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simamaniacog · 3 months
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Teasing a gyaru inspired sim, Its up on my website, but the links to cc are from another sim. Once I fix it, I'll add the direct link to the sim here.
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simamaniac · 7 years
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Sunny Choi
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lovelysimapocalypse · 4 years
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Sim Apocalypse
So first off I’ve decided to give a sims challenge a spin for fun while creating a story for it , I kind of have the idea of the direction so If I make any spins off from the challenge at all they will be for the plot and overall of of the “sets” not the game play. Alright!
https://simamaniac.wixsite.com/simamaniac/single-post/2019/06/13/The-Sims-4---Zombie-Apocalypse-60-Day-Challenge
I have all the expansions listed but sadly the jungle one which I really do want , but  I can only afford so many item packs omg XD.
I'm actually going to copy and paste the challenge because things have a super bad habit of vanishing from the internet. :<
Im most likely not going to follow the actual challenge but more use it as a guideline
(the following is from sim maniac)
CC Required:  Sacrificial's Zombie Apocalypse Mod
DLCs Required:
- None
- *Optional* Outdoor Retreat (Camping Gear), StrangerVille (Bunker Stuff, Vault Doors), Seasons (Calendar & Severe Weather Difficulties), Jungle Adventure (Merchant Table), Get Together (Clubs), Get To Work (Store)
Rules:
*GET TOGETHER can be used to keep groups of sims productive during above ground ventures by adding club activities*
*SEASONS, It is highly recommended to use the calendar to keep track of when you can or can't do certain things, and when the 60 day challenge is over.*
Your sim must start out on an empty lot with $0.
Sims are not allowed to have a job. Sims can earn money through selling crops, sculptures, paintings, and items. Sculptures, paintings, and items can only be sold 3 times every 3 sim days. If you want to sell items by opening a merchant table or store, you can build a stall to avoid being infected or bitten by a zombie outside.
NO CHEAT MODS ARE ALLOWED TO BE USED UNLESS TO SUBTRACT MONEY WHEN A GLITCH OCCURS.
Sims with the kleptomaniac trait can steal up to 3 items per 3 sim days.
Sims can raid items and food from other lots. Each sim is allowed 1 stolen meal from a refrigerator per sim day.
Sims can become pregnant. Toddlers are required to max the thinking, movement, & potty skill before aging up into kids.
Kids are required to max the motor, mental, and/or creative skills before aging up into teens.
Survival/Gear:
All of the survival gear necessary costs $14,400, but you are only allowed $1,500 per day, no more, no less (Can be accumulative), if you do make more, subtract it. That budget also includes any additional building, camping gear, furniture,etc.
Food is supposed to be scarce in this environment so food is only to be made at your camp once every 3 sim days, Otherwise Sims should grow or find food to survive.
Sim camps can have up 8 sims. Children/Pets are encouraged.
Editing a sim in CAS will cost you $50 per outfit, Change of appearance is free, but traits cannot be changed.
The Zombification Cure can only be used to save 1 sim per day and you are only allowed 1 cure at a time.
Once a sim has become a zombie, they must be booted from the camp group (moved out of the household or removed from the family). You can find the zombified sims left behind and cure them and add them back, but you run the risk of wasting the cure.
The Zombification Virus is only allowed to get rid of living survivors in other sim homes you are trying to raid.
The Air Support Emergency Broadcasting Radio starts the apocalypse.
6 out of 11 survival items deplete over time and will need to be replaced.
PROGRESS) To reach 'CAMP COMPOUND' status: Have $10,000 and all basic necessities in your camp to support 8 sims. *You don't have to have 8 sims though*
You must have these camp rooms:
-  Underground Bunker with up to 8 bedrooms (locked outside doors)
- Dining Hall
- Kitchen
- Showers (separate from toilets)
- Toilets
- Garden Space
*THE ENTIRE CAMP MUST BE ENCLOSED AND COMPLETELY CLOSED OFF TO THE OUTSIDE, MUST BE HIDDEN*
- Your camp will have had killed and cured 20 infected sims (separately)
All of your T/ YA/A/E sims must have the following skills:
Level 5
- Handiness
- Cooking
- Gardening
- Logic
- Athletic
If you have kids/toddlers, to reach 'CAMP COMPOUND' status they must complete all of their aspirations/milestones
*Kids/Teens don't go to school*
CAMP COMPOUND GOALS) To complete "CAMP COMPOUND" goals you must:
- Have 8 sims at camp
-  All kids/toddlers aged up to teens
- Defeat the apocalypse
- Cure 40 Infected sims
- Kill 40 infected sims
- Have $14,400+
Good Luck!!!
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simamaniac · 7 years
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Seung-Woo Choi
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simamaniac · 7 years
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Color Cult
Outfit #1:  Top | Shorts | Jacket | Shoes | Nails | Choker - Base Game
Outfit #2:   Top | Skirt | Socks | Shoes | Earrings | Purse | Choker
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simamaniac · 7 years
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Natalie Joan
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simamaniac · 7 years
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Cyber ViRus
Outfit #1: Glasses | Bodysuit | Shorts | Tights | Shoes | Choker | Headband
Outfit #2:  Glasses | Top | Shorts | Jacket | Shoes | Earrings 
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simamaniac · 7 years
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Cyber Fam
Jessica Carr & Angela Sith
I also made a set of posters of them available here.
Do Not Re-upload.
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simamaniac · 7 years
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Newcrest Supermarket - Download
*CC and Store Included
*Sims 4 Get to Work is Required
You will NEED these mods for it to work:
Grocery Store Mod - This allows sims to shop in the store
Clutter Anywhere - This allows store objects to keep placement
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