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#you put the 'loved' in 'beloved mutual'
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HAPPY BIRTHDAY @purplepixel !!!!!
You mean so very much to me! Each and every one of your comments make me happy, you always reblog the greatest things, every single interaction with you makes my day, and your passion inspires me! I adore your dedication to your art and your love of fanfiction. I hope to write many more fics and I hope that you are there for every single chapter!
Can't wait to celebrate you in any way I can on this very special day!!!!
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bumblingbabooshka · 7 months
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My name is [BRUTUS] and my name means [HEAVY] so with a [HEAVY] heart I'll guide this dagger Into the heart of my enemy
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Something about having absolutely no choice in who you marry. About being literally forced by the law to spill blood - to accept this stranger as your husband over a man you truly care for or accept the fact that the man you love might die because you put him in danger. Something about risking becoming the wife of a man you've never even seen before a few minutes prior because you know anything would be better than putting your beloved in harm's way. Something about the trust inherent in that decision and in the way she speaks of it after. Truthfully, T'Pring doesn't know the captain and she doesn't know Spock. Either one of them could have taken her as their wife but she does know Stonn. She knows that Stonn will remain by her side no matter what. They made a plan together. They have an agreement which T'Pring believes will be upheld even though the plan changed with the arrival of Kirk. Stonn will always be there, always, and Stonn will be hers. Something about the language used around T'Pring: Ownership, subservience, non-personhood. T'Pring is an object that Spock can win. She cannot reject him, she has no say in the matter other than having Stonn 'claim' her instead. Even when Spock leaves after being very clearly rejected by T'Pring he says "Stonn, she is yours." as if despite her clear rejection he still owns her and is must formally 'give' her to Stonn. But the language T'Pring uses around Stonn is a break from that: "There was Stonn who wanted very much to be my consort, and I wanted him." Stonn who wanted very much to be HER consort and she WANTED him. The language here is very particular - It's not, for example: "Stonn wanted me to be his wife" - he is HERS. And she WANTS him. There's a mutual affection there and a strong trust - a trust which seems to be well founded since Stonn (though silent) stands by her side at the end of the episode. <- That might seem small but if Spock would reject her for 'daring to challenge' (again, the language is not 'because I don't want you' but more of an implied disgust at her having the AUDACITY to reject him) then it's not a stretch to assume that it'd be considered an insult in the TOS Vulcan society to NOT choose Stonn as her champion after a prior agreement. Anyway T'Pring was a woman in an impossible situation within a society which saw her as more of an object than a person and she wanted Stonn and Stonn wanted to be hers and she trusted that he would understand if she had to publicly pick someone else to ensure his life would be spared and he did understand.
#amok time#T'Pring i s....T'Pring she....-puts my head through a wall-#PLEASE read under the cut for my rambling about T'Pring in amok time pleasepleaseplease#tired of 'T'Pring is evil/a bitch' and VERY uninterested in 'T'Pring is a girlboss'#T'Pring is a person in a society which doesn't think she has the right to make her own choices who's in [love] with a man who [loves] her#back in what I'd like to think is implied to be a slightly subversive way in its mutual and fervent nature (whether the writers thought#this was a good or bad thing - who knows. We know better RIGHT??)#and yes I will stylize T'Pring's hair differently every single time I draw it HEHEHE#star trek tos#Spock#T'Pring#also of COURSE something something spock/kirk & stonn/t'pring parallels: To keep your beloved safe you have to force someone else to kill#theirs - not BC you hate him (you don't) but you don't love him either and why does HE get to have you even if you don't want him?? Why doe#he get to 'give' you to the person YOU chose?? It's not a hatred on a person level (which I wanted to portray with the 'brothers') portion#but a sort of societal embodying.#I will think about T'Pring not wanting to be 'the consort of a legend' every damn day !!!#They really could have laid it on thick in making her evil guys...T'Pau even makes a comment about Spock's 'vulcan blood is thin'#but all T'Pring says is that Spock is a legend and she doesn't want that for her life. She wants Stonn.#And you're gonna sit there and you're gonna tell her that she's wrong!??? Spock doesn't even want to be with her!! Why is she so hated!?#CAN WE FREE MY GIRL??? She did all that but it's being read in the worst faith possible!!#comix#bea art tag#star trek art#She literally says the word 'FREE'...she's TRAPPED!!!
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skrunksthatwunk · 4 months
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ryUTI ga gotoku
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pregnantsecondo · 4 months
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hi I drew ur guy :)
OH MY GOD????????
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nilesmoon · 6 months
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actually yknow what I will Not stop talking about amprule 4th anniversary art because I know Uri (the artist who designed amprule) puts so much detail into each drawing they make of them so let's break down this banger artwork together
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Let's start simple! A pink rose! Pink roses signify elegance and deeper colored ones can signify appreciation! While the characters themselves are Korean, their artist is Japanese, so I also looked up what they mean in Hanakotoba (Japanese flower language) they signify trust, happiness and confidence! Considering their dynamic, these could be the meanings they were going for!!
Up next the dog & the cat. They are possibly a Maine Coon and a Pyrenean Mountain Dog!
From what I've gathered the Pyrenees are used as a livestock guardian. Because of this they are rather protective of their family, as well as loyal and loving but also do not get along well with strangers. All of which work for a rather good descriptor of Chungsung considering how he has dedicated himself to taking care of and protecting Dongha.
Maine Coons, from what I know of them, are curious cats who'll follow you around and try to get included in whatever their owners are doing. So basically, they're giant cats that are clingy. Which, again, works well with Dongha, since he clings to the people he loves! He is afraid of being left behind by Chungsung and he has always been clinging to support he had provided for him.
Now this part might be a reach but when it comes to Uri's art I'm not leaving any idea unsaid. Compared to how the dog is sleeping peacefully in Dongha's lap, the cat is looking at somewhere else, possibly showing how Dongha is desperately trying to get his father's approval?
I would also like to add that in the extra art Uri posted, it is pretty much made clear that the animals are supposed to represent each other, thus signifying the trust they have for one another.
And at last, the color swap. It is my favorite part of the whole thing ngl. Colors mean a lot of for Amprule in my opinion, green means Dongha and red means Chungsung. In their original designs Chungsung's reds are Dongha's accessories, they're eye catching and are mostly associated with hearts. Meanwhile Dongha's greens are naturally blended into Chungsung's clothes with a gorgeous pattern inside his coat. In this illustration however they covered in each other's colors! Hell, in Dongha's case he's covered head to toe in pink!! And this is a Huge Thing especially considering how their main colors contrast each other (but when two colors are contrasting they are also complementary).
But also gold means Dongha and silver means Chungsung. In an interview with Uri, they talk about how they used the gold & silver accessories to show their power imbalance. While it's not a complete swap, bronze & pearl keeps it similar to the colors of gold & silver without losing their difference in monetary value.
It's Dongha's brooch that sums it all up perfectly, green & red and bronze & pearls together in one beautiful piece of jewelry. Put a crown on top of it and that's Amprule.
In the end, I think this is the perfect illustration to showcase how Amprule has changed and will keep changing!! And here's to hoping that sometime soon they'll wear each others colors in not so muted tones.
[if you're here because you read this whole thing, thank you 💚❤️]
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THE BEST OF PRIORITY: THE CITADEL (PART 1)
Featuring: Cmdr. Sophie Shepard, Lt. James Vega, EDI, and Thane Krios With: Flight Lt. Jeff "Joker" Moreau, Councilor Rannadril Bibsos Tembin Lesti Bensin Valern, Cmdr. Armando-Owen Bailey, and Kai Leng Kalahira, this one's heart is pure, but beset by wickedness and contention. Guide this one to where the traveler never tires, the lover never leaves, the hungry never starve. Guide this one, Kalahira, and she will be a companion to you as she was to me. Mass Effect 3: Legendary Edition (2021)
#mira makes gifs ✨#sophie shepard#james vega#EDI#thane krios#jeff joker moreau#mass effect#mass effect 3#me3#mass effect legendary edition#dailygaming#priority citadel is one of my favorite priority missions in the game so it’s a fun one to gif!#i absolutely love how much thane content you get in the front end of the mission since thane is one of my favorites!#and bailey is one of my favorite npcs in the game so i adore that he gets a bit of a spotlight role in a bigger mission too!#but i will say that i do think priority citadel has some.. writing issues? to put it mildly?#i think my biggest problem is that i feel like everything with udina feels like it kinda just comes out of left field#like it feels like there’s VERY little build up for what happens with udina being a cerberus plant#the idea is interesting!! but i wish there was much more build up for it? it’s sort of just- there for me and it just comes at you so fast#like udina had always been sort of portrayed as a kind of shifty/power hungry character (don’t get me wrong)#but the cerberus plot line seemed VERY hastily thrown in and i wish there was a bit more subtle nodding to it throughout earlier missions#and i could write essays about how i wish kai leng was written better#but people who write much more eloquently than i do can put it in much better words than i can what problems there are with his writing#i think he had potential to be a super interesting character if he was introduced earlier and was much less stereotypical in form#also i’m sorry mr. leng but miranda wears the armor better (I SAID IT AND I WONT APOLOGIZE FOR IT)#the fight between kai leng and thane is *chef’s kiss* 👌 tho (i adore the cinematography of the shots as a video editing bitch)#ME3 has very nice fight choreography in some of the cutscenes (especially the ones with kai leng and the phantoms)#thane krios will always be my beloved and in canon he and soph develop a mutual respect over their hand to hand combat skills :)#also i forgot to say joker looking so absolutely done with everything in that first gif is me irl ✨
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skitskatdacat63 · 8 months
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Boy King Seb :D
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#thank you to Grace for the idea of making his chivarly collar red bull instead <33333#he was gonna have both collars but then making that one made me suffer so no not today#this was a lot of fun but also made me suffer. but i keep looking at it and being like AAAHHHHH BABY!!! BABY BOY!!!!!!!#can you believe i tried to do this in one night? i cant#i stopped and came back to it and was like 'no way you could do this in one sitting at 1 am'#this is kinda the ascended form of that very first sketch i made for this au! concentrated boy king sebby!!!#i say to myself i need to take a break from drawing complicated things but youll prob see a nando version of this in less than a week ;;;#okay about the drawing(i wrote good tags and then tumblr deleted them so these are a bit inferior AGH):#this is typical pouty seb but is also referenced off a specific pic from AD 2009(beloved)#its very important to me how emotionally open Seb is. im not sure the specific context of this. maybe after a triumph?#but instead of being that typical stoic serious detached kind of ruler; i like him being openly emotional(think AD 2010)#its important as well for his dichotomy with nando and how they choose to portray themselves#seb is very assured in himself and his rule vs. nando who is more insecure and bitter about his#so nando takes strides to portray himself in that more stoic calculating way bcs he feels like it helps him legitimize himself better#whereas seb has absolutely no care for outward public image and shows how he feels and is loved for it(nando hates it but loves it)#not that nando cant be fun and whimsical!! but to me he always seems a bit more mysterious; like i can never tell his true thoughts tbh#anyways i feel like ill finish 10 more drawings before i end up posting the lore pt 2 LMAO#its just a lot harder to organize and layout compared to part 1 which was just an explanation#pt2 would be a mix of more world building/characterization/anecdotes ive talked about with mutuals(LOVE YOU GUYS!!!)#i have a *lot* of ideas (gotta whip out my notes app every once in a while to write down stuff abt it) just hard to put into a coherent pos#sebastian vettel#f1#formula 1#f1 art#formula 1 art#f1 fanart#formula 1 fanart#catie.art.#*ill prob make a process post later if anyone is curious!! its fun to write abt my process and influences and such#boy king au
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fluffypichu876 · 6 months
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In retribution to my dear mutual @prototypelq's post, I will also be writing about my 3 favorites games of all time! Making this list was a bit easier than I expected, but because I have too many beloved games to choose from expect a lot of honorable mentions hehehe
And the first game on the list is, of course:
Castlevania: Symphony of the Night
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It's no surprise that this game would be here. I mean, it's not like I replay it every year!
SOTN is a game of the genre "Metroidvania". You probably know this term if you have heard of games like Hollow Knight or Ori, but if you don't, basically, a Metroidvania game takes place on a huge map consisting of interconnected smaller rooms. When playing, you'll travel and explore around these rooms, defeating enemies and unlocking new abilities that allow you to acess new areas that were unaccessible before.
The OG Metroid on the NES can be considered the very first game of this genre, but Super Metroid and SOTN together were responsible for defining its standards and popularity today. Hence the term, "Metroidvania".
This game is a heck lot of fun to play. Dracula's Castle is huge and full of interesting areas to explore, filled with enemies and secrets of all kinds. SOTN is based on an RPG-like stat and level system, and you gradually grow stronger as you defeat foes, gain EXP, and level up. Weapons, armor, and other equipment are found all through the castle, further increasing your stats and other attributes.
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The soundtrack is an absolute masterpiece. I'm not exaggerating when I say that Castlevania as a franchise has some of the best OST's out there. Michiru Yamane is a great composer, and her instrumental works fit CV's themes and tone really well.
SOTN does not use MIDI samples processed by the PSX's sound chip (except for the Librarian's theme). Instead, all of the game's songs are played through audio streams, granting them CD-like quality, which is a little rare in other games on the system. Here's an example of what Yamane could do with this audio quality:
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Sounds great, doesn't it?
Another aspect of SOTN that I love is of course, the visuals. To this day, I consider this game to have some of the best 2D graphics ever. The levels and backgrounds are beautiful, and every tile is filled with plenty of detail. All of Alucard's animations are fluid, graceful, and an absolute delight to watch and control. Often, the game will mix in 3D elements to enhance the beauty of an area, and it looks great.
There are so many little hidden details in the game that make you appreciate the developers's love and care even more. For example, in the Outer Wall area, a small suspended room can be found at the area map's bottom. In this room alone:
A falcon/hawk/eagle/bird of prey can be observed in her nest. As you progress through the game and return to this room, you can see the falcon coming back everytime to lay, incubate, and take care of her offspring. It's really damn cute.
A telescope can be found in the left wall. Using it allows you to see the Ferryman from the Underground Caverns.
Alucard can sit in one of the chairs. Leaving him there for a few minutes will cause him to fall asleep. Aditionally, in the Japanese version, the fairy familiar will sing him a lullaby (she can sing in any chair, in fact.)
Now, what is the purpose of this area, you ask? None. There are no items, weapons, enemies, or anything of use to the player (except for map completion). The devs just created this room to add more life and personality to the game. And this is just one example!
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As much as I love this game, though, I do admit that it isn't as perfect as most people make it. It does have its flaws: the game has very bad balancing issues, and the difficulty curve is essentially non-existent.
I never liked the Inverted Castle. Not because it's just the normal castle turned 180º, but because it doesn't feel like it was coherently designed, instead just quickly put together so they could ship the game claiming it to have double the original content (Galamoth was a great addition, though. I might make a post someday on why I love this boss so damn much).
Overall, this game means a lot to me. It pretty much set up my standards and taste with video games, and it made me understand why I enjoy playing them so much. It's a great game that I recommend to pretty much everyone! It's fun and really easy to pick up, taking only about 12-18 hours to beat for the first time, at max.
Also, can we just appreciate Ayami Kojima's wonderful cover art for the game?
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And now, for my second most favorite game:
Sekiro: Shadows Die Twice
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My first (and only so far) FromSoft game, and boy did I fall in love with this game.
Well, to begin it, Sekiro has one of the best combat systems I have ever had the honor to experience. It's based primarely on player reaction, testing their ability to counter, parry, and dodge the various attacks thrown at them. Equipped with only one sword (and a few very useful prosthetic appendages), our protagonist Wolf must defeat all sorts of opponents, from respected warriors, shinobis with no honor, animals (yes I did die to a rooster. Twice), the undead, demons, and much more, all so can rescue and avenge his master.
Using your trusted katana, you have the ability to deflect enemy strikes based on your input timing, dropping their guard and allowing for attacks of your own. When fighting enemies in this game, you are not aiming for their health. Instead, you aim for their posture. As you deflect attacks with perfect timing, your enemy will slowy begin to lose posture, and once said posture breaks, you can go for a finisher attack that instantly depletes their whole health bar. It's hella satisfying to pull off. Deflecting attacks poorly can lead to your own posture breaking, though, so paying attention is essential.
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There are other aspects to the game's combat, such as Perilous Attacks, which cannot be deflected. To deal with them, you must either dodge, jump, or counter, adding even more danger to a fight and demanding focus from the player. Your prosthetic can also hold a few unique abilities, such as the Firecracker, which helps stunning certain opponents. Wise usage of these Prosthetic Tools will greatly help you on the harder fights.
Oh, and there's a catch: Wolf is no mere shinobi. He was blessed (or rather cursed?) with the power of the Divine Heritage, granting him immortality and the ability to revive from the dead for all of eternity. Gameplay-wise, this means that whenever you die, you'll receive one (or two, sometimes three) chance to revive on the spot at half health, allowing you to properly finish off your opponent. But don't think this makes the game easy! Reviving in the face of a tough boss never means an immediate victory, trust me.
Unlike Dark Souls, which rewards a more defensive playstyle, in Sekiro, the player must be aggressive and constantly take risks to overtake their opponents. Dodging everything and staying away will only drag on the fight and allow the enemy to regain their posture. As a certain character would say, "Hesitation is defeat".
But the amazing combat isn't this game's only strength. Another aspect that I love is how beautiful the game looks. Everything from the lighting, the colors, the gorgeous views, and the very well designed areas come together really nicely, and exploring this rather linear game is an absolute delight.
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The battles look graceful, and not just because of the combat system. The special effects look amazing, and add great beauty and danger to every strike. The Divine Dragon's bossfight is the most gorgeous part of the game. It's so cinematic and breath-taking that despite being one of From's easiest bosses, it's easily one of the most memorable ones.
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The instrumental soundtrack is really nice, complementing each moment of the game pretty well. The Divine Dragon battle above has one of my tracks in the game.
And as expected, the game is tough as nails (I died like, 50 times at the first mini-boss. The Ogre has no fucking chill). One of the hardest FromSoft games, according to fans. This game demands a lot of the player's attention, skill, and mostly importantly: their knowledge of the game and how everything works. Your first few hours will be very difficult, as you slowly get an grasp on the game. But once you beat Lady Butterfly or Genichiro (two of the game's most important skill checks), everything just clicks and the rest of the game becomes a lot more doable.
Overall, this game was an blast to play, but it may not be for everyone. I recommend it for anyone who likes FromSoft's other titles, as well as for those who enjoy a good challenge. If you want to get into more difficult games, this game is not too bad of a choice, since it's extremely balanced and very skill-based, completely free of bullshit.
Oh well, time for my last but not least favorite!:
Devil May Cry 5
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This shouldn't come off as a huge surprise xD
I might have only gotten into this game earlier this year, but the 160 hours I currently have on it speaks more than enough. I LOVE this game and don't plan on dropping it anytime soon!
It's rare for me to hyperfixate on one specific game and play it for hours and hours without tiring like this, and DMC5 is currently my second worst case of this xD (the first one being Castlevania of course, in which I have 100%'d like 4 games :P).
DMC's combat system is simply too much fun. You have lots of moves at your disposal, and using them creatively and with as much style as possible adds so much depth to the game that beating the heck out of demons never stops being fun and rewarding.
It's also very skill-based, adding another layer of satisfaction to everything. Building up the skill to perform a new combo, finally managing to use Royal Guard with consistency, defeating that one difficult enemy/boss with an SSS rank, or just beating the higher difficulties is absolutely worth it. And even if you don't have much skill with the game, nothing is ever stopping you from bullying enemies in your favorite ways.
The dynamic soundtrack fits the combat really well and gives you the right ammount of adrenaline and motivation to slash through hordes and hordes of enemies. Also thank you Capcom for adding the Jukebox. I can finally listen to Devils Never Cry during an actual battle (and not just the DMC3 credits one!)
The characters are another great strength for me. The DMC Crew is so unique and fun to watch, and the Spardas in particular have a lot of depth to them, keeping the mind of fans very busy thinking about them xD.
So yeah, this game is way too fun for my own good, aparently. Never saw such a powerful brainrot coming. Absolutely recommend it to anyone and everyone who likes some good video-gamey time!
And now, time to cast the spotlight to a few games that I love, but not enough to consider them my top 3 favorites:
Honorable Mentions
Castlevania: Aria of Sorrow & Dawn of Sorrow
My second favorite CV games. Aria of Sorrow picked everything that was good about SOTN and polished it to perfection, creating one of the best metroidvanias out there. Dawn of Sorrow may not be as good, but it has a very special place in my heart.
Final Fantasy IX
One of my favorite JRPGs ever. This game is so charming, but under it's seemingly light appearance is a great story about the meaning of life, and about coming in terms with your own mortality. The battle system is fun and the music is as good as ever. The characters are wonderful and I cherish them to this day.
Final Fantasy X
One of the best games I have ever played. Of all the (4) Final Fantasy games that I've played so far, this one has the best battle system and some of the best enemy/boss design in the series. Alongside the gameplay, the story is the game's second biggest strength, and it has a very high chance to make you cry. The soundtrack is one of Nobue Uematsu's best works for this franchise, making you feel all sorts of emotions. Can't recommend this game enough.
The Legend of the Zelda: Breath of the Wild
This is the only Zelda game that I've ever played (please don't kill me), but boy is it a good one. The land of Hyrule is vast and very fun to explore. The game has such a relaxing vibe: sometimes I would just ride my horse, let it follow a road automatically, and just chill to the music watching the beautiful landscape. I put 170 hours in this game and didn't even realize it until I beat Ganon xD
Devil May Cry 3
Second favorite DMC game! This game is surprisingly polished for its time, and it barely feels dated at all! I personally prefer DMC3's DMD mode over 5's, as I find it more fleshed out, but it sure is a LOT harder.
Metal Gear Rising: Revengeance
My first Metal Gear game. It may be short and relatively simple in terms of combat depth, but it's a lot of fun, the soundtrack is a BANGER, and the cutscenes are a joy to watch. The memes just never end, do they?
Metal Gear Solid 2: Sons of Liberty
Quite possibly Kojima's craziest game to date, but also one of the most fun ones! Not as good as MGS3, but there's something about the old-school MGS gameplay that I absolutely adore. Also the dialogue and plot are so batshit insane that you end up enjoying it despite not understanding a single thing xD
Castlevania: Bloodlines
Most underrated CV game ever, and my favorite old-fashioned Castlevania game. It stands up to SCIV, its SNES counterpart, really well. In fact, I personally enjoyed this game's gameplay and level design more than the latter.
(just three more games I promise)
Pokémon: Black and White (and their sequels)
These games are the most fun i've ever had with Pokémon. They're really good. They've got the best plot of any Pokémon game, and the first BW games actually made me question the morality of keeping these creatures and leading them into battles.
The Great Ace Attorney
My favorite Ace Attorney game. Great story with lovely characters. The cases were a lot of fun, and I'm a huge Sherlock Holmes nerd, so it's only natural that this game appealed to me, I guess xD. I still have to play the sequel, tho.
Metal Gear Solid V: The Phantom Pain
This game might be technically unfinished, but it has some of the best gameplay in the series. The filler side-missions get repetitive but they're oddly fun to finish. It's my second most played MG game, right behind MGRR.
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sliceoflasagna · 5 days
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man I just genuinely hope you all are having a good day today. I hope you get to see or do something you like. I hope that thing that's coming up and making you anxious works out perfectly. and I hope you get to eat a food that you love soon. You're doing great and you should be proud of yourself
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moss-and-marimos · 1 year
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present for ur birthday :))
sorry it isn’t really extravagant or anything, but i just remembered it was ur b-day and didn’t wanna miss it
happy b-day, u deserve it ;)
:((((( /pos I will actually just cry thank you so much, I am so very happy I love you and this au so much /p thank you !!!!! Hugging you and the kiddos so hard right now <3333
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thepavementsings · 9 months
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how do y'all get over the anxiety of commenting on writers' fics who you think are beyond the level any engagement you can possibly provide? Genuine question like what are your tips.
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presiding · 6 months
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just saw that there's a monster in the hull update and realized i'd missed three of those........this + the audio are such treats giggling and kicking my feet about it fr. going to leave a comment on the fic itself but in the meantime needed to drop a letter on here to say i love the way you write billie--her loneliness, her thoughtfulness, distrust of yet attraction to emily and everything she represents........not to mention the way she's haunted by daud, the longing for a life she can't fathom and will never have !!! society if everyone gave billie the complexity she deserves. and your banter and prose are stunning as always lord everything abt this fic is so good. bringing wine to you on the deck to drink together about it in spirit and yes pun intended
🙏😭 thank you so so much I don't know what to say! that's amazingly kind of you ♥ its a genuine pleasure to like. double down on themes and nuance and less popular characters and just like. idk. trustfall into the fandom that there's people with taste like you, and you can invite them onto your metaphorical deck for wine and meaningful looks 🍷♥♥♥
re: billie - no one else in the dh universe comes close to whatever she has going on
hiding my thoughts about writing dh2 billie >
there's so much material to her!
i thought i'd never write for dishonored 2 (not derogatory - its my favourite game). its undoubtedly linear & doesn't have the mystery or grit of dh1 IMO.
but i saw lapin post that billie & emily comic, and i saw a few other people i respect mention billie/emily and it had me rotating them until the abjection/emily-monster thing clicked and then it was downhill from there
but there's more to think about - what billie has been doing with herself, how she feels about daud & the whalers at this point in her life, her relationship with sokolov (god.a separate rant), her history in karnaca & dunwall, emily's place in the empire and how that fits into billie's story, her lifelong revenge arc, and comparisons between jessamine & deirdre.
like. when you consider billie's perspective you realise how fucking badass she is for going back to dunwall. she not only did it scared she did it scared for her life. suicidal level flimsy disguise trapped in a tin can with your enemy. etc
PLEASE tell me if you ever decide to post that daud & billie fic you mentioned a while back :O
#asks#corpseprince my beloved <333#thinkin bout your one-day fic. daud and billie are SO difficult to write#not simply father daughter but like. the suicide pact vibes they have and the all consuming nature of dauds bonds#and there's a strong running tension between them#not to mention neither being the type for feelings#the more 'dishonored fandom friendly' fics im working on i've deprioritised recently#yuri on the way <3 there was a deficit anyway!#mostly excited for brigmore smut#if i may bitch on your lovely post (sorry). if you cbf with that stop reading here#idk. it keeps happening#so i post a chapter. maybe get 2 kudos that week#which is nice and i smile every time im stoked to see readers around#but then one or two days later some unpleasant fucko on tumblr has taken one of the ideas i put in the new chapter of my fic#and turned that into a low quality textpost like it was their idea. it gets a heap of notes#and its always a *highly specific* idea after i posted it. and i know what the fandom is talking about broadly so it sticks out#i dont mind at all when its like mutuals or people who have commented or talked to me then its more like 🤝#like. someone who doesnt appear to have ever interacted with me or the fic#im not trying to flatter myself by saying theres no chance its a coincidence. but its offputting as hell#backhanded signal of success? bestie thats my meta post but you made it worse <3#so my focus rn is niche-r stuff for smart cool people with taste#THE RAMBLING. *tops up your wineglass if you made it this far*
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thatboredaroace · 3 months
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evan flipping us off beautifully
he slayed. Ate. Served even.
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prototypelq · 6 months
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Saw your last post, so here goes!
What's your favorite scene from the dmc games? 👀
Hi, my dear mutual, thank you very much for the ask)))
The answer came to me surprisingly easy, though I have two of them because I can't decide - Nero roasting Goliath and King Cerberus weapon intro from 5. I love my plot (you know that), and there are some great emotional beats in dmc, but they are kind-of fanon in a way that, they exist in your head, you have to envision them happening. If it's dmc3 conflict scenes then you have to rely on your vision of what's going on through each twin's head in order to fully get the tragedy that's happening. There is beauty in leaving it to the imagination, and you know I love finding more and more stuff to be sad about interpretations of characters.
But also when you're in-game it's all wacky wahoo demon gore gameplay, keep calm and make them cry, have fun, y'know, so the best feeling cutscenes are the ones that resonate with your feelings as a player. This is also why all Vergil fights are so distinctive, cause with every other enemies you get to have fun and play around, but when it comes down to Vergil - it's now serious (though skilled players bully the hell out of him too). I imagine the same applies to the Nelo fight, and Mundus...if he wasn't a weird shooting gallery, the game does stumble there.
Nero bullying Goliath is just...very sweet in a way? Look at the adorable punk boi go!!! That's also kind the moment that solidifies him as the protagonist, cause if from there the entire game and plot were from his POV I wouldn't have minded at all (but I am very happy to have so many characters to play with). He feels much more self-assured, he grew out of teen angst that made him relatable, but kind of cringe-y to watch, and he just casually bullies a church-sized demon, that's very cool! Even started adapting his uncle's lazy-sleeping tendencies, that's adorable mimicry right there.
And KC weapon introduction is just chef's kiss. It's absolutely perfect. The KC fight itself is all great and fun and crazy, and the weapon intro is the cherry on top.
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Seriously, just listen to the boss fight music. I have no idea who allowed this, but I want to thank them very much. When did the game become a techno-rave??? Why is an elemental dog techno-raver??? I have no idea, but this is so. fun. Also the little smile Dante does in that spin attack kills me, it's adorable (also Dante clearly needed new toys to play with as moral support for 5 plot)
Honourable mention: Nico barely avoiding hitting Nero and Nero going 'perfect timing'. That had me snorting xD
I would love to hear your answer to the question as well!
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nosferatufaggot · 1 month
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My favourite episode of each season from Nu Who:
-1996 Doctor Who TV Movie. Bite me bitches.
S1: Dalek. Made by the same guy who brought you Scherzo.
S2: Love and Monsters. I have a lot of unpopular opinions.
S3: Human Nature/Family of Blood. I have a lot of popular opinions.
S4: Turn Left. My friends hear me talk about this too much for me not to choose it.
S5: The Eleventh Hour. 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
S6: The Impossible Astronaut. Actually, this season as a whole is a dud for me. It was between this and the James Corden episode, and I'm not about to give that man a W.
S7: The Rings of Akhaten. Without contest.
S8: Dark Water. With contest a bit. This is also a season where most of the episodes have lots of things I don't like which makes the season as a whole kind of a hit and miss combo. The only episode that I also would genuinely want to rewatch in this season in Deep Breath, and I only like the second half of the episode.
S9: Face the Raven. A ten amongst these threes. I also really like The Husbands of River Song. But nothing can beat Face the Raven. My favourite episode in all the Moffat era.
S10: The Pilot. Honestly, I haven't felt like there was banger after banger after banger since season three. It's hard to choose between these episodes.
And that's it for now. I haven't watched any of the Jodie Whittaker era since it aired besides the first five episodes. I was just thinking to myself what episodes I'd like to rewatch and decided to give myself my "best of" list. With that context, I didn't really need to put the movie since it beats all these episodes for spot of my favourite.
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glitzybunny · 1 year
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Assorted Magma Doodles Part 2!! Goober edition!!
Aka featuring drawings of the gang and some of their OC’s hehehehehe
@jerrsterrr and @crystalmagpie447
Go follow them!!! >:DDDD
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