hi your art is the most gorgeous thing ever
thank you so much :,(((((( sobbing asks and notes like these always make me so happy im so glad people like my silly drawings as much as i do
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Recently finished the pirate arc, and ofc I had to doodle the iconic temple kiss, this had arguably my favorite arc so far and I’m sad to see it go but also Xhorhas!!! This doodle also featured my hc that after Mollys death Jester wears his moon horn/ear chain
There’s been so much fjorester I’m so happy to seem them learn together, I rlly need to draw the jellyfish bloom and so many other scenes :,)
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There's multiple things I'd change here/improve so I'll probably redo this one a lot. I think it'll be a really good practice piece.
Inspired by @crowwowo and their painting of the pic under the cut!
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Do you have any tips for rendering? I'm pretty confident in my sketches and linework, but when it comes to rendering colour I always get choked up and embarrassed.
i do! i am in no way an expert, but these tips are something i've come to throughout my painting journey, and they have helped me create more well-rounded paintings.
1. if you haven't already, start with familiarizing yourself with your drawing software's painting features and capabilities. just try all the brushes yourself, play with all the settings, look up official and unofficial tutorials; you will truly be surprised how much stuff default brushes can do. there is nothing wrong with asking other artists for their brushes/brush settings, but in my experience it often prevents people from experimenting on their own. when i just started doing digital art i used to hoard PS brushes, but i never really used any of them except for one pencil brush that i eventually replaced with a brush i created myself in my preferred software.
2. always work on your entire painting evenly. never start working on details of one part before you've decided on and laid out all the colors/done the underpainting.
3. decide on your color values right at the start. simply put, you should start not only with figuring out the color scheme, but also which parts of your painting are going to be light and which are going to be dark. look at the underpainting below—regardless of the color and details i added at later stages, the sky remained the lightest part of the picture, which is part of what allows the character to stand out.
4. experiment with textures! physical mediums such as paints often have the advantage of naturally creating textures that are pleasant to the eye, while with digital art you sometimes might want to add your own to avoid a sort of 'bland' look. in the past i've created my own textures by painting and scanning watercolor blobs and laying them over my digital art in various layer modes.
5. try not to think of evenly colored objects, especially flat surfaces, as something that requires only one color to be depicted in art. look at the floor in this painting by Edgar Degas—our brains absolutely register it as an evenly colored surface, but in the painting itself not only does the floor shift from light to dark (because some portion of it is closer to the source of light), it also features many different hues: red, yellow, green, etc.
6. i greatly recommend at least trying rendering everything on one layer—it will help all the parts of your painting to stick together, preventing some details from looking like a cutout glued to the canvas. this tip might be more or less helpful depending on the type of art style you're interested in pursuing, but rolling around in the same paint on one layer really unifies your picture if you're into more 'painterly'/brushstroke-heavy styles.
7. for the same reason, take some time to read up on the subject of reflected light! then practice noticing reflected light in real life, and painting it. in my experience, fleshing out reflected light is often what takes paintings to the next level.
i hope this is helpful! please try to remember that there is nothing to be embarrassed about when you paint : ) even if what you're doing looks silly to you, it's not a moral failure and doesn't make you a 'bad artist'—it means that your hand hasn't caught up to your eye yet and you're actively working on that. good luck painting!
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Gale & Iraena postgame // Mortimer Wilson Jr
Original painting under cut
I saw this painting and immediately knew I needed to draw the little guys as it. I imagine that post game they both go back to Waterdeep and have a formal wedding where they proceed to spend the first 40 minutes of their reception just like this.
the cleric of Mystra to aiming a divine smite V straight at her Stormshore Tabernacle statue pipeline is real
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experimenting with Rebelle 6 by painting Jester,
trying to get a handle on the mechanics and they're definitely a lot different than Procreate but still very fun!
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Lament for Vax’ildan
This is genuinely one of my favourite pieces I’ve ever done and I’m still not over it. I love Vax and his story so much, and I wanted to capture a bit of the eeriness of being a token of a god.
Prints here!
✨inspired by Lament for Icarus by Herbert James Draper
✨painted in procreate on ipad pro/do not repost
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Hi hello your art is really pretty I love the way you draw hair
i havnt checked my inbox in so long so i don’t know how long again this was but,, thank you sm?? sobbing crying on the floor
im so glad people like my silly drawings
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Gale & Iraena postgame // Mortimer Wilson Jr
Original painting under cut
I saw this painting and immediately knew I needed to draw the little guys as it. I imagine that post game they both go back to Waterdeep and have a formal wedding where they proceed to spend the first 40 minutes of their reception just like this.
the cleric of Mystra to aiming a divine smite V straight at her Stormshore Tabernacle statue pipeline is real
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