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#TOUHOUVANIA 2
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I bought Touhouvania 2 off Steam and I'm playing it on deck and oh my god it's been years since I've been able to play the game. I used to play the shit out of it on an older computer but I haven't gotten it to launch on more recent computers.
UNTIL NOW
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ryo-maybe · 8 months
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Play Touhouvania 2 so me and Dreamer can troll everyone into thinking Koumajou Densetsu 3 is totally happening again
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TOUHOUVANIA 2 A.K.A. KOUMAJOU DENSETSU 2
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I LOVE THIS GAME
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hansungkee · 4 years
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Reimu and Marisa in RKS AU Doodles and Concept arts
Characters: Reimu(Touhou), Marisa(Touhou), Yukari(Touhou), Aunn komano(Touhou), Spiritia(Tia,RKS-001), Freudia(Freu,RKS-002), Luste Teuber(RKS-005), Liebea Palesch(RKS-008,) Schwer-Muta Casasola Merkle(RKS-009), Zeppy(RKS), Dolis Warmind(RKS-013), Iris Zeppelin(RKS), Pamela Arwig(SK-001), Schirach_Fuhler(SK-003), Egg Met(RKS, Enemies)
-Some Reimu was Destroy Spear Knight like Strider for NES(USA)
-Marisa Jump at Block and See That a Mushroom Like some Super Marisa Land, Super Marisa World and NEW Super Marisa Land.(+ MarisaLand Legacy)
-Reimu Useing Technique of Luste's Lustatem Attacks(Rekkoha Form Rockman X6,)
Reimu Useing Technique of Grolla's Skill(Rakukojin From Rockman X6).
-Marisa was Eating a Mushroom(Not a Poison).
-Marisa using Charge Shot or Useing several weapons Base on Rockman 4 Manga.
-Some Parody of Castlevania Netflix Season 1~2
-Say Hello to Aunn komano, Good Doggy Girl
-Marisa Use Beat Down Egg met with Magic Broom Like Baseball
--Marisa Kirisame--
-Stardust Missile (Mari-Buster) : Marisa's Basic Weapon, This Weapon is Similar to Charge Shooting Like Seelegewehr or X-Buster From Rockman X,
-Stardust Broom (Mari-Broom) : Magic Broom was Only One Flying Broom or Close Hit Like Baseball Bat or X Useing Z-Saber in Rockman X6.
--Reimu hakurei--
-Some Reimu's Cross Mark Like Freudia.
-Hakurei Shinto (Rei-Saber): Reimu's Basic Shide (Shinto) Weapon, This Weapon Was Close Attacking Like Z-Saber From Rockman X or Vampire Killer Whip From Akumajo Dracula(Castlevania), Also Magi Powers to Skill Techniques With The Wand,
-Hakurei Yin-Yang (Rei-Buster): Yin-Yang Shot was Only Ranged Fireball Like Z-Buster.
-- Giga Attacks --
Reimu's Fantasy seal : Fire on 6 Yin-Yang Orb and The Powerful Hakurei Maiden Wind Use be One-Bladed Bisection Slash Like "Genmu Zero" (幻夢零, Genmurei, "Phantasm Zero").
Marisa's Master spark : Powerful Rate Stars Attack Like Powerful "Hadoken" (波動拳, Hadouken, "Surge Fist" or "Wave Motion Fist") From Project X Zone.
 Special Weapons (Marisa): Fesselspirale(From Doris), Zornesbombe(From Zorne), Klageharnisch(From Trauare), Lustatem(From Luste)
Techniques (Reimu): Rekkoha(From Luste), Rakukojin(From Grolla)
Reimu and Marisa (Yukari Yakumo was too) was Base on Windows Era + Koumajou Densetsu(Touhouvania). Aunn’s Base on Housho’s Aunn Dog Form
Rosenkreuzstilette © [erka:es] Reimu, Marisa, Yukari, Aunn, Touhou © ZUN Art By Me
Bonus:
-- Marisa With 8 RKS Weapons. --
Dolis Warmind : Fesselspirale
Zorne Zeppelin : Zornesbombe
Trauare Wrede : Klageharnisch
Luste Teuber : Lustatem
Grolla Seyfarth : Grollschwert
Sichte Meister : Die geplante Zukunft
Liebea Palesch : Liebessturm(Tundra Storm)
Schwer-Muta Casasola Merkle : Geisterwand
-- Reimu With 8 RKS Technique. --
Dolis Warmind : Fesselspirale's Spin --> Mikazukizan(Crescent Sword) From Rockman X5
Zorne Zeppelin : Wall Dash Crash --> Sentsuizan From Rockman X6
Trauare Wrede : Clone Lunge Dash --> Shippu(Wind Shredder) From Rockman X5
Luste Teuber : Lustatem's Speed --> Rekkoha From Rockman X6
Grolla Seyfarth : Falling Sword Attack --> Rakukojin From Rockman X6
Sichte Meister : Time Stoping Like Dark hold from Rockman X5
Liebea Palesch : Storm Spin Attack --> Hyouryuushou from Rockman X8
Schwer-Muta Casasola Merkle : Zeppy Needle Attack --> Youdantotsu from Rockman X8
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twinfoxtails · 5 years
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((To be honest, I'm more into the fanon side myself. I got to know Touhou through fanon like Cirno's Perfect Math Class and Marisa stole the Precious thing. I lived and grew up with sleepy Meiling, and even more, I still find that version endearing.
I do like canon stuff, but most of my inspiration comes from the fanon side of Touhou. Like...
My Cirno is from a fan manga, Advent Cirno.
My Sakuya is from Touhouvania 2, a fan game.
My Satori is fanon, from a puzzle game.
... my Parsee is a part time worker from a comic-
I KNOW VERY LITTLE CANON EVEN TO THIS DAY, I HAVEN'T EVEN READ THE OFFICIAL TOUHOU MANGA JGJDKDKD
Anyways, for me personally, following canon is fine, and you can add a bit of spice to it with your own headcanons, but knowing about the source material makes your character shine too!
It's kind of like... If you make a cake, the cake itself is the foundation, but the fanon is like sprinkles and the toppings. Placed right, and the cake would be the best cake ever, but if it's messy, it'll just ruin the entire cake.
It's like... the cake looks okay by itself without the sprinkles and toppings, but just putting the sprinkles by themselves without the cake or the toppings being extremely messy around the cake would look sad, wouldn't it?-
I'm not sure if I make much sense, but YEAH, that's just my take on it! :D It's fine to go all fanon, but I guarantee that your personal cake will be better if you explore and build up the foundation for it! ))
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reimuhakureivevo · 6 years
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Can you please tell me what a touhou is?
Touhou is a bullet hell shooter game that started all the way back from the PC-98 days in Japan which was developed by a one-man team named Team Shanghai Alice.
The guy is named Zun who in which the only person that coded, created the music out of MIDI files, and as well the artwork (hence people call it Zun Style due to inaccurate anatomy or funky/meme looking faces). Oh yeah! He loves drinking beer so much that he has his own beer refinery in his own basement.
The community itself is huge as they have an official convention dedicated to Touhou where Zun attends, as usual, to meet up the fans and cosplayers. The music contains MANY and I mean MANY remixes of any kind of genre you could find from the theme songs of certain characters to maps/menu themes. There are also fan games too which cover almost any kind of genre out there from racing to fighting games. You can view some of the games that the community made which Vinny from Vinesauce has covered. The games are weird though but fun at the same time. 
Speaking of fighting games, they are also part of the “official” line up of the Touhou games but added the “.5″ mark by the releases such as for example as Touhou 15 and Touhou 15.5. Those games are not made by Zun but were developed by a different company which composed of remixes of songs as well as incredible artwork of the characters. There is also a fan game called Touhouvania which was a reskin (IIRC) of the Castlevania games in which they also have a dedicated community as well!! So pretty much a community within a community. 
Often times, people have mistaken Touhou as an anime rather a video game which that is somewhat true! There is indeed an anime of the Touhou series but it is actually fan made such as the Memories of Phantasm mini-series. The original has no voices at all but the community itself fandubbed them which comes to the conversations of people thinking it’s an anime due to the studio looking quality as well voice acting from the fan-made animations. 
Now for the saucy or spicy or lewd content of Touhou. Well, they pretty much covered all they need to cover such as NTR, hand holding, femdom, BDSM and so forth. When I mean they covered all of it, I do mean it. Due to all the spicy stuff, there comes with the generic people which they call them Sin Sacks. I honestly view them as the people of the Touhou Community that loves smut of them. 
The memes, the glorious/beautiful memes of Touhou. There are so many of them dedicated to the Touhou meme such as the infamous Ran Ran Ru video (fun fact, that video got me into the Touhou Series). There is also another meme/cool video which is Bad Apple where MANY people are aware of due to an amazing song as well as a really cool animation. There is “Take it Easy”, Chen’s Honking, Sakuya’s Pads (a really old meme from the 2000s), Cirno’s Perfect Math Class, Easy Modo and many more. 
Oh yeah, there is only 3 or 2 males while the thousand of the characters are MAINLY female. Talk about the harem life of those guys LOL. 
I could go more but this answer was way too long so I recommend watching this video explaining all the history and facts/doo-dads of what the heck Touhou is. It’s a really great video btw!
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zaregoto · 7 years
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¿En qué he perdido mi tiempo este 2016? Videojuegos (IV):
23-   Touhouvania (PC)
Tiene una banda sonora sobresaliente, diseños interesantes y los jefes son divertidos, pero los niveles son una repetición de patrones constante con nulo interés, cosa que se nota aún más en una extra stage larguísima y repetitiva que te hace querer abandonar por falta de interés más que por la supuesta dificultad.
24-   To the Moon (PC, Steam)
Ni moverse con el ratón ni hacerlo con el teclado funcionan muy bien, pero al menos no oculta a quien lo juega que es esencialmente un point and click la mayoría del tiempo. Está escrito para emocionar y lo consigue. Precioso, y los personajes se hacen de querer.
25-   Sigcorp minisodes (PC, Steam)
Otra trampa en forma de episodios extra cortísimos que acompañan a To the Moon y que te cuentan más sobre el mundo y los personajes. Entretenidos y ligeramente (mucho) reveladores. Mejor jugarlos en Navidad.
26-   Far Cry 3: Blood Dragon (PC, uPlay)
El jugador es consciente de que está jugando a algo repetitivo que se ríe en su cara cuando tiene la oportunidad y aún así no lo abandona. Lo jugué más de lo que tenía planteado y habría sacado el 100% de no ser porque farmear dinero es un infierno repetitivo. Sí, el juego es un infierno repetitivo también, pero es más entretenido.
El final es una auténtica desgracia después de todo lo que se lía antes y lo divertido que había sido. Podría decirse que lo importante es el viaje, pero teniendo en cuenta que juega a ser un videojuego muy videojuego al menos podría haberme dado un puñetero jefe final. Carajo.
Una lástima que los coleccionables no aporten absolutamente nada, por cierto. Quería ver el vídeo del cocodrilo.
27-   Dangan Ronpa: Ultra Despair Girls (PSVita)
Es entretenido, los puzzles están bien, y la relación entre los personajes es fantástica. Lástima que sea un claro caso de que el gameplay estorbe a la historia y viceversa.
  no romperlo
28-   The House of the Dead 1 (PC)
Divertidísimo, rejugable a más no poder, con una banda sonora de lujo, y con un carisma propio que hizo posible que la saga durase. Por desgracia, no hasta nuestros días, si bien ninguna de las entregas posteriores funciona tan bien jugablemente como los dos primeros.
29-   The House of the Dead 3 (PC)
Sigue siendo entretenido y rejugable, además de añadir mejoras jugables divertidas como la de ayudar a tu compañero. Una lástima que el funcionamiento de los jefes ya no dependa de reaccionar a tiempo y apuntar bien, con una nueva mecánica en la que tienes que disparar de forma continua a un punto débil para evitar ataques que se llevaría juegos posteriores y que es bastante más pesada.
30-   The House of the Dead: Overkill
Mucho más fácil y entretenido que el 3 y el 4, esta precuela del original se ríe de sí mismo bebiendo de estética de los exploitation films, mostrándose mejor que el 3 y el 4 en cuanto a pura diversión ofrecida si bien sigue siendo (jugablemente) peor que el 1 y el 2 al beber de la forma de luchar contra jefes de los dos últimos, más aburrida.
La mejor versión, tanto en contenido como en gameplay, es la de The Typing: es mucho más divertido escribir a los jefes que disparar al punto débil hasta que deciden parar.
31-   Odin Sphere Leifthrasir (PSVita)
Los juegos de 2016 me los guardo para hablar de ellos en su correspondiente ranking, se siente.
32-   The Legend of Zelda: Link’s Adventure DX (GBC, 3DS)
Ha envejecido muy, muy mal. Es innecesariamente obtuso, forzándote a recorrer el mapa experimentando para avanzar... lo cual no sería problema si moverse por el mapa fuese rápido. O divertido. O llevase a alguna parte. Usa jefes y mecánicas del A Link to the Past. Recomiendo ese, este no. Si alguien lee esto y quiere que haga una comparación odiosa relativa a este juego, que me lo diga.
33-   Zero Time Dilemma (PSVita)
Léase la nota que acompaña al Odin Sphere.
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nextnnet · 5 years
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Touhou Project es una franquicia que como ya ha quedado demostrado en múltiples ocasiones puede ser adaptada a cualquier tipo de juego. Nacida originalmente como un bullet hell la saga ha ido picoteando en distintos géneros gracias a su ambientación y a toda una comunidad de fans que son los encargados de hacer los juegos que nos llegan a consola gracias a la iniciativa Project Play, Doujin! El último de los juegos de la franquicia que se ha anunciado que llegará a Nintendo Switch es nada más y nada menos que Touhou Luna Nights un touhouvania protagonizado por Sakuya y que en Steam ha conseguido la valoración de “votos extremadamente positivos”.
  Touhou Luna Nights traerá los cuchillos y el parar el tiempo a Nintendo Switch
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  El de arriba es tráiler con el que Team Ladybug seguro que ha convencido de comprar Touhou Luna Nights a más de un fan de Touhou, de Castlevania y alguno de vosotros que no sabía nada de este juego. Y es que no es la primera vez que el universo del Gensokyo coquetea con la saga Castlevania, pero si que es una de las que mejor se ven. Luna Nights es un juego rápido, que combina la exploración y elementos de RPG de Castlevania con la locura y el frenetismo de esquivar proyectiles de cualquier Touhou. El resultado sin duda es espectacular. Y sí, Sakuya es una referencia con traje de criada a DIO de Jojo’s Bizarre Adventure. En ningún momento ZUN, (creador de la franquicia), ha escondido que muchos personajes, situaciones y ataques están directamente inspirados en el manga de Hirohiko Araki.
  Os dejamos con una galería de imágenes de Touhou Luna Nights con la que calmar el ansia hasta que el juego llegue “más tarde este año” en palabras del propio Team Ladybug.
  #gallery-0-5 { margin: auto; } #gallery-0-5 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-0-5 img { border: 2px solid #cfcfcf; } #gallery-0-5 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */
  Fuente
Fuente 2
Fuente 3
Touhou Luna Nights llegará a Nintendo Switch este año. Cuanto Touhou Project da la mano a Castlevania Touhou Project es una franquicia que como ya ha quedado demostrado en múltiples ocasiones puede ser adaptada a cualquier tipo de juego.
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A compressive guide of Touhou Project! Part 1 – What is Touhou?
Do you recognize these characters? From left to right they are Reimu Hakurei and Marisa Kirisame. From what anime are they from? Well... From no one, but they have a couple of animes.
These were pretty commons questions when I started in this fandom 9 years ago. So, if you didn’t know these answers, you are in the right place.
Today we’re going to make a beginner friendly guide about one of my favorite games of all times! Touhou Project. So, first thing first.
What is Touhou?
Well, it’s a video game, but not just that. But we are going to get to that point soon. Being specific, Touhou is a series of a Japanese Shoot ‘em up game (Being even more specific, is in the category of the Bullet Hell type) where you take control of one of the main characters to resolve the incident that is presented in every instalment. Simple stuff, right? It is developed by Team Shanghai Alice who is composed by the one man-army himself Jun'ya Ōta (Yeah… He is the only member of his team…), also more known as his pseudonym ZUN.
ZUN the man behind the series
Shoot ‘em what!? Bullet Hell? What is a bullet hell?
Shoot em’ up is a subgenre of video games where you usually have your character/spaceship shooting to many enemies in the screen while dodging its attacks. Things like Space Invaders, Gradius, Aerofighters and many others. In summary you just shoot thing up.
Screenshot of Aerofighters II
Bullet Hell in the other hand we can call it a sub-subgenre of the Shoot em’ up, and is all about dodging the enemy’s attacks, you got a curtain of bullet coming at you and intricate patterns of attacks where you really need to focus in your movement to dodge every single one of the bullets in the screen while trying to keep destroying the hordes of enemies that appear during the game. The Japanese term for this concept is Danmaku.
Pretty neat isn’t it? Good luck in avoiding being hit by those.
I got that… But why is so good?
There are many points to talk about this, so I’m going to point out the most important things about them.
Characters: Every single one of the characters that appear in the game is particularly memorable. Most of the time they are bishoujo versions of diverse monsters, spirits and demons of the Japanese folklore (the so called yōkai), and some other monsters from others culture as well. They have their own backstory usually explained in a little dialogue before each boss fight, they have their own musical theme and even some bosses become playable in later games too. All in all, this make every single character of the cast to be enjoyable and memorable, even the ones that appear just once in the game!
And this is something pretty hard to achieve from the point of view of a video game developer, how can you make that the player remember every single one of the characters of the game, and over 180 characters across all the games of the series? Well, ZUN can do it.
Hong Meiling is like Bobba Fett in Star Wars, she appears just one time in a game and her popularity grow immense! She started appearing in later games too.
Mythology: As I said before, ZUN transform myths and youkais from the Japanese culture to bishoujo characters for his game, so here we have an amalgam of the Japanese and other countries folklore and ZUN’s own story. So, there is a lot of room to cultural and historical references in the game, and of course some others pop cultural references that the developer isn’t afraid to show.
Remilia Scarlet is a Vampire and the final boss of the 6th release of the game in 2002. As you can see, ZUN didn't draw that well, but he has been improving.
ZUN isn't ashamed to put some references from Jojo neither. (Sure, this scene is from the anime adaptation of 2012, but is a reference to the manga of 1987)
Music: This is probably one of the strongest points in the series. The creator himself has stated in multiple times that he first composes a musical theme and then he creates a character or a stage to fit in that melody. In the end, we have a game with an excellent soundtrack aside with musical themes that fit with every single character. This will help us greatly to remember the characters from Touhou.
The Community: I’m not going to say something like “This is the best videogame community that have ever existed” because, as we know, every single fan-communities have some cancer in it. And Touhou is no exception to this. BUT what I can ensure, is that Touhou community is one of the largest and more active communities of all times. You don’t believe me? Oh… You should.
I still have that torrent to download almost 2 Terabytes (2048 Gigabytes) of arranges covers of the music of Touhou. We’re not talking about just a couple of fan covers that some fan makes to upload to his YouTube channel about video game covers. We’re talking about Bands that born only with the intension to create covers of his favorite music from this game. We’re talking about bands and circles that periodically release new albums to sell it to the indie (or so called doujin) market in Japan in massive events like Comiket or Reitaisai. And this is ONLY the music, you can find a complete world in fan-created mangas (Doujinshi) and fangames. We can have an entire post only for this topic (and is, exactly what I’m going to do) so let’s just end with: ZUN really likes the fan creations of his own game and he have no problems with them being commercialized.
The Comiket has been held in Tokyo Big Sight since 1996. May be you recognize this building from some anime like Steins;Gates or Kobayashi-san Chi no Maid Dragon.
Woah… That’s impressive, but the game looks hard as hell... Why should I play it?
You should try it because, as a game Touhou is a pretty fun game. Have a simple and intuitive gameplay of the Shoot ‘em up, just pick the upgrades in the screen and keep destroying things with your bullets for 6 stages. Remember, if you’re in danger just drop one bomb and with a spectacular and flashy light show all your problems are gone! Also, the game has tons of different characters across all the games, for a mere probability issue, you will like at least one of them. Haha.  And of course, you will not be disappointed with the gorgeous soundtrack of any of the games.
About the difficult… Yeah… It will take you some practice to beat the game, but I guess that is part of the joy of the game. I have absolutely no shame to admit that I play the game in Easy Mode until I can finally beat it, because the first dozen of tries I made in Normal Mode when I just picked up the game, I couldn’t pass the level 3. It’s was a matter of time till I finally even beat the Extra Stage (A bonus stage with the hardest boss in the game). So, just don’t give up and keep trying!
Don't listen/read to them.
You convinced me… How can I play it?
This is the best part, Touhou is finally in Steam! You can play right now for free the Demo of the last game here! Touhou 17 ~ Wily Beast and Weakest Creature. (Link!) The complete game should be release in August of this year for around 15 dollars (In Chile, the price is around 6400 Pesos). Or you could try the other release in Steam, Touhou 16 ~ Hidden Star in Four Seasons (Link!).
And don’t worry about the number 16 or 17, you don’t really need to play any other game of the series to have a good time with this new release. As I said before, most of the time the story of every game is basically the same. There is an incident on the village -> Our Heroines go to beat the hell of the evil girls -> They solve the problem and drink some sake to celebrate. The story is spiced up with a lot of cultural reference, interesting characters, mythology and a huge etc. There is a whole wiki dedicated to it. Check it out If you like the stories that Touhou has to offer. You will find a lot of information about your favorites characters there!
I don’t really like this genre… I don’t really think this is for me…
SAY NO MORE, there is a lot (A LOT) of fangames and other more things about Touhou than… Touhou itself, is such an irony. So, I’m going to point out some of my favorite fan games that have another type of gameplay but with the thematic of Touhou. Unfortunately, some of them aren’t in Steam, so Google will be your friend.
MegaMari: If Megaman is your thing, you should definitely try this out. It will be a good challenge.
TouhouVania I & II: Well, The official names are Koumajou Densetsu - Scarlet Symphony and Koumajou Densetsu 2 - Stranger's Requiem. As the name suggest, they’re a mix of the classic Castlevania and Touhou, where you can see a marvelous gothic version of the characters. These are my personal favorite Touhou Fangames of all the times.
Touhou Puppet Dance Performance: This is a Pokemon-like fangame. One of the best versions of this type of RPG.
Touhoumon: There’s a lot of Pokemon ROM Hacks of Touhou out there. You will find most of them by this name.
Touhou 12.3 and Touhou 15.5: What are these names? Oh… Yeah… I forgot to mention that Touhou have a couple of officials Spins-off. 12.3 and 15.5 are the official Fighting games of the series. They are pretty good, and Touhou 15.5 is in Steam too! (Link!)
Touhou Luna Nights: A Metroidvania type where you explore the map and search for upgrades to your character in order to access to the other areas of the game. It’s in Steam! (Link!)
Touhou Rhythm Carnival! Kurenai: A collection of rhythm mini games like Rhythm Heaven series.
Today you can find in Steam and in the Nintendo Switch eShop a bunch of others fangames too, so It’s worth to check them out.
Well this was a hell of a post, and as I said, in the next part we’re going to talk more about the diverse non-game fan-related media that Touhou have. So, I leave you with a couple of memes of ZUN for the tradition.
This was literally the first image that appeared me when I searched ZUN in Google.
Fun fact: ZUN is a beer lover. (He makes the games while is drunk. No joke)
And finally, a photo of ZUN and his wife <3. (I have no idea who is the lady in the left though…)
See you in the next dream…
Enrique Valdés
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aeondeug · 6 years
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TOUHOUVANIA (but only 2 because 1 is meh and also who the fuck plays as reimu)
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I can’t get Touhouvania 2 to work on my computer at all. I’ve tried different downloads from different sites, I’ve fucked with game options and compatibility, nothing seems to make it want to work.
Guess it’s time to let it go
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cartergamegeek · 11 years
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Touhouvania 2 - Part 8: Then there were fireworks… ( This level looks like a huge pain in the ass! )
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runnerguitar · 11 years
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Touhouvania 2: Strangers Requiem! (Review) (PC)
"Let's dance this song of blood until the end of our lives!"
Is the song called Bloody Tears?
Touhouvania 2: Strangers Requiem
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So, some of you might remember my old Touhouvania 1 review. I stated that the game was good, but it needed some work and things needed fixing and after replaying both games again, I noticed the gramatical errors and the mistakes of the first game. Luckily, this game is a lot better than the original, being considered the Symphony of the Night to Touhouvania 1's Rondo of Blood. So get you Maid outfits ready, this is my review of Touhouvania/Koumajou Densetsu/Legend of the Scarlet Castle 2: Strangers Requiem.
Story:
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Just letting you know, by this point I have gotten enough experience with Touhou to know what I'm talking about, however to understand this story, you don't need to play the first game nor any of the touhou games. Like Castlevania Rondo of Blood and Symphony of the Night, we have changed protagonist, unlike the first game where you controlled Reimu, you now control one of my favorite Touhou characters of all time, Sakuya Izayoi, maid of the Scarlet Devil Mansion/Caslte. Cause VIVA LA MAID. Anyway, after doing some work, she returns to see her home being taken away from her, along with the members of the castle, by of the cast of Touhou: Perfect Cherry Blossom, lead by the Phantasm boss, Yukari. It is now your job as Sakuya, to get your castle and friends back from the evil gap lady who has stolen your Mistress.
This game's story has a LOT more production values than the previous games, having a larger scale and being a lot better written, making you feel like a lot is a stake. Like the first game, this story is presented like a visual novel, however, UNLIKE THE FIRST GAME that used emoticons, this game is presented with much prettier drawings, with changing expressions and voice acting. Also the ending is another reason why this game is considered the Symphony of the Night of touhou. I will leave it at that.
Gameplay:
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Sakuya controls are pretty much the same as Reimu in the first game, she can jump, fight, duck and fly, but changes have been made. For starters her flight is limited by power bar that regenerates over time after usage. This bar is also used for you to become a fucking blender with the Cisagram, however, it is not as broken as in Castlevania and it is the only attack you can use when you are in flight mode.
Unlike the first game, you can summon a number of characters that surprass the companions of the first one in both usage and variety. The more you obtain the more souls they take to use. You can also use Sakuya's trade mark knifes and stop watch which work like they do in Castlevania. Also, like every touhou game, you will be showered by bullets and you will DIE A LOT! So be wary of that.
Characters:
The cast has increased in numbers from the first game, including the main characters of the series, plus the cast of Perfect cherry Blossom and Embodiment of The Scarlet Devil.
Sakuya Izayoi
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Remilia Scarlet
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Hong "China" Meiling
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Patchouli Knowledge
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Flandre "I'M GONNA FUCKING KILL YOU ALL" Scarlet
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Reimu Hakurei
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Marisa Kirisame
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Chen
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Yakumo Ren
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Yukari Yakumo
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Youmou Konpaku, Who by the way, SHE BETTER BE THE MAIN CHARACTER OF TOUHOUVANIA 3!!!
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Yuyuko Saigyouji
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Alice Margatroid
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Komachi Onozuka
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The characters are better written than in the first game, making jokes than even if you don't know touhou, it'll at least make you smile. They are cool and very badass. Reimu acts this game's Ritcher Belmont to you Alucard so make sure to make quotes form the game when you play this!
Visual Style:
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The visual art style for the character portraits is BEAUTIFUL! Less dark than the one in the first game and yet keeping the same amount of detail, I love how this game looks. The game sprites are very well animated and pretty detailed, but not to Guilty Gear or Blaze Blue levels. Some graphics for the back grounds looks a bit meh, but the characters and bullets look great. The animations are crisp and smooth, nothing seems bad or eye glaring. Also WE ACTUALLY GET AN ANIME OPENING THIS TIME! THE TOUHOU FANBASE HAS MY ETERNAL RESPECT! The animation for the opening is great and fluid, very pretty ot look at, yet it is nothing compared to other Touhou animations.
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Music:
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The music, lets just say I'm surprised my ears didn't have get covered in white liquid. The music is absoutly rocking, surprisingly even better than the original Touhouvania which was already awesome. The soundtrack is mostly rock with violins, but is very well done. The opening theme "Afraid" is really cool and gets me pumped up every time. The FInal Boss theme "Rose Killing Carmillia" is epic as all the hells and I like how soothing the credits theme is. This soundtrack is just amazing, so much that if they sold it on amazon I would buy it....If they do , TELL ME!
Overall:
Story: 8/10
Gamplay: 8.3/10
Characters: 8.4/10
Art Style: 9.5/10
Music: 10/10
Total: 8.84/10
This game has my personal recommendation for anyone looking for a good challenge, I would like to thank BSC, YamiKirby and Axel Salinas for introducing me to this series. Now everyone lets pray for Touhouvania 3 and a Harmony of Despair Touhouvania! Next time we meet I'll Review Cave Story! I'm the RunnerGuitar and if you'll excuse me, I'm off to drink Sake and Wine! Wait for me ladies!
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18 notes · View notes
baskervilled-a · 11 years
Audio
Rose Killing Carmilla - 茶太
Scarlet sky is falling down.
Bury me six feet under.
18 notes · View notes
shslmahoushoujo · 13 years
Video
youtube
Hard to get better than this for a second to last level
Technically last, anyway.
Also, that portrait art for Flandre. So awesome.
2 notes · View notes
cartergamegeek · 11 years
Video
youtube
Touhouvania 2 - Part 7: Watch this video ( They made it thought this video with the power of bullshit. )
0 notes