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#also DEF have way more to say about bop02 and well the rest
dyketectivecomics · 4 years
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Randy’s Ultimate Birds of Prey Review (first thoughts)
I want to preface this by waxing just a little poetic here, because I can. The true spirit of the Birds of Prey has been and will always be in the way women love and support one another. As friends, as teammates, as sisters-in-arms against whatever the world throws at them. And while not every comic, not every story, will be Completely Outstanding or without fault, I can say with certainty that when given to competent writers and loving artists, to diligent crews and hard-working casts, that that spirit is seen and felt just as strongly.
First we’ll be tackling the comics, separating them mostly by run (with Dixon to start, the Simone’s turn at the line to follow, then 2010, New52, and BatBoP). Then we’ll discuss the two separate forays into live-action that the Birds have taken (BoP02, and BoP20 respectively) And to finish it all off, we’ll take a prospective look at HQatBoP, given that (at the time of this posting) it has only one issue, and more than enough untapped potential. To keep myself focused and keep things hopefully brief, we’ll be discussing each run’s Line-Up, Writing and Art, and finally overall Plot/Character Development. I will also try to keep things as spoiler-free as possible, but it’s also been a decade since some of this stuff was written, so... YKNOW Spoiler Caution Advised.
Without Further Ado, Let’s Fly~ 
The Dixon Era:
The Line-Up 
As the Definitive Starting Point for the team, this era is marked most notably by the sole members, Dinah and Babs, and their numerous memorable one-off adventures. They are joined on a few occasions by other heroes. Or, while working separately from one another, will team-up with others as they lead their individual lives. The core of this budding ‘team’ remains as a duo for the majority of this part of the run, however.
The Talent
Dixon and his writing is not without faults, of course, as any given international mission could fall prey to stereotypical archetypes and pitfalls. For the most part, Dixon’s writing remains among some of the most entertaining I’ve found, comparatively speaking. With a knack for wisecracks and poignant thoughts alike, I find myself looking forward to more of his work, with a great sense of cautious optimism.
The art, in this same vein, can be also be hit or miss at times, just as much as exploitative panels/questionable dialogue make their inevitable way in. I cannot recall anything outright offensive or demeaning, but one should approach with measured expectations.
The Development
Easy to follow along, but with plenty of twists and turns to keep me interested in the direction any given mystery would lead our duo. The banter and camaraderie that’s slowly and surely built up between Dinah and Babs had me falling ever more in love with their dynamic and with their bond as they grew to not only work well with one another, but into becoming fast friends. The focus is in the development of these characters and this new season of life they find themselves in, rather than grand-sweeping, or long-running plots. But with fun enough jaunts and adventures regardless, I already find myself looking forward to rereading these issues in the near-future.
It is important to note, that in the interim between these two general eras i have marked, that there are numerous Other Writers that took their own cracks during this particular run of BoP, both preceding and superseding Simone. As she and Dixon have the longer-running pens, and that they have the most notable influence in the fandom consciousness, is the biggest reason for why i’ve named these sections as such.
Simone’s Turn:
The Line-Up
A Turning Point for not only the run itself, but the group dynamics as well! This era is marked by the permanent reintroduction of Huntress onto the team, Lady Blackhawk being another quick to follow, and the team’s subsequent rotating cast expanding to many heroines beyond as well. Simone’s writing doesn’t miss a beat in the banter, however, and takes the team from Dixon just as steadily as runners pass a baton.
The Talent
Again, the writing itself usually never misses a beat, and the art, as memory serves, carried very well alongside it, something most usually without offense and downright enjoyable in some places to pour over. While there were certainly some moments and dialogue that gave me pause, for the greater majority of this run, one can expect entertainment, nonetheless.
The Development
While the preceding run had focused moreso on interesting stories and one-off adventures, here is where longer-running plot threads began to take root, and more complicated games and chases between heroes and villains were given room to unfold. Most notably as the Calculator takes more and evermore dramatic actions against Oracle and her team. Not without its fair share of delightful rough patches as team dynamics shift right alongside the cast rotations, anyone who appreciates a long game and character development is likely to come away satisfied from this run, even as it draws to brief close... Which brings me to...
BoP (2010):
The Line-Up
Picking up not too long where the previous run ended, Oracle brings her team (Black Canary, Huntress and Lady Blackhawk) back together with a couple new faces (Hawk and Dove) to wrap up a few loose threads, and, hopefully, begin something anew.
The Talent
As before, Simone doesn’t usually miss a beat with this team, even while taking account the changed dynamics and time apart the group has spent. Dialogue and plot threading is just as tight as ever.
Unfortunate, however, is the fact that the art in the run ended up with more misses than hits for me, mostly in the first half of the run and most often in the sense of objectifying and oversexualizing our heroines in fashion that is disappointing, but unsurprising coming from the comics industry.
The Development
The plot takes a bit of a beating, rushed in some places as Flashpoint and the New 52 reboot loom heavily on the horizon, but Simone and the team superseding her take those changes in stride, delivering a story that may or may not satisfy everyone’s tastes. For those who were left wanting from the way the first run ended, it’s important to note that the threat of the Bird’s longer running nemesis, the Calculator, comes to a much more satisfying and final end after his temporary defeat in the Oracle: The Cure miniseries. While not entirely necessary, I would highly suggest reading that mini, and the issues of Batgirl (2009) which include Babs, to get a clearer sense of the arc that Barbara and this villain have taken. While this run is not a perfect ending, per se, it provides an ending nonetheless, and an entertaining adventure to cap off the series that once again perfectly encapsulates what camaraderie and sisterhood is all about for this team.
The New 52:
The Line-Up
With a fresh new universe and timeline to make one’s mark in, this team is kick-started alone by Dinah Drake-Lance, though Barbara (as Batgirl) is later to follow. For the first part of the run, Dinah is joined by a new character Starling, (whose mannerism and role on the team most closely resemble of fusion of previous members Huntress and Blackhawk) Katana, and Poison Ivy (acting a role of anti-villain, mostly). For the latter half of the run, following Ivy’s betrayal and Katana’s desire to strike out on her own, the team is joined by Condor (a meta whose backstory and powers are explored as the series progresses) and Strix (a former Talon who brings extra and endearing muscle to the team).
With many members carrying secrets or ulterior motives, tension often runs high among these birds. Those who enjoy drama or a little more disarray in a team, may find themelves entertained by the turns these ladies will take on one another. Most certainly a break from the norm previously established, and from those to come.
The Talent
The writing for this run is filled with many quick quips and snaps, each character developing a distinct voice and personality. While the New 52 is often a point of contention among DC fans, anyone wishing for something fresh or different from pre52 characterization of these characters may find themselves delightfully surprised.
Art-wise expect similar fare as the 2010 run, as some costume design choices are questionable at best. The action itself is entertaining, though, with some interesting opportunity for unique visuals as more metahumans and meta dangers are brought along.
The Development
What sets this run apart from the others, certainly has to do in the dynamics that are laid out over the series. Every character has their own motives or secrets to hide, creating a delicious tension that helps keep a reader guessing just how this team will inevitably break apart. Story arcs themselves are usually pretty well-paced, though with such heavy focus usually on whatever threat immediately faces the team, moments of character development and interpersonal development can be lackluster at best, nonexistent at worst. And while that was certainly frustrating, I personally found myself intrigued enough by any given on-going plot to nearly forgive it... Nearly.
BatBoP:
The Line-Up
In the Wake of Rebirth, the Birds find themselves once again starting anew, with Batgirl (Babs) and Canary (Dinah) forming what each believes to be a brief alliance. With the Huntress crossing their path, eventually the trio recognizes how well they work together, and these three remain once more as the core members for the majority of this run.
They are joined for a brief time by Gus Yale, taking on the Oracle identity to provide technical back-up. Even more brief is a memorable team-up which included Gotham heroine and villainess alike for the Manslaughter story arc.
The Talent
While exposition is often written with a flair of humor, and many interesting one-liners can be found, overall that humor can grow tedious, and the dialogue itself often came across as either very stilted or simply unrealistic. Many characters can fall very flat, while others feel like shadows of their pre52 selves. Whether the writers intended to make these characters their own or to emulate previous characterizations, I could care less about, as the pacing and plotting itself leaves such a poor taste in my mouth.
This run’s saving grace, however, is most certainly in the character design and the artwork. Given practical costumes, colorful palettes, and powerful posing, visually it’s a breath of fresh air.
The Development
Quick and simple story-arcs is the name of the game here, but unlike during Dixon’s era, these one-off adventures are all too often infantilizing and condescending towards its audience. The development of this trio’s friendship also feels extremely rushed, the camaraderie and kinship unearned compared to the toil and work put in during previous runs. With a completed long-running story arc set from the beginning issues and brought to a neatly-wrapped conclusion by the end, one can walk away satisfied that a story has been brought to completion. However, with no true middle act in the issues between, this remains one of the weakest of Birds runs for me, as the plot borrows much too heavily from pre52 (what with the return of the Calculator as a main villain), while also neglecting to produce too many original ideas of real note.
BoP02:
The Line-Up
In usual fashion for TV, we mainly follow a trio of gals, this time consisting of Barbara Gordon (as Oracle), Helena Kyle (as the Huntress) and Dinah Lance. Rounding out the supporting cast is Alfred Pennyworth as a confidant to the team, and Detective Jesse Reese, Huntress’ ally within the police. The main antagonist for this series is none other than Harley Quinn, who is introduced first to the audience as Helena’s therapist.
The Talent
It takes a team to pull off any performance art, but that especially rings true for television. While the writing and acting can be a tad hammy in many places, even by early 00s standards, there’s a clear level of love and care taken by the actors and crew alike. Outfits and costuming is fairly typical, fashionable for the time, even, and the same can be said for the soundtrack as well (which rings with an air of nostalgia, as someone who listened to plenty of pop/rock tracks of this time period well throughout my child & teenagehood).
I’ve often described this series to friends and fans alike as a ‘so bad, but good’ kind of show. Which isn’t entirely fair. Rather, it’s a guilty pleasure, because it’s perfectly imperfect. It’s got the heart and the soul and a lot of vision that falls just a little short at times. But it can be a pleasure to view all the same. I do not begrudge anyone who chooses not to view it, however, as in many ways it feels like a spiritual predecessor to what would eventually become the CW/Arrowverse. And we’ll dive more into that just below...
The Development
In an odd enough twist for the time, as by 2002 Huntress (Bertinelli, that is) had only joined Canary on a few missions in the comics, the show runners have replaced Bertinelli with the other known Huntress, Helena Wayne (or known here, rather, as Helena Kyle). Made stranger still, is forgoing the use of Dinah’s character as Black Canary and replacing her Canary Cry with psychic meta-abilities instead, simultaneously transforming her into a runaway and aging her down to her mid-teens, further differentiating her from her fellow cast members (as Kyle is portrayed as early 20s, & Babs’ as early 30s). This dynamic is a very dramatic flip compared to the comics, but (but!) not entirely an unwelcome one, for me. 
While giving Babs the chance to act more as a leader and den-mother alike to these two budding heroes. Kyle, in similar fashion, taking on an elder-sibling/mentor role to Dinah’s naiveté. Dina’s portrayal of Babs has certainly set a standard for those who may follow, as she captures so much of the dual love and sternness the character carries. Kyle’s character takes a simple, but satisfying arc as she learns to trust those around her, despite her past and what she believes to be her nature. And finally Dinah just starting to come into her powers and her identity, one could see further development for her character, had the series progressed beyond the first, and only season.
Alas, with one lone season, we shall never know what may have been. I can say, however, that the slow build up of Harley as the main threat facing New Gotham, and their swift, but hard-won defeat of her, was wonderfully satisfying. And with enough of one-off and self-contained episodes in between, it makes for an interesting, but quick and relatively painless binge.
BoP20:
The Line-Up
In another case of Adaptation Deviation, taking center stage for this story is none other than the Clown Princess of Crime, Harley Quinn. In this tale that our protagonist narrates, we’ve also got BoP staples Dinah and Helena (Bertinelli this time) returning, and former guest ‘Birds’ Renee and Cassandra to round out the protagonist team. The Black Mask, Roman Sionis, and serial killer, Victor Zsasz, serve as the primary villains.
The Talent
WHERE to even BEGIN. If television takes a team, movies take an entire goddamn VILLAGE to pull off, and to pull of WELL. For all intents and purposes, BoP(atFEoOHQ) is an absolutely goddamn DELIGHT for the senses. The sheer amount of COLOR, choreography and every moment acting as villains and heroes alike are at the TOP of their game. The soundtrack is something that I’ve been listening to for well over two months at this time of posting (& likely will continue to listen to well after). There’s almost too much to be said and has already been said about the love and labor that clearly went into this film, but suffice it to say, it’s something I’ve come to appreciate even more every time I’ve had the chance to rewatch it. On viewability alone, even with a strong, and well earned R-rating, one can’t help but simply sit back and enjoy it for the ride that it is.
The Development
The plot, despite even Harley’s sometimes roundabout storytelling skills, is simple enough to follow. And with character introductions and motivations padding out the rest of the runtime, and leading up to a predictable but nevertheless astounding 3rd act team-up, fans new and old should walk away satisfied. That being said, with Harley as our protagonist and her character arc taking precedent over the others because of that, this movie does come across as more of a Harley Quinn Show with a Side of Birds. Another point of contention is the absence of Barbara Gordon, either as Batgirl OR Oracle, and the drastic change of Cassandra’s characterization. While these two points are definite drawbacks that sadden me, the overall production is damn-well near enough to make me forget. This movie, while nowhere near a Complete adaptation of any particular Birds comic, is nonetheless a fun romp, and captures enough of the essence of what Birds should be about; women uplifting other women.
HQatBoP:
The Line-Up
To tie in with the movie, this line-up follows the same five female protagonists, this time as Harley finds danger following her as she makes a prodigal return to Gotham City. With only one issue out, and hints of the Gotham mob and Joker alike to be facing our team, only time will tell just how many heroes or villains may be involved in this miniseries.
The Talent
With Harley Quinn alums, Amanda Conner and Jimmy Palmiotti spearheading this story, and with the blessing of the DC Black label, fans who enjoy the raunchier or more violent side of comics, and who enjoyed the Harley series, will find a fantastic start in return to form in this comic. It might be a little too soon to tell, but from what I have read from this duo already, I have nothing but hight hopes for how they’ll flesh out this story.
The Development
An interesting start and lots of exposition to ease new readers into place, this comic seems to be a good bridge for those unfamiliar with any previous Harley work (though they do sample heavily from their old runs), or those who may be coming solely with knowledge from the movie. Once again, Harley will be taking the center stage in this series, but already with Helena and Cassandra joining her fight, and Renee making an antagonist entrance at the end of the first issue, this series feels full of promise. Certainly not quite like any Birds series that’s been published before, but hopefully the herald of something more to come.
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While I firmly believe each comic run has their merits, I would be remiss not to recommend the original run (and the 2010 follow-up) above all else. It is the definitive run, after all, and with over 100 issues to pour over, plus one-offs and miniseries from the same era abounding, anyone looking to get into Birds will find themselves with plenty to parse through, and plenty to enjoy, when reading.
While I certainly have more to say about these runs and even more so about these characters, as I close out my reading for the first time on Birds of Prey, I can only hope for more adventures for this team in the future.
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