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#but yeah i do think the bullet patterns. especially for bosses. were a weaker point
zincbot ยท 3 months
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beat undertale yellow!!
#undertale yellow#jfc am i grateful for easy mode. there's no way i would have been able to beat ceroba without it jfCHRIST#the newly implemented dodging mechanic....bruh i know it was in mew mew love blaster and i played the shit out of mew mew love blaster#but i never beat the final boss. + i barely moved and definitely never dodged#yeah even with easy mode i nearly fucking died. so.#it was very good i understand the hype. good music. fun characters#the ANIMATIONS. those were incredible#but yeah i do think the bullet patterns. especially for bosses. were a weaker point#the retry battle option and later the easy mode carried the game through for me#but i think that a lot of the fights in the original game had more patterns that#once you learned the right movement to do. they were avoidable basically 100% of the time#and there definitely were difficult fights that still had that recognition. the gardener is one that comes to mind as being challenging#but doable!#i also think the implementation of new mechanics was a little clumsy occasionally. the wet floor for the mop bot comes to mind#especially in duo fights where the wet floor will stay even when the enemy is spared#(though that may be a bug because the sign doesn't display)#but things like dodging and the shield weren't telegraphed enough within their fights.#and in my opinion were added as mechanical changes too late before two very difficult fights#(pacifist axis and ceroba)#one mechanic i really enjoyed was the lasso. the patterns felt more crafted in line with movement on the lasso. good design#i suppose the audience of undertale yellow is expected to be familiar with undertale but also i felt like blue and orange attacks were#maybe sometimes overused in boss fights. again especially the last 2 in pacifist. to be fair i didn't notice them as much in cerobas#because i didn't notice anything because it was crazy in there#honestly though compared to many many many undertale fangames i've seen. the bullet patterns were very good. some undertale fangames....#anyway i'm glad i played undertale yellow and honestly it made me want more peeks at the underground further in the past#i liked how it made the underground seem a lot bigger#now i want undertale orange-#i've been wanting to replay undertale but its too fresh in my mind still imo. but this helped whet my hunger for undertale/deltarune content
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