Tumgik
#polekind
newborn-vessel · 2 months
Text
Tumblr media
You alchemise the Junior Whaler's Right Hand. You feel the power of the sea flow through you. It's like you're the reincarnation of Captain Ahab. Or Troll Captain Ahab you guess. Do trolls even have Moby Dick? Do they even have Whales? You know they have seas though so you think that works at least.
Some art of my fankid/kidsona who uses a Polekind specibus posing dramatically with their brand new weapon.
22 notes · View notes
mindpuzzle · 3 months
Text
Tumblr media
Callkern
CHUMHANDLE: miserableFool [mf]
BLOOD: purple
SYMBOL: ⚕️(medicine and health care)
STRIFEKIND: polekind
MEANING: ravens (death and doom)
LUNAR SWAY: derse
TYPING QUIRK: capitalises the letters M and F. replaces a long F sound with 7.
mf: X0!!
mf: WTF or do you Mean wtF?
3 notes · View notes
sburbian-denizens · 7 years
Note
A denizen and loot for a page of blood in the land of war and thunder (whose quest is to stop the war using unity) and uses polekind as a strife specibus?
Styx, River of Oaths and Hate. Lines have been drawn, and each side is preparing for battle. Unite the sides through their commonalities and stop their Eternal War from ever starting.
Bloodstaff - A staff that has been soaked with the blood of its enemies, it hungers for more. It is capable of growing spikes all along its length, including on its handle, to better damage its foes. It’s spikes are guaranteed to cause external bleeding, even if the foe in question has no blood in the first place. Those who have no blood bleed the closest analogue to it they have, and those who even lack internal fluids would begin leaking a colorful substance most Heart Players could identify as their Soul. Those who bleed  because of this weapon would quickly lose their Health and die, unless something could heal them back to full before they kick the bucket. Even if they are healed to 99% from 1%, the effect would not stop until they have reached 100%.
10 notes · View notes
Note
what is your specibus
Polekind! Which then I upgrade to Staffkind once in-game.
12 notes · View notes
mwahrails · 5 years
Photo
Tumblr media
vivala also uses polekind and crossbowkind but potionkind is her favorite
189 notes · View notes
lythro-classpects · 7 years
Note
Rogue of Space, or Sylph of Light please!
I will post the Sylph of Light request in a different post.
Rogue of Space
Rogue: Rogues initially start with an abundance of their aspect that they are unable to cope with. Because of this, they often rely on other people or outside stimulus to deal with their feelings. Rogues may be extremely dependent on a train of thought or even on another person. A massive part of a Rogue’s quest is to learn to redistribute their Aspect’s abundance to others, especially those who lack it.
Space: Space is the aspect representing randomness, change, and handicrafts. A Space player will typically have a deep-rooted interest in something atypical for their species or age, such as a troll interested in fashion and sewing or a human child interested in nuclear physics. Space players are almost always awake on Prospit before their session, allowing them to play some level of an Oracle role. They are also responsible for breeding the Genesis Frog.
Personality:
A Rogue of Space is likely to have an abundance of talent in a sort of skill. This player may begin the game as a sort of idol who feels pressured by others to use their talent to the fullest. They may be burnt out on something they previously enjoyed because of this. A Rogue of Space could also experience an abundance of randomness, and become frustrated at the arbitrary nature of life.
To deal with their abundance of their aspect, a Rogue of Space may try shoving their responsibilities on other players, especially the Knight. They may also attempt to over-embrace their aspect (cough-scene-kids-cough). The best way to deal with this is to encourage the Rogue of Space to distribute the responsibility evenly, while also offering tips on how to do their task efficiently. Burn-out due to the game is highly likely for these players.
Land Name:
The first word of a Rogue of Space’s land should be related entirely to the aspect of the player. Branches, Stars, Nebula, or Neutrinos would all be effective, because these do not represent just the idea of Space, but also what Space itself represents. The Quest for a Rogue of Space could potentially consist of curtailing the chaotic nature of the land- pruning the Branches or bottling up the Nebulae.  
The last word for a Rogue of Space’s land will invariably be Frogs. This is true of all Space players. If your land name ends with something other than Frogs and you are a Space player, your session is doomed. Rest in Pieces.
Strife Specibus:
A Rogue of Space will likely have a weapon based on their talent. For example, a player with a talent for track and field may use javelinKind or poleKind. A player talented with crochet could use hookKind or yarnKind. 
Dream Moon:
A Rogue of Space is invariably going to be a Prospit dreamer. Again, if you are a Space player and you are on Derse, your session is doomed. 
27 notes · View notes
heirofall · 7 years
Note
What would be a good strife specibus for a mage of rage?
The Mage of Rage would likely benefit from some kind of long-range melee weapon that they can channel their anger through, possibly lancekind or polekind? I’m a big fan of construction equipment weapons, so I feel hammerkind would also work well, able to defend themselves from threats and also unleash their berserker rage to its fullest extent!
7 notes · View notes
sburbian-denizens · 7 years
Note
I would like you to examine and improve upon the denizen for a Mage of Breath in the Land of Gales and Gates. The Dezn is a giant turtle named Notus. Notus had opened a large gate that unleashed gales so powerful, the consorts needto hide in the caves of the world. I just need 2 know what a battle would be like against this highly defended denzn, what The Choice would be, I think having the mage stay on the other side of the gate to weather the storm, and a prize from the hoard that is polekind.
Sorry I took so long to get to this. I’m guessing by Notus, you mean the South Winds of Summer in greek myth. 
He would absolutely have powers over wind, and can probably turn up the heat quite well. As he is well defended, you would have to go for his weak-spots, either his exposed limbs or chinks in his armor. 
The Choice is way to circumstantial for me to help you with unless you provide a blow by blow summary of your session, and nobody has time for that.
His prize is:
South Pole - A staff decorated with murals of wind and sky. It has the ability to manipulate the wind, and can turn insubstantial for easier carrying.
4 notes · View notes
Note
What kind of weapon you would like to be abble to alchemize?
I’d start with some Polekind stuff or Broomkind stuff but slowly transition into Staffkind and do some Majyyk stuff. :3c
15 notes · View notes