Writing, tv, video games, and whatever else I feel like. I aim to make people laugh and cry with my writing. Open world games fulfill my need to wander.
in all seriousness it's very alienating knowing theres Something Wrong With You. like seeing your mental illness come through in your behaviour and thought processes and knowing it's irrational and unhealthy, knowing other people are reading you as weird or stupid, and not being able to do anything about it is such a lonely experience
Posts that discuss how certain disabilities are not caused by trauma nearly as often as the media represents them are very correct and accurate, but my thought when seeing them is always “Really? Because I can think of three examples of that happening IRL just off the top of my head.”
However, as I realized today, I work in the trauma department of a Level I Trauma Center. Therefore, I am traumatic injury Georg and am an outlier that should not be counted.
can’t get over how fucked the three city blocks of Baldur's Gate we explore is. vampire den, mummy lord, hag lair, no less than two cults, haunted mansion, a demon lord whoring it up, evil clowns. is the rest of the city normal. why do they have a Spirit Halloween district.
Truly underestimated the power dnd could have on me. I knew if I dipped my toe in that it would open a floodgate, but I didn’t imagine listening to Dimension 20 while playing Baldur’s Gate 3 and thinking about how this could apply to games with my niblings.
It would be really funny to me if the idea of playing through the events of the Fallout series got popular enough that Bethesda was forced to postpone Fallout 5 and make an early 2000s-type tie-in game. Like the next entry in the series is Fallout: The Series: The Game