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#because i use smaller canvases now... + no anti aliasing
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HAPPY 4TH FUCKING ANNIVERSARY TO THE TROUBLE W TIME!!! Have a redraw for the occasion!
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brie-draws · 5 months
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hi! do you happen to have any tips/advice for creating pixel art? i'm a huge fan of your work and have always wanted to do pixel art myself but i've found it pretty difficult to understand x_x
Hihi!!! Giving advice is hard because I kind of live by the "fuck it, we ball" way of life but I'll try my best!!!
Not necessary in all cases but I think page sizing is important!! I used to draw on like 3000x3000 canvases now I think I only reach that with refs... I think in general it's easier on smaller canvases, and if you need to size up for posting sake, Photoshop can do it [or I think there's sites that can as well?]. If you're wanting to do certain things [icons/icos, rpgm assets, whatever], they do tend to fit into certain constraints so thats important!! Similarly, there's nothing wrong with drawing something on a 1000x1000 canvas and then scaling down the image to 100x100 and lining over it!!
I tend to sketch with non-pixel brushes first unless I'm lazy, just because I feel it makes it easier!!
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A small thing that I'm trying to take heed of too is going back over artwork and deleting some pixels to make the lines less "clumpy" (ofc, it depends on style too! I like thin lines usually though, especially on things that are 48x48 to maximize space!!)
I draw (mainly) in Sai and MediBang (for mobile). Things like MediBang and CSP also have downloadable brushes, which for things like screentoning I find important!! [Usually, I'll draw in MediBang or Sai, edit further in CSP]. For Sai, I just use the standard Binary brush and an edited version as an eraser:
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For MediBang, I just go into settings and check "Turn off anti-aliasing" and use the normal pen brush and eraser; Only word of advice though it it does create some not fully solid pixels, but you can either go over them or duplicate the image a whole bunch and then combine the layers.
As for further stuff I think it's also just important to look at things you like!! What started me into pixel art was playing a lot of rpgmaker games [Ib, Yume Nikki, Mad Father, The Witch's House, ectect] Now I also like things like the art of older systems and games, like TokiMeki Memorial 1994 has some beautiful artwork:
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And the pixel sprites in all the BlazBlue games has been really inspirational in the last couple of years for me as well!!!
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I hope this helps in some capacity 'w'999!!! For me, I think experimenting and playing around with stuff is the most important and having fun!!! [Which is why I'm so inconsistent bc it's just fun to try new things n see what sticks, what you like, can improve on, ectect!!!]
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