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babbletaels · 3 days
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I loooove zelda theories but there's one thing I'm just so god damn tired of, and it's "majoras mask wasn't real".
Yeah, maybe it was all a dream, or a hallucination (boooooriiiiing), or it was link dying or whatever but don't you think we just literally have enough theories about that? Every time I click a video about majoras mask or termina talking about their lore they start going on about how termina isn't real and is just someones dream or imagination and therefore we can't dig deeper into things like I already heard this theory a million times!!! If I wanted to hear again that termina isn't real I would just watch the same hundreds of videos again there's no need to make yet another one saying the exact same thing. They don't even go into depth about what the different characters could represent in links mind, like here let me make a quick theory ok.. if termina is in links imagination, romani and chremia is a representation of how Link feels like he failed malon because he involuntarily was gone for 7 years, he wasn't there to protect them and couldn't prevent Ingo from taking over the farm and this manifests in romani getting kidnapped by aliens and cremia discussing topics about growing up and when you're considered an adult or not etc
Like it's not that hard to just do something new with it
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babbletaels · 4 days
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It did occur to me while writing this that Ganon and the volcanic activity in hyrule are very similar, and it struck me that Ganon could be a metaphor for natural disaster
Before tears of the kingdom came out, I was watching a video on youtube that talked about volcanic signs around hyrule. As they pointed out what different structures around death mountain and akkala could've been, I started seeing those kinds of structures and shapes everywhere and I realized..
Hyrule is on top of a very large volcanic area
I started looking for signs. I realized there were hot springs in tabantha, and hot springs is not just something that cold regions have, no, it's something volcanic regions have.
When tears of the kingdom came out one of my top priotities was to get to the depths and see if there's lava underneath these hot springs, and sure enough there they were! Not only that, I found volcanic shapes in the depths themselves, as well as lava in other places I didn't know about.
Why am I talking about this?
Because they're not just there as decorations, at least not to me.
Look at Hyrule great forest. It obviously used to be a big forest spanning from above hyrule castle all the way to the top of the map, covering the west part of death mountains foot. Now the trees are all burned down from a volcanic eruption, except for in two regions that have strangely moat-looking "rivers" around them.
I'm not going to pretend I believe these are rivers. I'm 100% sure they are man made. These moats were dug in order to protect important land marks, because the people knew that they live on a volcanic region. It's no coincidence that the castle has a huge moat around it as well. They are trying to be safe from their inevitable doom.
But it's not just this. Moats don't always save you, and volcanoes eventually go dormant.
I imagine if you're the least interested in zelda lore and the zelda timeline, you've asked yourself the question, "Why does the map change so drastically?". Well, here's your answer.
Death mountain isn't just any mountain, it's always the most recently active volcano and the place where the gorons live! The gorons move around, when there's a new volcano they move there!
Towns safety become threatened, and so they move. Look at the ruins on the sides of death mountain, they're not burned, they're abandoned. So the people move around, they literally have no choice but to do so, unless they take to drastic measures, like raising your town high above the ground and building a wall around it, like the great plateau.
Why are the sheikah towers buried under ground and designed to shoot up with incredible force? Why not just build them in place and why do they need to be so tall? Maybe they were preparing them to be able to function even after lava has covered the ground.
The extremely mountainous nature of all of hyrule is honestly the best sign we have of this. By looking at the mountains we can conclude where the latest volcano was, and I think it was in Hebra.
So when trying to piece together how the maps work together, you can't look at things like a town, a castle or a volcano, because those things are constantly moving. I'd say maybe the desert could be the way to go, but we've seen very clearly that deserts used to be oceans. If you look to the horizon in gerudo desert in botw, you'll see water.
I think that the gorons migrate when their volcano gets too cold. If we look at majoras mask and assume that termina is in fact a real place, this is the first time we see gorons living in a cold place, and they don't seem to be thriving. Gorons like the warmth that the volcano provides.
So why does death mountain switch places?? Because it's not the same mountain! Death mountain is always the volcano! So one volcano goes dormant, another one pops up and the gorons move there. And this also explains a loooooot of other geographical questions. The people of hyrule are living under a constant threat of destruction by volcano, and that's why they need to move their castles and everything. If we were to assume the temple of time from ocarina of time is the same as in breath of the wild, we clearly see they moved/abandoned the castle and castle town because of the close proximity of death mountain in ocarina of time. It all makes a lot of sense and makes me feel like the map changing isn't such a big problem to me anymore.
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babbletaels · 7 days
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Before tears of the kingdom came out, I was watching a video on youtube that talked about volcanic signs around hyrule. As they pointed out what different structures around death mountain and akkala could've been, I started seeing those kinds of structures and shapes everywhere and I realized..
Hyrule is on top of a very large volcanic area
I started looking for signs. I realized there were hot springs in tabantha, and hot springs is not just something that cold regions have, no, it's something volcanic regions have.
When tears of the kingdom came out one of my top priotities was to get to the depths and see if there's lava underneath these hot springs, and sure enough there they were! Not only that, I found volcanic shapes in the depths themselves, as well as lava in other places I didn't know about.
Why am I talking about this?
Because they're not just there as decorations, at least not to me.
Look at Hyrule great forest. It obviously used to be a big forest spanning from above hyrule castle all the way to the top of the map, covering the west part of death mountains foot. Now the trees are all burned down from a volcanic eruption, except for in two regions that have strangely moat-looking "rivers" around them.
I'm not going to pretend I believe these are rivers. I'm 100% sure they are man made. These moats were dug in order to protect important land marks, because the people knew that they live on a volcanic region. It's no coincidence that the castle has a huge moat around it as well. They are trying to be safe from their inevitable doom.
But it's not just this. Moats don't always save you, and volcanoes eventually go dormant.
I imagine if you're the least interested in zelda lore and the zelda timeline, you've asked yourself the question, "Why does the map change so drastically?". Well, here's your answer.
Death mountain isn't just any mountain, it's always the most recently active volcano and the place where the gorons live! The gorons move around, when there's a new volcano they move there!
Towns safety become threatened, and so they move. Look at the ruins on the sides of death mountain, they're not burned, they're abandoned. So the people move around, they literally have no choice but to do so, unless they take to drastic measures, like raising your town high above the ground and building a wall around it, like the great plateau.
Why are the sheikah towers buried under ground and designed to shoot up with incredible force? Why not just build them in place and why do they need to be so tall? Maybe they were preparing them to be able to function even after lava has covered the ground.
The extremely mountainous nature of all of hyrule is honestly the best sign we have of this. By looking at the mountains we can conclude where the latest volcano was, and I think it was in Hebra.
So when trying to piece together how the maps work together, you can't look at things like a town, a castle or a volcano, because those things are constantly moving. I'd say maybe the desert could be the way to go, but we've seen very clearly that deserts used to be oceans. If you look to the horizon in gerudo desert in botw, you'll see water.
I think that the gorons migrate when their volcano gets too cold. If we look at majoras mask and assume that termina is in fact a real place, this is the first time we see gorons living in a cold place, and they don't seem to be thriving. Gorons like the warmth that the volcano provides.
So why does death mountain switch places?? Because it's not the same mountain! Death mountain is always the volcano! So one volcano goes dormant, another one pops up and the gorons move there. And this also explains a loooooot of other geographical questions. The people of hyrule are living under a constant threat of destruction by volcano, and that's why they need to move their castles and everything. If we were to assume the temple of time from ocarina of time is the same as in breath of the wild, we clearly see they moved/abandoned the castle and castle town because of the close proximity of death mountain in ocarina of time. It all makes a lot of sense and makes me feel like the map changing isn't such a big problem to me anymore.
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babbletaels · 9 days
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He could've also played the "I blame myself for [whoever else died]s death"
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babbletaels · 10 days
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Maybe I shouldn't have been in eden when the server maintenance happened, but alas I was!! So can someone tell me if it's normal or not that I only got 2 ascended candles when I saved all (or close to all in case I forgot one) of the stone kids? I even got to the very last one, the server maintenenance happened right after that and I had to shut the game off and come back, but it looked like all of them were indeed saved and I only had 16 wl left like I was supposed to, so I went and died.... and I got a bunch of those little guys that stand before you and turn into ascended candles, but only two actual candles??? I usually get 15... help
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babbletaels · 14 days
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After playing sky for a while and not going through the elder cutscenes since the first time, I decided to do just that. I had such a powerful experience my first time in eden that I didn't want to let that experience go, I based my theories around it even. Right. I thought I was meeting myself, offering myself forgiveness for not being able to save everyone, forgiving myself and being forgiven all at the same time. But I have some more lore heavy ideas and theories now. Though I still don't know everything there is to know, so take it with a grain of salt.
I watched the Vault elders cutscene last, of course, and I realized that I had completely forgotten this one after all this time. Maybe you have too, so let's go through it a little.
You get to see all the elders constellations light up with more detail, then they all gather and bow to you to thank you, then you're shown.. A constellation that looks like a crown.
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All the realms have constellations: this must be edens constellation of course. A crown. A king?
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A king in a castle, what else could it be? I don't know what orb he is holding. When I saw this, it went really fast by and I got the feeling that by his expression the king is distraught, stuck in his castle, and immediately after you're teleported into the room that leads you to eden. All the elders showing up, bowing to you, showing you a distraught king in a castle and then taking you to the gate to eden, it seems clear to me that they're sending us on a mission: You saved us, despite what we did, please save him too.
So the next time I went to eden I would keep this in mind, I'm going there to find and save the king. But I've been to eden many times, I already know that I'll never meet the king, even if I save every single statue I won't save the king, because I never have saved him any of the other times.
I go to eden to fail my mission once again.
But with the king who I'll never meet in mind, things seem different. This time in eden I just so happen, maybe it was a glitch, to make it to the very last petrified friend with 18 winged light left. What do I do, just sit here and wait for death by falling rocks? I'm down to 10 winged light and I start crawling toward the giant crystal that never seems to get closer. Maybe.. What if I did make it there? Would I find him? But I didn't make it to the crystal, of course. I fall. I go through the painfully slow limping towards my winged light. I reach my savior.
And I stop for a moment to think. Why IS he sitting there, looking sad.. looking.. guilty? I reach my hand out and he takes it hesitantly. Of course maybe he is lonely but then wouldn't he be happy someone is here to get him? But it strikes me.
I'm not here to be saved from my doom, I'm not here in this room with a winged light who I need to revive myself. This light needs something from me. I help him up from the floor. He looks at me. I have the option to offer him a silent hug. I imagine if I had been here for the first time, what did I think this was? A hug of forgiveness to myself. Maybe I wasn't totally wrong after all. Because the light hesitates as I extend my arms to him, as if he's thinking
I don't deserve forgiveness
But I have already forgiven him. Does he know you don't need to think you deserve it for another person to forgive you? Because he accepts my embrace, and as he accepts being forgiven, he saves himself at the same time as he saves me. He's with me now, there's a crack where light streams in, and we fly out of the darkness together finally reaching the place beyond the crystal. His castle.
Idk.
Some people say the "winged light" in there is prince alef. I never understood why really. But I always for some reason believed the prince and the king to be the same person (obviously at different points in his life) so I kinda see it now.
(screenshots from sky wikis youtube channel because I wasn't fast enough to screenshot the actual cutscene)
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babbletaels · 24 days
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It baffles me how willing people are to take on Snows opinions as their own even though they know and express that he's a villain. Calling Sejanus dumb, calling Lucy Gray manipulative
Friendly reminder that Sejanus Plinth was not stupid! He was one of the top 24 students at the Academy. He was good at writing. He was good at science. He was good with a gun and had excellent aim.
Also, he can LIE. QUICKLY. He lies to Coriolanus about having money in Twelve and his plans to use it and Coriolanus only finds out because he goes through Sejanus’s stuff and takes apart his gradation certificate to find the money he’d hidden. Coriolanus even says his lie was “delivered as naturally as the truth.”
HE KNEW CORIOLANUS DIDN’T APROVE OF HIS PLANS! HE KNEW! He only told Coriolanus once he was manipulated into doing so. God forbid someone whose been ostracized his entire life want a friend. And from Sejanus’s POV, Snow hadn’t done much to prove his true motives, so of course Sejanus trusted him.
Friendly reminder that trusting people is not stupid! We are supposed to trust and love and act out of kindness! We are supposed to stand up for what we believe in!
I strongly dislike the characterization of Sejanus as dumb, impulsive, and destructively honest. Suzanne Collins put in WORK developing his character. He’s complex, like all people are. And he’s NOT STUPID, he’s just not a conniving, power-hungry weirdo like Coriolanus.
Friendly reminder that GOOD PEOPLE AREN’T INHERENTLY STUPID! NOT ALL CHARACTERS HAVE TO BE MORALLY GREY TO BE INTERESTING!
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babbletaels · 25 days
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Who is this??????
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????
I've seen it twice in orbit now, an unmoving, very big, (and unable to be interacted with) wing light with a yellow cape. What is it?
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babbletaels · 29 days
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Why is it that you'll find the most friendly and warm ppl everywhere in sky but if you go to daylight prarie social space to help fresh moths they will sit on a bench and say "hi. are you a girl?" as if they're on kik or something
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babbletaels · 1 month
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Not being able to meet them in orbit just means they got server split, don't worry
I'm not well versed in the lore of sky. But.
You go to eden, give one of your wing light to each of the statues, then you die, because you lost all your winged light, and become a statue too. You fall into darkness. But what's that over there? A glowing thing? You go towards it. Though it looks sort of different, it's definitely a winged light. You take its hand just like you've taken so many other winged lights hands. But then you give it a hug and it merges with you. Not with your cape, but you. You break free from your statue, and all the statues you gave a wing light to break free too! You fly to orbit together.
So.. where did that winged light come from? I don't believe it's the prince Alef like some say. It's a winged light. It was - figuratively not literally - given to you by another skykid running through eden. And that skykid will lose all their light, die, and find a winged light. That winged light was given to them by another skykid, who lost theirs and died.
It's an endless cycle of self sacrifice. A cycle of love. A cycle of I would die for you, will you die for me, or rather, someone else like me? And the answer is yes, over and over.
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babbletaels · 1 month
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I'm a bit confused about the fact that when you merge with the wing light that hugs you, you aren't reborn due to now having your innate light again, instead you're only granted the strength to break free from your statue prison and fly into orbit, orbit being.. heaven. You're dead? But you still have light, how can you be dead? You have to be dead, because otherwise you wouldn't be reborn when going through the gate, you would be instantly reborn. Orbit isn't just heaven, Orbit is.. processing you. You can't just break free and go into the world again, maybe because you turned into a winged light (you sure look like one) so you have to go to orbit to be processed into a skykid again. This is weird, almost as if you yourself are a resource that can be recycled and reused.. endless skykids go to eden to save.. save who?? Other skykids who are petrified in there? How did they get there? Why? Were they also there to save everyone else? Endless skykids go to eden to save others, get petrified, then be saved by the next skykid. Then you go to Orbit and get processed and sent right back to go through the cycle once again..
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babbletaels · 1 month
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I'm not well versed in the lore of sky. But.
You go to eden, give one of your wing light to each of the statues, then you die, because you lost all your winged light, and become a statue too. You fall into darkness. But what's that over there? A glowing thing? You go towards it. Though it looks sort of different, it's definitely a winged light. You take its hand just like you've taken so many other winged lights hands. But then you give it a hug and it merges with you. Not with your cape, but you. You break free from your statue, and all the statues you gave a wing light to break free too! You fly to orbit together.
So.. where did that winged light come from? I don't believe it's the prince Alef like some say. It's a winged light. It was - figuratively not literally - given to you by another skykid running through eden. And that skykid will lose all their light, die, and find a winged light. That winged light was given to them by another skykid, who lost theirs and died.
It's an endless cycle of self sacrifice. A cycle of love. A cycle of I would die for you, will you die for me, or rather, someone else like me? And the answer is yes, over and over.
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babbletaels · 1 month
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I get the feeling when playing sky that this is a world where everyone is some form of bad. This is a world that facilitated its own demise, not an innocent world that was struck by evil or disaster. The elders, while some seem nice to us, all have something burdening them: either they encouraged the light harvest, benefitted from it, or remained silent long enough for it to be too late. The people who lived in the realms were just trying to live their lives in a corrupt world, so they're innocent, but at the same time they did nothing to stop the corruption, so they're not inherently good either.
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babbletaels · 1 month
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Hello! First of all, I would like to thank everyone for the support I received on my last lore post; all of it absolutely blew me away and I’m incredibly grateful for it.
For this post I want to talk about what is likely one of the most popular topics in conversations on Sky’s lore: the war in Wasteland.
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Despite being the central focus of an entire realm and its elder’s story, as well as maintaining a looming presence in the background of many spirits’ lore, little is commonly known about the war. This post includes my best speculation on the events leading up to, during, and after it, backed up with observations from around the realms and pictures from my dear friend @alasdair-pl to help illustrate everything.
This was not a war against creatures, as is often assumed. The ancestors (and elders!) involved were fighting each other. But why?
A brief content warning! The text below the cut includes the sort of topics you would expect during discussion about a fictional war: violence, death, occupation, invasion, and destruction of people’s homes, as well as the inequality that caused it. It also includes brief mentions of animal harm and death, although it doesn’t go into as much detail as my darkstone post.
In my previous post on darkstone and its role in the civilization and later kingdom, I described how the places where darkstone was produced often weren’t the places it was used the most. Hidden Forest is a bit of an exception to this, as it’s partially themed around the era when darkstone was first discovered and the civilization was experimenting with its capabilities as much as they could, but for yet-unknown reasons it was not involved in the war. For this post, there are two specific realms I will focus on.
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This is the Citadel in Valley of Triumph, my favorite place to illustrate how much Valley loved darkstone. You find refined darkstone almost everywhere in the city; in the Citadel, massive discs of it make the intricate golden orreries — which serve no purpose other than decoration — spin endlessly even centuries after their creators died. The entire structure is suspended above the clouds, presumably by a massive crystal we can’t see, and the inaccessible height of some of the buildings implies that darkstone-powered elevators were necessary to reach them.
The rest of Valley contains similar cutting-edge infrastructure that relies heavily on darkstone. The gondolas in Village of Dreams are the most practical way to reach Hermit Valley and require refined crystals of great size to work. The remnants of an entire floating obstacle course can be found in the flying race. The Village Theater uses darkstone devices to provide the backbone of its special effects and to automate things such as certain props or the curtains moving at the pull of a lever. The Coliseum includes more of the already-mentioned orreries as well as fancy hidden mechanisms to shoot off fireworks or provide special lighting to the ice rink in the center. There’s even more ways darkstone is used in Valley than just this; listing them all would derail the post, but I’m sure you get the picture.
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In contrast, these are the two of the darkstone mechanisms in Wasteland. The first is an inner mechanism from a darkstone refinery, meant to automate a job apparently too difficult for ancestors to perform. The second is meant to lift a heavy stone grate built to keep krill from entering the temple.
Other uses of darkstone in Wasteland include powering a large cargo ship (crab fields shipwreck), the towering anti-krill turrets, and the alarm system and lighthouse in Treasure Reef. (The Ark is not included in this since it likely came from another realm).
None of these are purely decorative or not necessary for survival like the orreries and the fireworks and the floating obstacle course are. There is, overall, less darkstone in Wasteland than Valley; and what darkstone you do find is used for mechanisms that both handle something that could not be done manually and that perform a function that helped keep ancestors alive and the realm functioning on a basic level.
Wasteland is also, coincidentally, the place where we find most of the kingdom’s refineries. It is also the place most harmed by the effects of darkstone pollution: almost every creature you meet is corrupted, the land is unlivably polluted, and the water shines like oil and saps your light. Dark, hardened sludgy waste from refineries slithers out of gargantuan pipes and into the neighboring ocean. The Graveyard is piled high with the skeletons of creatures that died either to light harvesting or to the pollution that ravaged the landscape in its wake.
There is no feasible way that all those refineries and all that pollution came solely from the production of just the darkstone mechanisms in Wasteland, and Valley, with a whole infrastructure built on using darkstone to its fullest potential, has no refineries or pollution in sight.
The conclusion is clear: the main producer of Valley’s darkstone was Wasteland (and to a lesser extent Forest). Part of the reason Wasteland is a wasteland now is because of the numerous factories built and creatures killed to power mechanisms few of its ancestors would ever see the benefit of.
It is easy to see why there would eventually be conflict.
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These pictures show two shields from Wasteland with two very different symbols. One bears a stylized sun, the symbol of light all around the kingdom, while the second depicts a diamond in reference to darkstone.
The prevailing theory on what these shields mean is one of the oldest theories in Sky lore discussion, was originally titled the ‘two shields theory’, and has changed only slightly over the years. It essentially states that each of these emblems is in reference to a different side: a ‘sun’ anti-darkstone side and a ‘diamond’ pro-darkstone side. This, several memories in Season of Remembrance, and Seed of Hope’s quest, show that the war was almost definitely between two groups of ancestors.
My current theory is that the ‘sun’ side represents Wasteland, fighting to end the industry that has tattered their home beyond repair, and the ‘diamond’ side represents Valley, fighting to regain control of the substance that both literally and figuratively keeps their city afloat. While a basic ‘good sun side versus evil diamond side’ dichotomy often gets applied to the war, I think this is a heavy oversimplification of the situation. Valley would (again literally) crash and burn without darkstone and entire tracts of it would be rendered inaccessible. Wasteland was on the verge of losing their home. This oversimplified perspective also forgets that, at its core, this war comes from a story meant to make the humans playing it reflect on themselves, and because of that, some touting it may relate more to the diamond side’s experiences without taking the time to realize it. In the end, both realms involved fought to preserve themselves.
We don’t know exactly how the war started yet; my personal favorite idea, developed with friends, is that Wasteland refinery workers participated in a massive strike that evolved into riots and finally into outright violence. However, we can very easily guess how it ended.
One of these realms is wealthy enough to outfit all its soldiers and even some athletes with armor, is largely intact, and is called the Valley of Triumph.
The other is almost entirely destroyed, has numerous soldier characters either without armor entirely (courageous soldier, lookout scout) or with reused armor that doesn’t fit them (wounded warrior), has an elder that seems to be visibly wounded in their cutscene and from the massive cracks on every version of their statue, and has an army that apparently got pushed back so far that their final stand battlefield was right in front of their temple, where they physically couldn’t retreat any further.
The war was all but unwinnable for Wasteland’s army. In the end, their fate had been decided before the fighting even began.
NOTE: This is by no means going to be the last post I make about the war; it skips past some really interesting details about Valley and Wasteland’s themes, as well as Vault’s involvement, in favor of a summary that is about as short as I can manage while still adequately explaining the basics. I will hopefully talk about those later. For now, I hope all of you enjoy this absolute monster of a post!
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babbletaels · 1 month
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Idk, it seems like Link and Zelda are pretty common names in hyrule? They're some of the few names that get repeated in every game. Link specifically is a name that many other characters also have, like the Darunias son, the goron Link (he's named after Link but still). And the other goron, Link, in majoras mask (he's NOT named after Link), and some others I can't remember right now. Even if Link as a name only appears few times, it still appears much more times than ANY other names, which almost always only appear once in the whole game series, this means Link is more common than most other names.
In reality though, Link isn't actually named Link. In most Zelda games, you name the main character and that's his name for the entirity of the game. Link is just a stand in name, it's like saying "MC".
Has anyone ever questioned how/why all the Links are named, well, Link?
I mean it’s obviously not a common name. Does some kind of divine intervention from Hylia herself take place the moment his soul is reborn, and his parents are just overcome with the undeniable urge to name their new baby Link? Family and friends be like “but I thought you were going to do Joe for a boy or Jane for a girl?” And the parents just stare back at them with these creepily blank faces and reply “his name is Link” well um… alrighty then…
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babbletaels · 1 month
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Alright, because I was just thinking about how I've never tried making my own poll, and finally thought of something I'm actually curious to measure:
"Comic" covers any means that introduced you to the W.i.t.c.h. storyline/universe as depicted in the comics (i.e. chapter book adaptations of comic issues, tie-in or companion books set in the comics world, etc.).
Preference isn't asking for which version you think is best, necessarily, but for your personal favorite! Which one brings you the most enjoyment?
Bonus question for the tags, if you so choose: has your preference changed over time?
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babbletaels · 1 month
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"I was born right here, just now. Originated right in front of your eyes. If you can't see, I'm clancy" really seems like it definitely isn't clancy but rather a copy of clancy that tyler made come to life right then and there? I saw people saying it was definitely tyler in some parts but how did he then disappear and possess a body? I think he can possess a body and make it look however he wants it to look before it dies again, and that's how clancy can be born right there just now in front of the audiences eyes
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