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icnaw · 2 months
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hey hey. next town is a little wierd. torgale is built into a mountain so most of it is in the mountains walls. progress is a little slow cuz of uni work but ill try to speed it up a little
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icnaw · 4 months
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hey hey working on a new town. Wheatville. its the next town after valiburgh, on the way to torgale. technically an optional village but still pretty cool place for the player to rest.
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icnaw · 4 months
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hey hey. decided that i wasnt a fan of the original world map cause thered be too much backtracking so i redid it. now you start at the bottom left and make your way north through the continent.
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icnaw · 4 months
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hey hey hey. just got done making the enemies for the next area just south of quillbeach. Meet the trolling, troll, parakeet, bear, aobozu and redcap
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icnaw · 4 months
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been a while. i added a boat to Lucidia which is pretty neat huh? i also fixed tons of bugs that were lying around. oh yeah and some new enemeis ill show off soon.
glad to be back
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icnaw · 5 months
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Yo Update!
lil update for you. this is still a thing btw, im at uni and ive got projects that im focusing on but as soon as theyre done im back onto this.
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icnaw · 7 months
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hey hey. just finished the orchard side quest and added a little extra cave area just north of it. Also overhauled the whole input system so the game feels a bit better to play. more enemies next? or maybe the next town who knows
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icnaw · 7 months
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hey hey this is a game jam me and my friend have been working on for the past week. you control a robot dog seen through security cameras of an art gallery. made for the AGDS 2023 freshers jam.
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icnaw · 7 months
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hey again its been a while. I was busy working on a game jam project for a week so lucidia has been a little sidelined but its now back in full swing. added an orchard you can visit along with its own little sidequest and a new boss.
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icnaw · 7 months
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created the next part of the world. its just north of the valiburgh region. got a little orchard there which is kinda nice. also added item descriptions being shown in the inventory
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icnaw · 8 months
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just fixed some bugs that were in the released version :)
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icnaw · 8 months
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finally
yeah big news i finally added enough stuff to consider the game playable. if anyone wants to give it a shot be my guest. only have the first two towns in atm but thats soon gonna change
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icnaw · 8 months
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added npcs to the castle one of them even gives you a handy piece of stew. gonna add the king to explain the main plot and then get a demo out
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icnaw · 8 months
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been a while i started an impromptu break sorry, starting back slowly with the layout of the castle. next up is the npcs, then the king giving the main story quest.
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icnaw · 9 months
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added the first boss, the barghest. its stats and moves are probably gonna be changed soon to balance everthing properly. next up is valiburgh castle interior and another quick sidequest!
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icnaw · 9 months
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added some new enemies for the upcoming hills/cave. meet the horsebird, peryton, haniwa, jorogumo, camabat and skeleton! got a bunch of balancing to do with these guys but ill figure that out later. tomorrow ill start on the map of the cave
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icnaw · 9 months
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added the valiburgh shops and some new weapons and armour. also added elemental effectiveness so some enemies are weak to certain elements. means you gotta think bout what u wanna buy and what spells to cast. next up is the first cave
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