my head
please don't say "Make Morrowind great again"
Uhh so what I can put together at this point is that Chodala was the Ashlander thief and this staff belongs to the Clavicus Vile worshippers. Funny how this Prince's area is similar to the actual Moon-and-Star ring, which gives bonuses to persuasion. Before I remembered the previous section's plot, I thought he got the ring!
Oh right, I have Chodala's letter to the Red Exiles in my inventory as a quest item. The thief wasn't Chodala himself but a random Red Exile he gave this task. Strange, he employs Red Exiles to retrieve the staff and then tries to impress other Red Exiles with it?
I can't believe an Ashlander guard just charged me the bounty from trespassing on Redoran territory to fetch an item this same group of Ashlanders asked for!
"The Urshilaku salute you, n'wah" the use of this word sure has changed huh
"Vehk, Sotha Sil and the Mad Wife" excuse me what kind of sexism is this????
The introductions to the tribes were appreciated, but I still can't decide which one Issurani is from. I didn't want to go with Urshilaku, but the book said most Ashlander mages are from there, and she's definitely interested in lore etc - but from what the tribe representative said, they mostly care about the Nerevarine prophecies specifically, and this character isn't about that. Zainab are completely out. Erabenimsun might be the best fit...
Oh, I didn't realize that the "Investigate Ald'ruhn" quest was already over, and was confused why there were no main quest markers in the camp lol
Uhhh so let me get this fucking straight, the Ashlanders believed that it was their combined effort that defeated Skar, except it was the achievement of some proto-House Dunmer, who was then killed by the ~dishonorable~ Ashlanders and forgotten, and so it is good and just that the Vestige now has to prompt House Redoran to "re"claim Ald'ruhn??? Excuse me, how much Hating Natives And Justifying Imperialism juice have the writers been drinking??
I just realized what felt wrong... Where are these Ashlanders' slaves? There wasn't a single one in sight. Is ZOS pretending that Ashlanders do not practice slavery and just blame it on Telvanni and Dres?
--
"[Sotha Sil] desperately sought to understand the power he and his companions attained" Uh, isn't this supposed to be top secret? Why does Barilzar a) know this is an arcane matter and not divine and transcendent, b) casually mention it to someone he just met?
"[Sotha Sil] had a tool that he used to drain away minute bits of his divine energy to store and study. He could extract it and return it as he saw fit." And how does this differ from the Blessing Stones that seemed to be pretty common?
Oh let me guess, was this tool stolen from the Clockwork City by an agent of Nocturnal?
I thought the Shrine of Azura near Barilzar's tower was the humble beginning of the Holamayan Monastery, but I missed that it already exists further north along the coast. Can never tell with ESO's tendency to downsize things... Apparently the shrine existed in Morrowind too and was the base for the Azura’s Star quests, which I never knew because I hate exploration and daedric quests lol
I totally misinterpreted what the staff was and didn't even realize it until the archcanon put it together for me, haha
Lol did he put the couch here just in case someone magically drains his divine power and he has to sit down?
It's a good thing I've unlocked the Walley of the Wind wayshrine already. From there it was just retracing my steps... I remember how in Morrowind I wandered forever and came upon the Cavern when I was about to give up. Shouldn't only the Nerevarine be able to enter, though?
Ok, but nothing that the other Incarnates told me actually helped... All that proves is that he's more likely to become another Failed Incarnate instead of a successful one. And here we return to the problem I had with TESIII: this Shrodinger's Nerevarine thing makes no sense, either you are someone's reincarnation or not, case closed!
Honestly, this self-plagiarism becomes more and more grating. What, you couldn't come up with an original story set on Vvardenfell?
Well, at least I can buy Morrowind furniture from Rolis now...
Oh, I didn't realize that characters from various Morrowind location quests would appear at the end of the main quest. I guess I missed out on some dialogue, but it's not a big loss.
me @ Barilzar at the beginning of the questline: “Aw sweetie :(” by the end: “Yeah, I get how his hirelings felt”
About the main quest: "I expected nothing and I'm still disappointed". Well, a bit. It’s lacking in scope, depth and originality. 
Geographically, the structure of the quest is weak: instead of taking you across the zone, it keeps sending you to the same few places. 
ESO's tendency to make everything mundane reaches its peak: divinity is just glowing juice you can put in a jar! 
Vivec is a completely flat character with no character arc or glimpse of interiority, and even the surface personality is not here not there: pompous enough to make him look like a fraud and a buffoon who doesn't deserve the worship, but not enough to be comical in either endearing or satirical way. When I met Vivec in Morrowind, I thought "Did he actually write that esoteric stuff himself, or was it just attributed to him?" When I met him in ESO, it was more like "Yeah, he wrote it himself but he just bullshitted it all for the likes".
I’ve already complained about this, but why did they feel the need to make this quest about the Nerevarine and Vivec’s loss of powers... It wasn’t going to be more deep or interesting than the story of TESIII, it didn’t give any particular insight on these topics - it’s just some very weird kind of fanservice. 
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gascon-en-exil · 6 years
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I Liked Fates Before It Was Cool!: Revelation Part 2
Prologue
Opening Chapters
Revelation Part 1
Chapters 13-19, in which everyone’s going to Valla even though half of them suck.
Chapter 13
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Hey look, Hoshidan scum!
Ok, meme comedy done. This is in my opinion the first really strong chapter of Revelation, with satisfying gameplay, escalation of the threat posed by Valla, and some good character development. It’s an utter tragedy that it takes place against the literal backdrop of Cyrkensia’s ruined opera house, but I can (mostly) live with the destruction of my favorite setting in Fates when it’s so effective at getting results. Azura still gets to sing here after a fashion, and although there’s no cutscene to go with it the results of this particular show do a good job of subtly foreshadowing that Azura and Mikoto use similar pacifying magic from the same source.
After Kaden and Keaton are done lampshading why the party always runs into shapeshifters in Cyrkensia, it’s time for Corrin to step between Xander and Ryoma as they left them back in Chapter 6 - at each other’s throats in a conflict ultimately engineered by Anankos. It’s a good demonstration of what the war between the two nations would look like without Corrin’s intervention, and the crown princes’ characters logically follow from their behavior as antagonists in the other routes. Xander is resolved that Corrin is a traitor and merits only death, whereas Ryoma is more hesitant to accept Corrin’s choice and, unlike in Conquest, willing to listen to their stated motivations when he’s not on the verge of death. Ryoma’s mellower outlook may be attributed, oddly enough, to the strong intimation that he’s got something going on with Scarlet, something I completely forgot about until I replayed this chapter. I don’t blame myself for doing so; in an Avatar free-for-all dating game romances between the other playable characters are naturally going to get short shrift in the story, and it doesn’t help that Birthright doesn’t suggest this relationship at all even though it’s the one route where both characters to survive to the end. And...yeah, there’s that part, but that’s for a bit later. It’s interesting to imagine how the different circumstances of Revelation could have encouraged Ryoma and Scarlet to grow closer in Revelation than they do in Birthright, though realistically it probably just boils down to Corrin not being there for most of their time together.
In any case, Ryoma shares what he knows about the Rainbow Sage - odd how the fourth person to visit the Sage is still Xander on this route when in the others it’s unsurprisingly the opposing older brother - and Corrin and co. are off to follow the path of Conquest 10 and 11. At least there’s no sequence-breaking teleport books this time.
Chapter 14
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This time I’m not focusing on the cutaway to Garon and co., because his obvious gloating has reached such alarmingly stupid levels that I have nothing more to say about it. The payoff, such as it is, to that plot thread is still a few chapters away anyway...as is the appearance of Iago and Hans, who have yet to do much of anything on this route and yet get to appear as bosses at a plot-critical moment. Boo.
Let’s talk about unit balancing instead. Elise shows up with her she’s-legal-we-swear panty shot, and one look at the stats of her and her retainers showcases another glaring problem with the gameplay of Revelation. From this point onward, there’s really no point in training any of the numerous unpromoted units the game throws at you, because there’s no time to raise them up to par unless you do a lot of grinding. This is one instance where Revelation’s similarities to FE10 are more superficial than they first appear, because 
1) when compared to just one route of Fates Radiant Dawn is a much longer game, and in fact at 43 chapters still holds the record for the longest individual story campaign in the series. Revelation’s pacing and design suffers terribly from the requirement that it cover the same number of chapters as the other routes.
2) Radiant Dawn also has a massive roster (second largest in the series behind New Mystery) with several units who come behind the level curve, but they’re spread across the course of the game rather than lumped into a span of a few chapters. Examples vary from earlygame recruits just a bit behind (Meg) to underwhelming midgame units (Kyza and Lyre) to a bonus run Est type in lategame (Pelleas). 
3) and most notably, units in FE10 are divided into separate armies with different resource pools until lategame. While the balancing between those is infamously unequal, this setup almost requires that you train more units than you’ll ultimately be sending into endgame, giving even the lesser ones a small chance to shine.
I imagine that the design philosophy behind Revelation is that the player would be expected to spend a lot of time grinding on this route to get its numerous unique supports and raise a much larger army. It seems intended for a slower pace, particularly as this also helps with building up the castle base when you’ve got duplicates of most buildings to upgrade. I still don’t care for it though, because I don’t feel like taking that extra time to raise an oversized army and because some of the recruitments continue to be unexplained in story. Why would two border guards join in the invasion of a foreign port? Revelation doesn’t know or care, but it’ll make you run your new underleveled healer to both sides of this large map to recruit them regardless. At least Elise is mounted....
Chapter 15
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Seriously, look at this. These two join in the same chapter, what the hell. This isn’t even mentioning that these are also some pretty random recruitments. Shura is awfully nonchalant on hearing that Corrin got his revenge for him, and Nyx has no more reason to be here than she did in Conquest 9. With her it really feels like the writers had a great (if highly fetishistic) concept for a character and came up with a plausible backstory only to find that there was no way to fit her into the plot, so...here she is. On a related note, Nyx is the only first generation character other than Gunter to outright not appear in one route, and at least there’s an explanation for Gunter’s absence in Birthright. Her presence really is just that random.
Before doing the write-up for this chapter I read back over what I’d written for the Sevenfold Sanctuary in the other routes. The gameplay of the Revelation iteration offers nothing really to speak of, lacking either Conquest’s class and skill-themed rooms or Birthright’s power jump. The Rainbow Sage uses an alternate old man sprite initially to make it less obvious that he’s repeating the same trick he pulled in Birthright, but his exposition at the end is worth the trolling for finally confirming that he is indeed a dragon and giving us the obligatory Fire Emblem name drop. Fates’s cosmology reveals itself to borrow mostly from Jugdral of all places, though I’ve never yet seen anyone try to piece together the scattered hints of worldbuilding to link the twelve dragons of the two settings. I’m certainly not going to attempt it, because even with divine weapons and draconic-blooded families in the mix there’s remarkably little to conclude definitively that the First Dragons of Fates are/were the dragons that appeared to Jugdral’s Crusaders. My pet theory aligns it a bit more with Tellius because of certain other observations about Fates’s setting and because something is going to have to connect the dragon laguz to the rest of the series’s lore eventually.
Chapter 16 + 17
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I’ve been pretty down on Revelation thus far, and at first I was fully prepared to rip into these two chapters in similar fashion...and then I finished playing through them and changed my mind. If I had to pick one moment from FE14 to represent in miniature the beautiful mess that is this game, with all its inventive concepts and missed potential, its stirring emotional moments and lazy copouts, I would choose these chapters. In spite of everything they nail the very best of what Fates offers on an emotional level, and as a midgame climax they land almost as well as the Branch of Fate lands as an establishing moment.
And yet there’s so much wrong with them! Hans and Iago have never been flatter or more inconsequential antagonists; note that before this point in Revelation they’ve done nothing aside from knock Gunter off a bridge and use an illusion to piss off the Wind Tribe. The Ryoma/Scarlet angle is abruptly dialed back to the friend zone, presumably to make it okay for the Avatar to bone them, while Hinoka abruptly joins in the action after having been forgotten about for eleven(!) chapters bar one throwaway mention in Chapter 13. Xander and Leo’s apparent betrayal of Nohr has little bite to it even from Iago as Garon might as well not exist by this point, and their retainers fail so hard as backup I almost always just send them to a corner to wait out the battle. Speaking of which, the trend of underleveled units reaches its zenith, here where maybe four of the eleven units obtained in these chapters can reasonably be used without grinding after this point. It’s even worse than the torrent of garbage units the Archanea games throw at you, because at least those sometimes come with nice stuff in their inventories (hence the “Free Silvers” tier jokingly used on some of the DS tier lists back when those were popular). And to cap it all off the ticking timer that’s been running from Chapter 7 up until this moment, of the skies over Hoshido and Nohr switching as the moment that the portal to Valla will close, makes no sense either (meteoro)logically or narratively except to add unneeded urgency and entice a few of the characters to the Canyon. For that matter, since Revelation appears to take place in the same time frame as the other two routes it’s baffling that this bizarre bit of worldbuilding goes unmentioned in them. Wouldn’t it be kind of a big deal for Nohr to get a normal sky every few decades, and for Hoshido to get a bad one?
But somehow despite all that when the Nohrian brothers show up in Chapter 17 and the music switches to “A Dark Fall” (quick aside, but one thing I love about Fates as a whole is its soundtrack) I fully got what the developers were going for, and to see all the royals finally interacting with each other - something sorely missing from Chapter 6, if you recall - and calling a truce to face whatever awaits them in Valla together just sealed that feeling. The Hoshidan and Nohrian contrast to these two chapters followed by a scene of Corrin’s families united for the first time really sells the main draw of Revelation, even if for some of them the buildup to that moment was rushed (Takumi, Camilla) or just not there at all (Hinoka). Yeah, it comes with the distinct aroma of Avatar-centered plotting like everything else on this route - as Ryoma actually points out in Chapter 16, funnily enough - but even though some of the particulars are undercooked and most of the circumstances are downright silly I can completely get on board with this group of people in this moment banding together to, uh, jump off a bridge before an interdimensional portal closes because the sky is changing color and...ugh, never mind.
Chapter 18
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I will say this for Valla: I really enjoy its visual style, a sort of supernaturally-ruined pastoral idyll that resembles nothing like the world above. It also helps that it’s not tied directly to any real-world cultures like Hoshido and Nohr are, and its nods to Middle Eastern, Indian, and exclusively in localization (I think?) Greek cultures come across in the series’s more typically understated fashion. Of course that otherworldly quality lends itself to more frustrating map mechanics, so it’s not entirely a positive. This one isn’t so bad provided you’re fielding a bunch of royals to activate all the Dragon Veins - and really, it’s not as though the player needs another excuse to use them to the exclusion of almost everyone else.
But of course the big moment of this chapter is Scarlet’s death. The bit with the flower is a painfully obvious hint to recall when it comes time for the reveal of her killer, but nevertheless the sequence does well despite that and some awkward staging with battle models. What doesn’t work quite as well is the reintroduction of the Ryoma/Scarlet angle just to add more punch to her death...completely ignoring the possibility that Corrin might be married to either of them (and Scarlet just undergone what had to have been one of the most hyper-accelerated pregnancies in all of fiction, if you want to be really sadistic). Because of their earlier buildup this may be the most egregious example of Fates needing to ignore its own support mechanics for the sake of the main plot. In any case, if Corrin didn’t shack up with one of them the scene after the chapter is pretty solid. I consider it comparable to Lilith’s death scenes on the other routes, since she also dies taking a hit for Corrin, but as the circumstances are less random and Scarlet actually gets most of her characterization outside DLC it’s much more effective overall.
Chapter 19
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Enter the strange child with the oversized forehead. At least it’s not immediately obvious that’s he’s evil, I guess?
It’s interesting to note that the Valla chapters are structured almost as a route unto themselves, having to establish a new set of characters previously unseen in Revelation and not seen at all in the other routes. Although in terms of gameplay they function more like an extended endgame in the vein of Radiant Dawn’s Tower of Guidance, bizarre architecture and all. I’ll be talking more about Anthony and Arete and the others later on, but I wanted to note the setup for when I talk about it in the next post. 
The intro to this chapter also delves into a bit more of Fates’s cosmology, specifically its deified dragons. Xander asks what only Iago thought to question in Conquest, namely why Garon would worship Anankos and not the Dusk Dragon, only to get the obvious but still technically necessary reveal of Garon’s true nature. I do like that the First Dragons are vague enough in their presentation that I could believe either that the Dawn and Dusk Dragons are just different interpretations of Anankos or that they’re all separate entities. As I recall however this is somewhat muted by the knowledge that the emotional payoff re: Garon is going to be rather muted when it finally happens, so this really is just more vague worldbuilding. 
Oh, right, the chapter. It’s Conquest 15 with a bigger party and entirely too many items drops on the optional path. Why the developers think the player needed so many items thrown at them in a game with no durability and a route with no shortage of funds I’ll never know.
Next time: Revelation Chapter 20 - Endgame
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Name Game!
I was tagged by @no-url-ideas-tho and @micastarsandmirrors! Thank you so much friends and sorry it took me 30 years to get to this ahhhh!
ANYWAY, my naming style is very....eclectic? Sometimes I make them up, sometimes I take existing names and tweak them, sometimes I take an existing name and add it to the language I’m making with a different meaning, and sometimes I conduct an exhaustive search for a name that’s JUST RIGHT (meaning and sound and all that.) I make it way more difficult than it needs to be. Sigh.
I have way way way too many OCs so I’ll just list the ones I usually post about here, but if anyone wants to, you can tag me again becuase I certainly have way more.
The OCS
Liz Desslin-I always start my lists with her and I have no idea why. She’s been with me for a few years now, I would say since 8th grade~freshman year. At that time I was really into the TV show Victorious and the earliest iteration of Liz’s character was inspired by one of my favorite characters, Jade. The actress who played her is Liz Gillies so I took her name and gave it to Liz. I then lengthened it to a longer made-up name for my language, but she doesn’t like it and doesn’t let anyone call her that, so I won’t mention it. My surnames usuallly don’t mean anything, I usually just mash together sounds until I get something I like or use a generator.
Beth Pemmer-She’s been around a little longer than Liz and has had about 3 name changes so far, poor thing. I think “Beth” came up because some of my favorite book characters as a kid were named Elizabeth and I just looked into variants. Like Liz, I extended Beth’s name a little to fit my language, so her full name is actually Bethki, but everybody just calls her Beth.
Tavi Simorian-I actually made up the name Tavi, only to discover years later that it’s a real name sometimes used as a diminutive of Octavia. By then it was too late to change it, so she’s just stayed “Tavi.”
Jewels (J) von Delmont-J is my oldest OC in terms of creation date. Becuase she’s ~10-sh years old or more, I don’t really remember where her name came from. At that time, I did have a couple of other OCs with gem related names, so I think Little Dove was trying to continue the theme and didn’t like “Jewel” by itself and added an s. I later rationalized my dumb decision to myself by saying her parents named her after the Crown Jewels of England. Most of her friends just call her J. The prefix “von” in her last name is the prefix of nobility in her country.
Rose Angelle-I wanted this utter sweetheart of a character to have a sweet name. She’s a true romantic at heart, and approaches all she does with love. Roses are traditionally associated with love and romance, so that’s what I chose. Her surname is a reference to the fact that I killed her off in one of my early drafts and I wanted to foreshadow that she was destined to be an “angel.” (Her last name is pronounced slightly differently than the word angel but I don’t know how to phonetically convey it so...*shrug emoticon.*)
Azura Jackson-I knew a girl named Azure when I was in like 6th grade, when my fascination with names and their meanings was beginning. I always thought her name was pretty, so I looked into variants and found this. Since Azure is a shade of blue, it’s also a refernce to the fact that her favorite color is indigo and she loves being out under the blue sky in her garden. (The fact that Rose has a flower name and is her best friend was an unexpected bonus.)
Ash Gutierrez-Ash is my newest OC, and from the start I knew I wanted them to be nonbinary. This lead to an extensive search of names for nonbinary folks, and this is what I settled on. I believe that Aris helped Ash pick their name when they fully came out and wanted a less feminine name. It proved to be a useful jumping off point for their character, as I promptly gave them pyrokenetic magic right after I named them.
Katri Newsome-Also relatively new to my brain, Katri got her name for its meaning: the translation to English is “knowing.” The English version is usually considered to be Kendra, and although her family calls her that (as is common in the region she’s from), she prefers Katri. Until recently, only Aris knew this and abused by her wishes. Her name is somewhat ironic becuase for a good portion of the story, she doesn’t know about the illegal activities her mentor Aris is up to. But in another way, it describes her character because she’s ever-curious and understands Aris in a way that the vast majority of people do not.
Aris Portokalos-Aris went through a name change or two as well, and I finally settled on this one becuase I liked the sound of it. It sounds similar to Ares, Greek god of war, and Aris is a fighter through and through. I heard her surname in a movie once and just randomly decided that was the one for her.
Thank you again for asking and sorry for this extremely long post!
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sillyfudgemonkeys · 7 years
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How I want PQ2 to go down.
(note hade to retype this cause it got deleted in the middle of publishing somehow so yeah round two! 8U)
Ok so this is going to be part of a series of connecting posts on how I think certain games should go down. Things to note with this game is I’m thinking it’ll be P3PxP5, so yeah I know you’re probably thinking “*gasp* Spoilers?!” And no I will try to make this post as spoiler free as possible, I might allude to something but it’ll be really vague so that only people who played the game know what’s up. So yeah you’re ok if you haven’t played P5. Also I will do a separate post that is like a Q and A and it’ll explain my reasons as to why in more depth, but it’ll also be a very spoilery P5 post so yeah if you want spoilers for P5 stay tuned for a separate post. With that lets get started
Note before reading: I will be referring to FeMC as Hamuko, P3 Male MC as Minato, and P5MC as Akira (his manga name) in this, you can still name them later just for typing purposes I’m doing this. Also you should note that while I did type a main plot for this, and tbh I think it came out fairly well considering I’m not well versed in one of the mythos and I did that after 2 hours of research, it’s not the thing I’m really concerned about beyond it setting the stage for P3PxP5 to meet. So if you don’t like the main plot and think you have a better one I’d love to hear it!
Name of the game: PQ2: Oasis in the Abyss as @kazusakai​ came up with it (and i love it cause it fits so well! ;w;). It fits since P3P had Vision Quest/Desert of Doors, and P5 has a desert dungeon and a song called River in the Desert (DON’T LOOK UP THAT SONG’S LYRICS THO AS IT CONTAINS MASSIVE SPOILERS).
Themes: We know P3’s themes, death yada yada. P5’s being fighting corruption and justice yada yada. There’s also going to be a big theme with deserts and things associated with that as well as oasis/rivers (hence the name). (note this is to keep in mind that I tried really hard to make the plot revolve around these specific themes so yeah)
Setting: Just like PQ2 it involves the whole ripping out of your timeline stuff from PQ, tho in this case it involves an alternate universe as it’s Hamuko instead of Minato (from what we can tell by the easter eggs in P5, P5 seems to be in the same universe as P3/4 but later in the timeline like 2016). Like with P3 in PQ it’s right around the time of their cancelled school festival that they get pulled out. With P5 it happens around their school festival too (maybe actually a little later as this way all characters are officially on your team, like Haru). The world they get pulled into might actually take the setting of P5’s school, with the dungeon portion actually being part of the Desert of Doors.
Main Plot: Ok so like PQ, there’s a mysterious duo. They have no memories (except for the vaguest of vague), can’t summon a Persona, look foreign (like Zen does, aka they have darker skin), look somewhere around the age of a 3rd year in high school or a 1st/2nd year in college (they don’t wear school uniforms so that’s why it’s hard to tell), and have to fight as a duo. The boy’s name is Seto (世登, means the world) and the girl’s name is Nori (義 means Righteousness/justice). The boy’s appearance: white hair (Seto means white in Javanese, not the mythos I’m using but still neat), red t shirt with a weird dog on it (note following the link will spoil my surprise 8U), his weapon is a book or staff that casts healing magic (he’s very similar to Rei’s role). His personality is very easy going and happy go lucky, fulfilling Rei’s role in that regard as well. Nori has long brownish hair, with a blue t shirt with a falcon like bird on it, she uses bows and arrows and uses offensive magic (similar to Zen). Her personality is more serious, but not to the same point as Zen, as she can still take a joke and goof around. There will be ship feels with Seto/Nori just like with Zen and Rei, tho it should be noted that Seto has a tendency to flirt with Haru, not that he understands why, but it makes Nori jealous (note she’s upset with Seto not Haru, she likes Haru) and Seto comically has to apologize every time he does it (don’t worry there’s a good reason I’m having this kind of trope or else I wouldn’t have in here in the first place).
Ok so Seto and Nori have amnesia, but they do seem to remember just a little bit more than Zen and Rei, that being they know they came there themselves and have something to do there but just can’t remember what (Zen and Rei don’t have that memory back till their first dungeon I think). They also know that they’ve known each other for a long time and they think they remember that Seto and Nori are their names but yeah. Seto and Nori are really close, Nori likes to brag about how she’s always by Seto’s side and how she wants him to lean on her. Seto is shown to be upset that he always leans on her and wish she would lean on him once and awhile. Also like PQ, they start off pretty happy only to then get darker and more serious as it goes on.
(now to power though the story portion) Ok so we get through the 1st dungeon and we find out that the reason why they’re here is because they’re looking for someone. We get to the 2nd dungeon and we find out that it’s connected to Seto’s brother they are looking for, they can’t remember why still and theorize maybe he ran away and are trying to get him back. 3rd dungeon is where they find out that Seto’s brother was murdered (paralleling the doctor in PQ, also Death theme), and they realize that they might be there to find the killer and to avenge his brother (justice theme for P5). 4th dungeon we are confronted by a Shadow/Cognitive Existence (this is a term from P5 and while this concept has been used in past Persona games without having a name to it, it’s basically a Shadow or something that looks like a Shadow Self but isn’t and that’s your spoiler free explanation) find out that it was Seto who killed his brother (or so it seems). They fight a boss called “Osiris” (some of you might be connecting the dots now). The 5th dungeon revolves around Seto’s judgement and fight the goddess (c’mon there’s always a god) Isis (*gasp* Yukari control your Persona 8U Jk).
“Oh ok so it’s Egyptian myth” Ahaha nope not exactly, I want to make it more complicated than that (because spoiler reasons I can only say complicated). Like I could just go with only the Egyptian myth, but I feel the need to mix it in with another mythos (think Jun’s Chronos/Cronos from P2). Again sorry if it’s not mixed very well, I didn’t put more than an hour’s thought into it so there could be a neat way for them to do it. Ok so like, if you connected the dots or followed that link above, you’d find out that Seto is actual Seth/Set (spelled Seto in Japanese) the Egyptian god of storms, desert, chaos, violence and war (this also explains why he hits on Haru, if you still don’t get it stay tuned for a spoiler post). This guy is the one who killed his brother Osiris. BUT he’s also Seth from Gnostic/Christian mythos, who is the brother who “replaced” Abel after his death by Cain (hence why Seto wanted to seek vengeance). It turns out that in like a bonus boss fight (like with Zeus in PQ) that you fight Cain and thus connecting the two Mythos. As for Nori, while her name I derived from Seth’s wife in Gnostic lore, Norea (so I guess Norei would’ve been more accurate but alksfdklanf;a leave me alone ;w; 義 was too good to pass up), though in other lore his wife’s name is Azura (which reminds me of azul which means blue and that’s why her shirt is blue lafndsl;fna word play 8U). As for who she represents in Egyptian lore it’s Nephthys, Seth’s wife there too.
As for why they had their memories confused, it could be the fact that they fused together or the shock or whatever. Again I’m not too concerned with the main plot as long as I get P3PxP5 feels and it helps with their character I’m fine. Ok phew that’s over. I think I got everything from when I originally typed it. (I do go into some more detail on this in the endings later, and maybe splitting the two mythos into two routes could work). 
Cast Make up: Ok before I get to B plot I should talk about how the cast will be made up cause it’s important to me. I think we should have a game where we only have the whole P5 cast and Hamuko (aka not the rest of the P3(P) cast except Velvet Room people). Ok like maybe I’ll have Aigis and/or Pharos there too (reasons stated later), but I’m mostly focused on Hamuko herself in relation with P5 kids. I have reasons, one is that we don’t’ get possible rehash of PQ’s plot. I say possible because unlike Minato, Hamuko SLs with her whole team and is in turn closer to them. So like P3’s side B plot could possibly not take place because of this, or it could but…yeah. As for the revenge B plot on the P4 side, while I’d LOVE to see how the P5 kids would talk it over I don’t want a rehash of the plot tbh.
The other thing this’ll fix is screen time and writing. Ok, PQ was a pretty great game but the way the characters were written was a little wonky (same with Ultimax but that poor thing got shafted so hard and let’s just focus on PQ). Like everyone was mean (dunno why they were, but the characters didn’t seem to offended by each other’s comments…still confused why this happened) and reduced to quirks (the main point). With just having Hamuko, Theo, Liz, and Margret (and again, maybe Pharos and/or Aigis) with the P5 cast it’ll make it easier than having to balance aaaallll the characters in from SEES and IT.  
But I also think this make sense in a meta sense too. Like, PQ was part of what I dub the Labrynth Trilogy (PQ/Arena/Ultimax), PQ was made to explain how the P3/4 kids could trust each other so easily and work so well together, and that’s because they subconsciously remembered each other form that time. Now for P5? Say in Arena 3 the P5 kids meet the P3 team, but the problem is that it’s not the same P3 team (different universe with P3P remember?), P5 kids might feel the need to help P3 team but P3 team wouldn’t trust them (cause they don’t subconsciously remember them, only the P5 kids do), and then the P4 team def doesn’t know the P5 team and vice versa and alkdsfnkl;af it’d just be a real mess. I mean I can see them making it work but why make it so hard? But what if it’s just one person the P5 kids care about? What if the P5 kids do get in a tussle with the P3/4 kids over said person? That person being Hamuko. She’d be the Hamuko from the P3/4/5 timeline, she wouldn’t know the P5 kids, she wouldn’t know SEES, she’s not the same Hamuko from the P3P timeline (probably has a different name too), so she’s a different person, but it would be interesting to see P5 kids trying to help her because they knew another her from another universe (Oh hey P2 people am I getting you attention? 8U). It’s also easier to juggle only one person like that instead of a group of people. That’s my little preview for Arena 3 and/or 4, back to PQ2.
B Plot: Ok so like I said above I didn’t want a rehash of the plot, but if they did change it a bit…..it would be similar but different. Like, ok, so Hamuko is technically closer to her team than Minato. Instead of Yukari saying stuff like “we’re not that close”, Hamuko would muse to the P5 kids saying “Man looking at you guys I can see you’re all are really close as a group….makes me realize just how close my team might actually not be as I originally thought. Up until now I thought we all kind of got along, I thought we were close… But maybe it was only me that they’re close to….” She’ll later talk about how she might’ve instinctively known it all along, and so that’s why she tried so hard to get everyone to be closer to her. She realizes she’s the glue that holds everyone together and is afraid that if something happens to her they’ll all fall apart. She’ll then worry that maybe she’s actually not that close to everyone as she thinks she is, those reasons are: Yukari goes behind everyone’s back to ask Fuuka to get info for her, Fuuka doesn’t treat Hamuko the same way as she treats Natsuki aka her best friend, Mitsuru and Aigis can’t be SL at that time yet (tho Mitsuru does praise Hamuko and Aigis is always by her side so it’s like they’re strangers), Junpei/Akihiko/Ken all have a roadblock at some point so you can’t become closer to them, Shinjiro is fairly reluctant to SL with you even during ranks in the beginning, Koro is a dog (and also doesn’t want you to replace his owner) (so basically they’re all closer to her than Minato, but yet there’s still a barrier for her that she can’t seem to get over). And maybe the last B plot being that she hates how she has to be perky and a stepford smiler, as it puts a lot of pressure on her and she’s actually really stressed out. And also maybe how she feels like she’s usually stuck in the middle of everyone’s drama (ie Yukari vs Mitsuru cause she gets pulled along during the beach scene, Ken vs Shinjiro via SLing with them)
On the P5 side they could have their ideologies throw into question, maybe they start to second guess themselves on how they’re “heroes” considering they’re going about it shonen like and are peacocks about it, while Hamuko and SEES kind of have no choice in the matter (on top of not being recognized either). Or the ethical question on how they actually change the heart of their bad guys, did they really reform the person or did they force them? And other stuff relating to that.
Edit: Also how maybe hinting that if Hamuko hadn’t gone to Gekkou she would’ve been worse off than if she had gone (aka her living without the events of P3P is worse than her dying at the end of P3P, aka hint hint I might be foreshadowing another one of my “How I want Persona ___ to go” 8U)
Mechanics: Ok so it’ll basically be like PQ, fool arcana gets split up so everyone can use a secondary persona yada yada. The only difference is that I think there should be spell fusions (I have a very good reason for this, I won’t list it here but it’s a very good reason). Now how they go about the fusions depends, is it going to be like P2’s (or maybe like P3’s but with two people instead of one) and you can manually do it? Or will it be like P4G’s and it happens randomly. I kind of want the former but the latter would work fine (as long as they have a lot more combos, like everyone can have a different fusion spell with everybody).
Also Justine and Caroline will be in charge of the fusions (Igor isn’t there again btw), I think Caroline will do the fusions while Justine does whatever Marie’s job was (street passes). Theo and Liz have the same jobs as back in PQ. Margaret is here again, but she’s not the same as the one in PQ (she’s her P3P self), so the interactions between her, Theo and Liz will be different. Also the siblings interactions between the twins will be…..interesting. XD
Endings/story structure: Ok so this why I think we might need to have Aigis (and/or Pharos, but really Aigis). We could probably have 2 routes even if its’ only with fewer people on the P3P side, but we need some characters to bounce convos off of so that’s where Aigis comes in (other than her and Pharos having a special connection to Hamuko, Hamuko would need to be by herself for her to be pulled away, that place is probably her room, and Aigis and Pharos are the only two who would probably be in her room at that time…..cause Pharos does what he wants and Aigis would be taking care of you at that time. So yeah that’s why they’re the ones that would be there). Anyways we could have that. But I’m thinking more along the lines of having both MCs speak but having dialogue options that are similar to the ones Arena got (And P4D I think, anyways Yu had them and I know Kanji, Chie, and Yukiko had them as a way to get the gag endings, you chose and they just spoke the lines). And so because your choices matter maybe that leads to different endings, heck maybe we get two routes of the story (one being the Gnostic side and the other being the Egyptian side, depending on your choices up to that point), and then we get a true ending (where they’re mixed together) if you clear both story sides.  8U Or you still have the Gnostic/Egyptian routes, but it’s more connected to which MC you choose (like you play as Hamuko then you get the Egyptian route, you play as Akira you get the Gnostic route, you clear both then the true route is open to whichever MC you choose to play as only a few lines will be changed between playing as one or the other in the true route).
Dungeon: I’m thinking of having more dungeons in this game. Either be it more story dungeons (I know I did the 5 dungeon story structure up top but yeah) or just a lot of bonus dungeons. I think we should bring back Vision Quest (cause P3P is involved of course we should), be able to refight bosses but stronger, be able to fight PQ bosses but stronger. I think we should get the Group Date Café back as at least a mini dungeon (c’mon it was THE BEST part of PQ, and I know shippers are hungry for it).
 And so yeah that’s basically all I have. I’m open to ideas. I hope Atlus does make this game (like legit just P3FeMC with P5 crossover is all I ask for). XD
Also here’s the spoiler Q and A post, feel free to ask questions I’ll answer them there.
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