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#Crocotile 3d
pyris-tt 11 months
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Low poly Mizuki and Aiba 馃憤
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anubiarts 2 months
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reference
trying to get back into 3D modelling, let's see how it goes!
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boke-chan 8 months
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eeveenium
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clownhooves 4 months
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Decided to try out crocotile3d using sprites from yume nikki
I made madotsuki's bedroom and balcony :3 I had to improvise with a few items in her bedroom
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thediktatortot 11 months
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I don't usually recommend random programs but I just found a 3D modeling program that's super easy and simple that even I, someone who hates 3D modeling programs with a passion, might actually find fun.
It's all tile based so everything is flat planes but honestly? Some of the coolest stuff I see modeled is in the early videogame graphic style.
It's on sale right now for 24$ instead of 30$ but it really seems worth it. Oh also, if you DO get it, you have to download the Demo version on the main page. The purchase is for a key.
I think I'm gonna render up a little Upside Down Steve Harrington house
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curse10core 2 years
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midjourney + crocotile 3d
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wickedsick 8 months
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some days you just have to make very pow poly buildings that don't seem to be anything
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thetoastyurge 4 months
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Spent the last few days fuckin around with creating models and scenes in crocotile and it's fucking FUN
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citrusstyle 4 months
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what if we spun like no tomorrow, whillle holddign hands,,,
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devsgames 1 month
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HOT GAMEDEVS DON'T GATEKEEP
Inspired by this post by @midwinterhunt, here's a compilation of all the game dev resources I have come across, most of which I use fairly frequently. Most of these are free, some are paid but fairly cheap. Feel free to add your own resources. 鉁岋笍
Important reminder: When using basically any works or programs someone else created in your games, make sure you thoroughly understand the licenses and terms it has been shared with. If you don't know what the terms are, reach out to the resource and ask. Don't be lazy about this; it's not only dishonest but it can come back to bite you.
Engines
Unity - Best suited for mobile and multi-platform.
Unreal - Tailored for shooters and high-fidelity experiences.
PICO-8 - Virtual console for simple games
Godot - Open source and free!
GameMaker - Good for 2D games
Bitsy - Great little engine for making simple games and experiences
Construct - Never used but have heard nice things
Scratch - If you've never coded before, this is the best place to start. Great for young devs and those who want to get their feet wet.
Adventure Game Studio - Best suited for adventure games
RPG Maker - Best suited for top-down classic JRPG style games
Twine - Text-centric games like Interactive Fiction
Assets
OpenGameArt - Many assets, various licenses, and plenty of CC0 content.
Unity Store - For Unity only. Some free.
Unreal Store - For Unreal only. Some free.
Godot Asset Library
Jean Moreno's Toon Effects - Some of the best effects available on the Unity store. Unity only but I've used them in basically every project.
Steamworks.net C# Wrapper For Unity - Unity only C# wrapper for integrating Steam compatibility to your game
Itch.io - Plenty of free art assets and game dev resources
Kenney - Kenney makes tons of open-source assets for devs to use.
Art
Mixamo - Generates rigs for your humanoid models and lets you apply a library of free humanoid animations to them. Super helpful for prototyping. Adobe.
Blender - Free, open source and fully featured 3D program.
XNormal - Free offline normal map generator
Normal Map Online - Free online normal map generator
Crocotile - Cheap tool for building 3D models from sprite sheets
MagicaVoxel - Free voxel modelling tool
Piskel - Free online sprite drawing tool
Aesprite - Paid sprite drawing tool
TurboSquid - Not always great quality, but can be good source of free placeholders.
Textures.com - Limited texture downloads per day but free for personal use.
Pexels - Free stock photo resource. Most are free for commercial use. Check licenses.
Clipstudio - Good for illustration or graphic design. One time payment.
GIMP - Image editing program a-la Photoshop. Free.
Audio
Audacity - Free and fully-featured DAW/audio editor.
sfx.me - Free 8-bit synth-style sound effect generator for games.
CastingCallClub - Easy forum to find amateur voice talent for your project (p.s.: you should pay them).
FreeSound.org - Free sounds, searchable by license. A go-to for my audio needs.
Incompetech - Royalty-free music by Kevin McLeod.
Scott Buckley Music - Royalty free with conditions. Generally more on the cinematic side of things but very good stuff!
SoundCloud - 'Search -> By Track -> Filter: Use Commercially' leads to songs posted with allowance of commercial use. Always reach out to the artist to understand their terms and confirm that it's okay to use with your project.
Project Planning
Keymailer - Handy for mailing keys to influencers (don't expect a lot of traction unless you're paying for some of the features though).
Trello - Kanban board. Great for organizing tasks, managing bugs, etc. Free.
Notion - Private text and wiki page editor. Good for project organization, note taking, and fleshing out ideas. Free.
Obsidian - Alternative to Notion, with similar features.
Miro - Free whiteboard for organizing thoughts, images, brainstorming, etc.
Wave - Free Bookkeeping site. Great for keeping finances organized.
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sukinapan 9 months
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Do you have any tips for low poly? I would love to try doing it but dont know how
i first learned how to 3d model in general and only after a while realized i felt more comfortable with low poly... but if you know you're interested in that, i think you could skip straight to it ?
there's lots of tutorials online and blender, which is the software i use, is completely free :) you just have to dive in
there's also blockbench, crocotile, magica voxel and more low poly specialized softwares, but i'm not very familiar with them. i'm a blender fangirl because of its versatility but it's up to you to decide, i suggest you look them up too.
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rad-roche 8 months
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my interest in 3D modelling has reared its head again, so i've been playing with crocotile
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blender was a lot, especially considering my area of interest (low poly ps1 type stuff). blender can do so much and i don't need so much. crocotile is a better fit for me. why go the whole hog when i only want the bacon
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varglbargl 1 year
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I been teaching myself Crocotile 3D
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moawling 2 years
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blog log bla blog
I'll be posting more polished documentation on my website but im rly happy to blog about my in-progress works! I pasted this over from my cohost hehehe
I've slowly been taking the steps to redesign my website! A couple of months ago, I made this mockup with hopes of modeling my artist page after a Gameboy Advance.
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The original concept was to illustrate different site links as GBA cartridges and display my current work status on the main 'GBA' menu. While this idea is still feasible, my current methods for executing this idea with 2D images are clunky, time-consuming, and an accessibility nightmare (i'm terrible and lazy with coding). To have all of those cons and end up with a very flat and inanimate website would be hugely devastating, so I've been exploring different options.
I broke down the original pixel art drawing to create some textures! I used Crocotile and Blender to whip up this 3d model! The buttons and screen are separate objects and can be rigged for easy animation.
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I'm hoping to utilize Spline to implement this model onto my page. Spline is simple and extremely easy to use, but its simplicity also limits the range of animation and rendering options.
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I imported the model into Spline and the limited shader options result in the image texture lacking that crisp, pixel look BOOOO BOOOOOOOOO (we hate this!) While Spline allows me to easily render and build an animated, interactive web experience, it's unfortunately an accessibility nightmare. (if anyone has tips on making 3d-based sites accessible please let me know) I will have to consider building a separate website down the line for folks that use screen readers :' )
I'll be posting more updates soon! I'm long due for a site upgrade and I'm really hoping to create an experience that showcases my personality and work.
thanks for reading :)
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softycate 8 months
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been teaching myself crocotile 3D to stop being so terminally video game brained
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thediktatortot 10 months
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I'm teaching myself how to use Crocotile 3D and it's really fun! I've never enjoyed a 3D program before but this is simple enough for me to get the hang of lol I'm not making Steve's house yet, but I'm using the tileset I made for steves house to practice.
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