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bouncyballcitadel · 6 months
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Back in 2021, when I first uploaded the demo for Citadel, I didn't really know what to expect. And, I have to say, this all still feels a little surreal.
But, what I know for sure is I'm so, so grateful for all of you. Thank you for playing my game, for sending in asks, for liking/reblogging my posts, and for cheering me on through medical school and now through residency. I can't emphasize enough that Citadel would not be possible without you.
As a 3,000 follower special, I’m putting 3 short snippets up for grabs.
If you like this post, you’ll be entered into the raffle once.
If you reblog this post, you’ll be entered into the raffle twice.
If you like and reblog, that's a total of 3 raffle entries!
Raffle will close Monday, October 23rd at 8:30 pm EST. Short snippets will be posted during the month of November.
And for those who might just be stumbling upon Citadel…
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DEMO || DISCORD || PATREON || KO-FI || AO3 ||FORUM||
Cheers!
-Bouncy
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godsandvillains-if · 9 months
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It's here!!!! 🍒🍒
The demo has launched, and you can check it out at the link down below! For now, it is only the Prologue, but it has 15k words, almost all the ROs are introduced, and a pretty lengthy glossary, so make sure to check that out!
The Patreon is coming together, and it will be ready this week. It will have two extra stories and a lot of other cool things!! 😊😊
All in all, good reading!
DEMO LINK — PATREON
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choiceofgames · 4 days
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New game! “Werewolf: The Apocalypse — The Book of Hungry Names” — Unleash Rage and wield spirit to heal the land and rebuild your fallen pack
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Werewolf: The Apocalypse — The Book of Hungry Names is now available on Steam, iOS, and Android!
It’s 25% off until May 2nd! Furthermore, as a special offer, if you purchase "Werewolf: The Apocalypse — The Book of Hungry Names" by 11:59pm PDT on April 26th, we'll give away the "Wardens and Furies" DLC, featuring the options to play as a member of the Black Fury tribe or the Hart Warden tribe, for free.
You and your shattered werewolf pack must save the living Earth with Rage and spirit! In this interactive novel with hundreds of choices, can you defeat a Wyrm Spirit who manifests as a lie that you want to believe?
Werewolf: The Apocalypse — The Book of Hungry Names is an interactive novel by Kyle Marquis set in the World of Darkness. It's entirely text-based—1.8 million words, without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
Shapeshifter. Mystic. Hero. Monster. You are a werewolf, and you are all these things. Werewolves are the living earth's last guardians, created by Gaia, given the gift of shifting between human and wolf forms, and called to stop humanity from destroying the world.
But you have failed.
Three years ago, packs of werewolves worked together as a Sept in Broad Brook, Massachusetts, battling the Wyrm, the enemy of Gaia. While other Septs fell to the Wyrm or tore themselves apart with fratricidal Rage, Broad Brook thrived. Some said they would be the ones to stop the Apocalypse.
But in one night, a Wyrm Spirit called "the Answering Tiger" destroyed the Broad Brook Sept and defiled its caern. In fact, Broad Brook had never been thriving at all. The Tiger had deceived their senses, disordered their thoughts, and turned them against one another. Where the different tribes saw trust, in truth there was resentment and growing Rage. Where the different packs saw safety, there were security flaws that could be exploited. Where they saw the Wyrm, there were innocents that they massacred, before reporting to other Septs about another glorious victory.
Their cruel pride allowed the Wyrm Spirit to deceive them, and they mostly destroyed themselves. The Answering Tiger had servants, too, monstrous Banes and fomori, and even werewolves sworn to the Wyrm. But they were only there to pick off whoever was left.
Now, the Stormcat, once the Patron Spirit of the Broad Brook Sept, has called upon you to rebuild a pack from the survivors and fight back against the Answering Tiger. In the savage woods and decaying towns of New England, you will forge your own legend.
Build Your Pack. Human and werewolf survivors haunt the woods and hide in the cities: find them to learn what happened and to rebuild the werewolf nation. But not all werewolves can be trusted: shun those wolves consumed by Rage, and pity those who have lost the Wolf and become empty shells.
Survive the Wilds. A desperate exile, shunned by those of your old pack who have abandoned their oaths to Gaia, you'll have to survive by your wits. A winter night can kill as surely as any monster: find shelter, seek allies among spirits and humans, and learn how far you'll go to survive.
Unleash Your Rage. You are one of Gaia's monsters, a living weapon, herald of horror and death. Now the Apocalypse is here: wield your Rage with savage cunning and keen discretion, or it will swallow you whole.
• Play as male, female, or nonbinary; befriend or romance werewolves and humans of all genders.
• Shapeshift among five forms to slaughter your enemies, or outwit them to take what you need.
• Choose your auspice (moon-sign) and your werewolf tribe: Bone Gnawer, Child of Gaia, Glass Walker, Shadow Lord, or Silver Fang
• Claim your territory and heal the spirits there to unlock Gifts that let you summon animals, see into the past, or enter the spirit world.
Buy it now!
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aluuuuu-art · 7 months
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Your new roommate is very messy. It smells of turpentine in here.
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mythica-if · 7 months
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cr0w-if · 1 year
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THE DEMO/[Google Forum.]
|The world around you has gone quiet as snow covers it with a white blanket, singing it to sleep. Your palm tingle, and your dazed eyes twinkle with the reflected light of grains of flickering purple. It seeps through your fingertips and enlighten the darkness engulfing you.
Fate has chosen. A Witch. That's who you are.|
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Trigger warning: This game is written with a mature audience in mind, for containing mention/depiction of death, blood, violence, abuse, childhood trauma and sexual themes.
STIGMA: A DRAGONFLY is an Interactive Fiction game set in a high fantasy world. A setting that's inspired by African and Asian cultures. heavily north african.
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SYPONISIS:
You were made to feel like a monster your entire life. How could it ever be fair?
You were aware of it since your childhood. How could you not when you were sent to an Academy just to explore your identity as a Witch, a mutated human or a Mystic. Maybe both or neither.
How was it? knowing you. That you were one of many, but none at the same time.
You ran away that day. Never looking back for once. You ran as fast as your feet could take you, and it haunts you to this day. It is a race with time, with nightmares and sufferings. It was a race you could never win.
But then... You were back. Because who dares defy them.
That very cursed fate of yours acquired you an audience with The Crown. You returned to them with your own two feets.
The Crown has spoken.
A single sentence, knowledge. A fact that was so simply stated you were pinned to your spot. A gold coated letter and a luxurious pretty title changed everything in your life. Forever.
A request? No. An order. Is it a curse? Or an opportunity?
Choose, Witch.
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FEATURES:
ꕥ ​Customise your MC: You're given the chance to customis​​e your Character from [Name, Appearance, personality, skills to purpose]. Includes:
Customizable personality system: Your Witch can be sarcastic with a sharp tongue, stoic with a soft heart, playful but secretive or as cold as a winter storm.
What type of witch are you: This feature allows you to wear the world as a ring on your small finger. To be their darkest nightmare? Or maybe, the sacrificial sheep, or are you the wolf in sheep's clothing? Play it your way.
Witch's Skill System: From Intelligence, Agility, Vigour to Perception. These skills open up many different doors, outcomes, and options for your witch. And whether it succeeds or fails, it may tell you about secrets you did not take into account.
Customizable appearance: Customise your Witchfrom head to toe, includes but is not limited to; height, unique features, tattoos.
The Witch's purpose: You're playing a dangerous game, but you're not who started it. What purpose do you have to survive it all?
ꕥ​ Face the consequences of your choices: Be careful, or don't. In both cases, the decision is in your hands, and the consequences are yours to bear. So what path will you draw for yourself?
ꕥ​ Romance one of four different ROs: Two mysterious strangers, a florist or maybe someone you never wished to see again.
​ꕥ​Influence others' fates as much as they do yours: Develop your relationship with others. Or use them to achieve your motive. Your decisions and every step you take affects those around you as much as it affects you. Would you care?​
ꕥThe wise Elders are ambiguous: Explore this world and find the secrets it holds and behold.
ꕥ​Take in a little apprentice to succeed you.
ꕥVengeance. Deceit. Betrayal. Treason: It is blood for blood? How will you face the world that burned you alive?
ꕥYou don't fit anywhere, or maybe it's that you belong everywhere: Choose on your own, Humans or Mystics. Which side will you support?
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[ROMANCES][MORE DETAILS IN GAME PROFILE]
RAEL GOVIATT: [M]
 [Isn't it curious? Do you want to flip and see the other face of the coin?]
TRAITS:  Mischievous, Ambitious, Brilliant and Patient.
ABOUT: People say Rael have a bit of a dual personality. His friendly but mysterious persona makes them lower their guard around him. Though, he never shows or tells the real attention behind anything he does, even if it looks foolish to others.
Rael appears to be always amused by something. He flashes a disarming winning smile that lightens his whole face but his untelling eyes.
[You are killing me, and you are keeping me from dying.]
ANWAR HAYFAR. [F/M]
[Eternal chaos and internal chaos are distinct from each other. But I seem to attract both.]
TRAIT:  Reserved, Tolerant, Idealistic and Secretive.
ABOUT: Quiet and unassuming. Anwar is a think before you act, type of person. They prefer to live in peace and away from politics or petty matters of the wealthy. But they are not that simple, as this florist may throw their guise and strike if pricked from the wrong side.
[And if a hundred loved you, they will only love you a drop compared to my ocean.]
HELIA [REDACTED] [F/M]
[Quit. Broke. Died. And made it through it all.]
TRAITS:  Observant, Practical, Indifferent and Stubborn.
ABOUT: Helia's cold and indifferent appearance can be deceptive, despite being part of his truth.
A common first impression of Helia is a mixture of intimidation, intrigue and a sense of stability. They have an imposing aura and the kind of demeanour that demands attention in every room, with otherworldly elegance and grace.
[It's the same rain I loved that drowned me.]
YASIR [REDACTED] [M]
[Either find a way or be prepared to bleed and make one.]
TRAIT:  Charming, Ambitious, Assertive and Inquisitive.
ABOUT:  Yasir is a calculating and cool-headed person. And while Yasir can be materialistic, his love for money is not sacred, but it is definitely up there on his values list.
Yasir is authoritative and demanding, especially of his subjects. He also prefers to rule with an iron hand, which may surprise people who have not seen him in action.
[I have passed by many eyes but I only got lost in yours.]
[REDACTED][REDACTED] [POSSIBLE SECRET RO]
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kathrinesadventures · 9 months
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mini update number 1
Why is it number one? Cause Imma start counting from now on >:3
Anywho, the exams went aight, hopefully I'll pass. I just calculated how much I need to write for me to reach 4K at the end of the week for "Lost in your eyes" and lo and behold.
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Can someone bless this post pls?
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darkovika-games · 2 years
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"Trust Me, Obey Me"
"Trust Me, Obey Me" is a story-driven Romance/Adventure Interactive Fiction currently being made in ChoiceScript. It could be considered YA.
Synopsis
You begin your story as a child, setting the stage for an adventure that will unfold around you. Choose the sort of childhood you have- are you the child of successful, upper class merchants, or are you recently orphaned, due to the fast, yet short-lived plague of Mage Rot?- and become attached to your childhood friends. Through great tragedy comes an intense future- when you discover you're a dangerous breed of mage, you're whisked away to learn to control your powers. At least you have your sibling, without whom you'd have lost your nerve.
Attend college together, choose the adventures that you have, and grow your character from them. When at last you return home, it is to discover that everything has changed- nothing is the way that you left it.
Your past comes back to haunt you. Your childhood isn't over- familiar faces return in various circumstances, sometimes reliant on a path you choose. Together, you and your sibling will try to find out just how your two childhood best friends have changed- and if they've done so for the better, or for the worst. Surrounding both of them- and by extension, you- is a terrible mystery that could end in war between your country, Enestra, and the immeasurably wealthy of Goldoria.
Three incredibly powerful treasures were stolen from a Goldorian treasure fleet on its way to discuss peace with Enestra, and the rumors say it's the nearly mythological Ghost Captain of the sea, an entity people know very little of and that has never before gotten involved with matters of the living.
Can you figure out who is on who's side? Who is lying, and who has something to hide? Will you trust... or will you obey?
Features
"Trust Me, Obey Me" is so called because of the two main traits that control- for the most part- the ending that you can receive, currently one of Three: Trust Ending, Obedience Ending, and War Ending. These traits are going to be fairly obvious to the player when come across in gameplay.
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Customization
You are able to customize your name and gender, as well as the names and genders of your sibling and the two romance options, both of whom are tied into the Trust/Obedience variables and endings.
Your childhood is based on one of two options, the Merchant path or the Orphan path. Both will have echoing affects in the future and returning characters based on what you chose.
I forgot to mention- your college years are similarly customizable, allowing you to choose from a series of options for which adventures your character experiences- adventures that may or may not have some bearing on your future adventures.
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Personalization
You are able to personalize your player character based on the choices you choose. How you respond to any scenario, or the paths you choose, can all affect the 3 pairs of personality stats.
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The results of these stats, which can be continually worked on until the end of the game, will show fruit further in the story than in the first chapter. As the story progresses, based on which stats are higher, the player character may have different things they say, or opt to choose actions without input from the player. For example, if your character is reckless, they may choose to run into a burning building, versus attempting to find a safer way in by themselves.
Romance
There are two love interests in "Trust Me, Obey Me". Because both are fully customizable, I'll refer to them as "Noble" and "Orphan". I do have my own headcannon for their identities, but I can keep it vague to keep from influencing readers.
Noble: One of your childhood best friends, the Noble is a proud, haughty individual that is no less loyal a friend. Despite their tendency to seem self-aggrandizing, they consider you one of the most important people in their life, and would throw their's away in an instant for you. They're not overly fond of your sibling, and can often be a little controlling/possessive, but they're not a bad person.
Orphan: One of your childhood best friends, the Orphan- like many during the short, brief plague that ran through all of Enestra before burning out- lost their parents to Mage Rot, a disease that had little favoritism in its targets. They feel bound to you, wishing to protect you but realizing that their status in life limits their ability to do so. They want nothing more than to prove their worth to you.
End Notes
I don't have a release date for "Trust Me, Obey Me" because I honestly am still in the very beginning. It's slow going, but I put in work every evening, so I do actually have a lot of faith that it'll get completed. Much gets changed every time I work on it, sometimes little things in already-existing work, and sometimes entire portions getting re-written. Only the merchant path has any work put on it currently, but as soon as I complete that, I'll start working on the orphan path.
It's funny- originally, the orphan path was the one that was completed, but after working on the merchant path and realizing I wanted to go a different direction, I scrapped it to start over, so that's kind of funny to me.
Playtest
You can play the game here, on DashingDon.
You can comment on the thread for the game here, on the CoG forum.
You can also ask me anything! I have no idea how Tumblr works really, so uh... that's that lmao.
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lisafoxromance · 2 years
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I'm so thrilled to announce that Devil on Your Shoulder, my latest game with @heartschoicegames  & @choiceofgames is part of the Steam Next Fest.
You can check it out and play the Chapter One demo for free right now --  https://store.steampowered.com/app/1789600/Devil_on_Your_Shoulder/
There’s even going to be a live stream broadcast on Thursday, June 16 at 4 pm EDT.
I hope you enjoy it! I can’t wait to hear what you all think!
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gamingtrashbasin · 1 year
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current mental state :)
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numerolock · 9 months
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Goddamn, I almost pity the guy
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And not just that, I just know elder Upton's gonna be flirting with the Marshal every family function if she marries Reginald
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bouncyballcitadel · 1 year
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Wow 😭 
Thank you so much for the follower milestone! To everyone who has liked, reblogged, sent in an ask, followed - Citadel wouldn’t be possible without your support. Thank you for loving the game, the characters, and all of the shenanigans in between. 
As a 2,500 follower special, I’m putting 3 short snippets (usually $10 each!) up for grabs. If you like this post, you’ll be entered into the raffle once. If you reblog this post, you’ll be entered into the raffle twice. That’s a total of 3 raffle chances per person!
Raffle will close Monday, March 6th at 8:30 pm EST.
And for those who might just be stumbling upon Citadel…
TUMBLR INTRO POST
DEMO || DISCORD || PATREON || KO-FI || AO3 || FORUM
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godsandvillains-if · 9 months
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Just as I promised, It's official! Gods and Villains now has a PATREON!! 🚩🚩
Right now, I have one big love side story and one on the smaller side ready to go! The big-short is set sometime during the story, and our dear Stardom finally returns home after a rather difficult covert mission, but don't worry, you are there to welcome them home (± 5k words). The smaller one features Archon and the MC sometime in the crush stage of their relationship! Aside from that, you can check out the complete Archon's character sheet as well, which is filled with juicy details on The Alliance's leader that you can't find anywhere else!! 😋
There are two side stories and a complete character sheet, these are two love interests you can get to know a little more about before things begin to get serious, so enjoy! In addition to that, you guys can read a NSFW Q&A on Ace and a voting poll on the next month's character sheet.
By supporting my Patreon you will get early access to updates, numerous side stories (including NSFW content😏), different P.O.Vs, artworks, and many many other cool stuff!! And! I'll manage to dedicate even more time to this world that I'm so happy I will be able to help create!! ✨🎉
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choiceofgames · 5 months
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New game! Lies Under Ice, by Joey Jones
New game! "Lies Under Ice" by Joey Jones is now available on Steam, iOS and Android. It's 33% off until Dec 14. Please reshare this with friends!
Lead the first settlement on Jupiter's frozen moon, Europa! What alien life lurks beneath the ice? Who is sabotaging your mission? Who can you trust?
“Lies Under Ice” is a 200,000-word interactive science fiction novel by Joey Jones, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
The year is 2079. Your mission is to build a settlement, explore Europa's treacherous oceans, terraform the moon, and send findings back to Earth.
But political factions within your colony vie for dominance, constantly on the brink of open conflict. While they are technically collaborating on this mission, each one has their own goals for Europa. Will this colony be a site for new trade? A home for Earth's ever-growing population? A clean slate where humans can break free of older social models? How far will each side go to get what they want?
With the most advanced science at your disposal—massive terraforming systems, gene splicing, AI therapy-bots, nerve-connected bionic prosthetics, and more—you can venture from the safety of your spaceship out into the hostile frozen world. Descend beneath the ice of Europa, pilot a submarine through frigid waters that no human has ever seen, and uncover ancient secrets of an alien world.
There's definitely alien life here. But does it pose a danger to you and your fellow settlers, or is it the greatest opportunity that humanity has ever known?
Play as male, female, or nonbinary; gay, straight, bi, or aromantic; poly or monogamous.
Choose among six distinct professional backgrounds: diplomat, aerospace engineer, arcologist, asteroid miner, pilot, or marine biologist.
Manage the complex needs of an extraterrestrial base: prioritize the comfort of the workers, maximize scientific output, build luxury domes, dig mazes of ice tunnels, or engage in terraforming.
Navigate the treacherous politics of Earth’s squabbling factions from millions of miles away!
Interact with Europa's alien ecosystem: will you release fish as a sustainable food source, bring along cats for companionship, or rely on synthetic creatures to avoid introducing invasive species?
Run for office in Europa's fledgling government!
Delve beneath the ice, and reach for the stars!
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I don’t know if anyone has said it but i appreciate the truck-Kun route. Being able to play without constantly checking to make sure that i have enough points for a choice, makes the book more enjoyable for me. Thanks
If truck kun makes things too easy, dont be afraid to use the Reputation Store so you can go through stat checks! My plan for the future is to make use of Choicescripts new chapter/checkpoint injector so players can go back to a previous save (these checkpoints while be scattered by me strategically so that players can go back there to buy more stats) as I think itll be a great mechanic
Thanks @choiceofgames for upgrading Choicescript!
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seawardboundsammy · 18 days
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hey does anyone in the fh/interactive fiction space know if switching the font of a game is possible? or if choiceofgames has any dyslexia friendly options?
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