BACK FROM THE DEAD FOR MORE HEAVENWILLBEMINEPOSTING
I had a short animation assignment for a class, so I animated part of the first Luna-Terra/Saturn fight! It's a little rough around the edges because I only had so much time but I'm happy with how it came out. I mean they let me draw gaywomen for class, of course I'm happy
i think Pluto is right. as much as Saturn leans into being The Bitch™/the chaos gremlin, she is a very thoughtful and empathetic person. and not even just to the people closest to her. i think this shines through in her final words from the CM ending;
"Everyone on Earth who believed in us felt the same way;
'Let's be more human.' 'How much more human can we be?'
That faith waned, maybe because they were jealous. Yet, maybe also, because the direction we were taking the future wasn't enough. Just another human they didn't want to be. Or a sort of human that they're scared of being.(…)
So, choose to come with us, or choose to stay. But I won't be happy without them knowing what they're missing out on. Look up in the sky, and see all the weird stuff we get to do with each other! And come join!"
like with most things Saturn does, it's couched in her own desires and feelings, her own 'selfishness' (or, something more like 'self-love', or 'self-respect')........ and yet, she still thinks of humanity, the humanity who rejected her, the humanity she so resents, and she expresses a hope that those who want to also free themselves may follow them someday
her 'victory' against Luna-Terra in the mission "DEEPER CUTS" also sticks out to me. in this 'battle' her goal was to break down Luna-Terra's emotional and mental defenses.......... not just for her own satisfaction (though that too of course lol), but also to see LT truly be vulnerable, for her own sake as well
behold my prized possession: an extremely sun bleached print of Saturn. it got this way living in the back window of my car for like 4 years. vitally important to me
fun fact about heaven will be mine sfx, or "Why The Hell There Are 2 SAT Click 2 Tracks on the Samples Album":
so lots of the sounds in the game are character-specific, such as the ones when navigating the UI between missions. it's one of my favorite parts of the game -- i love how they feel connected to the characters and their associated themes. pluto's especially just feel so massive and heavy, relating to both the Gravity that she exerts/uses with the Krun Macula and also the pressure she feels as being princess of Cradle's Graces. my favorite one is the click sfx, seen below:
PL here indicates whose UI it belongs to -- PL is short for pluto. similarly, Luna-Terra's UI elements start with "LT".
i love her sounds. so glitchy and square and half of them just sound like a fucked up modem. and, once again, i bet you can guess that pattern. saturn's sfx are titled:
huh? HWBM? you might think that that's the main menu's click, but that one is "HWBM SFX - 31 Click 1 (Better)". check it out:
you can hear SFX 31 in saturn's menu when you select a menu, but it's also the same for pluto and LT mission select. and, if you check the official samples album on Alec Lambert's bandcamp (totally check it out), there are two named "SAT Click 2" and, you'll never believe it, it's the two sfx above.
so why are saturn's ui elements called hwbm in the files? my running theory is this: it's a remnant from the plans for a unified UI.
in worst girls games' tumblr, there's a post detailing the UI concepts and an earlier period in development where all the characters had the same UI, which was later scrapped to "reinforce the character’s personality". hence, differing sfx were made for each of those menus. what i believe happened is that making the SFX happened concurrently with some of that UI work and implementation. but, when the unified UI was abandoned, the SFX that were made for that were repurposed for saturn. and, even though this would've saved time, they also kinda work for her? take, for example, one of the messaging sfx:
all of these feel pretty lightweight and sleek, which i feel meshes well with her combat style and personality. plus, being a gen 3 pilot, they feel very modern (contrast with luna terra's sfx. they're so cute). so the repurposing works imo. so, when looking through the files, some of those "HWBM" audio tracks would be more general menu items, but some are saturn's.
thanks for entertaining my rambles. also the album photos are from max schwartz's sketches, they're great and you should support him. it's cheap and very worth it.
Oops I forgot to post my silly little character playlists here. I kinda want to do one for Pluto too but Luna-Terra and Saturn both have vibes that fit very easily into my existing music taste and she does not :(