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#speechballoons
n-i-j-o-m-u · 2 years
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Prehistoric Word Balloons - "Speech-Breath"
Prehistoric Word Balloons – “Speech-Breath”
I was reading a little article in Archaeology Magazine and learned that archaeologists now believe that prehistoric cave painters attempted to incorporate graphic depictions of sound into some of their works. The earliest example comes from the Chauvet Cave made around 36,000 years ago. A series of read dots emanate from a lion’s mouth which is now believed to be a visual depiction of the lion’s…
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ignacioserrano · 1 year
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Tiny panel. #comic #panel #speechballoon #sequentialart #tebeo #bocadillos #espacio #space #gutter #noise #silence #ink #doodle #sketch #naco #feeling #mood #nib #nibpen #gpen #illustration #nyc #ny #manhattan (at Union Square) https://www.instagram.com/p/Cp2plPvOs65/?igshid=NGJjMDIxMWI=
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jamieroxxartist · 3 months
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My Favorite of the classic Pop Artists!
Today in Pop Culture History: Feb 10, 1962 – #RoyLichtenstein’s first solo exhibition opened, and it included #LookMickey, which featured his first employment of #BenDaydots, #speechballoons and #comicimagery sourcing, all of which he is now known for.
(https://en.wikipedia.org/wiki/Look_Mickey)
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b4abraham · 3 years
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Unused logo recreated as cutout paper. No. VI . . . Swipe left 👈 to see idea development . . #logo #papercutouts #logoideas #papercutoutart #paperart #papercraft #unusedlogo #logobucket #designinspiration #speechlogo #paperlogo #b4abraham #graphicart #speechballoons #papercutoutseries #logodesignersclub #logoideas #logoprofessionals #logoart #graphicdesign #logomark https://www.instagram.com/p/CPBidWUBwdl/?utm_medium=tumblr
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fontsandfashion · 4 years
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“COMIC BOOM BUBBLE” is a handmade font inspired by comic word . Comic Boom Bubble is composed by 234 total Glyphs. Have fun! 👉👉👉 https://fontbundles.net/httpswwwfontsandfashioncom/539402-comic-boom-bubble #Fontsandfashion #comicboom #comicelements #superheros #speechballoon #bubblenumbers #comicspeech #fontelements #popart #stikers #posters #artprints #comicbook https://www.instagram.com/p/CCSw0KnIpx-/?igshid=12oenpdy52dj5
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dsbarrick · 4 years
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#handlettering #lettering #comicslettering #wordballoon #speechballoon #comics #makingcomics #makemorecomics #readmorecomics #cartoon #bubble #luckyunluckycomic #indiecomics #canadiancomics @riverdonkeyadv @pixel_masher https://www.instagram.com/p/CBpJXy4n8O8/?igshid=1ahw9px3nvxrt
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michy-96 · 4 years
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I started lettering last night. #talesofpaladin #paladin #nativeamerican #lettering #inked #clipstudiopaint #comics #manga #independentcomics #makingcomics #indiecomics #speechballoon https://www.instagram.com/p/CAF64WeBlN4/?igshid=19uvsmk967zd7
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wolfman-al · 3 years
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Just look at those two dorks.
I actually had a flyer like that in my mail the other day. In Anubis speechballoon is the ancient egyptian hieroglyphic for Z.
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comicteaparty · 4 years
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April 4th-April 10th, 2020 Creator Babble Archive
The archive for the Creator Babble  chat that occurred from April 4th, 2020 to April 10th, 2020.  The chat focused on the following question:
What is something you’ve improved with in regards to writing or comic creation thanks to working on your story?
carcarchu
Oh this one i can answer definitively. it's 100% lineart. forcing myself to have to do lineart for hours everyday is definitely a way to force yourself to get better at it while i still don't like it it's something that i can do now without being scared about it
shadowhood (SunnyxRain)
Colouring. I had to get really creative in expressing emotion and hinting plot devices with colour. Also got much better with drawing gesture drawings due to looking at a lot of references!
Cronaj (Whispers of the Past)
Either writing dialogue or drawing/painting backgrounds... I used to be particularly awful at writing dialogue. It was too stiff and formal, and sounded a lot like old prose. Now, because of writing a comic and going through several scripts, the dialogue is a lot more natural, and the pacing is more realistic to actual conversations. And the other: backgrounds. I really used to not even draw them at all, and doing a comic forced me to have to think about environments in scenes. So I went from drawing floating characters to having to consider where they are and how it affects the story/mood.(edited)
Feather J. Fern
Paneling! That was my main focus to figure out how to do good paneling to have clearer pages
Deo101 [Millennium]
Honestly? Everything. It's all gotten better and I've learned so much. I would say my biggest improvement is probably in my time management, and art wise is probably composition and layouts. But it's hard to pick because I've grown so much in every aspect!
chalcara [Nyx+Nyssa]
Biggest thing I learned was to keep the story small and focused - and that the smaller, more human struggles are much better in creating tension than the whole default "the world's gonna end!" thing. Mind you, I still love a good "world's ending" story, but you gotta make people CARE about the people in that world first!
Holmeaa - working on WAYFINDERS
ohohohoooo I have done more drawing in photoshop in this short time I have worked on Wayfinders, than the rest of my life! That has given me some skills for sure! Coloring is another one, and generally just efficiency and flow in a comic
Nutty (Court of Roses)
For me it's been my use of color, and getting more confident in experimenting with it to really drive home a scene's mood!
LadyLazuli (Phantomarine)
The clearest improvement I always notice is my layouts - I’ve gotten more adventurous with panel shapes and placement as time has gone on, experimenting with more interesting designs for the whole page. Some of those experiments haven’t been totally successful but it always feels like a worthwhile try. I’ve gotten some really, REALLY cool layouts out of these experiments, and I love seeing how dynamic the panels have become compared to my first chapter. Also speed. I’m so much faster now. Thank gooooooodness (edited)
Eightfish (Puppeteer)
@LadyLazuli (Phantomarine) I've definitely noticed the experimental panel layouts! They're really cool.
AntiBunny
Planning. Book 2 is when I started using sketchbook thumbnails to plan ahead. The luxury of that first draft meant I could rethink panel layouts and how to best express the events happening if I first had an idea of what was happening laid out.
Also digital art by necessity since I switched to digital during the current arc. I was decent at lineart already, but other aspects have really challenged me to grow as an artist. I had to totally rethink the way I create backgrounds for instance. During this time the background quality actually declined a little while I got used to a new method, but experience has improved my skills greatly as I force myself into new methods.
DanitheCarutor
Hmmm maybe paneling, speechbubbles and backgrounds? My current project is my second real attempt at doing a comic, but I have learned a lot of stuff from the community and general art and story tutorials. Backgrounds and bubbles were the worst for me when first starting out, I only read manga before starting so the speechbubble shapes did not fit with how English is written. Plus I've only drawn wooded fantasy settings before making my comic, so using a ruler, figuring out perspective points and drawing buildings was very new to me. I still hate drawing cities and such, but I've gotten a lot better at it and it is easier to do now. Since I mostly stuck with B&W before my current project, coloring also kind of improved? Depending on who's looking at it. Lmao If I were to think about story/characters/dialogue, I have no idea if I've improved. Honestly, I don't pay much attention to the quality. Also my brain kinda says it's all bad regardless of what I make.(edited)
Joichi [Hybrid Dolls]
For my Improvements: I'm getting better at my comic panels, as I adjust to the vertical style. Before I've always drawn the standard format. It's more than just boxes, I try to keep a variety of sizes. I'm picking up roughly how much 'gutter space' I need per 2-3 panels.etc I'm also improving on choosing colors that fits my love of detailed linework.(edited)
OH! I'm also learning about Clip studio shortcuts, how to use the assets they provide which makes the process, abit easier on me. Things I need to change, is I want to get a good speedy coloring style, without referring to my usual coloring.(edited)
Tuyetnhi (Only In Your Dreams!)
the more I worked on the comic, the more I feel ambitious in making different angles and perspective. So it's really hitting me out of my comfort zone which is good! lol Though I'm trying to keep in mind of my speed, what I feel like I've improved a bit is trying to keep in mind of paneling and dialogue.
FeatherNotes(Krispy)
Process! Space and i have definitely figured out the most productive way to produce content at the rate and quality that also provides us with time for our own projects. Comics are a useful tool that helps you discover ways to better organize your creative workflow for sure!
sssfrs (JOE IS DEAD)
I think probably scenery. I used to dread drawing inanimate objects but now I feel more confident in filling in a scene & even look forward to it sometimes. Maybe also page composition and paneling but I still have a lot to learn there
eli [a winged tale]
One of the reasons I embarked on the webcomic journey is to push myself to improve not only storytelling but also utilizing art to create a reader experience that would be difficult to replicate with just words. I’d like to think that 9 months into making A Winged Tale, I’ve improved on deciding when is a good opportunity to invest more into backgrounds vs character dynamics and when should be focused more on sequences of panels and composition. While the comic is written in a four panel format, more and more I’m finding areas where the story could be told by breaking those rules (attached pic). It’s a balance and I hope going forward I will improve more in pushing the limits of panels and find ways to express the story in fun and interesting ways.(edited)
Joichi [Hybrid Dolls]
Wow that's a very good description @eli [a winged tale] I look forward to reading more of your story journey
eli [a winged tale]
Thanks so much Joichi! I’m eager to keep learning~
Capitania do Azar
I'm gonna go with planning and actually getting it done. I'm so much faster because now the process is much more streamlined to me
kayotics
My whole comic was started s an exercise to just get better at comics generally so I’d probably say every part I’ve improved at? The biggest things are probably colors and the upfront planning process
Phin (Heirs of the Veil)
Ooof hard question. I think my main improvement lies with page and speechballoon layouts and writing natural feeling dialouge. I'd say maybe also character acting?
Joichi [Hybrid Dolls]
I'm slowly learning how to create more engaging comic narrative. I read and research in the polished prem webcomics to see what makes them engaging? Like I'm going to challenge myself by creating a series of short stories with a reoccurring set of characters. Every new comic series I create is an experience, trial and error. Sometimes I skip the writeup and just go in blind, trust my own instincts. I'm glad to reach out and talk about it than in my own head. I hope by this year, I'll have at least 2 chapters of Hybrid Dolls out.(edited)
keii’ii (Heart of Keol)
I've definitely gotten better at planning/ outlining multiple chapters ahead of time. I did not even do this when I was doing the first 10 something chapters. (I did attempt an outline before I began the comic, but the story changed significantly from the outline by the time I started the comic, and I did not try to do it again for a long while.) I can't remember when I started, but I do recall having a lot of trouble the first time I tried to do it. It's gotten a little easier each time, though. In fact, I just spent the past few days outlining the next few very important chapters, de-tangling some big tangles. I'm really glad my outlining (and overall writing) skills had leveled up, because HOO boy, I don't think my 2014-2015 self could have done this!
I also became friends with enviros. I had already become somewhat comfortable drawing perspective when HoK started, but I had a sort of mechanical approach to it, like "oh I need some enviro for these establishing shots, guess I'll draw them." But now I LOVE drawing enviros! (some types anyway...) It's my comfort activity, something I treat myself to after a long day! In the thumbnails for my next few pages, there's a few enviro-heavy panels that I have to remove, because I drew too many of them (and the pacing got too slow as a result). I have to stop myself from drawing too many of these.
My biggest improvement is probably I've come to understand my characters and my themes much better, but that's more of a "I got better at making HoK" than a "I got better at making comics." There's definitely a difference between the two.
Joichi [Hybrid Dolls]
@keii’ii (Heart of Keol) ah I totally understand I tried the outline method before I start but my story changed alot after I drew it. So it start to feel like a waste of time for me, but I'll still write an outline to make sure to plan where my story heads(edited)
keii’ii (Heart of Keol)
Yeah! I needed to draw those first few chapters to understand the direction of my own story.
The drawing part is an essential part of self-reflection, to try to understand what it is that I want out of the story. The answer has always been there in my heart, but I'm not able to see it clearly from the get-go.
Joichi [Hybrid Dolls]
I end up breaking scenes and put them in for future episodes, since I want to get a certain flow in the story.
It could be tricky to see what it is you want out of the story until you are in at least 3 chapters in?
keii’ii (Heart of Keol)
I needed way more than 3 chapters -- though granted, my chapters are short, so that could be a part of it
Joichi [Hybrid Dolls]
I see the early first script as testing the water. like a test to figure out the characters personalities. Unless you are bringing in old characters which you knew before?(edited)
keii’ii (Heart of Keol)
Even if the characters have been with you for a while, unless I have made a comic with them, there is a big chance that the characters will completely change, too.
DanitheCarutor
You know, I was thinking about about this, mostly about how I wouldn't have been happy if I was able to finish my comic the day I started. Then I realized I'm happy that I didn't. The first chapter wasn't the best, I was just learning how to coloring a comic, still fleshing out my characters and was still brainstorming small kinks in the story. I also still didn't have as much of an understanding of perspective, or panel and bubble layout. Even though I still have a lot I need to work on, I've gotten a lot better in all those aspects. Even though my use of color is weird, I've definitely gotten much more confident in it, enough so that I experiment and take a lot more risks with style. Even though my panelling can be boring, I have a much better understanding of how I want a page to look. I've improved a lot with my planning as well, like even though my thumbnailing/storyboarding only takes maybe 30, I've learned to step away for a bit if I don't like a layout, or analyzing why I don't like it and brainstorming ways to make it better. If I had magically finished the comic all at once, it would look really bad and may have been less readable.
Joichi [Hybrid Dolls]
That is inspiring to hear about your improvement @DanitheCarutor
Natsu-no-Hikari
Chiming in! Just this week, Miko (my co-creator) and I were discussing how far we've come from when we started our first comic (https://liarsgotoparadise.com/) vs. where we are now. I think there have been a lot of learn experiences, such as art, dialogue, general editing - but especially with pacing and character interaction. We regret that we didn't stop to focus more on that interaction, as we wanted to move ahead in the story...and now we can't change that, except to start now and not allow ourselves to grow impatient. Take our time and enjoy the journey - that's our new motto. There's a time to rush ahead in perilous moments, but there's also definitely a time to catch our breaths and let the characters mingle and speak. It's an improvement that will become more noticeable going forward in Liars and our second comic as well.
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domnq88 · 7 years
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#sketching out the #intro of my#comic! Man this is #fun #crazy and im #learning a lot! Put up #Photoshop on the tv to really see it! Still have to #ink #flatten #color and add #speechballoons (I left room for speech/#narration don't worry! 🙂 #WIP #art #nomorestalling #workworkwork #comic she's gonna do something really #cool to that #panel #lol lol
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esktasy · 7 years
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I wanted to play around with panelling, but completely forgot to plan in speechballoons, so this looks kinda wonky
But yeah, I wanted to draw something where these two are actually still friends, to twist the knife in the hearts of my long time followers, ahahah.
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decco-mokaxsatoko · 6 years
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「ドーナツ!」 ・ ・ お気に入りの味の コーヒーと一緒に☕️♪ ・ ・ みなさま、どうぞいい週末を🙋‍♂️🙋 ・ talk, octa( mugcup ) ・ #decco #ceramics #porcelaine #céramique #磁器 #octamug #mugcup #talk #speechballoon #plate #assiettes #essentiel #essential #陶芸 #器 #うつわ #くらしのうつわ #okinawa (decco)
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jamieroxxartist · 1 year
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My Favorite of the classic Pop Artists!
Today in Pop Culture History: Feb 10, 1962 – #RoyLichtenstein’s first solo exhibition opened, and it included #LookMickey, which featured his first employment of #BenDaydots, #speechballoons and #comicimagery sourcing, all of which he is now known for.
(https://en.wikipedia.org/wiki/Look_Mickey)
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jlugo627 · 6 years
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Here are more layouts from the same page that I can share. I actually followed my layouts fairly closely on this page. Most of the time I end up changing panel size or the point of view. #drawing #inked #art #Comics #drawingart #artist #artistsoninstagram #IMakeComics #illustration #nerd #geek #pickaxe #speechballoon #layouts #conceptart #badguy
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fontsandfashion · 4 years
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“COMIC BOOM BUBBLE” is a handmade font caratterized by the enphasize roundness about some letters (it remind me the balls of bubblegum!) and by thickness difference of the Glyphs. Comic Boom Bubble gives to the text a cheerful appearance, cool & legible. Comic Boom Bubble is composed by 234 total Glyphs. Have fun! 👉👉👉 https://fontbundles.net/httpswwwfontsandfashioncom/539402-comic-boom-bubble #Fontsandfashion #comicboom #comicelements #superheros #speechballoon #bubblenumbers #comicspeech #fontelements #popart #stikers #posters #artprints #comicbook https://www.instagram.com/p/CCIVlWJI3Dl/?igshid=9r5i8xcgez5z
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allcheatscodes · 7 years
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the sims 4 pc
http://allcheatscodes.com/the-sims-4-pc/
the sims 4 pc
The Sims 4 cheats & more for PC (PC)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Achievements
Get the updated and latest The Sims 4 cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the PC cheats we have available for The Sims 4.
Genre: Simulation, Life Development Sim Developer: Maxis Publisher: Electronic Arts ESRB Rating: Teen Release Date: September 2, 2014
Hints
Currently we have no tips for The Sims 4 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Cheats
Cheats
The code after the description will activate the cheat. They are similar to theearlier version of The Sims. All homes are temporarily free while the cheat is active. Enter cheat in theNeighborhood screen. If purchased, beware of the Taxes in these lots. :freerealestate on/off Displays available commands : help Enable/Disable cheats : testingcheats on/off Exits the game. : quit Hides all Sim overhead effects such as plumbob, thought balloons and speechballoons. : hideheadlineeffects [on|off]Provides 1,000 Simoleons : kaching OR rosebud Provides 50,000 Simoleons : motherlode Reset your sim. Ex. resetsim Bob Smith : resetsim (sims first name) (simslastname) Toggles fullscreen. : fullscreen Turns the frame rate display in the bottom left corner. : fps [on|off]
Unlockables
Currently we have no unlockables for The Sims 4 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for The Sims 4 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for The Sims 4 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently we have no guides or FAQs for The Sims 4 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Achievements
Currently we have no achievements or trophies for The Sims 4 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
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