SandWings
It's finally time, people!!!
SandWings have been on the agenda for a while and I'm so happy to finally have them done. Here's as much info as I can give right now.
General
SandWings are medium-sized bipedal dragons that inhabit the desert, badlands, and other transitional biomes of Pyrrhia.
They come in a variety of muted desert-y colors, but the most common include: Yellow, brown, red, dusty orange, and some black.
SandWings, unlike most other tribes, are built for running long distances rather than flying.
While their wings are still perfectly good for travel, it's far more efficient to travel on foot, since they are the fastest tribe on the ground.
Their wings are smaller in comparison to their body than most other tribes as well, so they largely rely on desert thermals to keep them aloft. In places with minimal air currents, or with excess cold, SandWings have trouble gaining lift.
SandWings have light armoring along the scales of their back, although these armor-plated scales are not quite as tough as you would expect. These armored scales are thicker than the rest as to protect them from the harsh sun; although they do double as a nice additional protector from other SandWings' venomous tails. Otherwise, they're not great for protection.
Their armored appearance bears heavy resemblance to MudWings, and it is believed that MudWings and SandWings are quite closely related; albeit MudWings are much more on the heavyweight-end.
A SandWing's horns can be of any shape and array, although most commonly, SandWing horns protrude forward like bull horns; especially female SandWings, where they're used to vie for the throne. These horns are utilized at high-speed to ram into targets, and to duel with rival SandWings. Being hit by a SandWing horns-first at top-speed is near equivalent to being impaled by a motorcycle on the freeway.
SandWings are also adorned with frills along their head, neck, & chest. Male SandWings have additional frills along their lower jaw & lower torso.
These frills are continuously-growing, meaning that SandWings typically cut, style, & shave them at their discretion. Some SandWings prefer their frills long, like Princess Blister. Other SandWings cut them quite short to keep them out of the way during battles, like Six-Claws. Short frills became standard for SandWings during the War of SandWing Succession, as they became a distraction or a detriment otherwise. It was rare for a SandWing not to have short frills during the 20-year conflict, if they were battlers and not factory-workers.
SandWings are notorious for their potent venom. This venom is created and stored in sacs inside the barb at the tip of their tails.
While adult SandWings are perfectly capable of killing another dragon with a lethal dose, SandWing dragonets are far more deadly. Not strictly because of the venom, but because they lack the control needed to limit how much venom they inject. A sting from a newly-hatched SandWing is more likely to kill you than a sting from an adult, who can decide how much they want their sting to hurt.
Culture
SandWing culture is nothing mysterious; they have some of the most well-known festivals and armaments in the continent.
SandWings, having so much land to themselves, utilize much of it for factories and plants. They are one of the most technologically advanced tribes, with steampunk-esque mechanisms and structures throughout their kingdom.
Their metals of choice include copper, tin, and bronze; much of it mined within the desert itself. However, with the SkyWings' alliance, SandWings on Burn's side of the war have been able to import metals and other materials from the mountains to create stronger weapons & armors.
Similarly, Blister & Blaze's forces have been able to do this as well, albeit with fewer materials overall and less armored dragons total.
Weapons and armory aren't the only things SandWings create with their metallurgy though. SandWings, having deep respect for their veterans and a cultural motto that you will always survive to fight, also create advanced prosthetics.
Prosthetic legs & arms are the most common, but you might also catch a SandWing with a prosthetic wing or tail. Some SandWings get horn replacements if their horns break off in battle and become less effective at fighting with.
Prosthetic wings are by far the rarest to find, since they are the most expensive to make & obtain, and don't actually perform quite as well as a normal wing. Most dragons with prosthetic wings use them to show off their worthiness in battle, how they survived and were heavily rewarded for their supreme skill and efforts.
Each prosthetic, weapon, and piece of armor comes branded with several labels:
The name of the factory it was made in, the name & seal of the queen/princess it was made under, and its serial number.
These labels would allow each rival sister to check their dragons' true alliance. SandWings with the seal of a rival sister would be killed, as it would then be apparent who they went to for their supplies.
After the end of the War of SandWing succession, the seals for Burn, Blister, and Blaze were retired in favor of Queen Thorn's own seal. As a result, armor with the royal SandWing sisters' seals were considered limited collector's items, and have increased dramatically in their value.
Prior to the death of Queen Oasis, these seals were not a generic serial label, but a gift from the Queen, almost like being knighted. To have armor with the Seal of the Queen was considered a great honor, but times have changed.
RGAAAAH I HOPE Y'ALL LIKE THIS
If you have any questions or ideas you want me to fill in on, please shoot me an ask or something bc I would love to answer !!
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What's this, a wings of fire redesign thing?
Yeah I kind of wish the tribes had more unique body shapes because looking at all of them they have like, the same sort of proportions for the most part.
I feel like mudwings would have a more crocodilian-sort of body shape, more designed for ambush, with shorter, thicker necks since they're known to be the tanks of the tribes.
Sandwings I took more inspiration from vipers and lizards that actually live in the desert, and I feel like they could almost slither across the sand to sneak up on prey.
Nightwings I took a lot more inspiration from things like komodo dragons, and gave them kind of stretchier skin on their underside and smaller scales across their body, which I feel like mimics things like obsidian and volcanic rock.
Seawings deserve some anglerfish lures and the bioluminescence to be more similar to IRL creatures like deep-sea jellyfish. I also took inspiration from dolphins for the head shape, seeing as we read about how the seawings believe them to be cousins of sorts.
Rainwings I took inspiration from chameleons and frilled lizards, make them look like they can be threatening if they want to.
Icewings I gave almost seal-fur on their undersides for more help on the ice, caribou-esque horns to give a bit of uniqueness to the silhouette, and protruding tusks both for the ice and silhouette.
Skywings I made have a bit of a bird vibe with the head shape, almost like they could hook into whatever they're biting or use it to pick up things like rocks.
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Pyrrhian Tribe Redesigns/Reimaningings/Headcanons (whatever you wanna call it)
Mudwings —
Basically nothing changed except for horns and teefs, idk I think they’re fine design-wise.
Seawings —
Messed with the horn shape + additional fins, other than than nothing really changed (still one of my favorites)
Rainwings —
Probably my least favorite attempt, idk I like regular Rainwings and so I sorta feel like I just threw in stuff for the sake of adding it.
Nightwings —
Multiple horns, many sets of 3 overall, and (hopefully) visually thicker scales bc volcano.
Sandwings —
A bit spikier, additional frill reminiscent of cobra hoods, thicker scales on tail.
Icewings —
Spikier (somehow).
Skywings —
Thick scales on back (meant to act as vents), more feathery (was gonna give them feathered wings but forgot), I wanted to make them look like they fight for fun.
Might do Pantalan tribes later but honestly I’m not the fondest of them (and also suck at original designs) so might not.
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wings of fire redesigns part 2: SANDWINGS!!
i wanted to make their silhouettes more distinct and more deserty, desert specialist animals usually have some very strange and distinct traits that sandwings didn’t really have, the only deserty thing about them seemed to be their colors and tail barb. i wanted them to look more odd and unique, weird tall wanderers with huge sails to regulate heat and long thin wings that can fly for miles across the desert like a glider that stays tented over their heads to keep off the sun. also, since nearly every desert animal is nocturnal to stay out of the hot sun, i wanted to make my sandwings nocturnal as well, with big eyes and a sort of wily mischievous hunter vibe. hope you like em!!
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WoF Tribe Redesigns, Pt. 1, Sandwings
Text reads;
Sandwings
Physical traits
Spiky/Thorny scales
Big ears similar to a fennec fox
Sail on back
Fan-like wings
has a stinger on tail
Paw pads to not burn feet
unretractable claws
Black eyes for gaze camo, helps with prey hunting
Color Traits
Base
Orange
Yellow
Red (m)
Black (m)
Mutations are common within sandwings
Markings
Orange
Yellow
Brown
Black
Red (m)
Markings are most commonly stripes or a cape across the back. Some sandwings have diamond like markings similar to the diamond back rattlesnake
Extra notes
They're silent hunters, and despite their large size dont need to eat much. Research on their culture will be conducted
Text by sandwing reads;
Forked tongue to help smell & catch prey
Soft underbelly (as all dragons have)
Smallest of the tribes (20-29 ft)
Text in upper right corner reads;
Research paper made by Fennec of the hybrids
Ok so this is extrememely incomprehensible and doesnt go into enough detail on my redesign so i will be making a follow-up post containing more info about their biology (and maybe culture but im not as good at writing that) with a fully colored sandwing as a reference
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