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gear-project · 7 hours
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Annon-Guy: Batman Arkham Scenario
I suppose to wrap things up about who's able to face the Combat and Predator (Stealth) Maps.
Jack-O', Haehyun, Answer, Nagoriyuki, Giovanna, Goldlewis, Chaos, Bedman? and Asuka/Asuka#.
Guest appearances by Chimaki, Fanny, Leopladdon and Judgement.
Jack-O' plays similarly to Harley Quinn, actually... i.e. she sets traps for targets (her servants do the work, basically). She's very acrobatic, so combat's not a big deal to her, she was forced to learn stealth from Asuka to keep herself hidden from the Merciless Apocalypse early on.
(Side note: Aria Hale is nothing like Jack-O'... she had a high intellect but it was not based on Computer A.I., and her physical capabilities were very limited... she was just an ordinary lab geek when she dated Frederick.)
Kum Haehyun is very combat-oriented due to family techniques, but Kum's pride as a Tuner gets in the way of "stealth" so she's not suited for it. She's better off as a Doctor/Healer like she currently operates as. She'd rival Batman in terms of medical techniques (Bruce Wayne's father was a surgeon by the way... probably not as good as Faust was, but still...)
Answer is a Ninja, so Stealth is a given, he's not AS gifted as Chipp is in the combat talents, but he's been training, so maybe one day he'll catch up. He spends a lot of time on the phone though, so not much time for heroics unless Chipp calls in a favor.
Nagoriyuki was buried under a BUILDING for 60 years, that's pretty stealthy if you ask me! Aside that, his combat abilities are second to almost none save Sol. In terms of stealth technique he's a Vampire, so his potential is probably very high... but his pride as a samurai probably prevents him from taking underhanded "stealthy" measures... so I'd assume he prefers to confront people directly.
Giovanna works for the United States Secret Service... that's pretty stealthy work in and of itself, though she much prefers to relax on the job, she's still a professional in both combat and stealth.
Goldlewis: his background is VERY STEALTHY, but he won't tell you anything even if you ask. The guy is all about black ops, despite his rotund size. Combat wise, it's easy to see why he's the SECRETARY OF ABSOLUTE DEFENSE.
Happy Chaos: Stealth and magic are his fortes, though originally he knew next to NOTHING ABOUT COMBAT... he basically used the Backyard to download the knowledge in to his brain and learn from there. He isn't really a fighter, but his skill with a gun will make people hesitate to draw. Whoah... he knows Gun-Fu!
Bedman? The 8th Generation High Density Bedframe was built with Romeo's specs (and powers) in mind, so being a combat machine that can fight Gears (and even Vampires) seems to be part of what it was built for... in terms of Magic potential it can only do a limited amount of things via Bedman's influence, otherwise it's a hunk of junk without that Magic power driving it. The fact it's heavily damaged means things like combat and stealth are very limited for it.
The only reason the Bedframe is still decent at combat is because of its drive to protect Delilah. By the way, Delilah is very good at Stealth and Magic power, but combat is something she's still scared of, being 12 years old isn't easy.
Asuka # "Sharp" Being a "combat clone" of Asuka Kreutz, you'd think combat would be second nature to him, but you'd be incorrect... neither Asuka or Asuka #R are very good at physical combat... in fact they BOTH get tired very easily!
The fact Asuka R. Kreutz is also over 170+ years old with a body that got reduced to the youth of a child for a few months means he's not really built for physical activity in the first place. Of course, he probably still needs the exercise.
In terms of Stealth, all Asuka would need to do would be to cast Invisibility and that'd be the end of that. His Magic makes everything ELSE look very easy. Asuka Sharp is no exception either.
Still, between the two of them, I wouldn't expect either of them to play vigilante any time soon... they're better off sticking to Science.
Switching Gears... Fanny was an old assistant to Dr. Faust a great many years back and was still searching for him last we saw in GG Petit. She's a sweet young girl, stealth and combat really isn't her thing, though she probably has techniques to keep up with Faust at least.
She inherited her giant Needle weapon from her mother, who was also a Nurse years ago.
Raymond (Judgement) was originally a Scientist who worked for the P.W.A.B. and Sacred Order, so combat was something he observed on the daily, but this also made him deranged.
He later took his research to Isene Island and did diabolical experiments there to the poor residents, so despite becoming a cool-looking character, his morality is really suspect.
He also died not long after due to his miscalculation on Inus' powers as a Demihuman (Underworld King).
If he'd managed to survive though, Combat would come very easily for him, but I doubt he'd be all that interested in Stealth as a concept.
Moving on, LEOPALDON:
A large Megadeth Class Gear who "hides" in the Antarctic continent. That's pretty stealthy despite their size.
Leopaldon used to rescue humans who got stranded in Snow Storms on the continent, and it's semi-unclear if the P.W.A.B. even knew he existed or not.
Sol apparently met him once, but that's all we know, honest!
Sentient Gears aren't exactly geared for combat, as they are pacifists in nature (despite being built as weapons, they dislike being treated like weapons).
Still, make no mistake: LEOPALDON IS A MEGADETH GEAR.
That means Leopaldon's combat potential is immense, enough to level a city in minutes if not seconds. Somehow a group of thugs surrounding Leopaldon would be the height of folly.
Leopaldon does his best not to get noticed by humans, so he's gotten pretty good at stealth, but it might be only a matter of time before he gets fully discovered... maybe Ky can help him out one day?
Lastly, CHIMAKI:
A prideful Mononofu Samurai if ever there was one.
His sword is nothing to laugh at.
But, in terms of tactics or stealth... or even thinking...
Well... don't expect much.
Don't mess with Chimaki's topknot and you'll be just fine. He'll leave you alone in peace.
Unless you offer onigiri... then he may follow you home.
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gear-project · 12 hours
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Annon-Guy: Out of four the characters with an Easy to Use Rating of One Star (Jack-O', Zato-1, Asuka and Chaos), who would you say is the most difficult to master between the four characters in question?
It's funny you ask me that:
Jack-O' was actually easier to play as and learn in Guilty Gear Xrd Revelator than her current incarnation of Strive (most of my issues when playing her is the fact her servant command inputs come out regardless of whether or not servants are even present, and that makes me drop inputs easily, I wish they'd fix that one day...).
Asuka is... a challenge to learn starting out... but once you pick up the flow for his Decks, picking up on situations intuitively and setting up situations with your spell decks isn't as tough as it sounds at first glance.
It helps to read plenty of guides on these characters, to be honest, but even then, it boils down to practice, which might take years for some players (myself included).
Zato / Eddie has always been a technical character from day one... but once you get past the initial hangups of his style, it's not that hard to intuit how he plays... but mastering it is another matter entirely... only high level players can really take advantage of his offensive powers.
Okay... Happy Chaos... what to say...
He got nerfed several times in patch updates throughout his tenure as a character, so that's not something to laugh at. He's THAT powerful in potential scraps.
It's only a matter of time before they come up with the "perfect balance" for his fighting style in relation to the roster. I find him fun to play as too, personally. He's like my dark muse at times.
In terms of learning how to play him, it's actually NOT that hard in terms of resource management, in fact he's probably easier to pick up than Asuka is... but maintaining his matchups is the challenge in his case.
If I'm being honest, the characters I struggle the most with aren't even the hardest characters to play as... it's more along the lines of being familiar with matchups now than it is how to learn the characters.
GG Strive has a strange effect on the roster, because most characters are so easy to pick up.
That is to say, as a result: everyone KNOWS how to fight these characters, so that makes the matchups and meta knowledge all that harder to apply and get wins from.
As someone who lost plenty of matches in this game, I can tell you that the longer this game exists, the tougher it's going to get for players starting out.
You really have to choose who you practice against.
Ideally, you want someone who can teach you how to improve, and not someone who mops the floor with you to the point of absolute confusion.
That means picking your opponent that is close to if not exactly near your current skill level.
My advice: get close friends to play this game with and just bounce ideas off them as much as you possibly can... do the research, do the labbing (practice), and just keep playing.
The game's rabbit hole gets deeper the longer you play.
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gear-project · 12 hours
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Annon-Guy: Batman Arkham Scenario
Our next Dardevils to tackle the Combat and Predator (Stealth) Maps are Sin, Izuna, Dr. Paradigm, Raven, Bedman/Romeo, Ramlethal, Elphelt and Leo.
For additional guests: Tyr and Mizuha (really wish these two were playable in StrIVe!)
Discussed Raven already... he's pretty much GG's equivalent to Batman, only stronger, older, and more deranged.
Sin is.... not good at combat OR stealth... I mean he's strong physically... but he's very haphazard when he fights. Uh, I feel sorry for bad guys who get hit by him.
Bedman is a genius both on and off the battlefield... he'd be a rival to Batman in every sense of the phrase. Good at combat, good at tactics, good at tech weaponry, great at Magic, literally psychic... what can't Romeo do? Hug his sister, that's what. ;_;
Ramlethal's current job with the Mobile Brigade makes her out to be an investigator/detective similar to Batman, actually... so combat and stealth are part of the job in her case, which is interesting.
Elphelt is... much like Sin, not very good at combat OR stealth... well, in combat she can at least point a gun and shoot, for the most part, but she's still working on her imperfections a little at a time.
Izuna... for a fox in sheep's clothing, he's pretty good at Stealth, actually... combat too, surprisingly... he just... doesn't like to stand out all that much.
Paradigm: good at tactics, semi-good at Magic combat, physical combat is something he lacks due to physical limitations, he's actually good at stealth, since he hid away from Humans for many years on Ganymede Island. He also hid in a secret chamber in Illyria Castle for Leo Whitefang to find (Xrd's events).
Leo Whitefang: He has the mindset of a Detective, but tactics aren't his forte, since he's pretty straight forward (Ky backs him up in that regard). Stealth is just not his bag. Combat on the other hand is something he excels at.
Tyr: Little Dragon Boy Wonder is pretty GOOD at combat, better than most even... but he's a little oblivious when it comes to stealth or tactics. His absurd magic powers make up for that though. He made a good side-kick to Kliff Undersn for a while.
Mizuha: for most intents and purposes she was originally just an ordinary Japanese girl with some traditional upbringing, that is until she found out about her Gear-like heritage. Kotodama (the art of using one's voice in Ki) is her forte, so she's more of a singer/songstress than a fighter, but it's because of that that she makes a good partner to Tyr as she was able to calm down his raging magic powers at one point (see GGXtra manga for details). Otherwise, she's pretty clumsy at stealth.
Geena: Tyr's rival on the other hand is very good at combat AND stealth... she was the villain of GGXtra and worked for the P.W.A.B., unfortunately her pride for vengeance got in the way of doing anything important, so she needed to reset her priorities if she had any hope of becoming a better person.
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gear-project · 18 hours
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In case you missed it, Harada's Bar featured a segment with Ishiwatari getting interviewed (sorry no translation yet).
EVO Japan is still ongoing, so we should get more news and info soon.
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gear-project · 18 hours
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Annon-Guy: Batman Arkham Scenario
Next up, how would Anji, Venom, Jam, Johnny, Dizzy, I-No, Zappa, Bridget, Slayer, A.B.A, and Robo-Ky do in Combat and Predator (Stealth) Challenges.
I'm excluding Order-Sol since his methods would be exactly like or at least similar to his Present Day Counterpart.
Anji's pretty good at Stealth and Combat, but he's more of a detective, so that better suits his style.
Zappa is also more of a detective on his own, but when he gets possessed his combat levels skyrocket... otherwise he's a paper-pusher or computer expert at best.
Venom was an Assassin for many years, so combat was his forte, but being stealthy wasn't something he was good at (he was very unlucky in that regard).
Jam would be especially good at combat, but not very good at stealth (she's pretty loud-voiced).
Johnny is a Pirate, so being stealthy and good at combat comes with the job of being a thief, but he doesn't like to do that kind of work nowadays.
Dizzy is very strong, combat-wise, but in terms of stealth or much anything else she's actually very clumsy.
Bridget being a Bounty Hunter, of course combat, but in terms of Stealth is somewhat similar to how Nightwing/Robin used tools in the Batman games.
Slayer would be closer to Superman in terms of scale so a crowd full of thugs wouldn't cut it for him, combat-wise. Stealth is almost like equipping Stealth Camoflage in the Metal Gear Solid games in Slayer's case (like a God Mode in the Castlevania games where you play as Dracula himself or something).
A.B.A. originally wasn't very good at fighting until she learned Flament was a "weapon" and not just a "key", which is part of her humorous appeal as a joke character. Her mood swings and aggressiveness evolved her in to the character she is today. I doubt she'd be very good at stealth though, unless slicing down the front door of a building and raiding it counts as "stealth"?
Robo-Ky (the original prototype) was actually pretty good at Stealth and would use drugs/hallucinogens to manipulate people, but combat-wise Robo Ky wasn't very good as a fighter... he got to shine when he fought alongside Venom though, since Venom isn't a psychic like Bedman is.
Order Sol adhered to the "OSP method" of obtaining weapons and tools (on sight procurement), similar to Solid Snake's way of picking up guns in the Metal Gear Solid games. Beyond that though, he wasn't very stealthy, even before learning how to tap in to his Gear Strength like he does years later... he still needed the OutRage Jinki to fight stronger Gears like Justice regardless.
I-No's magic powers afforded her strength on the battlefield, but she actually isn't that strong in a physical sense like Sol was. She would've been an ordinary person if it weren't for the Backyard. She also hates Stealth as a concept... since she wants to be a star on a stage.
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gear-project · 19 hours
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Confusion about Large Gear Class Weight On multiple powerscaling wikis like VSBW, csap and the rest wikis, i saw the same number of weight - 14 trillion tons for Large Class Gears. So my question, is this true and do you know the source of it?
Main source for most Gear Class info is the Guilty Gear XX Drama CD Sides Red/Black, but it's mostly info said in passing by Ky Kiske's Knight Subordinates during the Crusades.
Much of that info has never been officially listed, though the Novel Lightning the Argent might have also contributed some to the info we have on Gear Classifications.
Still, it's very limited (and very old) info, so I can't say modern games like Xrd or Strive even apply that info anymore.... meaning it could have been retconned to some extent.
Gears are very dense, that much is still true, particularly Anti-matter Gears, as their density is flipped according to Dr. Paradigm... though the exact weight of them is unclear... though they are responsible for creating tremors and underground earthquakes in the times we witness them in Xrd Revelator's events.
Anti-matter Gears are the result of Japanese peoples' mutations from an information flare that Bedman and Ariels mutually triggered as a result of Ariels tampering with the Japanese people's D.N.A. mixing it with the D.N.A. of Justice back in the year 2074.
Side Note: Gear Size is relative to Magic Capacity. The larger a Gear is, the more Magic is required for the Gear to function. This was true of Justice just as much as any Large Class or Megadeth Class Gear. If a Gear was excessively large, it would take a lot of mana just to function or even be activated, so most Gears on that scale either went catatonic after a while or were put in stasis/dismantled.
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gear-project · 4 days
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Annon-Guy: Batman Arkham Scenario
So, how would Sol, Ky, May, Millia, Zato, Chipp, Potemkin, Axl, Faust, Baiken and Testament do in Combat and Predator (Stealth) Challenges?
I do know that if Kliff and Justice were allowed, they'd curb stomp the Combat Challenges. Stealth Challenges might be tough for them.
Sol is not good at stealth, despite the fact he somehow managed to save President Vernon in the White House. Combat is something of a mild hobby in Sol's case. He's also used his fists to "communicate" to people when explaining things normally doesn't work.
Ky is actually pretty decent at stealth. Ky treats combat as an art form or as the tests of a Knight.
May is no good at it. May treats fighting like it's a party, so she's a bit of a wild child.
Millia's a former Assassin, so of course she'd be good at stealth. Millia actually hates fighting if she absolutely can't avoid it, but she is very lethal AS a fighter.
Zato, it goes without saying, Stealth is his primary function. Zato being an Assassin means killing is his second nature, so fighting is also very easy for him, though he's not all that interested in it for its own sake.
Chipp used to be bad at stealth but has gotten better after finishing his training his master Tsuyoshi gave him. Chipp used to pick fights a lot when he was younger, but has matured a lot. He won't fight unless it's necessary or to save people.
Potemkin is.... not good at stealth at all... much less the fact he stands out in a crowd. Potemkin got put under safety controls because of his raw and growing physical strength, so he fights on the side of caution if he absolutely must.
Axl can teleport, so Stealth isn't even needed. Axl hates to fight, but doesn't have much luck in avoiding fights.
Faust tried to sneak around various places but that often backfires on him. Faust hates fighting, being a natural pacifist (for the most part, unless his insanity gets triggered).
Baiken can detect ninjas like Answer, so she understands Stealth and could probably do it well if she wanted but doesn't bother. Baiken is used to fighting, and that's how she handles most situations, but Anji is trying to teach her how to be more civil.
Testament could be stealthy but doesn't care about that one bit. He likes to stand out, in fact. Fighting was second nature as a Gear to Testament starting out, but when the conflict with humans ended internally for him, being peaceful was more important, but he won't hesitate to draw his scythe in a sticky situation or to protect his family.
Kliff was actually very good at using Ki for most of his life, so Stealth and Combat were actually some of the best he was capable of, though we don't know how good his abilities in stealth actually were, but he was able to outsmart Justice' army on many occasions, tactically.
Justice didn't really care about stealth, was very blunt, violent, and egotistical... she wasn't picky about her brutal methods, either... needless to say though, people speak her name in hushed tones and reverence to this day as the Herald of Destruction.
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gear-project · 7 days
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Welcome back to the Stage of History! Yet another Highlight Reel...
THE LEGEND WILL NEVER DIE!
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gear-project · 8 days
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Annon-Guy: Remember the Batman Arkham Games?
Think any of the playable Guilty Gear StrIVe characters could perform well in the Combat (Fighting) and Predator (Stealth) Challenges?
I think most would do well at both while some would be good at one or the other depending on the fighter. I know Bedman? isn't exactly... stealthy.
This is actually somewhat of a tricky question to answer.
The easiest answer would be Raven, because he's the closest to Batman in the Guilty Gear Universe.
And, funnily enough, he's just as stealthy as Batman is. He evaded Sentinel Drones that monitored a Megadeth Class Gear in the Lightning the Argent Novel. Sentinel Drones are said to have cameras that read multiple spectrums of light and sound vibrations among other detection capabilities... so the fact Raven evaded their security system speaks volumes of what he can do in terms of Stealth.
Raven is also one of the oldest characters (aside Slayer and Izuna) in the Guilty Gear Series, so his fighting prowess is probably even higher than Batman's would be... because of how many years he's had to learn how to fight.
The Batman Arkham games took combat in a 1 versus mob setup, and while that works well in most situations for Batman, it doesn't necessarily illustrate the true techniques and capabilities a character can perform.
Ky Kiske is said to be able to fight legions of enemies at once with extreme proficiency, even compared to Sol Badguy who uses brute force... even Sol would get overwhelmed by a large enough enemy force over time... he's had to use his Gear Cell Body to get through scrapes compared to Ky's specialized training under Kliff Undersn.
This isn't exactly Dynasty Warriors (Musou), but Guilty Gear 2 Overture has illustrated a few situations that are similar to this kind of situational mob combat.
Speaking of Legions though, Dr. Paradigm's Gear Tribe might as well be a Legion Force on its own.
(Side Note: one of my favorite action games is a game by the name of Chaos Legion, for the PlayStation 2, you should look it up sometime).
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gear-project · 10 days
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. . .
Someone was asking me recently how "fixing my PC was going"...
I hate to go public with this, but I'm pretty broke.
I haven't had a decent amount of money to do anything with in a while, and Rent has been increased where I live on top of things... life's a struggle.
I have a Patreon if people are interested... it's not a big deal. (Though I'm new to understanding how it works.)
I also have PayPal.
I don't like admitting I'm broke, but since people were asking, well, I'm broke.
I try to save money, but it hasn't been easy lately.
Any blessings in my life helps, and as my dad used to joke, if you pray to God Loud enough, sometimes you get blessed.
That's it. That's the post. No big deal, no pressure on you.
Just an explanation at minimum. Gonna be a while before I get my PC upgraded/hard drive fixed.
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gear-project · 11 days
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Relatively new to guilty gear here, so apologies if this is an obvious question to answer, but after giving I-No her power back and then I-No dying, did happy chaos die as well? If not, was he any weaker, or did he maybe return to his sane state since he isn't basically half god anymore?
Prior to casting the spell to turn I-No in to a demigod, Happy Chaos says:
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"There's no way you'll believe me when I say this…! But I'm really hoping you guys win. Because… I'd like to see you again."
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Then later, in the post-credits scene, Happy Chaos is seen standing near a beach and says
"I exist."
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The English localization phrases it as "I'm here.", but in Japanese it has the dual meaning of being related to his own existence.
We don't actually find out the FULL truth behind what happens in its entirety, but there is a lengthy exchange between Chaos and I-No in his Arcade Episode (which takes place in a paradox world of I-No's creation after the events of the story).
In summation though, Happy Chaos mentions discovering the true nature of Gears and Demihumans as "Gateways" in to other dimensions, and wants to either use Bedman or Nagoriyuki for such a gateway in that fashion.
Whether or not I-No still exists after this is paradoxical, as technically she exists as "Megumi Saito" now (Axl's true girlfriend).
Related to this, Happy Chaos himself apparently returned the Tome of Origin to Asuka after his use of it, though it seems likely he still has some fragments of powers he gained from either I-No or the Backyard itself after all that has transpired.
The details are hazy, but it's clear he has some way to intervene on other dimensions in some capacity given the power of his Gun Crescent Moon.
How much of his power he still retains isn't fully certain, but given his plans, knowledge, and designs, it's a safe bet he's still a potential threat to Humanity and Demihumans (and Gears) alike.
Considering the additional cast of characters being added between Season 3 and Season 4 of Strive's DLC, I'd say the story still has one major Episode to reveal for all characters involved (even new characters we may not have been introduced to yet).
Only time will tell Happy Chaos' true designs...
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gear-project · 12 days
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Call this a Mood Experiment if you Will...
Or perhaps symbolic of the Power of Music.
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gear-project · 13 days
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With Slayer (possibly) in the works, I figured it was high time I brought back one of my old animated gifs I made years ago...
Of course, nowadays clash videos are a thing, but making animations like this takes a whole other level of understanding of how sprites, frames, and effect layering works.
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gear-project · 13 days
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Annon-Guy: Human sized mecha-girl in a fighting game.
She looks and acts like a Gundam from the Gundam SD cartoon.
Would you like that character or do you orefer more traditional ones?
On the topic itself, it's not like I've never played mecha characters in a fighting game before.
Justice and Robo-Ky being the least of them, much less Iron Tager, Nu-13, Lamda-11, and Mu-12.
And let's not forget Alisa Bosconovitch from Tekken.
Or even Aria from Killer Instinct.
Broadly speaking, it depends on whether or not the character is played straight or being some sort of parody of something.
If it was the latter, I'd be less inclined to enjoy the character AS much (unless the parody was respectful and loyal to the source material).
I'm not exactly a fan of stuff like Arale from Dr. Slump, if I'm being perfectly honest...
Technically speaking Ramlethal Valentine is a "pseudo-tech mecha girl", but they took a lot of liberties with her.
I still think Justice is one of my favorite Guilty Gear designs, along with the "Black Justice Form" that Valentine took in GG2 Overture.
That's still my main aesthetic in terms of designs I prefer.
Of course, I do happen to like Mecha-Musume, make no mistake...
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gear-project · 15 days
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I was debating with my friend about Sins age, I could have swore it was stated he was young adult in gear age somewhere(?) but I’ve been told otherwise so now I’m confused cuz I have gotten mixed answers
Part of the issue is that multiple games have different versions of the story.
VastEdge gave a completely incorrect dating for Sin's age, for starters.
Strive's version states Sin is 5 years old as of now (and that would make sense if Strive was still in 2187, but Xrd Revelator happened near the tail end of 2187, so technically Strive's events took place in 2188, though they never properly specify that part).
Guilty Gear 2 Overture's stories on Ky and Sin never give a specific date either, but most story content places it at 2182 at the earliest... however that's also inaccurate:
The year 2181 (in January, according to Lightning the Argent's Journal Entry from Ky at the end of the novel) is when Ky met Dizzy for the first time... and they didn't develop a relationship until 2182, so technically speaking 2182 is their "summer of love".
That would ULTIMATELY mean that Sin Kiske was born May 31st, 2183...
He would be adopted by Sol at the tail end of that year on December 31st, 2183 (meaning Sol became his foster father in 2184).
So Sin lived with Sol starting in 2184 all the way to 2186 when Valentine attacked them (and Izuna saved them from getting destroyed by Valentine's magic).
Then VastEdge happened between 2186 and 2187, leading up to Xrd Sign's events in October of 2187.
Doing the math, assuming that the date is December 31st, 2187... we can calculate Sin's age at that time to have been 4 at the time of Revelator... but since Strive takes place after Revelator, Sin probably had his 5th Birthday on May 31st, 2188.
How's that for calculation?
Well, even if you think Sin was born May 31st, 2182 (and that might seem a bit early, given Dizzy's budding relationship with Ky at the time), that just barely fits in the calculation as well...
To say nothing of how old Elphelt and Ramlethal are...
Elphelt was born December 25th, 2186... literally a YEAR BEFORE XRD'S EVENTS... so she's only 2 years old as of Strive!
Her "little sister" Ramlethal was born on June 3rd, 2187 as well, so Ramlethal is still rather young, even compared to Sin!
Well anyway, even if some people get the date calculations wrong from game to game, the stories themselves will slowly account for this, so we'll continue to try and keep track.
Anyhow, I'll file this under the GG+Birthdays tag, as well as the GG+Ages tag.
Just as a side note: Dizzy was 3 years old in January of 2181 and had the appearance of a 21-year-old adult... so inferring from that most Humanoid Gears age 7 years per 1 human year until maturity (on average, some growth spurts may occur).
Speaking of "calculations" though, this is the 13,008th post on My blog... I hope you've been following along~!
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gear-project · 19 days
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Annon-Guy: Since you mentioned you'd rather do a Top 10 of your favorite Anime, what would be on it in what order?
I technically answered this question a long time ago, I just never listed them in a Top 10 format.
To say nothing of my other interests.
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gear-project · 19 days
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Annon-Guy: Curious, if you did a Top 10 Anime Opening List, what would you place down?
Honestly I'd much rather list my Top 10 anime, but I'm aware that openings have their own unique category.
In No particular order, though:
Trigun
Iria: Zeiram the Animation
Ghost in the Shell
Record of Lodoss War: Chronicles of the Heroic Knight
Shangrila Frontier
New Mobile Report: Gundam Wing
Cowboy Bebop
Gundam Seed (nearly all openings of this series are good)
Saint Seiya
Solo Leveling
RahXephon
This is by no means a definitive list, but these are some of the best I've seen thus far in my perusal of anime.
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