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itsmeishmi · 2 days
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The Duality of Ancients
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chaobunnyarts · 1 day
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Part 2 of Azem April art I’ve been posting on twt! Prompts and notes under the cut:
11. Family - Then and now 12. Creation - Star Sheep (?): bestowers of a good sleep and even better dreams! 13. Hobbies - She really likes making minatures! 14. Venat - First meeting 15. Free day - She can use her hair as a conduit for creation magic in a pinch! 16. Boss Fight - Her add phase is really annoying 17. Childhood - Pen pals 18. Crossover - Pokemon Mystery Dungeon AU 19. Love - Long distance (via crows as phones) 20. Loss - Goodbye, my dear apprentice Notes on Day 19 - Love (my pairing of Azem/Watcher and inspirations from Chinese mythology):
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herssian · 1 day
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recent zenoswol commission 👯‍♂️
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aotopmha · 1 day
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I just finished it and I think the entire sequence of the Endwalker lvl 83 quest In From the Cold is kind of amazing.
I've been wanting to talk about it since I saw it happen in a playthrough.
It brings together the soul research lore, Zenos and Garlemald in general in such a cool way.
Your friends could've been dead here.
You could have been forever stuck in that soldier's body.
It's absolutely fantastic gameplay/story integration. Endlessly frustrating and annoying, but absolutely awesome thematically.
And it's not just about understanding the situation of the regular Garlean soldier, but also how powerful you actually are.
And how much the Warrior of Light cares for their friends and people.
You are crawling forward by the end to get to the camp.
That duty said so much more by having no quest markers and just throwing you into the chaos than any line of dialog ever could, even if it took me like more than an hour to beat.
(Varis' fate is disgusting and meaningful in just the right way, too. What else would be controlling Garlemald?)
Thancred's duty earlier in the story was equally cool because of thematic and gameplay reasons, but served a much different, chiller purpose.
This game has grown to be so ridiculously good at making thematic encounters.
And I hope we will continue to see it in Dawntrail. I still remember so many solo duties in ARR being so generic. But then gradually it just got better and better.
I really, really hope they won't shy away from it even if it is "frustrating". Not all of the solo duties need to be like this, but I hope they continue sneaking in stuff like this.
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junjou-laina · 6 months
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die
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caemidraws · 5 months
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Endwalker
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varethane · 21 days
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Just remembering that final fight with Zenos..... no one tell the Scions about this.
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pilinonia · 1 month
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some keychain concepts
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figgyroo · 3 months
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She’s so cute!!
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gigghoul · 6 months
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the award for the worst dialogue in ffxiv GOES TO...........
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itsmeishmi · 2 months
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Year of the Dragon Year of the First Brood! HAPPY LUNAR NEW YEAR! With my attempt at a Bahamut and Ratatoskr too! ;v;
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juncopandi · 9 months
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You cannot convince me that this isn't what happened at the Old Sharlayan customs desk
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45liza109 · 4 months
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💚.
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aotopmha · 2 days
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I'm around level 82 Endwalker MSQ and I know that some really hate the Garlean section of the story, but I really like it.
Above all I really like the nuance in it all.
Firstly, I think they spell out the intentions of the expedition really well – the goal is to help the regular people who are suffering, but not excuse the system they live under.
Secondly, they spell out the really important detail that a bunch of the characters do not support the Ilsebard contingent.
As an example, not all of your job mentors might show up, as was my case with the RDM mentor because of his history with Garlemald, adding important nuance in terms of varying perspectives regards to helping Garlemald.
Reading some takes you'd think everyone agrees that Garlemald is all okay and cool now, but this is not the nuance/subtext I see in the text itself myself.
This was also not the sole objective of the expedition. The towers needed to go for the world to not end.
So it isn't just randomly barging in there to self-righteously "help" another nation. Everyone needed to be on the same page at least somewhat to survive.
Thirdly, I think they gave Gaius and his group enough nuance back in ARR (and Regula in HW) and we had enough decent and more complex good/less villainous Garlean characters across the game (Cid, Nero, Lucia, Maxima) for me to not feel like asking to see them as people was rushed or too late.
The key to me is that even the Garleans who were villains had defined, substantial perspectives and sometimes had non-villainous aspects to them.
The humanity itself was always there.
Fourthly, I see people say it is a thematic mess, but I don't see any of that, either.
The entire zone is full of nuanced perspectives on how fascism can hurt people and not once are we told to push everything the empire did under the rug – if nothing else the horrors of the system are only emphasised.
I agree with the system itself being the central enemy, which to me has been the entire thematic point of Garlemald from the start.
Licinia and her sister, the ceruleum workers from other provinces, Jullus and Quintus all represent very important aspects of how the empire's principles and its own self-made "faith" affected the people of Garlemald and to see it reduced to "oh some of them are just sad now", I think really misses the point considering the foundation of some of their stories.
Genuinely believing you're right, making nationalism almost a core of your identity and being distrusting of your enemy due to far-reaching propaganda are very real struggles under systems like this.
Finally, I've seen people say we are done with Garlemald now and it's so rushed because of this and I'm just not sure about that because to me that has never been the identity of this game.
It's really rare something is dropped and never brought up again, so I always disagree with almost any claims like this.
This is why I think Sky Pirates and Four Lords will also eventually have larger significance.
(And so will the 6.x series.)
I still feel the framing is very much "there is a long way to go here."
Doma and Ala Mhigo both had restoration arcs in various content and are still in progress, really, as the 6.0 role quests, literal "restoration" content and also patch content itself (4.1-4.3, 5.4-5.5 in particular for Ala Mhigo and Doma) attest.
I think we will still see more of the aftermath of Garlemald's collapse in the yet occupied provinces as I still think we will have to open up the huge cloud in the middle of the map in some form, I even think there still would be room for a Garlemald expansion, it just wouldn't be "as" urgent anymore and mixed with other stuff because the empire is an husk now.
As much as Bozja might seem like it was dropped suddenly because of the field notes, I do not think it is like this story to not address important aspects like this until we are unquestionably, completely done.
I know there are some reveals in the role quests and material in 6.x quests that people are also iffy about, but to me most of that seems pretty okay, too.
Garlemald has to reestablish proper trade connections, they have to fight the remainder of their old guard and they can never be complete victims. They also need an entirely new governmental system.
It's the old guard that holds them back, but also crumbles when threatened.
So I think where we are now narratively, we still need more time with Garlemald and I think we are not quite done with them yet and if there is something I personally would dislike from here on out, it *would* be getting no follow-up at all.
I think we need to actually visit Dalmasca, Corvos and Nagxia in some form and put a final end to all of those regimes.
Now, do I think more could've been done here?
Absolutely. As I said, we have whole occupied provinces we have still not seen and a whole massive cloud right in the middle of the map still uncovered.
(And I think revisiting Ala Mhigo's and Doma's struggles against specifically Garlemald in some form also needs to happen.)
So as much as I really liked the zone, it is still clear to me there might have been more done there (in fact it was confirmed because we know about a potential Garlemald expansion).
So I actually do share a criticism I see around, I just think what we got still turned out to be really good and really important nuance to go into regarding Garlemald.
Something about asking to somewhat empathise with an enemy faction just destroys any nuanced discussion on the internet, be it the heroes doing something bad (for good or bad reasons) or villains doing something good (despite having really awful views otherwise).
You see an enemy faction just even dip toes into nuance and the story automatically must be excusing them.
You see the heroes not be completely, unconditionally respectful and thoughtful and the story must be disrespectful itself.
It's such a boring way to discuss art (which is also made by people, who are flawed like anyone else) in my eyes.
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junjou-laina · 3 months
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wuk lamat moment
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rousedwhisperingdawn · 5 months
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FFXIV Endwalker character tier list
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