The rat enemy is almost finished! I just need to clean up a few more animations and then get him all set up in Godot.
I was really hoping to get these animations done sooner so that I could work on the actual game itself before I have to travel tomorrow, but between work and school, I didn't have too much time. Oh well, there's always next week I guess.
Once that's done, I should just need to make him a little sword, set up his hitboxes/hurtboxes, and figure out how I want to randomly generate stats for enemies. After that, the basic combat system will be all complete (I think) and I can finally start my first little round of playtesting which I'm pretty excited for 👉👈