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#but they ditched that to go monster hunting in the woods + haunted house they ended up finding
mrehkka · 2 months
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(I screwed up the text placement on the last page, read from professor membrane top left, down to zim bottom left, then dib top right)
Poor Dib lol
Btw i headcanon that zim has an internship at membrane labs when they're in high school. Zim talks to Membrane about Dib and them hanging out (he thinks the boys are dating and just not telling him yet) and the professor is hoping zim's "real science" attitude rubs off on Dib lmao
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Stay Gold Master Post
Completed November 10, 2018
Random One Shots: These are little one shot fics just to get you acquainted with the Egos and how I write them! However, a few of the stories might get into more of the lore of the blog, which might require reading some of my other stories first.
Markiplier Ego Imagines
Amy and the Egos
Ego One Shots
Anti Imagines
Disney AU’s
Reverse Prompts
The Good Stuff: Now here’s where things start to get interesting. From here on out, the posts are arranged in a timeline for you to follow. Be warned: there’s a lot!
Ego Incorporated: Amy discovers Ego Inc. where all the Egos live and work together, and it’s just the beginning.
The Host and Amy: The Host isn’t exactly what one would call “social,” but a certain Alien Queen is here to help.
A Date with Darkiplier: Dark is feeling threatened by Amy’s presence in Ego Inc., so he has a plan to get rid of the problem.
From Amy, With Love: After Dark’s scheme, Mark doesn’t remember Amy, Wilford is missing, and Amy has to figure out how to save everyone.
Their Amy, His Liebling: Bad memories keep Amy and Mark away from Ego Inc., but with more trouble brewing, they can’t seem to cut ties.
June 19: Dark decides to celebrate his birthday with a little high-stakes game involving the fans.
Say Goodbye: Jack might’ve created Anti to spook the fans, but now the glitch is around to stay. And he wants a body of his own.
Enjoy the Show: Nate doesn’t normally ask Mark for favors, but when Mathew goes missing in Freddy’s Pizzeria, Nate doesn’t know who else to turn to.
Alter Egos: Chase used to be just a normal guy with normal problems, but after a certain glitch and ze Good Doctah get a hold of him, he’ll never be the same.
Hall of Mirrors: Something is wrong with Amy Nelson, and now it’s time for the Egos to save her.
Heroes and Legends: Every Legend starts somewhere, but will these villains live long enough to become a hero?
Down the Rabbit Hole: Amy finds out just how far down this rabbit hole really goes.
Advocates for Chaos: There was an idea called the Advocates for Chaos. The idea was to bring together a group of chaotic wackos to see if they could become something more.
The Lost Brother: Some of Mark’s off-the-cuff Egos don’t last long, but this particular Ego might make a comeback.
Something Darker: Dark rarely misses an opportunity to use someone to his advantage, and Walter is the perfect target.
Truesight: He paid a heavy price for his hubris, but the Host might find that his loss has made him stronger.
Amnesia: Dark will do anything to have his way, even wipe the slate on a certain Ego and start fresh.
Smoke and Mirrors: Whoever thought that the alien obsessed with reflections and the specter with anxiety would make for a great team? Certainly not Dark.
Monster Inside: Anti is making a come-back, and he’s ready to take down anyone who gets in his way.
Question of Redemption: Can the darkest of Egos ever be redeemed? Or will his redemption destroy all of them?
Google 2.0: Mad doesn’t do anything without getting payment, and he’s picked Oliver to pay the price.
Split: Some people can’t seem to leave their past in the past, but the Host takes that to a whole other level.
Anti Hero: The Author doesn’t like sitting idle, but his new story idea might bring Anti to his knees.
The Colonel’s Last Stand: Wilford Warfstache’s past is a dark one, and it isn’t ready to let him go just yet.
Fairly Odd Family: A doctor, four robots, and a computer glitch. They don’t exactly make a good Christmas card, but they are a family.
Haunted House: The Chaotic Dream Team is up to no good this Halloween, and the residents of Ego Inc. are in for a few spooks!
A Bit of Madness: Life needs a bit of madness, but when Mark goes off the deep end, there’s a little more than “a bit” of madness involved.
Oxenfree: Anti has always had a weird set of powers, but when he accidentally glitches into a parallel world, he’s going to need outside help to get home.
The Brothers Grim: The Septic Egos have never been the closest family ever since Anti first attacked, but tragedy might just bring them together again.
Ours to Choose: Life is ours to choose, but Damien’s choices always seem to lead to more darkness.
Don’t Remember: Anti stumbles into the Author’s trap, but he doesn’t want to kill the glitch. His plans for Anti are much worse.
Man of Shadows: After one too many brushes with the darkness, this ray of sunshine becomes a man of shadows.
Unreliable Narrator: The Author is the epitome of an unreliable narrator, and this time, only the fans can save the Egos from him.
Second Chances: Anti lets himself slip, and now he’s alienated himself from his family. But some dire circumstances might give him a second chance.
The Explorer: Anti and the Host hope to find a way to give the Egos a happy ending. What they find is the Explorer... and a very drunk clown.
Wake Up: Dark is still on the path to redemption, and he needs to wake up and realize that he can’t walk this path alone.
Amnesia and Eggos: Glitches and amnesia don’t exactly mix, but with so many bad memories, does he really want to remember?
Musical Malady (WIP): A new serial killer is on the loose, and when Logan takes the case, the game is afoot.
Secrets and Scars: Even families have secrets, but this family’s secrets usually end with scars. Either way, Jamie has a confession.
Red Like Roses: Celine has been missing ever since the Author’s last attack, but finding her might not help things.
Stay Gold: While the Host tries to learn more about who he has become, who he used to be is ready to bring them all to their knees.
All-Seeing Eye: Dark has forced Anti back into the Septic Egos’ lives, and they’re all about to find out why when a new darkness emerges.
Broken Pieces: Despite everything they’ve been through together, Marvin still isn’t ready to forgive Anti. Until Phantom appears.
Deepest Desire: Celine’s darkest secret is getting out of hand, and Phantom peddles deepest desires to help her out. But even they can’t fix this alone.
Google Gets an Upgrade: When an upgrade goes horribly wrong, Google ends up searching for something he may never find.
Out of Time: Amy gets pulled into another world of the Roaring 20′s, and Mark has to work with the Egos if he’s going to get her back.
Septic Things: Jamie is missing, a secret organization is hunting Anti, and a monster lurks in the woods. But stranger things have happened.
Backdoor: The new Egopocalypse is creating chaos for the Septics, especially Anti, and an unlikely solution comes from a certain cat magician.
Power in Name: The Host’s name is his most precious possession, but when it gets turned against his best friend, he takes drastic measures.
Strings and Wires: Robots and Empaths, strings and wires. What happens when emotions mix with robotics and wreak havoc?
A Hero’s Courage: Jackieboy Man is a hero above everything else, and he and Marvin work to keep people safe. But they might need the help of a villain to keep themselves out of harm’s way.
Wheel of Fate: Bim Trimmer trusts Wilford and Dark more than anyone, but when faced with his greatest fear, will he swallow a lie and tear them all apart?
The Aftermath: Now that the Ipliers have survived their darkest moment to date, it’ll take a lot of work to rebuild what was destroyed.
Little Marionette: Sharper has lived his entire life in a warehouse, and he’s running out of time to repair himself before he shuts down. But can he accept help from his new friends to save himself and his new brother?
Detroit: Become Human (WIP): In a YouTuber AU of DBH, androids and humans are faced with a civil war, and while Mark and Jack might start on opposing sides, they’ll have to work together if they want to survive.
Effects of Chaos: An ominous glowing cloud is munching on timelines, and it’s up to AFC’s Chaos Crew, along with an unwilling Phantom, to save the world.
Hanahaki: Bim’s guilt is killing him--literally. Flowers are growing in his lungs, and the only way he can be saved is by the love of his family.
The Broken Ones: Trapped in the Forgotten for what has felt to them like 50 years, Wilford and Anti seem forever changed. They’re just another one of the broken ones.
Something Old Something New: As a treat, Wiggles has brought back something old by making it new, but it might not go as well as he hoped.
Grasp on Reality: Ever since he got back, Anti’s grasp on reality has been shaky at best, but when Marvin is taken, it’s only going downhill from there.
Voice in the Static: Everything is fine when everyone finally makes it home from the Forgotten, right?
Cursed: Phantom falls prey to a death potion, but could it be that someone closest to him is the real victim of a curse?
Starlight: Stars align to make Jamie’s nightmarish world into a reality, and the Fourth Wall is coming down.
Spooktober: The month of October brings a startling amount of angst to the blog, almost as if fluff itself doesn’t even exist anymore! So prepare and beware...
Little Red Pills: Noticing the shift in the balance of power, Phantom uses a deal to make it to the Ultrareality where a familiar face is laying in wait.
Nightmare Mode: Mad comes back with a team of nightmares on his side in one last ditch effort to get Sharper back, but with his brothers on his side, Mad has another thing coming.
The End
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saessenach · 7 years
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there is a house built out of stone
@acourt-full-of-dreamers I AM SO SORRY FOR TAKING THIS LONG. here’s your Aeduan/Iseult fic, and while yes, as per your request, Aeduan is hunting for Iseult, there’s a bit of a twist to that.
I hope you like it! Here’s 3k words of pain 😊
“Hush, Little Sister,” Iseult whispers against the girl’s hair, pitted as she is in the witch’s arms. They are hiding, the place chosen wisely, or at least as wisely as Iseult could judge while running for her life.
Owl has not let go of her hand for hours on end. They have been fleeing the Baedyeds and Red Sails who clutter the Contested Lands for hours and hours, and Iseult can’t feel her legs, can’t feel her arms, can’t feel her own cursed brain.
They had been separated, the Bloodwitch and the mountain bat covering their tracks and leading the pirates astray, respectively. It has been at least a day and a half since Iseult has seen either of them, and even now, as she and Owl hide in a crevice up a mountain rock, Iseult can’t quite shake off the out-of-place feeling encompassing her. It felt wrong, hiding alone in the woods, after all the weeks Aeduan, Owl and Iseult herself have spent in this partnership of sorts. Iseult rarely allows herself to consider what normalcy has come to mean for her. Sleepless nights on watch, little Owl’s head in Iseult’s lap, Aeduan sleeping stiff like a stick on some softer moss and that huge monster of a mountain bat draped across the clearing.
Their little pack was strange, no doubt, but it was also functional.
Until one morning, a couple of days ago.
Until both her own Witchery and the monk’s came alert at the same time, overwhelmed by the sudden presence of pirates. A sea of men and women, Red Sails and Baedyeds, all coming north, all lusting for war.
A slight tremour runs through Iseult. She does not want to think about the Bloodwitch in the hands of pirates. Nor about herself, or Owl. Not after the veritable massacre they had unfurled some fortnights ago…. better not to think of that either, Iseult ponders while the phantom memory of Threads torn by her teeth nearly drowns her.
No, that is better left alone.
And that is a lie Iseult has told herself every day since. Because it’s easier to feign terror at her own lack of humanity than to admit that, were the situation dire enough, she would do it again in less than a heartbeat. No second thoughts. She would snap the Threads of any man who came too close to little Owl, and likely regret it not at all.
Or nearly so.
The girl is asleep now, though, and Iseult nearly follows her, but no, she can’t lay down, not now, not when she is barely aware of her surroundings. She can’t fall asleep now, even if exhaustion nearly takes her apart.
Static. Static in your fingertips. Static in your toes. Iseult forces herself to stretch out her senses, as far as possible, feeling for Threads nearby.
Nothing, nothing at all. No animals, no humans. The tangle of red Threads, violent and bloodthirsty has followed them for so long, that it seems impossible to have left it behind.
Iseult eases Owl’s fingers from hers, lays the sleeping girl more comfortably on the ferns and dried grass, then sits down on the rock, hugging her knees to her chest.
This is why the Bloodwitch left her with Owl, she realises. Iseult wants to scoff at him for it. He hasn’t said anything to her, hasn’t mentioned the way he knows Iseult doesn’t sleep on most nights, or the way she shudders when he calls her a Weaverwitch. He left Owl in her care because he knew that Iseult, were they unlucky enough to be caught by pirates, would damn it all and Cleave men again. He knew the choice she would make, and inevitable though it might have been, Iseult hates him for making her come to terms with it. She hates him for forcing her to accept her nature, to accept the monster she is.
Damn him.
Damn him for being as stubborn as a pack mule. Damn him for getting lost among the forests. Damn him for not appearing now.
She scrambles for Threads again, and again, she feels nothing. The bastard could be lying in a ditch and bleeding like a pig and Iseult would be none the wiser.
And then she would be alone again, alone with Owl, alone and too exhausted to be able to contact Safi. Whatever good her Threadsister could do her from half a world away.
It’s frustration speaking in her mind. Frustration and exhaustion and nerves that stake their claim on her, that make her eyes heavy and her muscles sore, and Iseult wants to curl up and forget everything.
The silver taler resting in the crook of her neck is cold against her skin, brushing her Threadstone. She plays with the two pendants idly. The wool coat wrapped tightly around her frame has lost its once light colour, and gathers soot and dust and grime on her. Tonight she may have to give it to Owl for what little warmth it had to offer. At least then, the girl would sleep more comfortably.
Iseult hears a haunting screech echoing in the faraway sky. It’s the mountain bat, somewhere east. She feels the Threads around Owl flush in answer. They are bound through whatever Witchery lies at Owl’s command, and it is a bond of sweet care, pink Threads pulsing around them both. Iseult shudders at the thought of it, shudders at the thought of something happening to the bat, while Owl is with her. She does not want to find out what the bat’s injuries, or worse, could and would awake in Owl.
All the same, she hopes from the bottom of her heart the creature will succeed in throwing the pirates off their scent, if only to buy them enough time to get the hell away from here.
They were, if Aeduan was to be trusted, only days away from the monastery. Iseult does not want to think about that means.
She does not want to think about her eventual separation from the monk, not until she absolutely must.
Not until she is certain she will have a monk to be separated from.
Owl twists in her sleep, inhaling sharply. Iseult turns to check on her, but the child hasn’t woken. Her scrunched brow softens again after mere moments, and the child sleeps on.
Only then, Iseult’s ears pick up on a rustle in the nearby trees. It could have been the wind. It could have been an animal. Except there were no threads around them, so the witch tenses and grabs for her only knife, prepared for the worst.
What makes his way from the thicket is not the worst, however.
It is only one figure, one man, one damned Bloodwitch barely carrying himself through the bushes and roots on the forest ground, and into the clearing.
Iseult’s heart drops in both relief and fear when she sees him. The hand that had been toying with the silver coin around her neck moves away, as if the thing had burned her. As she sits up and moves towards him, across the clearing, it feels as if the damned thing had indeed set her on fire.
Heat fills her, a burning and hellish heat that clouds her mind and makes her teeth chatter and her limbs tremble.
She strides over to him, off the rock, and down in the clearing and Iseult can barely breathe and -
Anger. It’s anger that courses through her veins, anger in its purest form when she sees the almost smug expression on Aeduan’s bloody face, and distantly, there is a little voice in a corner of her mind which begs for reason, begs for Iseult to calm down and view the situation rationally and-
Iseult lunges and tackles him to the ground.
There is a blank moment after that, there is a moment in which she was nothing but fury and anger and letting go, and it scares Iseult, the amount of freedom the anger gave her. It terrifies and excites her and she just wants to let it all go and just be.
Be angry, be frustrated, be exhausted, without any colourful threads choking the life out of her, without anything else but the mild pain in her knuckles when they hit his jaw, and really, really, Iseult does land a couple of good hits before he manages to grab her hands, twist her joints and roll them over.
The back of her head hits the sparse grass, little stones digging into her skin and the Bloodwitch is breathless and bloodied and most likely angry above her, but she does not care, and she just twists and turns in his hold, even while knowing it is pointless.
She will never manage to break it, this hold he has on her, no matter what she does.
They are tussled on the ground, limbs askew and tangled and there is such little sense in what they are doing. In what she is doing.
So Iseult forces herself to open her eyes and find his, so light a blue they are almost white, with red swirling lazily in his pupils. It is almost calming, to look into those eyes.
A killer’s eyes.
A monster’s eyes.
Aeduan’s eyes.
And Aeduan is just like her.
The fact registering in her brain, and simple as it is, the acceptance of what sort of devil Iseult has become and of the kinship between herself and the Bloodwitch, it is enough to drain the tension from her body, and let her muscles go limp.
The wave of emotion is gone, and in its place remains a void.
Aeduan notices something has changed in her, if not precisely what, and eases away from her, sitting up in the grass and cautiously watching her as she sits up as well, burrowing her head in her hands and closing her eyes.
Both their breathing is ragged, twin rasps echoing in the tiny clearing alongside Owl’s slight snores. Thank the Mother they hadn’t woken her up with their tossing. That would have been hard to explain.
Finally, Iseult looks back up at hhim pointedly avoiding his eyes. There is a fresh red patch on his jaw, and it will likely bruise and it’s her fault.
Other than that, nothing unusual. His baldric is torn a bit, there are some scratches not of her own making littering his skin and he is covered, from head to toe, in specks of blood. Nothing unusual.
“I’m,” she pants, weirdly unsure of what she means to say, deciding on “I’m glad you are alive.”
His eyebrows rise minutely, and even that seems to Iseult a normal reaction. The tiny widening of his folded eyes, as well, and she knows she has become far too accustomed to Aeduan, to his moods and expressions.
“I noticed,” he says caustically. His voice had meant to be harsh, Iseult knows, but something had softened the edges of it when it came out of his mouth, and Iseult finds that something tugs at her heart in that moment.
She does not want to know what sort of Thread that would be. Or where it goes. What its colour looks like. How it binds them.
Exhaustion pulls at her now, and its weight is unbearable without fear and anger to sustain her.
“I was … angry,” she says, as if that explains her turmoil
“At what?” he scoffs, not missing a beat.
“Everything.” and she wills him to both leave it at that and prod on further.
Of course he does the latter.
“That is not at all vague.”
Iseult reaches out and throws her water skin at him in response. He catches it with inhuman reflexes and starts pouring water on his face, washing the blood away.
She had filled the thing from a creek near the rock, the water fresh and cold as ice. He seems to appreciate it.
“You are bad at jokes,” and she cannot even lie to herself, it is a pitiful way to evade him.
Aeduan does not take the bait.
“I was not making a joke,” and he turns towards her, everything in him confusing, a calm mixture of opposites that baffles her and makes her skin feel tight.
He is covered in blood, his face is wet, but his eyes are almost soothing, quiet, and yet yet yet, that quietness is a challenge thrown her way, urging her to speak, to cut herself open and lay herself bare before him.
The prospect of that is frightening, Iseult notes distractedly.
But she cannot look away.
Aeduan holds himself carelessly, for once. His posture is less rigid, as if he finally allowed himself to breathe, to slouch, but not quite, to let down his guard.
There is little tension in him, but to Iseult it feels like he is brimming with energy, and Moon Mother save her, that sort of thing is bad for her heart.
“You hide behind that veil of unfeeling calm so well, I’d almost forgotten there is something behind it”
Iseult looks up, startled, catching his gaze as the breath catches in her throat.
“There isn’t,” comes the automatic response.
Aeduan scoffs. “My jaw agrees.”
“Your humour is dreary and awful,” a distraction, an excuse, something to make the thing in her throat and her chest and her lungs go away.
He does not disappoint, nor does he miss a beat, “So are your punches”
“Why am I glad that you are alive, again?” Iseult says, before thinking it through. No, no, no, take it back, this is not what I meant, not what I want to talk about, think about, no.
“You tell me, Weaver,” he looks into her eyes.
Static, static, static.
“Don’t-don’t call me that.”
Damn her for stuttering.
Something in her pleads with Aeduan to let it go, let it drift away and forget she ever opened her mouth.
He is insensitive to her plea.
“Why?” the word has a cutting edge, and if it were a sword, it would have drawn blood already.
“Just so,” she parries.
Something hardens in his face, a tightening of muscles, his eyes freeze over, and they freeze her in place, and Iseult feels warm and ungainly under their scrutiny.
“Is it so bad, being a Voidwitch?” he asks, just above a whisper, and it feels almost vulnerable, and Iseult swallows her words before he continues-
“Does it make you feel so very unclean,” that white glare is piercing, and each word feels like a slap to Iseult, “that you cannot possibly stand it?”
She stops herself from reaching out to the coin at her neck, to turn and twist it around until she feels calm again. When it has begun to offer her comfort, she does not know. Neither is she eager to find out.
His eyes are - are consuming her, she cannot stand it, so she looks down, closes her lids shut, and Iseult feels too much and does not know what any of it is.
Aeduan sighs, and it strikes Iseult that he had been expecting an answer from her. He turns his back to her and it seems that her reaction was answer enough.
There is a prickling behind her eyes.
Static, static, static.
There isn’t any static, there is none at all in Iseult as she somehow crawls to where Aeduan is, and Iseult is vaguely aware that her hands fist in the material of his ragged shirt, that her forehead is pressed to his back.
He turns quicker than any human ought to be able, but that fails to strike a chord in Iseult.
Her eyes move up up up the curves and lines of his body, his breeches and his shirt, torn in places and splattered with blood, barely a day old. That fails to strike a chord in her, as well
The collar of his shirt is open and soaked with water and there is a flush spread on his neck as he swallows and his jaw is nearly slack, and his eyes are wide, confusion is etched deeply into his face.
There is hurt in those eyes, and that is the only thing that has made Iseult feel any pang of true, pure regret in the past days. Weeks.
Trying to open her mouth, she is trying to speak, to explain herself, but nothing comes out and Iseult curses herself for it.
She gives up, ultimately, but holds his gaze, lets it meet her own eyes, as she inches closer to him, and closer yet. Until the very end, when her hands reach his sides, wrap around his back and she hides her nose in the nook where his shoulder meets his neck and blinks her eyes close as she holds on tight.
Exhale. A moment. Two. Three.
She must back away, Iseult realises. She does not want to, but she must, because this is not - what, she does not know, but it is not something Aeduan wants or - no, she simply must back away, find someplace to hide and lick her wounds.
She makes to do just that, disentangle herself and leave, when she feels a tremor go through him, and strong arms slowly, surely come around her.
Aeduan relaxes against her. A large breath, an exhale, as the tension leaves him entirely. Then, he pulls her even closer, moulds himself around her frame. His chin fits over the top of her head just so, as does his arm over her shoulder, his fingers sprawled on her back, around her waist.
And he is so warm. So very warm.
Monster, monster, monster, her mind whispers. She is a monster, a killer, a soulless, emotionless murderer.
But she is warm, there is just such warmth around her, a soft breath fluttering over her hair, wet skin against her cheek, wool and leather and the cotton of his shirt around her, and Iseult lets herself fall into this abyss, lets herself fall into another being in a way she has not allowed herself to in a very long time.
“No,” she whispers into his skin, and is that the beat of his heart? “It is not so bad.
"Not so bad, at all,” and Iseult closes her eyes as Aeduan’s arms tighten around her.
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swipestream · 5 years
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New Release Roundup, 24 November 2018: Fantasy and Adventure
Samurai struggle with honor in civil war, dragons soar over nuclear wastelands, and Louis L’Amour, Andre Norton, and David Drake return in this roundup of the newest releases in fantasy and adventure fiction.
Blade of Retribution (Blood Samurai #3) – Lynn Francis 
An emperor’s wraith from the grave that would see the fall of a dynasty and the rise of the samurai.
At great cost to his soul and sanity, Riku believes he has the demon Sutoku under control. With the aid of the witch Takiyasha hime the demon Sutoku is no longer a separate presence but a part of Riku – a part that demands the blood of those he seeks his vengeance upon.
The war that had been brewing has been in stalemate and a supernatural famine is tearing apart the land. Before it reaches it’s breaking point the Taira move against the Minamoto and the Minamoto will be ready.
For they have also made a pack for power and as betrayal after betrayal comes, the dark forces that threaten to consume the land grow stronger and stronger.
Will Riku be able to overcome his past and stop both his and his country’s descent into madness?
Cirsova: Heroic Fantasy and Science Fiction #10 – edited by Cirsova Publishing
Cirsova Magazine is for readers who want exciting tales of daring heroes up against impossible odds in exotic settings. It’s also for authors of adventure SFF.
Novelette
Crying in the Salt House, by B. Morris Allen
Short Stories
Jeopardy Off Jupiter IV, by Spencer E. Hart
The Best Workout, by Frederick Gero Heimbach
A Song in Deepest Darkness, by Jason Ray Carney
Amsel the Immortal, by Lauren Goff
An Interrupted Scandal, by Misha Burnett
The Sword of the Mongoose, by Jim Breyfogle
When Gods Fall in Fire, by Brian K. Lowe
Poetry
My Name is John Carter (Part 7), by James Hutchings
Dragon Mage – Andre Norton and Jean Rabe
Shy realizes that she is lucky to be taken in by her grandparents after her father dies–but life above an antique store in Slade’s Corners, Wisconsin is not exactly the place a teenage girl wants to be.
One day while going through boxes of her father’s boyhood stuff, she comes upon a rare old set of dragon puzzles … all of which are missing pieces. Her grandmother recalls the fantastic tales Shy’s father would tell about his travels to lands of dragons and adventure. She always thought that these fantasies were inspired by the puzzles Shy has found.
Shy realizes that by mixing and matching the different sets she can complete a single dragon puzzle that combines all of the others. Upon doing so she is whisked away to ancient Babylon where she must continue the duties of her father’s legacy as a servant to the dragon and a savior of the world.
  Iron Garland (Harbinger #3) – Jeff Wheeler 
For three years, Sera Fitzempress has been a pawn in a gilded prison—the floating manor of Pavenham Sky. Disgraced and exiled from society, she has been isolated from the downtrodden she’s determined to liberate. But although Sera may seem subservient on the outside, the stubborn princess has only become emboldened.
Now in charge of her family’s estate, Cettie Pratt has grown into an independent young woman, although she continues to be tested by the high society of the clouds. Advancing in the magic of the Mysteries, Cettie is also a useful tool of defense during turbulent times. However, as more of Cettie’s mysterious past comes to light, her greatest challenge may be a reckless stranger with a dark secret.
The fog of war is drawing in, and with it comes a startling new enemy who may unravel secrets that both women would prefer stay hidden. But their secrets may be the only way to stop the coming darkness…
The Minstrel and the Mercenary – David Scoles 
For Dafydd ap Gwilym, Welsh poet and minstrel, a life composing poems of chivalry and courtly love while enjoying the patronage of the Black Prince of Wales felt like the dream of every poor second son – until he found himself caught up in the siege of Caen and needed to be rescued by the dangerous Radu the Black, a hardened mercenary of Transylvania.
Forced into an unlikely partnership by the King of England, Gwilym and Radu must solve a murder while hunting down a band of killers led by a mercenary known only as the Nachzehrer, but there is more to this murder than Gwilym suspects…
The fate of Europe is the balance as Radu and Gwilym race to uncover a conspiracy, but can a minstrel and a mercenary find a way to trust one another even as the past comes back to haunt them both?
No Traveller Returns (Louis L’Amour’s Lost Treasures #2) – Louis L’Amour and Beau L’Amour
As the shadows of World War II gather, the SS Lichenfield is westbound across the Pacific carrying eighty thousand barrels of highly explosive naphtha. The cargo alone makes the journey perilous, with the entire crew aware that one careless moment could lead to disaster.
But yet another sort of peril haunts the Lichenfield. Even beyond their day-to-day existence, the lives of the crew are mysteriously intertwined. Though each has his own history, dreams and jealousies, longing and rage, all are connected by a deadly web of chance and circumstance.
Some are desperately fleeing the past; others chase an unknown destiny. A few are driven by the desire for adventure, while their shipmates cling to the Lichenfield as their only true home. In their hearts, these men, as well as the women and children they have left behind, carry the seeds of salvation or destruction. And all of them—kind or cruel, strong or broken—are bound to the fate of the vessel that carries them toward an ever-darkening horizon.
Radioactive Evolution – Richard Hummel
How far would you go to change humanity’s fate?
Jared Cartwright has spent the last two years delving into the twisted, scarred wastelands of an earth ravaged by nuclear war. The rich and powerful have taken to the oceans and skies on floating utopias, escaping destruction and leaving the rest of humanity to fend off the mutated creatures that roam the earth.
To face his new reality, Jared must become an apex predator if he hopes to survive. He must evolve beyond human limitations to confront those that left mankind to die.
Jared’s quest takes a new turn when he discovers dragons are real.
Red Skies (The Valens Legacy #11) – Jan Stryvant
With the President on his side and the failure of the Vestibulum’s last-ditch attempt to stop him, it seems that Sean’s goal is almost complete. Until, that is, the First moves up Sean’s timetable to deal with Canada and Mexico. Also it seems that a group in Congress is starting to push back against the President’s executive order, but no one really seems to know why. Or even who’s behind it.
Canada proves to be full of unexpected surprises, but when events start heating up in Washington D.C., Sean is forced to switch gears and reassess his priorities. Things are not always what they seem, of course, and things that didn’t make sense before start to take on an ominous meaning as Sean begins to learn about the real enemy that he is facing.
And he’ll be facing them much sooner than anyone suspected.
The Spark (Time of Heroes #1) – David Drake
In the time of the Ancients the universe was united—but that was so far in the past that not even memory remains, only the broken artifacts that a few Makers can reshape into their original uses. What survives is shattered into enclaves—some tiny, some ruined, some wild.
Into the gaps between settlements, and onto the Road that connects all human reality and the reality that is not human and may never have been human, have crept monsters. Some creatures are men, twisted into inhuman evil; some of them are alien to Mankind—and there are things which are hostile to all life, things which will raven and kill until they are stopped.
A Leader has arisen, welding the scattered human settlements together in peace and safety and smashing the enemies of order with an iron fist. In his capital, Dun Add, the Leader provides law and justice. In the universe beyond, his Champions advance—and enforce—the return of civilization.
Pal, a youth from the sticks, has come to Dun Add to become a Champion. Pal is a bit of a Maker, and in his rural home he’s been able to think of himself as a warrior because he can wield the weapons of the Ancient civilization. Pal has no idea of what he’s really getting into in Dun Add. On the other hand, the Leader and Dun Add have no real idea of what might be inside this hayseed with high hopes.
Web of Eyes (Buried Goddess Saga #1) – Rhett C. Bruno and Jaime Castle 
The kingdom’s only hope against evil is a rotten thief.
Self-proclaimed “World’s Greatest Thief”, Whitney Fierstown, has yet to find a trinket or treasure he couldn’t steal. He nearly pulls off the heist of the century by snatching the Glass Crown off the dying king’s head until rotten luck throws him into the path of Torsten Unger, a steadfast knight determined to save his vulnerable kingdom.
Torsten offers this ultimatum: rot and die in a dank cell or join him on a dangerous expedition and put his skills to good use. The Queen’s treasonous brother has cursed the Crown Prince by taking a piece of his soul and hiding it in the haunted Webbed Woods. Only a master thief can steal it back.
Rebellion building in the south. Madness seated upon the throne. Famine and death spreading throughout the land. The kingdom is in peril.
If this unlikely pair is to thwart their devious target, save the prince, and survive the horrifying monster lurking in the darkness, they must first put aside their differences…or die trying.
New Release Roundup, 24 November 2018: Fantasy and Adventure published first on https://medium.com/@ReloadedPCGames
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