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#which eiji aonuma has specifically said several times he doesn't want
mori-no-majou · 11 months
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‘nooo they can’t make an animated zelda movie! if they make a zelda movie it needs to be live action!’ biting you biting you biting you biting you biting you biting you BITING YOU BIT
#urusai majou#it's the videogame equivalent of 'lord of the rings would be better if it was more like game of thrones'#for the record though zelda is something I don't think could ever be adapted into a movie regardless of medium#and I'm saying that as someone who was genuinely charmed by the mario movie#I think the difference is that the mario games have a very consistent identity so like. there's a clear list of criteria there#just make it cute and colourful and not ashamed of what it is and you're golden#zelda on the other hand is a lot more personal. it's a story you're specifically supposed to insert yourself into#everyone has a different idea of who link is#it's telling that the internet can't even agree on whether or not link should have verbal dialogue. much less how he'd sound if he did#adapting it into a movie would naturally mean losing that in favour of one fixed canon version of link#which eiji aonuma has specifically said several times he doesn't want#so like. yeah somehow I'm not altogether sure there is anything to the rumours tbh#and as far as live action nintendo adaptations in general go. have you Looked at the art styles for any of these games#literally the only nintendo ips that wouldn't look straight up weird in live action are metroid and Maybe fire emblem#but again. only if it was shadow dragon or the tellius games#anything else and you'd run into the same issue of steamrolling players' choices with a fixed canon#uhg idk. ultimately it all boils down to the mentality currently floating around that live action movies are the zenith of art#and they're just. not#sometimes the ideal medium for a story is the one it was originally written in#and zelda is definitely one of those things tbh
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