Happy one year anniversary to Mice Tea!
Thanks to all of you who read and shared our story, especially those who even made their own art and stories based on our characters and setting!
We're so happy we could share our creation with you and look forward to sharing more stories
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"Do you play visual novels? There's this really good one called Mice Tea, and it's about tea that makes you a furry. It's got really good kink stuff in it, but it's also got a SFW mode that skips the kink stuff. There's also this super adorable trans gal named Felicia, and her egg cracks in every route."
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On Visual Novels and Catharsis
I never had a high opinion of Visual Novels. In my mind, they always seemed to boil down to the most basic wish fulfillment tripe that we'd collectively assign to the isekai genre these days, I'd wager. To me it was a waste of time or energy trying to interact with them (as an aside, I'm well aware that the Phoenix Wright series is arguably a visual novel, but I missed that boat by not having DS-era device). Even today, with a glance over most of games tagged 'visual novel' on Steam, you'll see what could be generously described as fetish pornography. So, seeing all this, I reinforced my belief that visual novels were for people who wanted some plot with their porn, and never thought much of it.
To my surprise, Steam insisted on recommending visual novels to me. I usually just tossed them aside from the recommendation queue, until I got two recommended almost back-to-back: Mice Tea and Changeling Tale.
Mice Tea had generally positive reviews, and many of them cited that the game's writing and characterization were generally humorous and appealing. So, given that it was on sale during the Steam Winter Sale, I figured it was worth a shot. Then, after basically binging on the game for 20 hours, I walked away thinking that I might have misjudged the genre on some levels.
I wouldn't say I was entirely surprised by Mice Tea - the reviews did it justice in terms of you, as the reader, wanting to root for the main cast to succeed. Most of the conflict didn't necessarily arise from an outside force, but rather internalized conflicts and the struggle to essentially be honest with yourself and those around you, risking vulnerability, essentially. At its core, I still felt like it was wish fulfillment to a significant degree, but the implausibilities were generally smoothed over enough to allow for suspension of disbelief to ride along with the story. And yeah, there... was a fair amount of catering to various fetishes and such worked in, but all in a fairly world-consistent sort-of perspective? At its core, the story was light, cheerful with moments of self-reflection and introspection, and wrapped up in a generally nice bow all in the end.
But what Mice Tea ended up doing for me, personally, was allowing me to lower my defenses during a particularly stressful point in my life, staying present in my mind when I then read over the reviews and such for Changeling Tale. I brushed off the emotion reviews, thinking that they were likely being dramatic.
I could not have been more wrong.
While set in a backdrop of old Scottish fantasy, I continually found myself impressed at how grounded Changeling Tale managed to make itself felt. I believe this is because the main character / player character of Changeling Tale (hereafter referred to as "Malcolm") is primarily reacting to the supernatural events occurring around him, rather than necessarily driving them by his own volition. Malcolm is thrust into a world that he already feels disconnected from due to his service in the military, and it cracks further open as fae magic begins seeping into the world around him.
That said, no one in the backwater town in which Malcolm has returned to handles the public appearance of fae magic particularly well, much less the three parallel storylines available to the reader between Jessie, Marion, and Grace. If anything, the most unreasonable reactions come from the player themselves, in how flippant or otherwise easygoing they handle changes happening to the people around them. That said, many decisions have a snowballing / weighted effect that can change plot directions far later on than one might expect, leading to fallings-out with friends and family, or worse.
But then something strange happened to me, as a reader, while working my way through these split storylines. Core messages seemed to stick out to me, interwoven among the stories. But they cut me straight to the core as a person; after finishing all 3 major storylines I was left shaking and bleary-eyed, wishing events could have turned out differently, desperately trying to reject the messages that had been suggested despite knowing deep-down that they were right.
"Be the best you that you can be."
"Encourage people to chase their dreams, but make sure you're pursuing your dream too."
"Sometimes peoples' dreams are irreconcilable with one another. That doesn't mean the love is gone, it just means that it isn't fair to either person."
"The size of the dream does not diminish its value; the holder of the dream determines its value."
(I intentionally omitted the storyline associations I would make)
When I held all of these thoughts together, an emotional dam burst in my heart. For years I never considered myself as having dreams or goals. For years I felt kind of confused and wondering if what I was doing mattered, or had worth. But somehow, a visual novel about fae shenanigans that dances alongside a transformation kink broadsides me with the realization that I AM where I want to be, doing what I am doing. I have a family who l love and loves me back. I am not pursuing a dream; rather, I am cultivating and maintaining a dream I have already attained. I am doing what is important to me and my family, and even if I'm not changing the world around me and leaving a name in the history books, I know that I am here and directly affecting the lives of those around me, and I'm not sure what more I could want for at this very moment.
And for the first time in quite a while, I feel content and satisfied.
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Finished Mice Tea last night and I really liked it, but I kinda wish there was like... a harem/polyamory end route. Less because more people = hotter (but that's true) but more because like... Sylvie and Felicia and Julie all have really specific issues that it feels like don't actually get solved in the other routes, and Gavin is just... such a great dude and is so good for Margaret, like I genuinely think she goes through the most personal growth in the Gavin route (although she learns a lot about herself and her sexuality and how she relates to other people in all the routes) like... I just want a unified timeline where all of the characters get the opportunity to figure everything out and also they all fuck eachother as funny animals you know? Still, great game overall. If you're a furry and/or into TF stuff definitely check it out.
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played a route of the furry tf visual novel "mice tea" today and had a few realizations
i might be adding cat to my list of animals i am
i suddenly want to be a lot more feminine than i already am in a lot of ways
my tf kink is a curse in disguise with the way it throws me into impossible gender envy and identity crises
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