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#NCat Homebrew
ncat · 6 months
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trashpineapple · 3 years
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Hello Folks, It’s me TrashPineapple
Here with my first (and so far only) D&D 5e homebrew, featuring better vampires.
Normal vampires or dhampir kinda suck and don’t have that same feeling of overwhelming power and fleeting weakness that vampires normally do in other media. Dis my solution. Thanks to @ncat for helping format and adding a cool picture :>
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ncat · 1 month
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The Conduit
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So heres the conduit! I'm very happy with how this turned out.
The conduit as a class is best described as a "Con Based Martial with spellcaster aesthetics", since, mechanically, it fills a martial role, being a class that doesnt use resources, with a primary party focus on dealing damage, while flavor wise, it goes around slinging blasts of energy at people.
This class mechanically is very much based on the warlock of 3rd edition, with flavour and some mechanical inspiration from the Kineticist of Pathfinder 2e.
The two core design elements that I tried to stick to with making this were 1. Being resourceless and 2. Customizability.
For the first point, none of the class features are limited in uses per day. No feature adds an additional resource for the player to track, nor uses spell slots nor etc. The closest it comes to a resource is its Exertion mechanic, where certain things tire out your conduit character. Though, this serves less as a resource, and more as a temporary debuff, reducing your damage output whilst its in effect, before being easily removed.
The second point is customizability. The first element of this is subclasses. Of course, theres the variety of subclasses to pick from, but notably, is that unlike other classes, you aren't bound to picking just one subclass. From 7th level onwards, whenever you reach your subclass feature level, you can choose to continue advancing in your subclass, or you can take the initial features of a different subclass. This means while you can do a more traditional route of going "I'm the lightning guy, I'm taking lightning every level", you can also do an avatar style "Master of 4 elements" and have 4 different subclasses by level 20. Mix and match them as you like, be the "Fire and Lightning" person, be the "I control water mostly, but also a little bit of ice", combine your elements and so forth.
The next part of customizability is in talents. Talents are very much your classic invocation style feature, of which there are... like. 60 of them at this point. But! Theres a lot of variety in what they do. While you have your choices of ones that give additional powers, like flight or teleportation or whatnot, a large bulk of them are dedicated to one thing: Reshaping your elemental blast. Go out there as a fire guy and blast people with fire, then turn around and literally explode everything around you in flames, then focus your blast into a roaring line of fire that pushes everything within it towards you, and then rush the last man standing with a spear made of literal fire.
The talents are designed around not just being able to reshape and modify your blast in a bunch of different ways, but you can combine them together and do cool stuff.
Because at its core, I wanted to design this class to fill a very specific style of fantasy, and thats of the type of magic you see in some settings where its just "I control this one element", and then from that the mage turns that into a billion different things.
A fire wizard will say "I can cast fire bolt, fire ball, and scorching ray". A fire conduit instead just has an elemental blast, but they can turn that elemental blast into a bolt that is hurled at one person, or have it explode into a ball of flame, or split it into multiple beams.
Its very much a creativity first subclass, and thats whats behind its capstone! The capstone is all of this at its epitomy, the ability to freely reshape your elemental power (By freely, temporarily learning talents) into whatever form you imagine.
Hell, customizability is built even into the very core of its flavo
Yeah <3
I hope you guys enjoyed reading this class as much as I enjoyed writing it and as much as I enjoy talking about it <3
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ncat · 1 year
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The Vocator
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<:
Big homebrew time. Have 30 pages x)
so yeah! The Vocator! Its a variant class, since I'm enjoying making them, and this ones probably my new favourite of the bunch! The vocator exists as a modernization of the stuff seen in the 3.5e Binder, mixing its vestige mechanics with a bit of spellcasting too.
The class is pretty funky, its designed to sort of be a hyper-versatile, spellcaster-martial? That last sentence had no meaning, alright so. It fills a similiar role as the warlock, being a spellcaster who plays more like a martial, and its versatility comes in how you can practically rebuild your character each day. Got a social scenario? Bind vestiges related to social checks. Got combat? Switch to a bunch of combat stuff. Need healing? Get a healing vocator. With the vestiges on hand, the ability to swap subclasses baked in and such, the design is very much that you can customize and change your role in a party each day.
Overall, yeah, I am really happy with how this turned out, hopefully you guys like it as much as I do
Oh yeah, heres a link to it within homebrewery
Update: Want some feats, statblocks, items, flavour text and bonus rules? Heres a link to the Vocator Extras post
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ncat · 10 months
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Heres some alternate features for the artificer to make them more item crafty! In essence, instead of casting spells, you have to first put your spells into items during a short or long rest. After which, you can cast them so long as you’re holding your items. Definitely a much more ‘enchanter’ based approach to magic and artifice.
Plus! Big upside to having to predict your stuff ahead of time, is that you can give your spells to allies! Give your paladin some armor with Shield, your rogue a wand with disguise self! And so forth <:
So yeah! The big upside is that you gain a bunch more variety in what you can do as a support character. 
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ncat · 2 months
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Cleric of the Cloth
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Heres a cleric alternate class feature that seeks to deliver of the fantasy archetype of clerics being Priests wearing holy robes as they stroll onto the battlefield, while still retaining the actual defensive strength they usually would have, using faith to shield them rather than armor
Homebrewery Link
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ncat · 6 months
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ncat · 6 months
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ncat · 10 months
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Weave Whisperer 3.5e
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This is my first foray into writing 3.5e content. I had a lot of fun doing so (:
This is an adaptation of the first class I ever wrote for 5e, so its nice to have a version of it for 3.5e as well.
Yeah <:
Ah! And heres the share link
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ncat · 11 months
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Todays main homebrew is actually this, the Colossus armor for the Armorer. I hit a snag while writing a setting when I realized there wasn’t any good rules for mechs, so I in a mad dash rushed to write this up. 
The sub-subclass works as a less supportive, more aggressive Guardian. It loses out on its combat taunt, but gains extra damage and a large size. It loses out the quantity of temp HP the Guardian can bring, but trades that out for its HP pool being seperate (letting you avoid concentration checks for a bit), not requiring a bonus action to activate, and having damage reductions. (Plus it can be refilled on a short rest)
Hopefully you guys also find this neat <:
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ncat · 7 months
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On request of a friend, I present: Stick your finger inside the barrel of a gun to stop the bullets (trust us it will work)
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ncat · 1 year
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Vocator Extras
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This is coming out a little bit after the main one (since I wasn't finished with this one when it came out) but heres the "Extras" document, which has a bunch of misc stuff to go with the Vocator. The doc includes Feats, Magic Items, some NPC statblocks, bonus rules and a whole section just on flavor text for summoning the new vestiges! Hopefully this is something also enjoyable!
If you haven't read the main document yet, this here is a link to it
Oh, and heres a homebrewery link too
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ncat · 1 year
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Here she is! A new Variant Class, the sha'ir! The sha'ir is my second favourite class in older dnd (first place going to the binder) because of the interesting gameplay in its design.
In gameplay, it's a Variant wizard with vancian-esque casting with you calling upon individual spells throughout the day, while also being aided by your gen Familiar.
And in flavour, it's a fun mix of the elemental planes alongside some historical influences from Arabia
I'm a big fan of how it turned out. I think I got a good mix of taking what I liked from 3.5, while making it work in 5e, while adding a whole new layer of gameplay.
A fun developer note was turning the historically classic "tech" of the sha'ir shuffle into a true and proper game mechanic.
And yeah, the gens are a good bit stronger in this, turning the class into a companion/summoner archetype of sorts.
I hope you enjoy reading (and hopefully playing) this as much I did writing it (:
Homebrewery Link
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ncat · 7 months
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Sha'ir (Updated)
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Heres the sha'ir again! Its got some minor quality of life changes, mostly adjusting a couple of the abilities for the gens and their subtypes. Though also notably, retrieval is changed a bit: Retrieving cached spells is much faster (1d4 rounds compared to the older 1 minute) but! Preparing learnt spells costs gold now whenever you change what you've got prepared!
Yeah :]
Homebrewery Link
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ncat · 2 years
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Hello! Back again with new homebrew, sorry its been a bit, got a bit creatively tired for a while.
This work was inspired by me looking at the Oathbreaker paladin and thinking, "Its a little weird they still smite with radiant power, and their smites harm undead, is it not?". So, with this I decided to have a hand at making a way to work through that.
The two feature sets have differing intents in changing the paladins gameplay. For the Defiler, this is from turning you into a primarilly support/buff based character, to a more debuff oriented one, with your negatives to saves and your ability to apply the poisoned condition.
As for the Tyrant, its a support character, but less in the "Everyone is less likely to die now (:" sense and more in the "If everybody KILLS things faster, you all don't die". So, your abilities revolve around turning everyone into even more effective gang of murder machines. So, yeah, a self damaging but shareable mini smite, boosts to speed and avoiding charm, an aura to ignore damage resistance (which also has the second function of turning the lesser damage type of fire damage in the smite to something more effective since you don't have to deal with fires common resistedness)
So yeah (:
On a different note regarding these, as a project this sits somewhere between my variant classes and my alt class feature set (the dark divinity for cleric I made a little back), since, one one hand this is much larger than the alt features for the cleric, since it changes a lot more, but on the other hand, I don't feel it fits in with the rest of the variant classes I've made, since I feel what makes those them is the amount it changes from the class, to the point where it is a new class. The archivist is a variant wizard, but cleric spells and domain spells very much change up how you play. But a tyrant here is still very much a paladin, just a paladin with a few different tricks
Yeah. Hope you enjoyed (:
Pdf link here
Edit: Heres a link to a copy of the document, but without the art (and as such, without the blood). Because I dunno, maybe someone might want something that, so Ill put it here in that chance
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ncat · 2 years
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Just a small homebrew to get back into the swing of things. This here is a conversion of the Inqusitor from pathfinder into 5e, built as a variant cleric. I'd been considering a half caster cleric for a bit but couldn't find a way to make it feel distinct enough from the paladin, and this ended up working out for that.
General flavor is supposed to be in between a cleric and a ranger or fighter, and mechanically its also that (though, another friend compared its features to a barbarian a little, which I can see)
Yeah, that's about it. Not really my own class since it its pretty much 1:1 with pathfinders, but that's sort of the point, since I made it for a friend who likes pathfinder
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