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prince-of-khrysalis 15 days
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They invited themselves to her Official Wizard Business Tm
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prince-of-khrysalis 16 days
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They invited themselves to her Official Wizard Business Tm
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prince-of-khrysalis 16 days
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life wizard redesign ! 鉂わ笍馃崈
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prince-of-khrysalis 1 month
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felt like drawing my wizard
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prince-of-khrysalis 3 months
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Savior of the Spiral (and public nuisance)
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prince-of-khrysalis 4 months
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13 !
13. what is their favorite side activity?
She loves crafting because she is a total freak<3 She is an engineer so I'll give her a pass. Just let her have her squid ink in peace.
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prince-of-khrysalis 4 months
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6 for persephone
6. how do other people see your wizard? Oh she's incredibly unpopular lmao. She is, technically, the YW and does follow the storyline to an extent! So Persie does good... technically, but her personality and behaviors outside of Regularly Scheduled Wizard Work is just kind of awful to be around. She's very mean<3 Rude to everyone, overly hostile and aggressive and doesn't trust a single person no matter what, it makes it almost impossible to get along with her, or to WANT to? People see her as the callous Solanaceae heiress, just another Marleybonian noble who doesn't care for anyone but herself, most people straight up believe she's doing this for glory or fame -- and it's true she's not doing hero work because she wants to! But it's quite a bit different than that.
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prince-of-khrysalis 4 months
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1, 6, 11, 13, 14 for the wizard101 ask !! or you can pick other ones if you've already done those five
1. what school does your wizard go to? how was their first day? Persie's grown now, but she attended Ravenwood in her youth! Against her family's wishes! Baby's first rebellion! Her first day was quite awful though, she was a terribly nervous kid and had no idea how to interact with other children her age... I think most others found her weird and off putting, what kid that age doesn't even know how to speak properly... and a noble at that? 11. what is their favorite and least favorite world? She LOVES Khrysalis! She loves insects! Spiders especially, the world itself is incredibly peaceful to her (she says, while a war is happening). And the amounts of shadow magic left lingering there is just wonderful to feel. Happy place. As happy as she gets. Hates Marleybone. That's her homeworld, she lives there, but fuck Marleybone. Holds all of her terrible memories, not to mention it's just kind of an awful place to be, isn't it? 14. what does their house/dorm look like?
Lives in a mansion in Marleybone technically, with her family. If you can picture a massive gothic manor with a sickening amount of necromancer decor, that's quite close<3 But for her own sanity, she has a little manor of her own in Darkmoor. Secretly, don't tell anyone please. It's filled with things she's collected from questing, mostly odd little sentimental things, twigs and jars and leafs, bits of scrap metal and buttons. Plenty of material to work with too! She is known to build things. And a stupid amount of candy and snacks hidden all around the property as if she's worried someone will steal them.
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prince-of-khrysalis 4 months
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art trade with @spiralwanderer !
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prince-of-khrysalis 4 months
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wizard101 oc ask game <3
questions under the cut!
1. what school does your wizard go to? how was their first day?
2. how do they feel away from home?
3. how did they get into practicing magic? how has their magic evolved overtime? how long have they been practicing?
4. how does their magic affect their personality, job, and way they perceive the world?
5. if they could change their school of magic, what would it be?
6. how do other people see your wizard?
7. which npc do they get along with the most? which npc do they get along with the least?
8. what is their pet/mount? whats their personality like? how do they act throughout your wizard's journey?
9. what is their combat style? are they more offensive/defensive?
10. have they ever lost a duel while questing or failed a mission?
11. what is their favorite and least favorite world?
12. what is your wizard's favorite minigame at the fairegrounds?
13. what is their favorite side activity?
14. what does their house/dorm look like?
15. how often do they return to their homeworld?
16. where is their favorite hang-out spot?
17. what's their opinion on pirates? (optional: opinion on the armada?)
18. what's their opinion on magic outside of the main 7 schools? (shadow, astral, etc)
19. how do they feel about bartleby, grandmother raven, and grandfather spider?
20. what's the spell they use the most? what's the spell they hate, but use anyway? a spell they'd never use, no matter what?
21. do they prefer to quest/duel alone or with a group? how does this go for them?
22. anything about their magic they handle differently compared to others? how often do they bend the rules?
23. what is their go-to wand(s)?
24. what is their title/badge? any specific achievement they're best known for?
25. how often does your wizard do sidequests? how long do they take doing them?
26. how organized is their deck/spellbook?
27. what other schools do they get along with the most outside of their own?
28. how would your wizard be as a mentor?
29. what would they do without magic?
30. whats their favorite polymorph?
31. one funny situation that happened to your wizard?
32. how do they use their magic outside of combat?
33. one favorite memory they have?
34. how long does it take for them to get through the arcs?
35. what's one thing they wish they could change about the spiral?
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prince-of-khrysalis 5 months
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- fenrir and everhart doodles i drew a little while ago for instagram ^_^
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prince-of-khrysalis 5 months
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proper ref now that orion finally has a permanent fit :] some fun facts below the cut
he's ambidexterous!
while Millie is the pet he brings to fights and such, he also has a whole collection of pet octopuses who stay at home
no seriously there's zero relation to grandmother raven, his wings were a gift from artemis. he needs to spend time around stars to be able to fly-- if he spends too long indoors/underground or in a world with permanent cloud cover they're basically useless
his freckles glow :]
sometimes he does artemis's job when she's busy with beastmoon, and uses his brush to paint the night sky
in terms of biological age, he's the oldest of my wizards! technically not immortal but he does age MUCH slower than the average human.
he keeps his hood/mask down most of the time, only putting it up when he's going to be flying for a long time. it gets cold up there!
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prince-of-khrysalis 5 months
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My necromancer, Persephone, and her exhaustion at being the YW continues
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prince-of-khrysalis 5 months
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My Personal Shadow Magic Headcanons - "Shadow Sickness"
I'm so autistic and lazy so here's another weirdly-worded headcanons post from me at 4 AM (lmk if I need to tag this as anything specific btw
What I'm personally calling "Shadow Sickness" is the official, prolonged version of Backlash - adverse effects that target the practitioner even outside of the duel circle and in their everyday lives. While "Backlash" refers to the immediate and spontaneous barrage of attacks that takes place after a Shadow spell, "Shadow Sickness" is the gradual deterioration of the practitioner's mind, body, and soul. True to the name, this effect likens more to an illness, a virus; something that's alive and slowly takes over until there is nothing healthy left behind. The symptoms are emotional, physical, mental, and even spiritual.
While regular Magic has life force within it, Shadow Magic is the only type of magic that can be considered "sentient". Not a thinking being with goals and plans, but something living and breathing with the most basic instincts. It's what's considered "Chaotic" and dangerous about it - the Wizard bends and controls regular Magic, but Shadow Magic can bend and control the Wizard. It is the only type of magic that can "fight back" in its own way.
This sentience is what allows for Shadow Sickness and Backlash to happen - these are purely just the results of it "fighting back". The Shadow Magic is reacting to the practitioner. It's acting by its nature by rearing its head back and snapping the hand that controls it. If the practitioner is NOT sound and secure in their mental, physical, and spiritual health, then Backlash and Shadow Sickness can cause even more adverse effects within the Wizard and as a result can suffer more severely.
Symptoms of Shadow Sickness
Symptoms of Shadow Sickness can vary between physical, mental, emotional, and spiritual. The "virus" affects every single aspect of the being, down to their very life. The severity of these symptoms can also vary depending on certain variables. Unlike a true virus, Shadow Sickness has no "incubation period" and can flare up at any time during which the Wizard is practicing Shadow Magic. These symptoms include:
Physical scarring (physical, emotional, mental, spiritual) - one of the only symptoms that comprise of all four categories. Scars may appear on the Wizard's body that take various shapes and forms: most commonly taken after that individual's unsolved trauma. This includes old grudges, previous serious injuries that have not healed correctly, repressed memories, obsessions and delusions, etc. No two scars look the same (i.e. two different wizards who have a fear of spiders will have scars that look entirely different from the other). Depending on the severity these scars can cause physical discomfort (tingling, numbness, pain, leathery skin, decay/cellular deterioration) and can greatly impact how the Wizard looks to others to how the Wizard can move around.
Involuntary movements (physical, mental, spiritual) - the Wizard may begin suffering from accidental and spontaneous gestures and movement that is either randomized or triggered. This can include loss of coordination, disorientation, mini seizures, jerks and spasms, etc. Other than being physically affected, the Wizard is not suffering from any medical emergencies. The individual is fully conscious and aware when this happens and depending on the severity, can recover seconds after. This is one of the only symptoms where others could be harmed due to a wayward hand that comes flying out by accident. There is also a magical version of this, where involuntary spells or bursts of magic can be cast spontaneously (hence the 'spiritual' aspects of this symptom as mana comes from the soul). Usually these magical bursts are Shadow Magic and not the Wizard's primary or secondary Magic abilities. (Another involuntary trait recorded is the Wizard suddenly switching to an ancient "Shadow Language" in mid-speech.)
Hallucinations (physical, mental) - the Wizard may begin to experience things that cannot be detected by any other individual. Usually these hallucinations start out as smells or taste first, but there are reports of the Wizard hearing, sensing, and even seeing things to start out with. Contrary to popular belief not all hallucinations are violent or even turn out to be that way, some reports even describe them as pleasant. Hallucinations vary from each Wizard even with those who share the same traumas or fears. Depending on the severity of the symptoms, the Wizard can either be fully aware or completely immersed within them. Since these are only hallucinations they cannot harm the Wizard but can cause further deterioration to the mind.
Depleted energy/"Mana Loss" (physical, spiritual) - as the Shadow Sickness takes hold, eventually the Wizard will be slowly sapped of strength and magical energy. THIS IS DIFFERENT FROM IF THE WIZARD IS SKILLED IN SHADOW MAGIC. A Wizard can practice Shadow Magic and still NOT be affected by this. Since Shadow Magic "takes", Shadow Sickness does the same and gradually depletes the Wizard's energy. Like how Backlash takes health in a duel, Shadow Sickness takes your life. This is the only symptom that is constant in all cases of Shadow Sickness. Not only will the ability to cast spells be taken away, but overall physical health will suffer as well and the individual is more susceptible to regular diseases due to a compromised immune system. This symptom only appears in the very last stages of Shadow Sickness and is the last symptom of the individual experiences in their lifetime.
Tulpas (emotional, mental, spiritual) - contrasting hallucinations, Tulpas are the Wizard's visions made real. A Tulpa (from Shadow Sickness) is a physical and magical manifestation of the Wizard suffering from the Shadow "virus". Although it is born from the subconscious of another being, it is a separate entity all its own and has the ability to make decisions and have feelings and desires. However, these feelings and desires are not really of their own and reflect the Wizard's subconscious fears and threat responses. (i.e. our Azteca Tulpa in Khrysalis that formed due to unresolved survivor's guilt. Its "goal" was to destroy us and fully consume us within itself, similar to how guilt behaves in reality). Tulpas can either be created from visions, nightmares, intense and obsessive thoughts, or even previous hallucinations.
Can Shadow Sickness be reversed, or cured?
Shadow Sickness can be reversed, yes, or more commonly halted. Unless the Wizard is fully submersed in their mental and spiritual anguish ((Malistaire even though he wasn't using shadow magic; Morganthe even though that wasn't what killed her)) Shadow Sickness can be stopped. The road to recovery varies wildly from each person so there is no set "recovery time" in which you are expected to be fully healed. It is your own journey and it is ultimately your say whether or not you are better. Clinically, recovery can be sorted between these categories
HALTED: In which the Shadow Sickness is no longer infecting the individual but the symptoms may still persist. These symptoms do not get worse or better, but the Wizard's mind is clear and their soul is at peace. Wizards may either learn to live comfortably and adapt with their Halted condition or could continue to strive for partial or full recovery.
PARTIAL RECOVERY: In which the Shadow Sickness is reversed slightly or moderately. The effects are not all the way gone but are measured to be better than when the Wizard was still infected. In this state any severe symptoms the Wizard is experiencing are now moderate or slight, or less frequent. Just like in the Halted category, the Wizard is sound of mind, body, and soul.
FULL RECOVERY: In which Shadow Sickness is totally reversed and there are no more symptoms that persist. Full, 100% recovery is actually quite rare in the Spiral and a lot of scholars consider the Full Recovery to count as "70% or more reduced" - meaning the symptoms are very slight and few and far in between. Technically this is still a Partial Recovery but due to the above fact and how difficult it is to reverse Shadow Sickness, 'Full Recovery' is an umbrella term. Some individuals even claim Full Recovery even if their symptoms are moderate, because their mind and soul are no longer diseased.
ONE LAST FACT TO LEAVE OFF WITH: Not every Wizard who practices Shadow Magic suffers from Shadow Sickness, and alternatively even the most skilled Shadowmage can develop Shadow Sickness.
okay this took days. bye hope you liked this
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prince-of-khrysalis 5 months
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More pirate gifs
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prince-of-khrysalis 5 months
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My necromancer, Persephone, and her exhaustion at being the YW continues
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prince-of-khrysalis 6 months
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She鈥檚 so crazy, I love her!!!!
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