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#who is actually quite important to him and his history but who I haven't drawn actually speaking or having a face yet
kwillow · 4 months
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As an eligible young noble of no small fame, Ambroys had a number of arranged courtships and suitresses in his youth, but any nascent marriages always fell through.
It's not that he didn't try; he certainly knew how to court a lady (perhaps too well, according to many fathers and husbands), and when he lacked knowledge on the affairs of womens' hearts, he sought counsel from a young woman who was a dear friend of his (perhaps too much counsel, according to his own father). Nonetheless, all he garnered for his efforts was separation after separation.
Ah, well. Maybe it was for the best.
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rubybirdgrad604 · 8 months
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Week Six - Objects
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left to right, top to bottom
1 - Photograph of my Poppa in costume
This photograph is of my Poppa who passed away a few years ago. I keep this photo in my room as a reminder of him and the memories I have of him. My family are very important to me, and played a role in shaping and supporting my interests as I grew up. I really like this photo of my Poppa in costume as it shows a fun and humorous side of him that I never really got to see. The decorative frame on the photo is also an element that I really like and think it is a shame that objects and photos aren't created in a way that prioritises aesthetic any more.
2 - Map of the Atlantic Ocean
Ever since I was young, I have been fascinated with maps and geography. It is one of the only consistents in the world that connects so many people- land and place. The visual language of mapping - colours, lines, labels, keys, type - is something I have always found fascinating. This map in particular is from an old National Geographic magazine, which is a source of inspiration for me.
3 - Lino Print of my house
This is a piece of work I created for my minor paper last year. I really like lino prints, as I think they capture a really nice contrast between organic and clean lines and texture. It is a technique that I would love to work with more and incorporate into my design work. The theme of place and home in this work is also a common theme in a lot of my work.
4 - Film Negative
This is a negative from a roll of film I shot a few years ago. Recently I haven't been experimenting with photography as much but I would love to get into it again. The photos on this strip aren't visible in this photo but are of places visited on a family holiday in New Zealand. Places and travel give me a lot of inspiration for my work.
5 - Love Hearts lolly
This lolly was a gift from my mum, who sent some up to me. While being a nice gift and reminder of home, I also find the type and vintage style design on the packaging exciting. Found typography is another source of inspiration to me, and something that I notice a lot in my everyday life.
6 - Hundertwasser book
Books are another source of interest and a hobby for me. This book is designed in a way that I really like, and also includes some interesting type. The actual content of the book is inspiring as well; Hundertwasser's work is something that is quite different from a lot of other's work, and his color usage is so interesting to me - he is not afraid of colour or using a broad palette.
7 - Beach Boys record
This is a record from my collection. As well as having some music that I really like on it, I find the type on the cover to be very inspiring and interesting. Album covers have always been an aspect of art and design that I have loved, and is an area of the industry I would love to be involved with.
8 - Crochet square
Crochet is a craft that reminds me of my mum and my home. Throughout my childhood, my mum was always crocheting or knitting, and these are skills I have learned from her. I think having lots of different creative pursuits happening in my home as a child has definitely played a role in my own pursuit of a creative education and career.
9 - National Geographic Magazine
I have been collecting old National Geographic magazines for a few years now, and I find them a good source of inspiration to me. The colours and photographs themselves are so beautiful, but I also find the advertising and graphic design of the old magazines to be super interesting and a style of design I am drawn to.
10 - Green Mug
This mug is an object I use very often, usually when doing my work. It was a gift from my oldest friend who lives in Dunedin, so it reminds me of her when I use it.
11 - Andy Warhol Print
This is a print of one of Andy Warhol's portraits which I saw at the NGV in Melbourne. He is one of the most famous and interesting artists in history, and his work is something I really like. The techniques and colour usage in his work make him very unique and his influence on art and design today is huge. His work in the music industry, designing album covers like the famous banana for the Velvet Underground, are works that I really love.
12 - Paint Swatch
As a child, I loved going to Bunnings and other hardware stores simply to browse the paint swatches, leaving with ridiculous stacks of colours. I have always loved and been drawn to colour, and the range of possibilities in this area. My dad is an architect and sometimes uses paint swatches, and I have a lot of fond memories of going through swatches and cutting out colours I liked.
13 - Fountain Pen
This pen was given to me by my Grandad, who was an art teacher. He was a big creative influence for me growing up, always fostering art and drawing. The pen was his for a number of years before he gifted it to me. It is an important object to me, reminding me of him and the memories of him growing up.
14 - Sea Shell
This shell is from the beach near my home in Mount Maunganui. I have lived in Mount Maunganui my whole life, only moving to Auckland to study at AUT. The natural environment of my home is very beautiful and is something that I have found to be a big inspiration to me. Home and the idea of place and belonging is a strong theme in a lot of my work, especially now that I live in Auckland.
15 - Watercolour Paint tube
This is a material that I use in some of my work. I like the finality and contrast that comes from working with black. I often use this material in the drafting and ideation process. It allows me to put marks and bold fluid lines onto the page, and the freedom of the material almost forces me to let go of the idea of perfectionism
16 - Matisse Print
This print is taken from my wall in my room. Matisse is an artist who is very famous and for good reason- his forms and colours are so visually interesting and beautiful. I like his use of solid forms, and how he manages to get such a dynamic and lively feel to the forms.
17 - The Beths Record
This is one of my favourite records from one of my favourite New Zealand bands. Music is one of my favourite things, as well as the visuals and design associated with it. This cover was designed by a Kiwi artist and designer Lily Paris West, who does a lot of work that I like, such as Mermaidens records and music posters.
18 - Pictionary Sketch
This is a sketch from a pictionary game with my grandparents. As a kid I loved playing pictionary, as it was a way to force my family to draw with me. I was always fascinated with how my grandad was able to draw; each sketch looking like a confusing array of lines until he drew the last line, when magically it would become a beautiful sketch of a recognisable object.
19 - Angled Ruler
This is a tool that I use in my practice. It was given to me by my father, who uses one of these often in his work as an architect. It is a handy tool to have in my pencil case and I find myself wishing I had it with me at quite random times.
20 - Film Roll
This is an undeveloped roll of film that I need to get developed. As well as a connection back to photography and place, I like the design and type on the roll itself. The only elements are type and colour, but they work together so well and look quite beautiful.
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clowndensation · 2 years
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panopticon - there is literally no describing this episode. like you've either experienced it or you haven't. you either get it or you don't. to be fully clear: we are cheering and shouting and crying and hugging in joy listening to this episode. this is a celebration. a culmination of things years in the making. the final step in a master plan, and the sheer satisfaction of it all going perfectly.
quite literally if god hates a girlboss then why does he keep winning?
under a cut for the massive amount of screenshots that i frankly can't even justify <3 this is elias's episode and i need it to be witnessed in excruciating detail. not even like the important bits of the episode. it's my review and i can focus on elias being sexy if i want to.
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your antagonist wishes, he fucking wishes he had this kind of entrance. he wishes his plan went off this cleanly, that his machinations could line up so fucking perfectly. elias sauntered out of prison just to show up and immediately serve cunt. losing my mind.
and he's still a coy little minx about it. look at him.
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like this is a man who's gambling it all on one guy who he, frankly, has had a history of underestimating for the entire show. and the second he realized he was underestimating him, he immediately factored that into his evil plan, because he knew others would underestimate him, as well.
say what you like about elias, but when my man learns a lesson, not only does he learn it, he internalizes that shit to weaponize later. king of growth.
also including this bit because i just love elias and the fact that he says words and talks and serves girlboss realness literally always.
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you don't understand how much i love this overarching thread of elias being an unhelpful withholding fuck who refuses to share anything, ever. he is 200 years old and he is dealing with children, and it shows.
also i truly don't have anything even passingly intelligent to say about this next bit. like nothing at all. i just need you all to know it's literally so incredibly sexy. can not overemphasize that elias deserves literally all of the euphoria of this moment. he's won. centuries of working towards this goal, and he is genuinely actually winning.
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also to be clear, ben meredith can fucking kill a diabolical/triumphant laugh. holy fucking shit. you aren't getting it. listen to him.
he's so fucking happy. triumphant. the world falls into order because he says so, and now all that's left is to revel in it. icon.
and, of course, we can't forget the star of our show, our shining beacon. or, perhaps, the moth drawn close to his beacon, the beautiful, blinding light of their god, beckoning them toward each other.
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like sorry i can't be normal about the fact that elias can just call jon. that they can sense each other's presence. that they're inextricably linked through their god. that they could be a world away, and they would still be able to feel the presence of the other with only a passing thought.
okay, now who remembers that little conversation between peter and martin that i shared? you know? the shorter version of this one? this one right here?
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and if i could just direct you here real quick:
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literally losing my mind, the parallel to these two relationships, which have acted as foils for each other this entire time is so absolutely fucking gorgeous. it's such a concise summation of their relationships, and the ways they suit their gods.
and jon, scared to the bitter end. terrified of every experience he faces, the fear always biting into him and leaving its mark. he is truly the perfect archivist, so sensitive and reactive to everything life has to offer. a vessel for terror that will never pour over, that will never be inured to the powers he's faced with.
perfect in every way.
Ranking: 10, as if this episode could exist on a fucking numbered scale. dear god.
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Hello Internet, welcome to GAME THEORY, where instead of putting a joke here I want to ask you a question. It's time to talk UNDERTALE.
Now I don't think I've ever gotten this many requests to cover a theory, (no requests times no requests is still no requests.) Anyway, across my tumblr dashboard, NO ONE has asked for this. And honestly, I'm disappointed. True loyal theorists will know that Undertale is my favorite game of all time.
Undertale is a game where every character, from goat mom to grind fodder has a sympathetic design and a unique personality, motivations, goals, fears. Whether you're saving or slaughtering them, the game makes you feel something every time you enter an encounter. But to me, one character stood out amongst all the rest. SANS. A skeleton named after the font, Comic Sans. ANYWAYS, Sans is, well, there's a lot of mystery around this guy. And before we get into it, let me put up a very special spoiler warning: UNDERTALE is a game best experienced blind. So if you haven't played it, pause your reading of this and come back after you've finished. I PROMISE YOU, I PROMISE you won't regret it. Alright, so everyone out of the pool and ready for the adult swim? Good. Because I'm feeling pretty determined to get to the bottom of Sans' mystery. So just to recap for those of you who haven't played the game and ignored the SPOILER WARNING, or just need a refresher, Sans is one of the two skeletal brothers who appears in the game. His partner is Papyrus, a loud, goofy trap lover also named after a font. But in the world of Undertale their origins are a big question mark. All you really know is what's given to us by a shopkeeper in Snowdin, who explains that Sans and Papyrus, quote, “just showed up one day and asserted themselves.” Weird, right? What's more is that, well, Papyrus is just kinda the goofy sidekick. Sans is much more complex.
He likes fart jokes, but he's also incredibly powerful and deadly serious. Not only is his boss battle the hardest in the game, he's one of the only characters who has knowledge and power over space and time. He can take shortcuts around the world through ridiculous routes. Even is walking through walls. He also acknowledges that he's only one of infinite versions of himself, making self-aware commentary of the various timelines that you've played through in the game. He can even count the number of times he's killed you. He acts like an arbiter of this world, passing out judgements on the player's actions in the game, even explaining the secrets of EXP and LOVE, or EXECUTION POINTS and LEVELS OF VIOLENCE, just to clarify. In short, he just doesn't quite fit in with the rest of the world of monsters. But then, what, or who, is he? Well, the idea that he doesn't belong in the underworld seems to be correct.
The evidence seems to point to the fact that he WAS, in fact, formerly a surface dweller. In the true pacifist ending of the game, as the group looks out onto the horizon, Papyrus asks Sans about the giant ball in the sky. Sans says, quote, “we call that the sun.” This is important because A, the usage of the word WE, and knowledge of the sun shows that Sans has a kinship or knowledge with other humans, and B, that despite he and Papyrus both being skeletons, or, supposedly, brothers, and apparently appeared in underworld at the same time, they CLEARLY have two very different histories. Why would Papyrus not know the name of the sun but Sans would?
We get further clues to Sans' origins as we hear him say multiple times he wants to "go home" or "go back." He says as much during his dinner date scene at the Mettaton hotel. He notices that the player wants to go home and says, quote, "I know the feeling." He then continues, "maybe sometimes it's better to take what's given to you." As though he ended up in the underworld by accident. AND in a genocide run during his boss fight he says, quote, "look, I gave up trying to go back a long time ago." End quote. And before you say he means going back to the surface world, that's clearly not the full story. His very next line of dialogue is, "and getting to the surface doesn't really appeal anymore either." Key word here is “EITHER.” Yes, he seems to hail from the surface and wants to go back, but based on his dialogue he no longer considers it his home. It's as though the surface world he once knew is gone, as though he's from a different time. It's pretty intriguing. So we're left with a being that appeared out of nowhere, presumably from being from the human surface, but from a different time period, who seemingly has the power to teleport. That's a lot of questions and not a lot of answers.
But here's where things get REALLY interesting. Sans has a hidden workshop that takes a fair amount of searching to find. You could say it takes a lot of DETERMINATION to unlock. Anyways, obligatory determination references aside, as you start to look for this easter egg Sans gives you a key to his room and says "it's time you learn the truth." After some searching you find the workshop which contains items that leave even more questions. A photo album featuring Sans and a bunch of smiling people you don't recognize, a badge, blueprints with illegible handwriting, and a broken machine hidden behind a curtain. In the latest update, one more detail was added. A hand-drawn picture of 3 smiling faces with the words “don't forget.”
So, what does it all mean? Well a lot of Undertale theorists have been linking these details to a feature to a character named W.D Gaster. A ghostly character who never truly appears in the game. Honestly, covering him is a theory all unto itself, and probably one best saved for another day. Even still, none of the Gaster theories I've seen have been able to explain all the details. In particular, the photo album, and the badge. And that's what kept nagging me as I researched Undertale. A badge? That one in particular really stuck out to me. Why would such an oddly specific item to be hidden in the huge easter egg of a room? Something that supposedly reveals the truth about Sans? Badges just aren't important in Undertale. Then it hit me. What if this badge isn't from Undertale? What if this badge is from a completely different series? And was, in fact, the most important badge in the history of gaming? One of the Iskall patreon badges.
Now, for those of you wondering what I'm talking about, the Iskall Patreon Badges are a pivotal item from Iskall’s patreon. You know, the one on Hermitcraft. Anyway, the Iskall Patreon Badges are a really important part of Iskall’s character. So I asked myself; what if the badge in Sans' drawer was ONE OF THOSE EXACT badges? Well first off, it made Undertale connected to my favorite youtuber, thereby making it even COOLER, but that's still a pretty big logical leap. I needed more. Let me tell you, as I started looking, more and more pieces started to fit into place.
In Hermitcraft Season 6, there are three Architechs. (This was before Stress joined in season 7.) These 3 were Iskall, Grian and MumboJumbo. And what does Sans happen to have in his other drawer? A photo album with pictures of Sans with people you don't recognize. Of course you don't know them, they're not characters present in Undertale. And note the word that's used here, PEOPLE you don't recognize. Not underworld monsters. So that's 2 items oddly linked to the Hermitcraft series.
But then, how do the blueprints and broken machine fit in? Well, in the final stretch of Hermitcraft, Iskall is the only one who hasn’t died since the Demise game, so he sells his own body to the highest bidder. Except, it comes with a cost. Everyone is poor. As a result, and with the help of ImpulseSV, the Architechs (minus Mumbo,) are forced to finally kill Iskall, ending his streak since the beginning of demise. I watched this episode in 2020 and I'm not ashamed to admit that when I first saw this scene, I cried. It's DEVASTATING.
Iskall says goodbye to his friends, his co-workers, this character you've grown to love and care about is suddenly promising to sacrifice his life. For all he knows, there is no possibility of him being able to come back after his Demise. It's this incredibly dark departure in the final moments of what was otherwise a fun, quirky, and colorful Season 6.
So what does all of this have to do with Undertale? A LOT, actually. But the first thing you need to know is that the hermits are known for their, let's say, unique written linguistic style.
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That would explain the illegible handwriting on the blueprints. And the machine? I think a broken infinity portal is behind that curtain. Now that may seem like a stretch, but it actually explains a lot.
If Sans wound up in Undertale via whacky infinity portal hyjinx, it could provide a reason for why he's a skeleton. He used the machine as organic matter and suffered the consequences. Not killing him, but turning at least a part of him into a pile of bones. That could also explain why Sans has given up hope for going home. Remember the infinity portal is a time machine. By being in the underworld, he's not only in a different place, but based on how he talks, he's also in a different time, with no hope of travelling back to the time he came from. This could theoretically happen. It turned Scar into a wizard and completely disintegrated Welsknight, so the rules are… Flimsy at best.
But the crossovers between Hermitcraft and Undertale continue. In Grian’s episode, (EDIT IN TIMESTAMP) he mentions he’s amazed that Iskall only escaped his demise with a lost arm. He says Iskall had “a lot of determination to not die for real,” and that he’s going to continue to study this. Seems awfully similar to the same experiments happening in Undertale around the trait of determination, no? Especially since so much has shown that Sans was a key player in those experiments.
But I'm sure you also want physical evidence right? Well don't worry, because I have plenty. Take a look at Iskall and Sans side by side. Iskall’s left eye is replaced with a diamond loupe. Sans’ left eye glows blue when he’s mad. Both have extremely chill yet are known for their jokes and, dare I say, laugh.
In short, we have some incredibly strong proof that the Hermitcraft Cinematic Universe, (HCU) is somehow connected to the Undertale world, which brings us back to our initial question, WHO IS SANS?
Well, what if we took it one final step and said that Sans happened to be Iskall from Hermitcraft? Sent through the Infinity Portal at the end of season 6 to go to Season 7, carrying an Iskall Patreon Badge and his photo album. Not only do all the items in the workshop suddenly fit, but so does Sans’ behavior.
Remember, Sans can seemingly travel extremely quickly. And Iskall just happens to have an elytra, a device that allows people to travel hundreds of metres extremely quickly. This even explains why Sans bleeds when you finally hit him. He is, or at least, WAS, a human.
Oh and finally, Sans shares two out of five letters with the name Iskall. That's just a fun one. I thought it was worth mentioning.
But if there was any doubt, we have to look no further than the creator's previous work. Toby Fox, the man behind Undertale is actually DocM77, the creator of every hermit (besides Scar.) Now, if Toby Fox, the creator of Undertale, is also DocM77, creator of Iskall, we know they will most definitely share a universe. Which brings us back to Undertale. 2 faces, with “don't forget” written on it? It's Iskall, trying to remember his 2 friends. In short, Undertale is a continuation of Toby’s version of Hermitcraft Season 6, with Iskall never being able to get home, adopting the name Sans. The pieces all just seem to fit. Now all we need is an appearance from Ethoslab and we’ve got ourselves a true sequel.
But hey, that's just a theory. A GAME THEORY! THANKS FOR WATCHING!
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