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#my paragraph about stefano got cut out so i put it back in lol
genderfreezone · 5 years
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Do you like the Evil Within 2?
Yeah! Certainly not as much as the first one (i was not immune to being sad they left out fan favorites Jojo and Ruvik's Cube)
The rest of this post is me rambling about things i didnt like about the game, and then things i did like (most of my issues are how they treat the female characters tbh)
Its missing kind of the action-noir-gone-horrifically-wrong feel of the first game. The scare factor also suffers bc our player character has been through this before, hes a veteran at dealing with this crazy shit, it doesnt phase him anymore and by extension it doesnt phase the player. They really like tripled down on the Evil Corporation thing and both the intrigue and horror suffer for it.
This game did not drink its respect women juice (the first one didnt really either, case in point: Everything About Kidman) Sebastian is surrounded by 5+ female characters and only 2 of them survive (and one of them is his 7 year old daughter hes spent the whole game trying to rescue... and yet they never bothered to give her any kind of characterization or agency. A highly empathetic and supernaturally powerful little girl in a monster-infested hellscape?? HELLO???? Lily really had the potential to be the most interesting, sympathetic, and complex character--especially as she slowly lost her innocence--in the WHOLE GAME, but she was just sort of relegated to Plot Device McGuffin) The rest of the female supporting cast are killed off for Sebastian's Man Pain. In fact, THIS ENTIRE GAME IS CENTERED AROUND SEBASTIAN'S MAN PAIN. Torrez is a walking stereotype, shes literally just Vasquez from Aliens. Hoffman was the most likeable and believeable, except when it Turns Out She Was In Love With Liam Or Whatever (psst, guess what, i dont care. Also O'neal was kind of a dick anyway? I dont care x2)
And you know who i SUPER dont care about? Bland-White-Bread-And-Mayo-Sandwich Myra. Where's the no-nonsense firecracker of a police lieutenant Sebastian married? Not here, thats for sure. Her entire personality is "mother" and "worries about stressed-out husband". We got more characterization of Myra in seb's jornals from the first game, where she never even made a physical appearance! Horror media does this SO MUCH, women are either A. Sexy Lamp B. Hurts Men (Sexily) C. Mother or D. Innocent Virgin. It sucks. Do better.
The story lacked the "digging up old buried memories" and "theres more to this than meets the eye" of the first game. It felt too...... Straightforward. Everyone told Sebastian the truth. EVERYTHING WAS EXACTLY WHAT IT SEEMED. It all felt too simple, too easy, like there SHOULDVE been something else beneath the surface. And yet there wasnt. (I watched markipliers playthrough and i loved his theory that Kidman was actually Lily. It had such potential. Kidman's entire resume for the police station was fabricated, who's to say the rest of her past wasnt fabricated as well? It would retcon a lot of stuff and like 80% of her backstory from the DLC, but you know games like this arent above retconning important shit, and at least it wouldve been sacrificed for something with actual intrigue. Maybe it wouldnt even retcon anything! Consider: tiny Lily is taken by Evil Corporation and dropped off in a non-nurturing environment that would lead her to become the kind of person who would willingly join & work for an organization like Mobius. At least wouldve been a nice excuse for why Kidman and Lilys face models looked so similar... other than... yknow.... "WomEN ARe hArD tO DRaWwwwwee")
Okay okay ive been ranting for long enough. It probably makes it sound like i kinda hate this game, but i dont! It certainly doesnt hold the same place in my heart as the first one (which i still have very glaring issues with lmao Kidman deserved WAAAAAAY better), but i do like it! It brings back salty, grizzled, tsundere Sebastian Castinellos. It brings back spooky monsters that kill you dead. It brings back having a fun theatrical over-the-top villain who takes himself a litte too seriously.
I love Stefano. Probably not in the way some other fans do, but i love him as a ridiculous theatrical over-the-top villain. He sucks! And i love that he sucks! I love him BECAUSE he sucks! Hes terrible and exaggerated and completely up his own ass and ITS GREAT. He isnt as ACTUALLY THREATENING as Ruvik was (even in his bad assassin's creed cosplay. I could go on and on and on about why Ruvik is simultaneously a ridiculous AND frightening antagonist and how much i love it but uh..... maybe later) but hes such a FUN villain! Hes the kind of pretentious art snob shitheel i cannot STAND irl, but in this game i LOVE to HATE him. Hes just SO over-the-top you kinda wonder if he actually subscribes to the pretentiousness he spouts, or if hes just being Exceptionally Extra.
The other villains? Theodore was.... forgettable. His monsters were forgettable. (Its like how i completely forgot that Frank Manera was a character in Whistleblower for like... 5 years lmao i guess this game also kinda followed that "having multiple named/characterized antagonists in one game" thing that Outlast did) Myra, i just didnt care. Her final design was kinda cool, i liked the red clusters of insect eyes. Her monsters werent really gross enough to be memorable. The only reson theyre gross at all is bc they kinda look like theyre made of semen. (I checked the wiki and apparently Myra's white goo is "psychoplasm" and her monsters lost 99% of their gross factor. I just dont care.) The Administrator literally just looked like a 3D human model of Maxwell from dont starve, and i have to laugh every time i see him. Hes not terribly threatening, all he does is threaten characters to work faster and doesnt actually follow through on those threats. He doesnt even make fun threats like HABIT or anything. He thinks hes so powerful and ominous that his mere presence will frighten the player but hes just kinda all bark and no bite. Hes The Big Bad Company Man so you know hes gonna get whats coming to him, and you know Kidmans gonna be the one to do it to him, so hes not even that much of a threat. Hes whatever.
Stefano definitely got all of the coolest monsters. Many Arms Buzzsaw Lady was terrifying and i love her. And OBSCURA was just *Chef's Kiss* Anima was cool, she kinda looked like a mix of Laura and Samara. The Harbingers were neat, but really only bc ive got a thing for gas masks. The rest of the monsters werent really unique or weighty/threatening enough to be memorable. Now the first game is a fucking TREASURE TROVE of unique monsters *muah* you got Sadist, Sentinel, Keeper, Amalgam, Heresy, Laura, Shigyo, the Twins, Alter Egos, and im probably forgetting some!! But holy FUCK!!!!! And if we're includong the DLC?? MOTHER FUCKING SHADE. SPOTLIGHT LADY. LIGHT WOMAN.  SEXY LEGS.  Whatever you call her, i fucking love her. Her design is so simple. Helmet. Sheet. Legs. Her voice? Unnerving as hell. Love it. (Also i just personally love the diving helmet. Also like you know how a lot of games have a spotlight mechanic where you have to avoid the light and if it lands on you, you're fucked? LET'S MAKE AN ENTIRE MONSTER OUT OF THAT. She's PERFECT.) Oh and also those weird crawling exploding dudes. They made gross sounds and it was great. (Tbh Keepers still probably my favorite, if only for horny reasons)
TATIANA HOW HAVE I NOT FUCKING TALKED ABOUT TATIANA. Shes like the ONE female character that i fucking LOVE in the sequel. I love how they finally gave her a personality, and that personality is literally just "fuck you, Sebastian" Oh GOD its great shes SO FUNNY. I just.... god i love Tatiana lmao. I love how she makes you kinda uncomfortable too, like she knows something, but she wont tell you bc youre stupid. I didn't like the kind of "all-knowing guide" thing they did to try and make her creepy (like she's a "guide" but then also turns around and is like "no i wont tell you what you need to know bc you """have to discover it on your own""" or whatever") it serves no purpose since she never gave you any actual information, and it didn't succeed in making her creepier, all it did was frustrate me. She was at her creepiest when she IMPLIED she was doing something behind the scenes or knew something you didn't know and then didn't elaborate (not REFUSING to elaborate, just... stopping talking and leaving the statement to hang in the air, like the "getting her nails done" and "its been a long time, detective" and the "now what makes you say that" from the first game) and she was at her funniest when she was interacting with Sebastian from the sidelines, her snide little comments and sarcastic clapping cracked me the fuck up. Tatiana not treating Sebastian seriously was a fantastic touch for a game that otherwise would probably take itself so seriously it would double back around to being silly. Without Tatiana, it would've been just another male-centric gun-toting "survival horror" game, and for the most part, it was just that. She was definitely a much-needed source of slightly derisive comedy and a definite high-point for me, even if they didn't so a great job of making her creepy or fulfilling her "purpose."
Oh I also really love the COLORS in TEW2. The first game fell into the trap of having the colors be totally washed out that a lot of horror stuff does, but it also kind of worked for it. Especially with the color pallette of our main villain and how the whole thing was His World. The saturation of the colors in the second game is a breath of fresh air and gorgeous to look at, and you can even see the color motifs of the game change with each new villain: the game starts out with Stephano has lots of blues and purples and dark reds, when Theodore takes over we get bright orange and yellow contrasted with black and brown, and in the climax with Myra the game goes back to having washed out colors and white (and with her villain design? Let's face it: they were kinda just trying to do Ruvik again) We did get portions that were still kind of wahed out whites and greens and greys, but it wasnt the ENTIRE game, even the big blood-and-brains splatterhouse sections of the first game kinda had their colors weirdly muted for that "Horror Aethetic."
In conclusion, i do like the evil within 2, but i also had a lot of problems with it. And i complain about these problems because i like the game and know it couldve done better, tried harder, and been a LOT more than it was (the wasted character potential is my real overarching pet peeve, probably becuase i loved the characters in the first game, and character development is kind of my whole jam) . But all in all, it was still a fun monster-zombie romp with at least one entertaining villain and fun-to-look-at designs and environments. It wasn't character or horror or even REALLY story driven in the way I know it COULDVE been, but i still had a fun time and enjoyed myself.
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