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#artificer lets them ignore the feelings being suddenly ill causes
kelocitta · 4 months
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i saw your post on how you were thinking about handling the Whole Artificer Thing and i say, let em be a villain! i think it would be fun
I don't have any qualms about Artificer being cruel or whatever; I just don't think that when working them into an anthro doing a 1-to-1 transfer of their behaviors and/or making them just flat out racist/genocidal is an interesting or accurate way to characterize them. (and I just have. Negative interest in working with that type of character) People can do whatever they want but ultimately I just find the idea that anything other making them aggressively genocidal is like, woobifying them, tiring.
Artificer is obviously not good in the context of the game. But the problem and focus of their actions is the scale and spiritual aspect of it, not the actions themselves. Other slugcats are perfectly capable of killing scavengers, most players likely will and many who don't are only held back by the consequences. Scavengers are also warriors, and Artificer's whole campaign is basically set up on the fact that scavengers are defensive and very much follow a 'shoot first' method of self preservation.
So why does Artificer have always be the one thats uniquely villainous in behavior (now with significantly more moral weight behind it than they had as an animal) when the other slugcats, and even the scavengers, get properly 'civilized' when people make them anthros? I just don't think its an interesting way to utilize them, and I won't fault people who do- but like- I feel like if Artificer is going to be Like That when they can walk and talk and do taxes or whatever than at bare minimum the other slugcats and scavengers' relationship with violence/murder/hunting should be touched on.
I'm not making Artificer a good person. I don't want them to be a good person, because I think the fact they are so bad that they have problems on a spiritual level to be the interesting part. Technically, the Artificer I do for anthro stuff has already done their 'Scav King' and found their 'closure'. They set out to do something awful and did it, they got their ending. So now theyre just old and tired and mean and miserable because getting what you want isnt a solution.
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