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#new mutual lore unlocked
heymrspatel · 1 year
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🫣
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nygleskas · 10 months
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lrb never experienced that but yeah
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wazzappp · 2 months
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I drew. a lot for this. Also heads up for non RE mutuals this is going to be. confusing for you. I'm going to do my best to annotate and provide context but you are in for a wild ride.
Anyway long ass lore post for how Lisa and Robbie go from fighting to working together in this AU.
In the RE8 cannon all of the Dimitrescu daughters are made at the same time but for the sake of ✨the situations✨ I am going to change that. Lisa lived the longest as a human before being assimilated into the mold with a Cadou (infecting extension of the Megamycite). Technically her 'sisters' are older than her, as they were assimilated a while ago. Lisa has been a member of house Dimitrescu for about 2 years now. This puts her in this. Weird middle child zone. She wants to make her 'family' proud but she's also aware that what makes them proud isn't really the most achievable thing in the world (expecially with Bela to contend with. Older sibling overachiever to the maximum). She's got a certain degree of distance from them and sometimes wonders if she wasn't better off before all of this. Her memories are fuzzy but still there for the most part. She cant remember faces or names but she remembers feelings and situations. She doesen't remember families being like this (she wants OUT).
Chasing prey brought in is fairly standard for her. It's some of the only entertainment she gets. So when she catches Robbie exploring around the castle she has no idea that he's special in any way. He's just some new guy she gets to mess with before eating and DAMN he's FUN. If she didn't know any better she could almost think that he has experience being chased around (he does. he very much so does. all of RE7's worth). What she ALSO doesn't know is that Mother Miranda (big bad. Different from Lady Dimitrescu, who she refers to as 'mother') is planning on using Gabe (who is replacing baby Rose in this) to try and resurrect her dead kid with a 'perfect vessel' and this requires. uh. disassembly (in the base RE8 gameplay the reason Ethan goes to each house is because uhhhhhhhh his infant daughter has been dismembered and stored in jars and he needs to collect them so he can put her back together.... yeah). Robbie intervenes before this can get going and is instead going house to house because if he wants to get out of this stupid fuckass villiage he needs to collect the key components to unlock the gate keeping him in here (i need him to have a reason. to kill everyone. its important to me ok).
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When Lisa finds out this random, but fun guy, she's been chasing who she thought was JUST SOME NORMAL GUY killed one of her sisters she mentally goes 'Oh. OH. THERES A CHANCE FOR ME TO GET OUT OF HERE'. That in conjunction with discovering Mother Miranda is planning on FULLY DISMEMBERING A CHILD she uh. Makes some decisions.
What you have to understand about her plans of matricide is that neither Lady Dimitrescu or her sisters can actually really fully die. Sure, their bodies are gone, but their consciousness is stored in the hive mind and they can reform later after gathering their strength. If she has to put her kinda shitty found family in time out for the sake of getting herself out of here + keeping her newly revived conscience clean she's absolutely going to do it.
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(fuckin. backgrounds. dialogue. fuck. why can things not just take place inside of the void. DUKE MY BELOVED WE LOVE AND RESPECT DUKE IN THIS HOUSE HES A REAL ONE fuck now I got it in my head that he keeps trying to play matchmaker for them and i need to. go draw that because its too funny not to.)
Lisas plan involves this lab I had her mention in the comic above. It's where Robbie needs to go to synthesize more poison for the dagger of deaths flowers, and SUPPOSEDLY where a medicine that might allow her to go outside again might be (enemies of Lisas type become SIGNIFICANTLY weaker in the cold. She could try to bundle up but its still really not a good idea). She would love to go there herself, but it's in an area of the castle thats exposed to the cold of the outdoors.
The Two of them make a fairly decent team and Lisa finds herself having a LOT more fun hunting with someone else than she does on her own. They balance each other out pretty well; Robbie works primarily with guns so he can watch Lisas back while she's up close wrecking any grunts they run into. It's also pretty helpful having someone who can turn into a swarm of flies for puzzle solving purposes.
After all this Robbies trust for her increases SIGNIFICANTLY. He's still not really sure about her, but she's moved out of the 'active threat' classification into the 'kinda helpful' zone.
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Lisa's plan has three ways it could go:
They all fail miserably and get sent to mental and physical time out in the megamycite.
They win and get to go free but either the medicine isn't there or it doesen't work. In which case she's just planning on getting as many coats as possible and Try-or-Die-ing it.
The medicine is there and she actually gets to roam free
Luckily for her, the medicine IS there, it DOES work, and Robbies sense of honor / noticing her usefulness (its hard to wage a one man war on an entire community of mutants ok you cant blame him for appreciating having some ACTUAL HELP for once) all align for the best possible scenario.
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The cold does still affect her; her healing isn't as quick as it usually is and her increased strength / speed is a bit reduced, but she can go!! outside!!
She decided to stick with Robbie in getting out of the village as a whole. She doesen't really know what the world outside is like but anything has to be better than here (plus if she stays here she's probably getting shoved into the Megamycite by Mother Miranda PERMENANTLY and that just. wont do).
Also yes Lisa being with Robbie for the rest of his adventures means that she is there for Heisenbergs 'proposal'. She uh. Does not like that much.
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this all made. more sense in my head I hope it at least makes a little sense out loud.
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plottwiststudios · 2 years
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Women of Xal is 15% off in the Steam Summer Sale!
Hey, did you know that Steam doesn't let you talk about summer sale stuff before the sale actually begins? If you didn't know, then now we both know! Anyway, the visual novel Women of Xal (WoX) is on sale now. If you're new to this, don't worry: so are we. WoX is our company's first game.
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[steam][itch.io]
You'll follow Xjena as she begins her climb up the dangerous political ladder against other women eying the same powerful position of Matriarch in an alien society where lying is impossible. Utilize your powers to rewind time as you choose whether to help and support those around you directly, focus on the future, or take advantage of your position to exploit others!
10 to 20 hour story, depending on how much you use the aforementioned rewind function, with countless branching paths.
Four major endings: two bad, one neutral, and one good. Plus a bunch of ways to accidentally end things early by getting Xjena killed.
12 full character arcs with most having options for either romance OR friend routes! 7 women and 8 men. They're not mutually exclusive, either; you can do multiple arcs in one run. That means…
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That's right, polyamory is available. As is an aro/ace playthrough! You won't be forced into smooches you don't want.
Over 100 individual unlockable CGs and selfies. Is that too many? I mean, maybe.
140 minute soundtrack with familiar Jazzy vibes, niche ambiance and synth-heavy tracks, and genres I’m pretty sure the composer (see: me) made up.
If you're worried about a POC, queer cast being written by an unknown staff, then fear not; you're not the only one who is asking that question. Our head writer/composer/founder is a Black man, and our co-writer/co-founder is a bi woman. You can see more about our staff on our official website, or just drop by our tumblr and shoot us an ask.
Jump into the lore today! The water is fine. Solve mysteries, make your new friends smile, and go on a journey that will stick with you for a long, long time. Go to Steam for more information and to purchase the game!
(Or, if you're wary of the Valve overlords, we do also have the game on itch.io. u-u)
[steam] [bundle link] [itch.io]
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viatrixtravels-a · 8 months
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RULES
General
No godmodding,
No hate
No racism, pedophilia, etc.
No drama
In short, just be a decent person.
NSFW content
I will not write nsfw or even midly suggestive content with minors.
Smut is not my strong suit, so do not expect me to jump straight into the spicy stuff, even if our muses are in a romantic relationship. (The occasional suggestive post might occur on Sinday but this should be taken less serious)
In regards to Lumine's age, I personal imagine her to be a young adult. (19~21)
Interactions
I accept asks from anonymous users/users I do not follow. However, actual RP threads are mutuals only.
I love chatting with my RP partners OOC so don't be shy to hop into my IMs or ask for my Discord!
I love OCs so please do throw your OC at me! It'd be nice if you'd have an 'about' page so I can read up on their backstory. If not, I might show up in your IMs to ask for further information. :3
Portrayal
This blog will try to stay as close to canon as possible, but with the Traveler often having very little voice lines, there is bound to be some personal interpretation. I do not expect you to agree with my headcanons, but I do hope you can respect them.
Shipping
I'm huge shipping trash so never be afraid to ask me to work on a potential relationship between our muses! <3
My favorite ships are Xiaolumi, Chilumi and Albelumi but I am open to shipping with other Genshin characters and OCs too!
About the mun
You can call me Vee. I'm a 28-year old weeb who lives in Belgium. I'm also a language teacher for people who have (recently) moved to Belgium and need to learn our national language. I love my job with my whole heart, but it is a very physically and emotionally demanding one (a lot of my students come from war zones and have been through a lot) so my activity might suddenly drop at times.
I am also fairly new to the Genshin scene, having only started playing the game in July of this year. I am far from caught up with all lore/content, but I do not mind written spoilers! (Please do not send me any videos of cutscenes though as I want to experience those for the first time in-game <3)
Current process: Finished Inazuma story quest and Ei's first story quest, working on unlocking the rest of the Inazuma story quests and hangouts.
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shaldreth · 2 years
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Women of Xal is 15% off in the Steam Summer Sale!
Hey, did you know that Steam doesn’t let you talk about summer sale stuff before the sale actually begins? If you didn’t know, then now we both know! Anyway, the visual novel Women of Xal (WoX) is on sale now. If you’re new to this, don’t worry: so are we. WoX is our company’s first game.
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[steam][itch.io]
You’ll follow Xjena as she begins her climb up the dangerous political ladder against other women eying the same powerful position of Matriarch in an alien society where lying is impossible. Utilize your powers to rewind time as you choose whether to help and support those around you directly, focus on the future, or take advantage of your position to exploit others!
Tumblr media
10 to 20 hour story, depending on how much you use the aforementioned rewind function, with countless branching paths.
Four major endings: two bad, one neutral, and one good. Plus a bunch of ways to accidentally end things early by getting Xjena killed.
12 full character arcs with most having options for either romance OR friend routes! 7 women and 8 men. They’re not mutually exclusive, either; you can do multiple arcs in one run. That means…
Tumblr media
That’s right, polyamory is available. As is an aro/ace playthrough! You won’t be forced into smooches you don’t want.
Over 100 individual unlockable CGs and selfies. Is that too many? I mean, maybe.
140 minute soundtrack with familiar Jazzy vibes, niche ambiance and synth-heavy tracks, and genres I’m pretty sure the composer (see: me) made up.
If you’re worried about a POC, queer cast being written by an unknown staff, then fear not; you’re not the only one who is asking that question. Our head writer/composer/founder is a Black man, and our co-writer/co-founder is a bi woman. You can see more about our staff on our official website, or just drop by our tumblr and shoot us an ask.
Jump into the lore today! The water is fine. Solve mysteries, make your new friends smile, and go on a journey that will stick with you for a long, long time. Go to Steam for more information and to purchase the game!
(Or, if you’re wary of the Valve overlords, we do also have the game on itch.io. u-u)
[steam][bundle link][itch.io][our tumblr]
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roseamongroses · 1 year
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fantasy! shuriri ideas? (mostly using movie characterizations since i havent had the chance to brush up on lore bc finahells )
riri learning being a self taught blacksmith and creating her own armour after being rejected from magic/knight training '
but in doing so unlocks magic that was long since thought to be locked away so everyone and their mama is goin after her cause how did u do that???
coincidentally enough a traveling princess from a far nation encounters them and decides to join their travels as a way to better understand themselves and their place in the world after the death of their loved ones
shuri doesn't believe in magic or at least doesn't believe in doing it the traditional way. so she becomes obsessed with learning more about riri's invention and finding other ways to progress magic/technology combos
in the process she does build a better appreciation for her cultures traditions but she's stubborn and wont admit to that right away
side plot where okoye and the rest are trying to find shuri cause they love and miss her and also someone is def trying to kill her. ( but shuri always casually ends up getting around it bc of hijinks and her loved ones interfering in the background)
everything is modern but in a ella enchanted type way instead of 100% traditional fantasy but there is def beef between the traditionals and the hightechs
the big bad ends up forcing shuri to ultimately take on the black panther mantle but the aftermath isnt all roses and sunshine since it does change her physically, mentally, and spiritually. funnily enough leaving her more suceptible to big bads influence
perhaps that would cause conflict between the two??? shuri had been ignoring her grief up until this point, but now she CANT and its causing her to spiral. riri herself is going thru shit too since shes still fighting to be seen and the person who was there for it all is treating her differently (plus its bringing up her own issues regarding loss)
shuri sees herself as fundamentally Different now and stubborn girl doesnt realize that relationships can change and still hold love
maybe riri goes off to handle something by herself/ prove herself and ends up getting caught up in namors mess (hes not the big bad hes just a menace tbh)
so when shuri finally wakes up from her fog and realizes riri's gone she resolves to fix it and goes off as well. she has some back and forths with namor and sees herself, her rage and everything. but at the end of the story/ fight she realizes that ye they share anger, but they also share love. and the people they love? need their help and she wont give up on them after everything
meanwhile with riri in the prisons: she's got beef with everyone at first but over time they start coming to her to fix little stuff here and there. she eventually starts innovating for her captors (namor dont know yet) and comes across a breakthrough that rlly helps the people there. all of which reminds her of her own worth and why she does what she does
namor doesnt rlly apologize for the kidnapping/almost murder thing but he does let them go and allows for future diplomatic trips (hes jelly cause the kids rlly like their new aunties and their cool magic suits)
(btw their magic system is diff then the others and is just as complex. the innovation comes from combining knowledge and is more mutual then one sided)
still haven't decided if mommy panther is alive yet but if she they get the sappiest scene once shuri finally does go back home to visit
ill write more ideas later cause i rlly do need to do research
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nimblelizard · 1 year
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Seeing a mutual post about a piece of media for the first time is like you've unlocked new Lore™ about them
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linuxgamenews · 2 years
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Numina fuses many classic RPG aspects on Linux
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Numina character-driven RPG game will test you on Linux, Mac, and Windows PC. Thanks to the creativity and development of starlit studio. Available now on both Steam and itch as well as very good reviews. In Numina, you are in contact with Shawn who is able to hear your voice through the 4th wall. You also meet in a very critical moment where Shawn loses someone very close to him. While at the same time being swept up in a play that involves your mutual bond. Which also threatens to shake the pillars of the world. This bond will offer an exciting adventure in Numina. One that also fuses many classic RPG aspects. Such as a character-driven story in which your relationships change the course of the story. There is a dynamic battle system with challenging puzzles. Plus towns waiting to be explored and other exciting locations.
Numina Trailer
youtube
Both Steam and itch also offer a free Numina Demo. Along with support for Linux, Mac, and Windows PC. Letting you play the 1st hour of the game. On Steam you can transfer your saves to the full game.
Features:
Breaking the 4th Wall The 4th wall is a concept from theater. So that actors on stage directly interact with the audience. In the same fashion, you partake in the story of Numina as a character. Also in the form of a bodiless voice that only Shawn can hear - a guardian spirit. You can interact with Shawn and influence his decisions through dialogue choices in the game.
Branching Decisions The decisions you make influences the relationship Shawn has with the other characters you meet in Numina. Having good relationships with your party members unlocks powerful combo-attacks in battle. And may also open up the opportunity to take your relationship to the next level. Your decisions also influence the overall course of the story. All due to conclude into one of the four possible endings.
Battle with the Elements Engage in a round-based combat system with action inputs. Doing so for some attacks that require you to make timed inputs for maximum damage. Each Numina character also has unique elemental abilities to exploit enemy weaknesses. Incorporate this into your strategy to quickly win battles.
Explore the World of Alterna Most side quests in Numina allow you to dive deeper into the backstory. As well as the lore of the world. But you can also explore the beautiful scenery with your grappling hook. All to reach higher places and find new gear, spell scrolls, or rare items.
Play Numina Part 1
Current, Part 1 is ~24hrs of gameplay (about 2/3 of the full game). While Part 2 is still being worked on and will conclude the story. Release is planned as paid DLC in Q4 2022. Numina character-driven RPG is available on Linux, Mac, and Windows PC. Which you can find on both Steam and itch. But discounted 10% on Steam. Priced at $15.29 USD / £12.14 / 13,49€.
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My very first tumblr post
Okay, this is my first time actually using tumblr, I’ve just recycled one of my old accounts, so far I’m having fun personalizing and customizing my account! This is a temporary substitute if in case twitter takes a turn for the worse, anyway I can’t wait to meet my mutuals there here! I’m also welcome to meet new people! Hopefully I’ll be able to boost art (especially bara gay furry art), fanboy about housamo lore, exploring this platform and anything else fun!
P.S. Can somebody teach me how to unlock comments? 
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2bloved · 2 years
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just curious but did you see the dave and bambi 3.0 mod yet? Ive got a thought abt the mod i want to share to someone but i dont have any dave n bambi mutuals (i dont even post abt the mod lmao) and its a very spoilery thought
YA!!!!!! I DID!!!!! its so gotdamn hype oh my god /pos feel free to absolutely share!!! i will share my own in return :]
also i will tag spoilers for those who have not seen the 3.0 update yet out of courtesy. spoilers beyond the cut buddies!
my thoughts: love the new songs added and touchups oh mah LAWD bambi songs go so hard now and i know polygonized's song isnt like super updated since. yknow. was technically already posted months ago but OH MY GOOOOOOOOODDDD and and and also dave and tristan's outfits in the harvest week and and [begins violently sobbing
the new models and sprites are so good too liiiiikeeee bambi had such a major glowup his colors in his new sprites no longer clash too harshly and i love the redrawn hands all the new art looks so soft and huggable; specifically dave and bambi ALSO EXPUNGED'S NEW MODELS GO SO HARD SLAMS SELF INTO WALL /POS my only minor gripe is that she doesn't. Twitch? as sporadically and wacky as he used to but that's okay :]
the lore? hell yeah love it too only thing i don't really like too much (not in a /neg way, it's hard for me to understand) is the bambi god lore? i cannot wrap my head around it whatsoever but maybe that's the point but it still sounds cool
the new character(s)? HELL YES new genders unlocked WOOOOOO
anyway my favorite new sprite is this
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plushee-cant-draw · 4 months
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Spoilers for oxygen not included lore??? I guess???????
anyways post is possibly for me alone bc I don't think any of my beloved mutuals are into oxygen includn't (and its. story) and also in general there doesn't seem to be like. any lore fans. where are they. why aren't there fan designs for the main character (you never see in game) everywhere.
anywyas someone suggested 4 years ago on a reddit lore dump that Olivia (character with the ginger snaps in first panel) and Jackie might've been gay (before Jackie became the worst person ever (affectionate)) the idea is very silly (affectionate) and I like it
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(Context for beloved mutuals who want it below the cut :3)
HAI HAIIIIIII HELLOO HAIII
After going through 3000 cycles in game (cycles are in game days) you unlock this log, written by Olivia (Who is probabbllyyy the player character):
"I get brief flashes of a past life every now and then.
A clock in the office with a disruptive tick.
The strong smell of cleaning products and artificial lemon.
A woman with thick glasses who had a secret taste for gingersnaps."
which is what this is mainly based upon bc. im normal about lore.
also second panel refers to the lines
"Dr. Broussard: Wow Jackie, your new security's no joke.
Director: Please address me as "Director" while on Facility grounds.
Dr. Broussard: ...R-right."
from an in game "journal" that can be unlocked.
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oswednesday · 9 months
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Where would you like to draw power from if you were in a kingdom hearts? Like, a disney world? Being a keyholder? Darkness? One of the enemy types? Final Fantasy shenanigans? Being pure of heart and having light?
Personally I'd like to be a heartless since i think they're v aesthetic. But like, friendship being a power source would also be funny to use but like, drawing on acquaintances I've only seen and not talked with from a coffee shop I frequent.
oh that sounds very sweet! there's no reason to limit yourself to one or the other, like your heart had to be there in the first place before you lost it right? and you'd make a nobody in that way too perhaps! though im sure there are many cases there just the heartless remains, i think you'd still make a dusk or a grade above even if you weren't fully a formed person? theres something really nice i think about the lingering connections of people who are familiar but strangers to you, you occupy that space mutually! you decorate their time as much as they do for you! but omg thank you for wanting to play in this space, i ended up writing a lot ';';';!! hopefully this read more cut thingy will work!
if i was in like a fated trio id play along and be a keyblade welder, but im way more into the way nobodies have their weapons, from my understanding these two things are not mutually exclusive
i feel like if i was some kinda Light being id be like a princess running away from that like gender i hardly knew her! but i dont want to blow up the lore or anything, maybe running away forfeits it! maybe i give it up like asap when i learn there are other worlds can i can run even farther away! im forming something okay in my mind's eye imagining something around the ballpark of like a re-telling thats like half a norse mythos world and half the donkey's skin (rabbit's skin,,,) where its canon complacent to the fairytale that the monarch does a runner so maybe the universe even made adjustments around it? like some kind of failsafe duplicate hearts in case a princess beefs it hm hm well! never mind the metaphysics, my rabbit skin would leave my heart behind in my world and allow me to leave, but once im in the road between worlds my heartless would be left in the darkness and my nobody would be frail and drifting in the nowhere
the heartless would be dya, prince of the new moon (this is a watership down situation) and it would be like a challenge dungeon situation where dark dungeons connect to the worlds and youd have to clear them and lock em down, once you beat me the dungeon is done for, it would stop right in front of my world which would still be completely blocked off with the light, after you beat me you would get a keyblade named like ephemeral hope; a keyblade forged in the dark for a specific purpose, its a key item you use it to unlock the door my nobody was hidden behind
and then the door opens to a bedroom where id be asleep, next to my bed a nightstand with a book that has entries to unlock, each passage is like The Plot So Far from like various xehanort point of views, once you get them all you get the item its called book of the darkest dream, after you take it i wake up and we do battle!!!!!!
all this to say, my weapon "theme" would be chainsaw and my "element" would be dreams, my little nobody name would be like xday, the crepusculum wanderer and my weapons would have that kinda colorscheme like morning/evening pinks and purples and yellow, very simplified shape but you know what youre looking at, its name is deluded lullaby 
the battle would be like, i have three core attacks one thats a bunch of short slapbacks that drain mp or whatever spells happen to be cast off in the game, another combo attack that casts sleep and if i land the full combo you're "knocked out" into a dream world where previous mini bosses (like low level nobodies and non-npc heartless) fight you in like a nightmare form and probs an assembly of dream eaters that are just there cause its where they live (im learning about them Now), here i can heal myself as well you exit this space by giving me a good bop to me you have to reach me while im having a nap like float sitting on the top of my weapon like blade in the ground style; the two attacks are like telegraphed identical until they change midcombo but my final core loop is a very different telegraphed attack a high, slow, heavy swing that does DEVASTATING hp damage every time, it would probs be like based on % of hp where it does huge damage but cant outright kill you, so id lit have to rely on my nightmare manifestations to do it.
my limit breaker would be like bringing the dreaming world while you're still awake so summoning a nightmare version of a main ally to the player character to fight (plus a handful of dream eaters scurrying about), the final limit would collect this power back up and explode it into a shower of different colored stars (some which heal so you'd have to scramble around and get that, you can also bat damaging ones back at me) but they do damage, cast sleep on You, heal respectively
of course npc/pc style id have a set of weapons that all do things a little differently here and there
My complete set would be something like this:
(Gearless Weapon) Nod/ (Skill Gear) Lay Down/(Technical Gear) Hush-a-bye/(Duel Gear) Actias/(Loaded Gear) Fever Dream/(Chrono Gear) Plasticine Porter/(Phantom Gear) False Awakening/(Lift Gear) Jacob's Ladder/(Nimble Gear) Yunalesca/(Wild Gear) Cooling Plumule/(Ominous Gear) Black Sheep/(Valor Gear) Kyffhäuser/(Fearless Gear) Endymion/(Legendary Gear) Bower of Bliss/(Prestige Gear) Vertical Eternity/(Crisis Gear)  Immortal Hour/(Omega Gear) Axis Mundi/(Hazard Gear) Comatose/(Rage Gear) Sad Sunday/(Champion Gear) Nightcap/(Ultimate Gear) Metamorphic Question/(Pandora Gear) Ragnarök/(Zero Gear) Deluded Lullaby/(Casual Gear) Date Night <-it's purple lipstick/(Mystery Gear) Do Not Disturb <-in the shape approximation of the broadest chainsaw it is an ornate door, unlike the simplicity of the abstract and often children's toy like chainsaws, it is in much deeper jewel tones, the frame of the door is bound by spiked chains which crisscross to form an X in front of the door, this is complete with a padlock, the door has inlaid stained glass window of a heart in pinks, the window can be looked through of course in tinted distorted rose color)
(if i drop a keyblade as loot or have a keyblade, its called sweet dream maker; dull attacks put opponents to sleep, only when critical hits land does it reveal its extraordinary strength-it would be like very ornate in the sense theres a noxious purple rod metal like outer shape of spikes and the spikes have short chains with stars hanging off them and the internal key part is like a butter moon yellow)
What happens then! maybe all the parts of me would be too painful to rejoin? maybe because of the metaphysics in place it just cannot happen, leaving my heart all fractured and broken and then my world exposed! yes that feels right, i would still need to rest a lot
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pilferingapples · 3 years
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Les Mis and ATLA
oh wow unexpected !
..Ok so! Les Mis basically happens in the aftermath of France's own attempts to Take Over the World, Empire-Style; so going with that! AtLA -verse , in the immediate aftermath/years following Zuko's coronation!
(disclaimer: I am in no way an AtLA Lore Expert; this is about Vibes. I'm sure it'll contradict like nine billion points of canon that I don't know. )
..you know what I can come up with backstories and all for Valjean and Javert etc but lbr this is AtLA -verse, people over 40 exist to be Mentors and Background characters , this one is about the Fantine , the Amis, and Patron-Minette
also I guess at some point Marius and Cosette will like...exist but they'll be Very Children ; Marius is probably all of five at the start here and Cosette's only going to be born in the early years of Zuko's rule so
-Fantine:
one of the uncounted and uncountable war orphans left by decades of world war. Her background is entirely unknown, even to her; grew up in a little border colony. Post-war, she's made her way to the Fire Nation capital to find a better life and new friends. Her story is about the ground-level struggle for the least powerful people in her society so there's a better sense of what the political maneuvering is in reaction to (and she'll be part of it by like the middle of the first season? yeah, I'm thinking big Main Character energy for her in this)
-The Amis are Mostly Teenagers but that's never stopped anyone in the AtLA-verse from being plot relevant!
- Enjolras, Courfeyrac and Prouvaire are from important Families in whatever part of the Fire Nation equates to "the South". Like a lot of children from such families, they were sent to Capital City to be hostages guaranteeing their families' loyalty learn the necessary leadership skills for people of their rank (and be hostages guaranteeing their families' loyalty). This has of course given them lots of time to hang out together and bounce around ideas about how (a) the Current Regime Sucks and (b) the Nation could do Better. Enjolras is an ace firebender and fighter, Courfeyrac is one of the best swordfighters in their class, and Prouvaire...is a poet. Who has a lot of Spirit-World visions.
-Feuilly is part of the small (non-literal) army of artisans responsible for all the artistic flourishes that make Capital City and especially the palace grand and imposing and the living propaganda piece it needed to be during the war. Friends with Enjolras, Courfeyrac and Prouvaire since they were all kids, united by mutual outrage that their country is Like This. With the war over, they're all hoping to grab the chance to see the new government won't ever repeat the (horrifying, almost world-ending) faults of the old.
- Bahorel is the only fire-bender in his farming family--the only remaining firebender, anyway, because his parents made sure he kept that secret, because peasant kids with firebending don't get trained to be elite guards, they get chucked into ships and tanks to server as engine fuel-makers, and his family was not having their kid used that way. Now that the draft is not a thing anymore, though, he's free to let loose and maybe check out the Other Options for an energetic youth who wants to hit things with fires.
- Joly and Combeferre have been friends since they both got funneled into the Fire Nation's version of the Polytechnic; they were fully expecting to be battlefield medics and are incredibly relieved that's not their immediate future, and very excited at the idea that maybe now they can focus on some Exciting Theories They've been Developing About--
--Legle and Grantaire are just in the city because their parents moved there in the last few years, and the two of them fell in together. They managed to get less of the brainwashing school than most kids their age and class by virtue of just. Not Going. Slacking Off For Greater Justice!
TOGETHER THEY FIGHT CRIME ORGANIZE A POPULAR MOVEMENT FOR A MORE DEMOCRATIC FIRE NATION, so the country won't be plunged into another 100 year war the next time some Fire Lord gets a bug up his cloak
but Can They Succeed when the Patron-Minette, the old regime's hit squad, is trying to undermine them at every turn and destabilize the new government's efforts at peaceful relations with other Nations ? Will Our Heroes figure out who's behind these reactionary efforts? Is Javert just gonna be a comic-relief heavy? DO WE HAVE GUINEA PIGS?? WHO KNOWS but we know there WILL be lots of awesome fight sequences and everyone will get a chance to Unlock More True potential and like with a cast roster like this and only two known Benders, there will be at least a few people discovering their True Gifts etc
plus lots of trippy Spirit World storylines ! Whooo!
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the-melting-world · 3 years
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picrew
Seeing as how long I have been a HUGE fan of the airbender series (ATLA), it's actually kind of ridiculous that I never got into the fandom. Anyway, humor me while I go through each of my ocs and babble about their roles, histories, and bending styles in the ATLA universe! Also please excuse the fact that they had zero afro-textured options for hair in this one lol.
*Check under the cut for an unnecessary amount of lore.*
Kipling ~ Waterbender | Northern-style waterbending, vine/plant-bending, healing
Water Tribe Babeyyyyy
I don't really see Kip hailing from the Southern or Northern Water Tribes, but rather from a coastal village that developed after a handful of Southern Water Tribe hostages escaped one of the prisoner of war strongholds in the Earth Kingdom. I mean, if Hama (The Puppetmaster) and the plant benders from Foggy Swamp were any indication, there were water benders scattered all over the Earth Kingdom during Lord Ozai's military campaign.
Bending-wise, Kip has always been an average waterbender, whose bending is strongest when she's manipulating the water in plants and vines. When she comes of age, she is determined to advance her skills and find a way to serve her tribe more directly. So she travels to the Northern Water Tribe to seek an apprenticeship. There Kip advances her skills in traditional water bending forms (because up until then, her methods have been rather unorthodox) as well as her affinity for healing.
While Kip is up north, she does get close to Princess Yue in their healing classes. For a long time, Kip develops what she believes is a stupid crush, but eventually discovers the Princess has mutual feelings. Step aside, Sokka, you ain't the only one. Kip and Yue explore their relationship, but only briefly until the guilt and paranoia of getting caught and tarnishing Yue's reputation catches up to them. Kip ends up leaving in the dead of night leaving nothing but - you guessed it - a poem for Yue to find.
Kip happens to be one of the travelers Team Avatar meets while they're on the road. It's quite some time after the invasion of the Northern Water Tribe. This is after Yue has passed on, but before the group reaches Ba Sing Se. Both being kind of self-taught waterbenders, Kip and Katara bond very easily. Kip has a hard time being around Sokka since it's the first time she's felt something for someone since Yue. Still, despite Kip's efforts to ignore Sokka, they end up bonding over a lot of stuff, both stupid and serious. I'm not going to go into details about what went down when they inevitably learned of each other's past relationships with Yue, but yes, there were lots of emotions. A lot of Kip trying to run away and shake herself of Sokka. A lot of Sokka battling between pursuing her or leaving her alone. It's a mess. And no I still don't know how it turns out. Haven't planned it out that far.
After Ozai is defeated, Kip makes her living as a traveling waterbending instructor with her good Earth Kingdom friend, Khleo. She travels the territories, finding hidden water tribes and informing them of the fall of Ozai. She works with Khleo and the community members to open smalls schools, closely modeled after the earthbending schools in Omashu.
***
Khleo ~ Earthbender | earthbending, sandbending, lavabending
Khleo had a rocky start to their journey. Sorry, I couldn't help it.
They were born in an area that bordered on the Si Wong Desert and the mountain chain dividing the land from Chameleon Bay (where they later meet Kipling.) Naturally, Khleo picks up a little bit from each of the known forms of earth manipulation. Although they develop into a fully realized master by the time they reach adulthood, they don't ever try their hand at meltalbending when it starts to gain popularity after the fall of Ozai.
Khleo grew up poor and had to resort to unsavory business ventures with the local sandbenders in order to keep food on the table. But since they were the sole bender that could calm down the nearby volcanoes whenever they acted up, they were always regarded as a hero within the community.
Eventually, the Fire Nation finds a way to complicate Khleo's existence and they have to flee their home. First, they cross the mountain range to Chameleon Bay, where they meet the waterbender Kipling, who they easily bond with. Khleo and Kip travel together for some time until they run into Jet and his crew. Jet's lifestyle appeals to Khleo, who was tired of roughing it. But Kip takes one look at Jet and knows that he's bad news. She and Khleo part ways.
Like most of the kids in Jet's crew, Khleo blinded themself to his activities in order to survive and stay connected to a family group. But when his actions become too hard for them to go along with, they abandon the Freedom Fighters and go to go look for work elsewhere.
Khleo had set their sights on Omashu, where they believed they could earn an honest living and still practice their bending without the eyes of the Fire Nation bearing down on them. The journey was tough and Khleo had a few brushes with death, but they made it to Omashu. There they were immediately hired by a cabbage vendor who struggled in the past with keeping his wares in one piece. Khleo guarded his cabbage stand for all but a week before they were noticed by some Omashu academy trainers. They offered Khleo a job as an instructor in multiple earthbending forms. Surprised, but very willing, Khleo accepted. Eventually, Khleo was inducted into the Order of the White Lotus.
Years later, Khleo reunites with a very emotionally scarred Kipling. She stays with them until the capture of King Bumi, after which they quickly leave the city so that they can carry out the will of the White Lotus in hopes to undermine the Fire Nation's plan to conquer the Earth Kingdom on the day of Sozin's Comet 2.0.
***
Ozy ~ The Avatar Firebender/Airbender hybrid | firebending, airbending
Ozy's kind of special. He has an affinity for two elements.
He was born in the Fire Nation in a very, very small village on the coast of Crescent Island. When Ozy's parents noticed that their child was something of a prodigy, they brought him straight to the Fire Sages.
Now, there was a split among the sages. Some were loyal to Lord Ozai while others were secretly members of the Order of the White Lotus. One of the members recognized Ozy's affinity for airbending very early on and did everything they could to protect him.
Without being able to say goodbye to his parents or getting an explanation for what was happening, Ozy was sent to the Western Air Temple (you know, the cool upsidedown one) where he learned airbending with the help of older White Lotus members as well as spiritual experts like Guru Pathik (the same guru who taught Aang how to navigate the Avatar State.)
As Ozy became more and more enlightened, he came to believe that his gift was not a rare one. When he was not actively practicing the rudimentary components of bending, he was meditating on the factors that led the majority of people to believe that the ability to bend was inherited based on the ethnic and cultural group into which they were born. He thought that while this was true to some degree, additional affinities could be unlocked through the forgotten teachings of the Air Nomads.
To test his theory, Ozy went on a very dangerous journey to the Library in the Si Wong Desert, where he met and became very bonded to Uncle Iroh. Thankfully, Iroh and Ozy managed to not get eaten by the Library's spiritual patron. Later, Ozy declined Iroh's invitation to the Order of the White Lotus, instead choosing to retire to the Northern Air Temple. Thre he ended up assisting the mechanists with the construction of the flight technology (part of which had already been stolen and weaponized by the Fire Nation.) Ozy never left the Northern Air Temple to help in the fight against Ozai. Instead, he remained and became the first of the Air Acolytes, from which grows a community that later founded Air Temple Island and discovered the next child born into the Avatar Cycle - Korra of the Water Tribe.
***
Sun Bai ~ Airbender | proficient in airbending. Technically.
Bai, unfortunately, did not discover that he was an airbender until he was well into his twenties. The only way he unlocked his affinity for bending was through a traumatic event, the effects of which he managed to suppress for several years. It wasn't until Bai found himself in another flight or fight situation that he spontaneously called upon his connection to the air element. (Turns out Ozy was kind of right!)
Once Bai realized what he was made of, he made it a point to gather as much knowledge on the subject as he could. Everything that he came to understand about bending was self-taught. Meditation came more naturally to him, but even that required additional training, discipline, and theory to fully master. (He was basically the opposite of Avatar Korra, who picked up on the manual technique of airbending quite easily, but struggled with its spiritual component.)
Bai didn't really play a role in the fight against Lord Ozai. He didn't run into any of the Trio or Team Avatar. His journey didn't really start until after the war. At which point he meets General Adrenaline, and then later, Sascha of the Water Tribe.
General Rosario Adrenaline ~ Firebender | firebending, master in lightning redirection
Like Ozy, Adrenaline was another firebending prodigy. (In fact, it was Adrenaline who worked very closely with Princess Azula to hone her lightning redirection technique.) Eventually, Nali's skills were exploited to the fullest in the Fire Nation's military campaign, but long before that, firebending for her was a means to perform and entertain the masses.
Adrenaline grew up in the same circus troupe as Ty Lee! They had been best friends since childhood and ended up escaping together.
While Princess Azula always favored Ty Lee and Mei over Nali as bodyguards, she often went to Nali for "companionship." Azula kept her relationship with Nali very private. It lasted well into Azula's teenage years and got pretty serious. Though neither of them considered themselves in love with the other (just due to the fact that there was so much of a strain on them thanks to social hierarchy, and Azula being Azula) Nali developed a very deep, unhealthy loyalty to Azula, that in the end, resulted in her banishment from protecting the royal family.
After she was banished, Nali linked up with Zuko, who wasn't really all that happy about it, but Iroh steps in and gives the wise compassionate uncle lecture. Zuko folds and Nali becomes one his crew!
Nali and Azula continue to pursue their relationship. And now that it started to hinge on whenever Azula came around to fuck with Zuko's head, you can imagine how even more unhealthy and eventually toxic it became. Nali was torn between her loyalty to Azula versus her loyalty to Zuko. And Azula... didn't really care. It was a mess. Didn't end pretty.
Only after Azula was imprisoned by her brother did Nali finally wipe her hands completely clean of the Fire Nation's royal family. Not really caring what was happening in the rest of the world, she stumbled around from territory to territory, drinking, gambling, and taking up muscle for hire gigs to keep herself afloat. Until she meets and unexpectedly bonds with a very lazy monk, who needed an escort through the Serpent's Pass.
***
Sascha ~ Nonbender | weapons specialist - firearms and projectiles
Solo ~ Waterbender | Southern-style waterbending, bloodbending
Sascha and Solo were both students of Hama. Nuff said.
Although the twins soaked up much of Hama's ruthless, yet practical attitude towards survival, they just didn't inherit her very deep, eternal loathing for the Fire Nation.
They also realized that she was pretty messed up.
When Sascha and Solo were of age, they made a clean break from Hama and decided to open up a business in one of the towns along the mountainside.
Having grown up in the Fire Nation colonies, Sascha and Solo were very used to hiding their connection to their Water Tribe heritage. They blended in well and opened their garment and optics shop. It was a strange combination, but they managed to stake their claim in the community.
However, the two of them were still very clear enemies of the Fire Nation. They rebelled by getting the information out to other Water Tribe refugees living in hiding. Solo taught bloodbending in his self defense classes (which was much easier for him to pull off rather than traditional waterbending because it required less physical labor and thus did not put as much of a strain on his body.)
Meanwhile, Sascha would show Water Tribe nonbenders how to assemble firearms, which at the time, were considered still very new and dangerous technology.
Solo was happy with their life, but Sascha grew bored and restless. She wanted an adventure.
Then one day a very strange monk winds up wounded on her doorstep in the middle of the night. He's riddled with bullets - the kind of which only Fire Nation militia and Sascha herself would know how to remove and treat the damage they could cause...
***
And a treat for those that made it this far! 😜
Me!!! A water-airbender hybrid. And you're damn right I would have some hair loopies!
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windfighter · 3 years
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Apparently we're fighting the hermits now? Okay then, I'll go too!
Keralis - Keralis is great at escaping and I am great at missing. We'd be in a stalemate until he realizes he can fight back. He'd call me sweetface and ask why I'm doing it and I'd die from regret (or from a creeper that sneaks up on us while we're fighting). He has a pretty but punchable face. Might fight him, but would rather just tour his base. 3/10
Rendog - Have you seen his wrestler-skin? I stand no chance, but maybe I can use the opportunity to unlock hidden background lore for my own character. 5/10 because we always need more lore
False - No one raises a sword against the queen. 0/10 but I'll enjoy watching her fight the rest of you.
Ex-eye-suma - People say he's punchable but I just want to hug him. 0/10 because even if I tried he'd just look at me and I'd put away my sword again.
cubfan135 - Mr 135 fan of the cub has it coming. I love him but holy carp does his grinding put the rest of us to shame. 8/10 I would get completely destroyed but it would be worth it.
B of the double of the O - This man is feral. He carries knives hidden under his shirt every day. Little does he know I also always carry hidden knives. Our defeat will be mutual and everyone watching will wonder what happened. 4/10 because I don't actually want to fight someone with that much feral energy.
Beef - Would fight him only because the shaders. Would proceed to get completely destroyed. 7/10
Mr Goodtimes - I would win but at what cost? At least he would laugh in confusion while it all goes down. HIs laugh would distract me and his right hand enemy bdubs would come in and slay me at the last second. Oh looks lite I didn't win after all. 0/10
Tango - This man regulary handles ravagers. No way in Hel I'm fighting that. I'd try and he'd sick his iron golem/ravager army on me. My only hope of escape is that the ravagers and iron golems get distracted by each other. 4/10 because at least it'd be an amazing sight watching that army march against me.
Iskall - We'd both be too busy laughing our asses off at the squeakies on top of pacific. Also they're a former hitman and I can't even hit a bale of hay. 0/10 would much rather just hang out with them
Impulse - Would absolutely fight. I'm going to deck him so he finally gets some sleep. Will challenge him to a pillow fight in hopes that it'd help. He would build a pillow fight minigame and proceed to completely wreck me. I will lose but at least there'll be a new minigame for everyone to try. 10/10
Grian - Not as feral as bdubs, but definately chaotic. I stand absolutely no chance and when I try to fly away I'll wreck myself against a wall. Our battle will be quick, unspectacular and forgetable. There's no reason for such a battle. 0/10
Welsnight - Something about him makes me want to fight him, no matter how awesome he is. He will defeat me twice - once in battle and once with a great disstrack. What did I do to deserve that? I'll love him for it. 6/10
Mumbo - Only one I stand a chance at defeating because even if he's secretly buff he's a disaster and a spoon and he'd be distracted enough by something for me to land the killing blow. If we fight near his redstone machinery I will lose tho, because I'd be too busy trying to see what's going on. On the plus-side he'd be too busy explaining it to actually fight me. 0/10 because there wouldn't even be a fight.
ZombieCleo - No, just no. She would kill me with her sarcasm and I would thank her (and then she'd proceed to kill me with her sword just to get my head). 2/10 because it would be fun to see my head in her armor stand scenes.
Etho - Ladders might not be as good at PvP as he once was (his own words) but I have never actually done PvP and I can barely defeat a zombie. He would stand still and I would miss him. He would teleport away and then proceed to headshot me wih a firework. 4/!0 because at least my demise will be colorful
Joe Hills - We'd start fighting then it'd turn into a poem writing marathon. He'll tell me I made a good attempt at rhyming and then teach me about the history of poetry. I didn't know I was interested in that but I can't stop listening. His dogs will tear me apart while I'm distracted. 7/10 because honestly poem writing marathon with Mr Hills sounds like a great time even if it will kill me.
Zedaph - eeeeeh... I'd try but then Tango will arrive to either help him or help me and I'm not prepared to take that chance. There is also a chance that Zedaph just straight up feeds me to Bone Apetite and I'm not sure how good my remains are for bonemeal. 1/10
Hermitcraft recap - will absolutely fight. I have no chance because they will tagteam me and I can't even hit the broad side of a barn in daylight. They might be too busy with making the next recap show and that'll allow me to take them, but that would be dirty and I would rather not. 9/10 because it'll be pretty hilarious.
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