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#since i havent drawn slightly more detailed stuff like this for a bit
spear-gsun · 1 year
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Marisa (Cat ears!)
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ot3 · 2 years
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first of all, i am violently in love your ace attorney fancomic. that one panel of mia in the elevator and edgeworth on the stairs sitting back to back lives rent free in my head, i think abt it every 3-5 business days and go feral. tysm <3 second, would you ever consider showing us ur process behind it? like how you plan it, the dialog + composition, etc? id personally love to get that insight !!
thank you so much!!!
i actually do have a TON of behind the scenes/process stuff up on my patreon for $2. every thumbnail/color rough/scrapped page comp i've done is up there, and i've been writing detailed commentary on the comic as a whole because it's something people expressed an interest in reading. there's a decent amount of it right now and ill have a new batch of commentary up sometime in the next few days
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as for more generalized stuff about process ill stick that here under the cut but unfortunately it is going to be EXTREMELY unhelpful because my process habits are very bad.
so as for prewriting/pre-planning i do almost none of it. i've been trying to get better at doing that but i get so so so bored of that so fast. here's a screenshot of my first outline, cropped to just show everything i've drawn so far.
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as you can see this all means pretty much nothing and i also didnt quite follow it. we didn't get the mia and greg postmortem and swiss rolls stuff for turnabout samurai because i later decided to scrap it. later down in this document there are slightly more detailed notes about some specific scenes, but really its all super lose.
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Recently i tried to write a more detailed outline for the upcoming parts of the comic, and the stuff that happened in this most recent batch of pages was documented there pretty well
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but already the stuff i wrote in this outline for later batches is not accurate to what i want anymore so to be honest the outlines are kind of a wash for me. what's really the meat of my pre-planning process is i just have a private discord server where i dump notes.
the reason i use a discord server for this is because its super easily accessible from every device i have, and doesnt require backing up between locations. i also just dump chunks of canon text in there that i want to pull exact dialogue from when i'm doing my transcript rereads.
a lot of these notes are completely useless and redundant
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most of them are snippets of dialogue i want to put in on later pages. almost none of this dialogue will ever be used. for starters, a lot of it is different takes on the exact same handful of scenes and so by default are mutually exclusive bits of content. i like to just dump as many ideas as i have in there even if theyre contradictory, and then just read back through and pick my favorite/most appropriate ones as i get to actually drawing whats coming up.
every now and then ill dump all this in a google doc and arrange it roughly chronologically so related takes go together, but i havent done that in like six months so its all just a huge mess right now.
the reason i can get away with such bare bones planning is because i have a very strong mechanical understanding of how this story is supposed to function. in the two and a half years that has gone by since i came up with the idea and started working on it, almost nothing has fundamentally changed in my big picture narrative goals. knowing the exact shape of what i'm building towards makes it really easy to let the more minute details come to me in the moment. they either are congruent with that end goal, in which case they can stay, or they're more extraneous/irrelevant in which case they get cut.
when i get stuck, more often than not i just slide into mia @demonkix's dms and make her hear out my rambling. thanks mia. shoutout to mia.
now, here's probably one of my biggest sins: i do not script anything. there is no finalized dialogue until i am writing it directly onto the page. unless i'm directly lifting from the text, that is. ill have a rough idea of what needs to be said in each page when im drafting, and sometimes i'll write in rough dialogue on the draft. but most of the time ill just sketch out the approximation of the speech bubble andd either leave it fully blank or jot in one or two keywords in to remind me of what the dialogue should be. then the actual dialogue gets written in once the art is finished
do not do this. i can not stress how frustrating this is for myself. i do this every time and i always hate it.
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the reason i dont bother with any proper scripting is because the dialogue bends to the art. not the other way around. a massive amount of my process is dictated by what im in the mood to draw, and by keeping the actual character interactions as flexible as possible until the art is done, i can ensure i dont get stuck at key points because the thing that has to happen is something i dont feel like drawing.
in general, my process for drafting pages is just rough thumbnail -> color rough -> go actually draw the damn thing
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however there ill be times when i just do not bother drafting at all and jump immediately into drawing a page. if you go look at the stuff on patreon youll see that in the beginning i pretty much just drew everything after the first batch straight through.
this comic is a lot of work so the most important thing is that hte process is fun for me. i really hate granular planning and itd just slow me down a ton so the process is really just vibes from point a to point b. hope this somewhat answers your question
i talk about my general approach to comic composition in my big composition writeup too, which is pinned, if thats something youre interested in.
#qm
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