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teamirada · 3 years
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The product contains different containers with experience specific scents. On pressing the blue button, the visual of the beach is shown and the scent of the sea and sand is released simultaneously. This will enable the child to more wholly experience the feeling of being at the beach and expose him/her to different stimuli.
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teamirada · 3 years
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Step XII: Interface Prototype for Wiff App
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teamirada · 3 years
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Step XII: Interface Prototype of Wiff App
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teamirada · 3 years
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Team Irada
Link to the Youtube Video: https://youtu.be/BK-Z2O4zpO0 
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teamirada · 3 years
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Step XI: Rendered Sketches of the Product, Wiff.
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teamirada · 3 years
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Step X: Problem Statement and explanation of the solution
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teamirada · 3 years
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Step IX: Initial sketches and orthographic view of the product
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teamirada · 3 years
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Step VIII: Secondary Research and Narrowing down on Sensory Experiences
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teamirada · 3 years
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Phones are our personal postmen.
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teamirada · 3 years
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Step VII: Secondary Research and Narrowing down on scenarios  
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teamirada · 3 years
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Step V: Deeper research into social isolation
Step VI: Exploring other problem areas and finding connections
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teamirada · 3 years
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Step IV: Exploring different user bases
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teamirada · 3 years
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Step II: Brain Dump for problem area identification
Step III: Categorising ideas from the brain dump
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teamirada · 3 years
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Step I: Breaking down of the design brief
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