Not a drill! Vintagebeef is bringing HCTGC BACK to Season ten including brand new Alter Ego cards for the Hermits who didn't get them in S9, including Shade-E Etho, 5AM Pearl, Jingler Cub, and Grand Architect Falsesymmetry.
Beef has also confirmed that he will be making rare, normal, and Alter Ego cards for Skizzleman and Smallishbeans!
Everyone say "Thanks Big Salmon!"!!!!
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Are you a fan of Hermitcraft, TCG or Minecraft Survival Multiplayer?
Join our java minecraft server where you can build a powerful TCG deck by playing with other HCTCG fans! Find out how to join here: discord.gg/creocards
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EVERY HERMIT BE GANGSTA TILL THE TCG CARDS STARTS PLAYING ON DECKED OUT 2
I've been laughing at this idea in my head for like almost 20 minutes now.
Just imagine like Etho jumping into DO and the "Stress TCG" Card plays
Or the "Chest Card" reactivates all Treasure Stations
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Ok but imagine it: HCTCG Hermitshipping Edition
OK SO me& and my& buddy @cosmosisfold saw this one "Yaoi UNO" meme and began discussing how ships could be implemented in Hermitcraft TCG
The basic idea is that playing two or more hermit cards gives you special effects depending on the ship
This would work similar to how Beef's NHO ability works, except instead of damage it would be more like... inflicting poison on the enemy if your ship is toxic, or burn effect if it's slow burn
And you might say, "But holy TCG gods Jack and Pep! If you have all these insane free perks from getting all your hermits out in the field, then you wouldn't really need any cards other than the hermit cards!"
And to that we propose this limitation:
The effect would be called OTP, standing for One True Power, because it only works if the hermits it's for are the ONLY hermits in your deck. So basically, you choose your OTP before the game even starts.
Some examples of these OTPs would be:
"Take the enchanter" (Scarian) - gives you a completely random book item card regardless of whether or not it is in your deck, however you immediately lose a life (your Scar dies)
"Crafts supplies" (Jleo) - lowers the cost of all attacks by one item
"Whatever was going on at horse head farms" (Hypxb) - you can choose your opponent's attack on their turn due to an IOU (must select at least one attack, the opponent can still choose to use any effects and everything else)
"Hivemind" (Rendoc) - any damage received gets equally redistributed across all your hermits
and so on and so forth (feel free to leave your suggestions!)
Additionally we could rename the rarity types from Common, Rare and Ultra Rare to.... Beta, Omega and Alpha. Just because why not.
This is not super balanced yet but the basic idea sounds so fun already
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NEW TCG CARDS BIG SALMON IS GENEROUS AND BENEVOLENT
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YO, TCG is BACK? New alter ego cards? Skizz and Joel are getting cards!? Get hype?!?!
(Not clickbait!! Go watch Vintagebeef's latest episode!!)
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oh interesting. joe, discussing things he's apparently talked about with beef: "changing cards to improve their use against armor is a game design priority right now" and "if there's wiggle room for interpretation on any of the cards that would make armor weaker, he's looking at that right now"
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EVERY HERMIT BE GANGSTA TILL THE TCG CARDS STARTS PLAYING ON DECKED OUT 2
I've been laughing at this idea in my head for like almost 20 minutes now.
Just imagine like Etho jumping into DO and the "Stress TCG" Card plays
Or the "Chest Card" reactivates all Treasure Stations
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Hermit a day,
But only in may!
Turned today’s challenge into a card for TCG!
If this gets enough notes I may potentially make a entire DLC?
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