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#lucy grandchester
topstoryusa0 · 11 days
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[ad_1] Winslow’s not alone find the tip of the world lower than peaceable. New Vegas’s entombed useless are likely to whisper to the dwelling passing by, and Fallout 4’s Nuka-World DLC, of all locations, harkens again to Winslow’s destiny with the long-dead assassin, Lucy Grandchester, unable to go away the vacationer lure that her household residence has turn into. Impressed by the real-world Winchester Home, and a persistent paranormal legend that the home’s labyrinthian strangeness was supposed to bedevil its malicious ghost, the Grandchester story is a method Fallout likes to uneasily overlap with our world. However ghosts are additionally comparatively secure, aren’t they? They’re echoes of the previous that may solely supply a very good scare. There are way more horrible issues within the Fallout universe, eldritch issues that may attain out and contact your character… and, like the most effective of Lovecraft’s legends, they won't be the identical afterward. Hail Ug-Qualtoth! Within the Elder Scrolls video games, Tamriel twists up the Lovecraftian trope of “Issues One Ought to Not Know” with Hermaeus Mor: the God of Understanding manner too rattling a lot. Nevertheless, an analogous affect lurks inside Fallout. The story of the celestial horror, Ug-Qualtoth, and his darkish worshippers begins within the base sport of Fallout 3the place explorers could come throughout the Dunwich Constructing. Touring deep into its ruins isn’t simply an eerie expertise stuffed with bounce scares, hallucinations, and journals logged by madmen; it’s the primary clue to the existence of a malicious cult that serves within the identify of its maddening everlasting. The Level Lookout DLC provides a quest that may take you deeper into the story of the cult, should you dare to discover it. Requested to search out Fallout’s model of the Necronomicon, the Krivbeknih, by a person who you’ll rapidly uncover is without doubt one of the final remaining members of the cult, it’s a journey that’ll take you throughout a very odd portion of the already bizarre island. Then, should you want to save the world from the resurgence of the cult, you’ll return to the mainland to torch the e-book within the coronary heart of the Dunwich constructing. However that’s not the place the secrets and techniques of Uq-Qualtoth finish. Chronologically, it might not even be the place it started. Fallout 4 cements the Lovecraftian pun behind the Dunwich clan with the Dunwich Borers dig web site. One other creepy hellhole to discover, stuffed with ghouls and the journals of blue-collar miners dealing with their horrifying final days, this location lacks any overt mentions of Ug-Qualtoth. Nevertheless, discovering the sacrificial knife, Kremvh’s tooth, amidst related hallucinatory imagery suggests a broader cosmology to the horrors rising within the wake of nuclear flame. Kremvh’s direct connection to the previous cult is unknown, however as Azathoth is to Cthulhu, it’s not troublesome to imagine their powers intertwine. [ad_2] https://topstoryusa.com/entertainment/the-supernatural-mysteries-of-the-fallout-universe-tsu/?feed_id=1449&_unique_id=664203d0bd299
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kvltprince · 4 years
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He probably cracked up laughing after the most corny “bleh” ever.
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mehdeaguided · 5 years
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Lucy hasn’t changed his ‘im going to punch someone’ look much at all in 29 ~249 years.
I don’t know where he found the same hair dye after the apocalypse.
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twosides--samecoin · 2 years
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This is a very common blorbo complaint we have with Mac n Cheese but personally I'm fired up that there's canonically two women named Lucy in his life prior to the events of Fallout 4, and there's ALSO two NPCs in the game named Lucy as well
1) Lucy from Little Lamplight
2) Lucy he met on his travels who is not from LL, his canon wife
3) Lucy Abernathy of Abernathy Farm fame
4) Lucy Grandchester in Nuka-World
That makes four (4) Lucys in this chickenshit game and I just Name repeating for no reason in media is just one of those little writing pet peeves that really pickles my onion because names are given for a reason and continuity and clarity matters sometimes
There's also lots of names you can give people? There isn't really a shortage. You can even make them up
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sosu-morgue · 5 years
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Hey! I was wondering if you would consider writing companions reactions to Grandchester mystery mansion from Nuka world?
Oh man, it’s been so long since I did that quest so I went and replayed it through just to refresh myself. Sorry for the late reply, I was at work when I received this and have been excited to do this! :)
This is LONG, so be ready. Since this is my first ask I tried to deliver something good. Or at least interesting. I hope you like it and thank you for your ask!
I also used they/them for Sole Survivor, just so y’all can input your own M!SS or F!SS. I hope that’s okay, any accidental reference to Sole’s gender is an oversight.Enjoy! :)
Context/Prelude:Sole leads a companion into the Grandchester, it looked relatively stable. They entered the Grandchester after satisfying the ticket protectron outside.They were forced to take a preset path through the house narrating the story of Lucy, a girl who killed her parents in a murder/suicide. Sole and their companion travel through, meeting an ex-gunner named Zachariah. After killing him, Sole begins to scavenge the wealth of materials in the attic.
Cait:Sole stopped at the open door and looked inside, seeing this small girl in a frilly little dress and a bow in her hair. They froze, eyes wide. Cait caught on and peered inside, seeing the girl.
“What? Is this that bastard’s kid?” She felt a little strange. They did just riddle him with bullets after all. What were they going to do with a little girl?
The girl giggled, not phased in the slightest by the intruders. Sole stepped into the room and the girl retreated behind a pile of crates and junk. “Wait!” Sole rushed to catch up with the girl, Cait on their heels.
Sole spotted the door and threw it open, nearly smacking their face right into a brick wall. They frowned, confused.“What kind of crap is this?” She lowered her rifle. Sole pushed on the bricks, trying to find some trick to this. Nothing happened.
Cait shook her head, “Alright, no. No way in hell am I stayin’ here any longer - I’m leavin’ with or without you. Fuck this place, that gunner asshole, and whatever that was.” Cait spun around, leaving the attic. Sole glanced around the room, wanting to complain about leaving all this loot here. They followed Cait out though, choosing to stay together - not sitting alone in a house with a creepy little girl.
“Yeah, all that crap up there’s not worth whatever that was.” Cait made a straight line outside, leaving everything behind. Sole sweated a bit, thinking of the little girl. They were both in agreement; nothing’s worth tempting fate.
Curie:They both saw the girl and Curie was thrilled to see her. She resisted questioning the girl, considering she was here with Zachariah which was not a good sign. Sole was confused and surprised, but ultimately open to whatever. If the girl needed help, then that’s what they would do.
The moment Curie entered the room, the girl ran away much to Curie’s disappointment. “Oh, she’s probably scared. We must have frightened her with all that noise. What should we do?”
Sole gave Curie an unsure glance, definitely not a reassuring one. Sole’s eyes fixated on the little girl, questioning a lot about her. Curie did not know what to make of her friend’s reaction, so she sought her own answer.
Walking side by side the duo came around the corner of junk the girl retreated behind. A single, badly damaged door was shut - the girl’s escape path.
“Oh, there’s another room. A sizable attic…” Curie was surprised there was more to this room. Sole watched, a little perturbed and they did not understand why.
Curie turned the creaky knob, pulling the door open slowly. “It’s okay, mon petit. We are here to hel-” Curie’s hand recoiled from the door knob upon seeing nothing but a brick wall, the exact same from the walls around it. Like all those false doors through the house - this one lead no where. “Oh! I do not understand…”
Sole came up beside her, eyes searching the wall for any sign of a secret passage. A long shot, but they wanted to find anything to explain this. Sole placed a hand on Curie’s arm. “I think we should get out of here.”
Curie’s gaze turned a bit sad, “Am I missing something? She could not possibly have gone through this wall. Perhaps she is hiding, I am sure there are many places to hide here.”
She turned around, scrutinizing the room to the best of her ability. There was a lot of junk, piled, and there was no crawl space surrounding the door. Curie placed a hand on her stomach, “Oh, this feeling is very odd. I feel… unsure? As if there is some kind of reaction in my body, it makes me feel uncomfortable.”Curie nodded to Sole, “I think you are right, we should leave. Anything to make this go away.”
Danse:He was so entirely unimpressed with this lackluster display. Grandchester did nothing for him except waste his time. The irritating static voice of the narrator was droning on and on about some inane tale of a little girl murdering her parents before killing herself.It was utterly ludicrous and he wanted nothing more than to leave this house already. Sole, however, was excited to find out what the ex-gunner was holding up in the attic. Of course they insisted on digging through this Zachariah’s trash. This man was once a gunner, doing nothing but spending his time trapping random civilians in the preset path through the house. It would work on the average person, but Danse was a trained soldier. None of it worked on him or Sole.
Sole. Danse watched them climb the stairs to the attic, Danse in his massive power armor taking multiple steps at a time. He watched as Sole picked through the sparse metal shelves at the top of the stairs before heading to the door. Once Sole threw it open, they looked into the room with excitement. So much stuff to dig through, so much-
Danse noticed the shift in Sole’s posture instantly. He always was on guard for anything and Sole was rarely tense, even when fighting. Sole seemed to prefer keeping it loose; a trait that frustrated Danse at times.
His power armor loudly stomped his way to the door, following Sole’s eyes to the subject. A little girl in a blue dress stood in the center of the room, giggling as if they didn’t just gun down a man on the floor below.She turned to the side and ran off, prompting Sole to run up to catch her. They didn’t know why she was here, but she was just a little girl. There was no way she could survive in Nuka-World. Danse followed Sole, not entirely confident that this wasn’t another trap. What if Zachariah wasn’t alone?
They saw a door. A single, wooden, terrible looking door. Sole approached it, Danse raised his rifle, and carefully Sole opened the door. It squeaked as Sole swung it open only to reveal more brick wall.
Danse lowered his laser rifle, his brow furrowed. “The wall must be false. Check it. I’ll cover you.”
Sole shrugged, they didn’t think it was fake. If it was; someone was talented to create such a convincing fake wall. Leaning forward, trying to stay out of the way in case Danse is right, Sole tried to push on the brick wall.It was cold, rough, exactly how bricks felt. Sole kept trying different bricks trying to find anything that would reveal where the girl went.
There was nothing, nothing but solid wall. Sole faced Danse and shook their head - there was no way through.
Danse thought to himself, desperately looking for an answer to this problem. “What do you think?” Sole interrupted, breaking their silence.
Hesitating, Danse responded carefully. “I can’t say I know where she went…”
Sole smiled, ready to tease Danse about the existence of ghosts. A ridiculous claim and Sole would only mention it to mess with Danse.
“That doesn’t mean there’s not a reasonable explanation.” Danse insisted, “There might be another way out, a hidden door. This place is full of fool doors and rooms. There is no such thing as ghosts.” His eyes were almost glaring at Sole, knowing exactly what they were going to say next.
“Ooo, Danse. It must’ve been Lu-”
“Don’t say it. Get your things and let’s move on, Soldier.” Danse turned around, listening to Sole stifling their laugh behind him.
Deacon:Once Sole opened the door, Deacon froze beside them. The little girl giggled at them, the sound echoing through the room with a chilling coldness to it.
Deacon eyed Sole, seeing how uncomfortable they were. While he did want to know what this little girl was all about, Sole’s reaction was too priceless to pass up. “Look!” Deacon exclaimed loudly, startling Sole. “It’s Lucy Grandchester!” Sole’s head snapped to glare daggers at him.
“Deacon-!” Cutting Sole off, Deacon pointed to the girl.
“You heard the… house?” Deacon didn’t know exactly what to call the announcer. “She murdered her parents, she now haunts the Grandchester, and we crossed the line.”
Sole rolled their eyes, “She’s just a little girl, Deacon. Come on, let’s help her out of here.” Entering the room, the girl took off. “See, look what you did, Deacon. You scared her.”
Raising his hands in defense, Deacon chuckled. “What did I do? You got close to her. You must’ve scared her.”
“You called her a murdering ghost!” Sole continued on, ignoring the agreeing nod and shrug Deacon gave them.
Sole turned the corner first, stepping over trash all over the ground. A few bits dropped from their place on empty barrels and step stools. Not that Sole cared, the little girl was more important.
The door, dilapidated and almost off its hinges was closed. Strange, Sole did not recall hearing the door shut. The girl must’ve been cautious, trying to get away from the two people barging their way into her home. Sole had infinite patience for a child, especially one that might be scared of them. Even though she didn’t seem scared with that creepy giggle.
Deacon sauntered up behind Sole, crossing his arms as he watched this unfold.
Sole opened the door, still frustrated with Deacon. The girl had ran away, hiding somewhere in the house. They had no idea how many ways there was to get around.
They were met with a brick wall, blocking the potential exit. Sole looked around, caught off guard. Sole closed the door and reopened it; still a brick wall.
Deacon, interested in this mystery himself, just dropped his arms in a dramatic fashion. “See? This is how you get haunted.” Sole took a deep breath and shut the door.
Hancock:Sole watched the little girl, listening to her unnerving giggle. It was not normal, not at all. Sole assumed any child having heard the gut churning sound of a man getting turned into human Swiss cheese.
The feeling was not exclusive to Sole. Hancock was right beside them, a stern yet uncomfortable expression plastered on his face.
The duo shared a slow side glance, silently questioning ‘Are you seeing this?’
“Uh, hi there… little girl?” Sole winced. Scaling themselves for posing that as a question. “Do you live here?” A rather stupid thing to ask. Of course she lived here, why else would she be standing in the attic with nothing but a torn blue dress.
Hancock raised a brow at Sole. “Really?”
“Shut up,” Sole snapped in a low voice, a bit embarrassed. They were good with Shaun as a baby - not so much with random kids. It was weird to Sole once Shaun was born. They seemed to know just how to handle him, but not even one clue how to handle other children.
One step through the threshold of the attic sent the girl running. Sole jumped, “Wait! It’s okay, we’re not-” She disappeared behind some trash stacked almost to the ceiling. “Dammit, come on.”
Entering the attic Sole and Hancock followed the path of the little girl in blue. Hancock pointed to a door beside the boxes, no other possible way out. Sole frowned, looking around again. That door looked old, like it would make a lot of noise opening and closing. When the girl ran it was silent, so did she actually leave through the door or was there something they were missing?
Hancock took the lead, heading straight for the door and throwing it open despite all the traps they had seen in the house so far. As he was going to step through the door, he noticed a distinct lack of… well, doorway.
“Uh, what the hell?” Sole neared Hancock.
The ghoul searched the wall, a brick wall, no plausible way to get through it. “Did she just hide in here?” Hancock turned around, only to see Sole shake their head.
Hancock looked to the creaking floor boards a moment, then back to the wall. Sole looking up and down the wall too. “What the hell did I take?” Hancock chuckled.
MacCready:The house was finally over. He didn’t like it at all, aside from the speaking going on and on about some family that lived here pre-war, there were lazy traps all over the place. They found out it was just some ex-gunner that wanted to sit in the master bedroom and wait for people to kill themselves on his traps.
It wasn’t until Sole brought MacCready up to the attic that they found the only interesting thing in this house. 
Sole took MacCready by the shoulder and pulled him up. “Uh, what?” He was abruptly cut off when Sole pointed to a girl standing in the attic. “Oh, that.” Sole released him, giving him a questioning look.
“Well, I don’t know.” MacCready walked into the attic, planning on handling the little girl. He wanted to be nice about it, ease her out of the attic. He wanted to know if that ex-gunner was her caretaker, her captor, or she was on her own.
He would have tried to talk to her had she not taken off, giggling the entire way. Sole rushed up to MacCready, “We can’t just leave her here, let’s go.” Sole passed the man, hoping to catch her and keep her calm. Which was unlikely since she was probably already a bit scared.
She didn’t sound like it though, with all that giggling. MacCready spotted the door the same time Sole did, it was obvious where she went.
Sole headed straight for the door, grabbing the doorknob when MacCready put his hand on the door to stop it from opening. Answering Sole’s question before they could ask it, “We don’t want to spook her. If she’s in there than she’s hiding or running. Either way, we should just take it slow.”
“So what do you want to do?” Sole released the handle, letting MacCready take the lead. He did, after all, lead a hidden settlement of children. So Sole trusted his caution.
MacCready stepped in front of Sole, leaning to the door. He thought carefully about what to say. He raised his voice, trying to make sure he could be heard through the door. “Hey, hi there.” He winced, “We’re not bad, we’re just lost. Can you help us?”
The two waited, nothing but silence. “Did you know that person downstairs? The adult that stayed here?”
Sole put a hand on their hip. MacCready pursed his lips. “We just want to make sure you’re okay. We won’t make you leave if you don’t want to.” There was absolutely no sound from the other side of the door. “We’re coming in, okay? If you want us to leave just say so.”
Slowly, steadily; MacCready started to open the door. The door made a shrill sound, the hinges rusted badly. He did his best to minimize the noise, knowing it was uncomfortable.
Once the door was open enough, MacCready leaned over to look inside.
His expression fell as he saw nothing but a brick wall. It took him a moment to understand what he was looking at.He heard Sole chuckling behind him. “Well, that was interesting to watch.”
MacCready shook his head and let go of the door. “I tried, what else do you want.” He glanced back to the door that lead no where. “I wonder where she went.”
Nick:He didn’t exactly know a lot about Nuka-World except that it was an amusement park and Sole had been spending a few weeks exploring what it had to offer. Unfortunately, that exploration lead them to this house. Not that it was dangerous, filled with fearsome people or beasts, but rather that it lead no where interesting. A priority for Sole who seemed to enjoy discovering new places.
With Zachariah, who they learned through his terminal, dead and out of the way Sole began to scavenge. Not much that they needed, he assumed, since he had seen at least half the settlements Sole had built for the Minutemen. They were well set up, some large enough to be considered new towns in the commonwealth.
Nick looked up the stairs, coming to follow Sole to the attic. He hadn’t seen a lot other than ammo that Sole would be interested in. Once he saw Sole’s face he realized something was not quite right. He didn’t want to leave Sole up there alone in case Zachariah had friends and caught Sole off guard.
Holding up his pistol he approached Sole’s side cautiously. Sole looked at him and made a low gesture to put away his pistol and nudged their head telling him to come over. Nick did as asked, curious to see what Sole was doing.He found out quickly as the little girl giggled, a sound that felt like it seeped through the rotting walls of Grandchester.
Sole and Nick were unsure what to do exactly, she seemed so normal. Why was she here? What was she doing just standing there?
“Hi there.” Sole started, their voice soft. “It’s nice to meet you, I’m Sole and this is Nick. Are you here alone?”
The girl just stood there, a giggle escaping her lips once more. Sole did not like the sound, Nick agreed. Sole and Nick had both read the terminal’s last entry; something about a little girl’s laugh. So he didn’t know her, he couldn’t or he would’ve known the laugh.
“You must be good at hide and go seek, huh?” Nick wanted to approach her pleasantly. “The man downstairs never even knew you were here. You must be very smart.”
The girl rocked on her heels, still not saying anything or moving. Sole gave Nick a shrug, not sure what to do. They didn’t want to scare her, though she didn’t appear like she was worried about them.
“Hey, would you like to-” Nick was going to ask for the girl to show them the house, something familiar for her to connect to. Instead, when he tried to get closer to her, she sprinted away.
Sole hurried up into the room, trying to find the girl. Nick was quick to see the door she must’ve ran into. Looked damaged, but otherwise fine. The other door in the room was boarded up, so this could be a place where she hides.Nick’s right hand tinged on the door knob, his metal fingers just barely holding onto the handle. “We’re coming in, okay?” Sole called over Nick’s shoulder.
He pulled the door open and both of them just stared at a brick wall. “Uhh, Nick?”
“Yeah, I know.” Nick closed the door, contemplative. “Maybe we should just get your stuff and head on out.”
Sole nodded, “Right behind you.”
Piper:“Okay, are we leaving yet?” She was tired of this place. Traps, grenades, flamethrowers, and a crazy guy hiding on the top floor. This house wasn’t exactly on her list of park attractions she wanted to visit. The actual house, traps and murderer excluded, it was uninspired. Some speakers talking about the haunted house, but not doing anything else interesting.
Sole stuffed some extra ammo into their bag, happy with their haul. That was before they saw the door leading to the attic. Once more Sole was alight with intrigue. Piper just followed them, she figured she’d have the extra pockets Sole needed.
Climbing the stairs fast, Sole scanned the metal shelves before turning to a closed door. Thrilled to see there was more to dig through, Sole opened the door and headed in.
Piper approached, rolling her eyes with a grin on her face. Once she got near the door that grin faded, seeing Sole just standing in the doorway. Then there was a sound, a girl’s giggle traveling down the stairs. She was alarmed and came up to Sole’s back, looking over their shoulder.
There stood a little girl, just standing, no indication of what she was thinking. They had entered the house, strangers, she was likely nervous. Piper took over quick, knowing how to handle a little girl that got scared of strangers.
“Hey, are you okay?” Piper started, a gentle smile and sweet voice to comfort the girl. “We didn’t know you lived here, I hope you don’t mind if we visit with you for a bit.”
The girl giggled, a positive sign to Piper. “What’s your name?” Piper neared her, bent down, and offered her hand.
Instead of doing anything Piper expected, the girl ran away behind the junk the gunner had thrown together. She stood up straight, concern etched across her features. “We gotta make sure she’s okay, Blue.”
Sole nodded, recognizing both the girl in potential trouble and Piper’s worries. The two walked quickly to the spot the girl was in, dead center of the room. Piper’s catching the dark wooden door just behind the boxes. “There, she’s gotta be in there.”
Piper was quick to turn the handle, but only slowly cracked the door. She didn’t open it all the way, just wanted to speak through it for the moment. “It’s okay, we’re not here to hurt you. We just want to-” The door opened enough to let light in. She was stunned to see nothing but wall behind the door.
“Uhh, Blue?” Piper felt Sole’s hand on her shoulder.
“Yeah, I see.”
Piper turned out, inhaled deeply and exhaled calmly. “Okay, that’s it. Blue, I’ve had enough of this house.” She was supported by Sole, who took her out of the Grandchester, leaving the strange house behind.
Preston:Though he never let his laser musket out of his hands while in the Grandchester, he didn’t feel like there were anymore blind corners. Right now he just waited, letting the General do whatever they wanted. He always watched their back while they dug through trash to find something valuable. An impressive perk Sole consistently surprised him with.
Preston was also thankful for it, because it had built many of the settlements Sole saved, established, and built into a sustainable home for many travelers. Trade routes began to flourish, the commonwealth was slowly becoming a safer place.
All thanks to Sole’s ability to find double packed duct tape to hold it all together.
Preston smiled and shook his head slowly. He was happy to travel with the Minutemen’s General, quite the honor even though Preston insisted on Sole being in the position. Sole believed Preston deserved it, but it was last thing Preston wanted. He liked being out in the field, he liked fighting on the ground and maintaining safety for everyone.
As Sole discovered and climbed the stairs to the attic, Preston dutifully followed his friend to the very top of the Grandchester. Sole was certainly excited to see what the ex-gunner had stockpiled in the attic.
Once that door swung open all that excitement turned to confusion. Preston came shoulder to shoulder with Sole, inspecting the room.
There, center of the room, stood a young girl with a tattered blue dress with white lace. Preston just assumed she was here with the ex-gunner, but he didn’t want to ask why. A whole lot of reasons were possible and only a few of them any decent.
She giggled, an impressively menacing sound considering the stature of the girl. Preston felt the hair on the back of his neck stand up. “Well, that’s creepy.”
Sole gave him a ‘Really.’ look.
“Right.” Preston cleared his throat, “Uh, hey there, little girl.”
Another look from Sole, “We’re here looking for something nice for our friends. Do you mind if we come in? It’s okay if you say no.” Sole took over a moment, trying to assure the girl they were not threatening her.
The girl just turned and ran, alerting the two Minutemen. “Aw man.” Preston sighed, the duo coming up to see where she went. They didn’t mean to frighten her, but that giggling certainly gave them a strange chill.
Sole saw the door first, tapping Preston’s arm to show him. They neared the door, Preston stayed where the door would open and Sole behind the door. Giving Preston a confirming nod, Sole reached out and slowly turned the doorknob.
Preston leaned his musket against the wall, not wanting to scare her. Once the door was opened Preston leaned around the door frame.
He opened his mouth to tell Sole there was nothing but a brick wall, but thought about how to explain it. Preston moved from his cover and reached for the door, gesturing Sole to come around.
Once Sole saw, they both closed the door carefully.
“General?” Preston started, his tone flat.
“Yeah, Preston?” Sole blinked, no real inflection to his voice.
Preston pointed his thumb over his shoulder. “Let’s leave.”
“Okay.”
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ultramaga · 6 years
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We make a deal. I steer customers her way, we split the caps fifty-fifty. I pour her a shot of vodka - she likes to sniff the stuff - and leave her to her spectraling.
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jtd-roughdrafts · 2 years
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@jtd-photos
@jtd-links
Cyborg/She-Devil/Hazbin Hotel and Helluva Boss OCs:
Maya Adva/"Squiggles": [died at 16]
Marionette Sabo: [died at 30] (married Alastor)
Dreama: [?]
Darelene Dione Lezabel/"Bree-Bree": [23] (dating Angeldust)
Lisabeth Sinder/"Lexi": [26]
Novak-Diablo, son of Dissonantia and supreme ruler of Hell: [?] (blood mixed with all seven layers of hell/princes) (voice actor: Will Ryan from DAGames) (large demon with the face of a beast, the tusks of a boar, the horns of a great ram, teeth of a great white, eyes of a serpent and cat combined, black-violet fur of a bison and bear, tail of an Ox, mane of a lion, muscular build of the strongest gorilla, paws/hands of a tiger, and legs of the largest of the Devil's steeds)
Collapsar (Reddit link) ("Black Hole" prior to 1967): (Voice actor: Tom Holland)
---
Fallout 4/76 OCs:
- Mario Salvatore, Italian food stall owner: [30] (A wife, four adult kids, oldest is a mafia boss in Boston)
- Maxim Dmitriy, Russian liquor store owner: [31]
- Hanako Suzuki, Japanese spa owner: [27]
- cultist of the Interloper, and has the power to change into a mutant form of her god
- Zealot of the Wendigo Colossus, power to transform into a wendigo momentarily
- Follower of the Sheepsquatch
- a human miner that joined a group of Mole miners
- A rouge Scientist from the Institute that studies the Flatwoods monster
- Cent: [?] a self-aware "Centaur" that wanders the radioactive wasteland, in pain and in confusion. [?]
- someone suffering the safe fate as Harold
- Pastor of the Commonwealth, and wanders around preaching about God
- Debbie Bowman, haunted doll of the Commonwealth/The Grandchester Mansion: [5] (blonde Bob, tan skin, and blue eyes)
- Clark Peterson, "playmate" of Lucy Grandchester: [5] (Black short hair, green eyes, and fair skin)
---
Legend of Korra OCs:
- Oyana-Toboso: [25] (female leader of the new Red Lotus, master of all elements. Daughter of Zaheer and P'Li, and passionate about her goal. Understands that her father's anarchist goals were wrong, but aims to improve society by replacing the current leaders with smarter and active individuals that would actually help society, and go back to traditional roots of spiritual elemental bending) (has her mother's hairstyle as a memoir for her death; aims to kill Suyin for her mother's death) (dating General Kuvira)
- Umbrosa: [24] (female second in command, a firebender with a straightforward attitude and uses lighting as a torture device) (Tortured Mako with lightning to get information from him, but became his girlfriend after redeeming himself)
- Zanrok: [26] (male party member, a waterbending gentleman with an elegant style of killing: blood bending)
- Gyuro: [25] (male party member, a former air nomad that uses simple air bending techniques to outsmart his foes. Achieved weightlessness) ((has a Russian accent))
- Noya-Ko: [24] (female party member, an earthbender that uses brutal metal bending attacks to end her enemies' lives)
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Star Wars OCs:
- Merak C'rula-Ventress: [25] Born to Asajj Ventress and Azrael C'rula, he was a gifted child and loyal to his two mothers. At the age of 15, he started training to become a Jedi Padawan, then Jedi Knight and finally Jedi Consular. He is responsible, humble and obedient, and is constantly training or meditating and reading. He's has Azrael's grey skin (although in a lighter tone), and Asajj's hair, blue eyes and lean body, like most of his siblings. He views Anakin Skywalker and Obi-Wan Kenobi as his grandfathers. He received an owl droid from Sirius as a gift, often accompanying him on his journeys, acting as a messenger owl and drone. [ace/aro]
- Polaris C'rula-Ventress: [24] Born to Asajj Ventress and Azrael C'rula, she was also a gifted child, but in welding business. From the age of 10, Polaris was already created inventions and drawing them out, and by the age of 17, she started working with her mother to create weapons and armor. She is hardworking and honest, but often stubborn and rough around her younger siblings. Polaris has Asajj's skin and blue eyes, but sports Azrael's sturdier and curvier body. She does have Asajj's hair, but it is able to grow at will and grasp objects as if they were tentacles. She received a gorilla and spider monkey droids from Sirius as gifts, and uses them to help her with welding. [Straight]
- Maulthoven "Maul" C'rula-Ventress: [22] boy (Skilled fighter, training in all forms of hand to hand combat, prefers to the Dark Side) (tentacles grew from his shoulder blades from a genetic mutation) (uses a skateboard hoverboard) (tiger Droid companion)
- Ursa C'rula-Ventress: [22] girl (One of the Nightsisters) (tentacles grew from her hands from a genetic mutation, good for stabbing) (crow and Raven Droid companions x 6 per bird, plus 12 bats and rat droids)
-Majmin C'rula-Ventress: [20] boy (animal handler, trained assassin) (normal hair, but has regeneration properties from the watery plant blood found in Mortian hair due to a genetic mutation) (black mamba Droid companion)
- Sirius C'rula-Ventress: [18] girl (Droid expert, robotic mechanic, and armorer specialist) (tentacles grew from her back from a genetic mutation) (octopus Droid companion)
- C'rula-Ventress: [17] (balance of Jedi, Grey Jedi and Sith) (both hair like Asajj and Azrael, normal hair and tentacles)
---
Wizard 101 OCs:
Sestiva Story Weaver: [19] (Myth wizard) (main character)
Blake Frost Cloud: [20] (ice wizard)
Flint Hawk Flame: [20] (fire wizard)
Brooke Storm Tamer: [18] (Storm wizard)
Keelan Spirit Walker: [19] (Death wizard)
Calamity Frog Friend: [18] (life wizard)
Valdus Soul Wielder: [40] (Balance wizard and mentor)
Lunar Sky Dreamer: [80] (Moon wizard and higher mentor)
Solaris Rainbow Rain: [90] (Sun Wizard and higher mentor)
Constella Star Powder: [70] (Star Wizard and higher mentor)
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raidingyourheart · 6 years
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Can you do the companion's favorite parks in nuka-world since there weren't any comments in the game
Companions’ favorite Nuka World parks/locations.
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◖   Dogmeat is indisputably in a puppy love with the Safari Zone. Eventually, the new smells will have lost his curiosity, but that won’t stop his tail from wagging the first few times he’s taken there. 
◖   Piper found the prospect of the parks and their respective dangers to not be her taste, and she’d rather spend hours trying to get straight answers from the Hubologists in the Hubologist’s Camp. Preferably, without having to decipher any cryptic religious phrases. 
◖   Codsworth doesn’t terribly mind the Galactic Zone, notably only after Star Control has been activated to set the other robots off their initial hostility. Though, he finds the Mr. Frosty units to be a tad ridiculous, and the Robco Battlezone to be highly demeaning. 
◖   Preston humors the modified Protectrons in Dry Rock Gulch after they became insistent that he was a working actor there ( he assumes his hat is responsible ). His ‘cowboy’ accent is atrocious, but he’s trying his best. 
◖   Cait doesn’t have much of a positive opinion on any particular park. They’re either too hot, stink, or are downright ❝loony❞. She supposes that she wouldn’t complain, much, on reclining on the roof of the Bottling Plant with a bottle of Nuka-Cola Dark in hand and an incredibly dead Mirelurk Queen sitting in the yard. 
◖   Nick enjoys the concept of the Grandchester Mystery Mansion, though now that it’s filled with to the brim with traps he’s less keen on entry. 
◖   Maccready refuses to go anywhere near Kiddie Kingdom, understandably, and therefore ended up wandering Dry Rock Gulch. The Protectrons are endearing in their own clumsy, naive way, but the chances of him admitting it are slim. He’d like to think that Duncan would have enjoyed a place like this when it was fully functional and… bloodworm free. 
◖   Deacon has run off to play an impromptu hide-and-seek game in the Bottling Plant’s World of Refreshment. It’s pinned on the Sole Survivor to distinguish him from the animatronic mannequins throughout the dark tunnels, and it’s no help he has the oufits and repetitive hand movements down perfectly. 
◖   Hancock got stuck on the teacups in Kiddie Kingdom for a good ten minutes. He can’t say he didn’t enjoy it to an extent, though his attempts at walking straight after were laughable. The Hall of Mirrors in the Fun House was a whole other ordeal, despite his claims that he could finally see all his ❝best angles.❞
◖   Danse would like a Brotherhood recon team in the Galactic Zone as soon as possible. There’s too much functioning tech there for it not to be scoured. He’ll never admit that he finds Nuka-Girl to be a little cute. 
◖   Curie thought Kiddie Kingdom was simply adorable… from the pre-war pamphlets. Its current state is less than ideal, but maybe one day she can have a proper ride on the Ferris Wheel. 
◖   X6-88 has a morbid fascination with the Grandchester Mystery Mansion’s lore and the story of Lucy’s possession ( which he relates to human malfunction ), one that runs a little too deep. Despite this, he passes off the ghost of Lucy as a trick of lights and nothing more. 
◖   Gage prefers to stay out of the parks aside from aiding the Overboss in clearing them. Nuka-Town USA is home, plain and simple. And sure, the gangs might add their own less-than-pleasant touches to the atmosphere, such as the smell of rot or uncleaned cages, and the glaring side eye from Operator scavvers, but he’d prefer that to Dry Rock Gulch filled with bloodworms, or worse, piked bodies under the reign of the Disciples, any day. 
◖   Strong manages a few good conversations with Cito in the Safari Zone. They aren’t particularly profound, but they suit the two just fine. 
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goldcoastdreams · 6 years
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The search for elusive emu eggs
Posted October 14, 2018 09:24:25 A female emu lays on egg every three days during the winter months. ABC News: Lucy Murray Topics:poultry-and-egg-production,farm-labour,sustainable-and-alternative-farming,food-and-beverage,food-safety,food-and-cooking,food-processing,ipswich-4305,harristown-4350,harrisville-4307,grandchester-4340,runaway-bay-4216 http://www.abc.net.au/news/2018-10-14/the-search-for-emu-eggs/10369024
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theredalice · 5 years
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So, do you think Lucy would get along with any of your OCs (from what you know, I'm not sure how far you've dug around or how well I've actually talked about him)
I think Lucy would def get along with Rico (my dirty rat raider bastard). Rico would also find Lucy very charming, if that makes sense. Lucy would kinda wander into Blu Roze HQ and be like "this is my kinda place" and honestly i think he'd try and fight Rico
I feel like he'd also get along with Jay? Just a lil bit. Like, Lucy would see this mess of a human being who also does cool gun mods, go, "Oh, worm?" And just kinda show him a few things about modding (if he doesnt already know) and show him some melee mods (Jay would have a blast modding knives if he wasn't afraid of cutting his hands to bits)
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A spoopy child.
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kvltprince · 3 years
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The headshots from Drawpril or so after I was mostly over the plague and had the big bout of drawing ambition of the year. I havent really had the focus to for extended times since though. It was nice to get everyones faces mostly sorted out though! 2/?? 2020. and of course toolio.
https://ko-fi.com/voidalex
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mehdeaguided · 5 years
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Murder by Death Before Decaf
Current timeline Lucy AU - raider (my)ootd coord: old Murder by Death hoodie (clearance like 10+ years ago) red flannel, thrifted Death before Decaf $6 shirts Some leather cord and turquoise beads as a choker
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kvltprince · 3 years
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5, 11, 13 and 28! :D for any oc/ocs you want to share about!
5. What kind of clothes is your oc most comfortable wearing?
Lucy: usually in some kind of Disciple skirt and tank top if it is warm enough, nuka maintenance jumpsuit is another favorite. Cold weather quickly ends up with scarves and layers and a fur lined coat. Colors are either very bright or absolutely grey. He's not opposed to borrowing favorite people's clothes sometimes.
Phil: vault suit dyed black under stuff is common, button up and pants, labcoat or keep chemicals off clothing shirt thrown over whatever he's wearing. Quite common to borrow people's clothes without asking, he doesn't even need to super like them or they be a lover or anything. It's free temporary shopping.
Toolio: often it's tanktops or shirts he has pieced together, often a nuka jacket on top if weather gets cooler and then he wears layered sweaters as it gets colder. Pieced together leggings or socks quite often. Phil's shirts are a dress on him.
Madra: enough of a shirt to keep her chest out of the way and nearly always a jacket, shorts until it's way too cold to deal with. Everything purposely different colors.
11. Does your oc have any interests/hobbies that they hide from everyone? Why do they hide these interests?
Lucy: he will sneak off to watch the raider robot races though that's not really a hidden hobby. Just maybe not the smartest thing to be doing always, but sometimes you just want to get away.
Phil: he can bake and make sweet treats, though less of a thing post war. I mean he will share with some people but it isn't exactly an overboss skill. Cooking chems is public knowledge baking isn't.
Toolio: ehhhh idk, pretty much everyone knows his making of things and stuff. He thinks a lot of general information is interesting, though he's got no idea what to do about it(and often only rembers about 1/16 of what he's told) so that sometimes gets colorful.
Madra: she has Phil tell her about what's in old books and how things were quite often and has a pretty solid interest in history. She figures most people, especially other raiders would think this was useless.
13. What’s your oc’s dream home like?
Lucy: a smallish house with a nice big kitchen area an lots of room for friends to be in - probably a spare out somewhere else art area to keep the extra mess out. Decorated with chaotic art and too much paint probably.
Phil: something with enough room, Fizztop is nice and all but nah. Bedroom that can be a cave til 3 pm but soft and comfortable, well lit living area, chem workshop that's well stocked and not inside. Wine cellar.
Toolio: a steady living arrangement tbh. Left up to him his home would be full of rugs and colorful decorations. A nice sewing and craft area would be in his living space. He would have about 5093726104 pillows and plushies and blankets in his bedroom (totally could see him clearing out all the versions of any of the stuffed animals he can find, before just making more)
Madra: she an all her dogs an cats and anything else she "adopts"(steals from other raiders that are too mean) are taking over the animal park. It's hers now the end. There's a few really nice buildings that would make good houses over there. She tends toward rugs in living areas and sleeping areas and would have a fully set up craft area.
28. What’s your favorite thing about this oc?
Most of my ocs are some amount of a self insert and it's a lovely thing, tbh. Sometimes it's fun to figure out where some ideas or them even come from.
Lucy: he was my very first fully fleshed out OC 💕 I walked into grandchester mansion and went OH THATS THE REST OF YOUR STORY.
Phil: he's unapologetic but he's not, like, cruel.
Toolio: tiny feral bastard man that is just me.
Madra: her ah, not really optimism, but she's just ☺️ about a lot. But will not hesitate to absolutely kick your shit in. And her dogs will help.
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kvltprince · 4 years
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Old Raider Man Lucy
Headshots 7/??
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kvltprince · 4 years
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🎶Bite it you scum - I'm never gunna run🔪
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