I got a PS5 recently and ofc one of the first games I play for ages is Future Tone 😆💜 I never had the packs for Future Tone until now and I've honestly been grinding the songs like no tomorrow. I love being back on the Project Diva grind after a break. My muscle memory is still strong 😤 Some of my other screenshots didn't upload to the PS app smh but I'll defo be taking more and more bc I forgot how pretty this game is 🥺💜💜 - #PS5 #playstation5 #playstation #screenshot #FutureTone #ProjectDiva #ProjectDivaFutureTone #HatsuneMiku #MegurineLuka #KagamineRin #KagamineLen #MEIKO #KAITO #gaming #gamingblog #gamingscreenshot #twitch #twitchstreamer #hatsunemikuprojectdivafuturetone https://www.instagram.com/p/CpYEwEdq8Hh/?igshid=NGJjMDIxMWI=
2 notes
·
View notes
MORE FIRE TODAY. WITH THE DAWG @lil_art_hoe_ccx Some vibes for your quarantine. #music #new #quarantine #yerbamate #lafayette #neworleans #batonrouge #futuretones #exporepage (at Lafayette, Louisiana) https://www.instagram.com/p/B_BahcEHiv_/?igshid=1axiaaolevzn9
0 notes
Hatsune Miku: Project Diva MegaMix Review
By: RJ (@rga_02)
Hatsune Miku: Project Diva MegaMix
Developer/Publisher - SEGA
Nintendo Switch
With PlayStation handhelds a thing of the past, certain genres need to find themselves a new home. One of those being the rhythm game genre. The Nintendo Switch has done a good job providing a roof over there heads. With a library containing games such as Cytus α, Groove Coaster, MUSYNX, Taiko no Tatsujin, and SUPEBEAT XONiC, the Switch has shown that it is a credible place to play rhythm games. However, there’s something missing. That something, or someone I should say, is Hatsune Miku.
For those out there who don’t know Hatsune Miku is, she is anthropomorphic form of a vocaloid voicebank developed by Crypton Digital Media. She has since grown past the doujin music scene to becoming one of the world’s most recognizable virtual idols. She is usually joined by other vocaloid idols such as twins Kagamini Lin and Rin, Megurine Luka, Meiko and Katio.
When Hatsune Miku: Project Diva MegaMix (known as Mega39 in Japan) was announced for the Nintendo Switch last year I was shocked. I never thought that Nintendo hardware would get a proper Hatsune Miku title. Don’t get me wrong - the Project Mirai games on the Nintendo 3DS were fun to play, but it wasn’t the traditional Hatsune Miku experience.
MegaMix is a near-exact port of Future Tone from the PlayStation 4, which itself is a port of the arcade game. There are some slight differences between the two versions, such as the Switch containing a smaller music library and having a bit more customization options. And for those who haven’t played Future Tone or the arcade cabinet and have only experienced the Vita or PSP games, the rooms where you can decorate and bond with your virtual idols in MegaMix. That may be a bummer for those wanting to feed Miku some onions, but they’ll live.
One defining feature found in MegaMix is the ability to switch to the PlayStation button prompts, which - no hyperbole - is a gift from a divine being. It is a wonderful option for folks who are used to the old prompts and find it hard to quickly adjust to the ABXY format of the Switch.
MegaMix’s remains true to the formula of previous games. For those unfamiliar, notes come from anywhere from the screen as supposed to the traditional lane-based formula. This may seem daunting at first for newcomers, but the game eases you in with its level of difficulty. With this being a Nintendo console and all, there are also some motion control features available, which like a majority of games that implement them, are a gimmick.
You hold your Joy Cons, move left or right while pressing the shoulder button as the notes hit the prompt. It was a neat experience for the first few minutes, but the novelty quickly wore off.
As I said earlier, the song library is slightly smaller than Future Tone, this may disappoint some fans, but the game boasts over 100 songs - even more if you include the DLC. Your favorite obscure song may not be there, but all the classic songs from previous games are present in the lineup. Think of this game as a greatest hits compilation. There are also about 10 new songs only found in this installment.
Customization remains strong in this installment. All the costumes and accessories are available from the get-go to purchase via in-game currency. You get said Mikubucks whenever you complete a song. There is also a T-Shirt editor, which like the motion controls, I found to be a minor distraction. There is no doubt that the more artistically inclined will make the next Mona Lisa from this editor, but for me, it was more of a cutesy Microsoft Paint.
Aesthetically, the game is pleasing to the eye. The game really pops with its vibrant colors. Each of the song’s accompanying video is also a wonderful treat to look at. Like with every Hatsune Miku game, they can be a great visual distraction, just don’t let it harm your gameplay. The character models are also more “anime” looking compare to its Future Tone counterpart where they look like 3D dolls.
For those looking to get into the series, then look no further. MegaMix is a near complete Hatsune Miku experience. For returning fans, this remains true to the franchise that you know and love.
Miku and co. found themselves a nice new home, and who would of have figured they would settle well on the Nintendo Switch.
0 notes