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songoftrillium · 9 months
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Hearthbound Tribe Supplement v2.3!
New Expanded Version Available Now on Storytellers Vault!
All proceeds go towards funding additional artwork for Dead Mountain
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Hello Kinfolks! What started as some formatting fixes and spelling corrections have turned into full spellcraft mechanics! Remember my first-ever book? Yeah, the one I released earlier that was basically the result of an unholy alliance between queerness and insomnia? Well, it's baaack! But this time, it's got a fancy new edition and a whole bunch of improvements that I promise will make you howl with excitement (or at least politely applaud).
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10 pages of new content:
Better formatting, probably!
Garou Sorcerer guidelines
Cipher Glyphs for spell-storing
Enough Sorcerer mechanics to play them at your Werewolf tabletop!
Hearthbound gives you a new inclusive faction and multiple levels of intrigue to add to your Werewolf: the Apocalypse tabletop! Long kept beneath the heels of the Garou Nation, Crinos-Born and Kinfolk have found solidarity in supporting each other and have turned out en-masse to demand disruptive change from their Tribes.
Inside Hearthbound is a peek into the birth of a new kind of Tribe that venerates the ideals of Shantar, a patron of inventiveness and creativity and keeper of The Loom. They are taking a critical look at the heart of the Garou Nation itself. Long sold on the lie that Kinfolk cannot care for Crinos-Born children, an awakening is happening within the Nation, where the families that raised these Garou realize what they are doing to their Crinos-Born. This sparked a movement to help Crinos-Born, who sought a means to escape their Tribes and Septs. 
These Hearthbound, beholden to the people they love, act as judges of those Garou that abuse the Litany to systemically oppress each other. They are ambassadors to the spirits on behalf of their kin, Nannas to the Crinos-Born they help free, and Sorcerers capable of blending into societies and rewriting the Pattern Web.
There is a deep hurt within the Garou Nation.
The Hearthbound have risen to protect those oppressed voices that have existed at the edges of The Nation for millennia. The background and rules for creating a Hearthbound up to Third Rank!
No original art!   
New Gifts!
Expanded Tribe histories and faction dispositions!
Guidance on confronting the Litany, Hearths, Covens, Fellowships, and Renown!
Story seeds on how to incorporate Hearthbound into your chronicle!
Hearthbound was created with queer, trans, and disabled werewolf players in mind. I always loved the setting but never felt the game held space for queer and disabled folk, and 5th edition even less so.
A supplement that fits into this world does not pretend the bad never happened. This isn't to say the bad should be erased (indeed, that's worse in many ways) but rather is something that was, since 1st edition, something meant to be presented as antagonistically bad to social progress and meant to be confronted by players. However, this intent was very poorly conveyed, and a few too many people saw the bad stuff and took it as gospel for how they ought to behave in the world.
Hearthbound is my first step towards driving home the point that players are supposed to be confronting the Garou Nation and not celebrating and reinforcing the status quo.
I've gone through the intense emotional labor of reviewing the old books line by line to distill both the public and private faces of each Tribe and have categorically laid out the open cultural wounds that exist within each Tribe. The old books always used their literature to progress the world canon, and this aims to do just that. To pretend these problems didn't exist in the writing is disingenuous.
For those who found deep problems in the game but always wanted to play Werewolf to directly confront these things, Hearthbound is dedicated to you specifically.
And because I don't think inclusivity should have a price tag, I've made this supplement free to anyone who wants to challenge the status quo at their werewolf tabletops.
Grab your copy today!
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songoftrillium · 1 year
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OH SHEET
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We've started prototyping our character sheet for the chronicle, and this is a good opportunity to announce that Mr. Gone has joined the team to produce our interactive character sheet! On a single sheet you will be able to play Garou, Bastet, Corax, or Nuwisha. How cool is that? Don't worry, for those that noticed Computers is gone. It's the 70's. You use Technology in place of Computers in this game.
Mr. Gone is a cornerstone of the WoD community and we are humbled and excited to have him develop our sheets! Stay tuned for more artist announcements in the coming days!
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