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#anyway!!... HE!!! adventure man... Again I hate trying to shorten things by just describing the conversations without dialogue
lucalicatteart · 1 year
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Poll adventure (paventure? lol) Day 11: read the small story tidbit below the poll for more details, OR just vote based on initial impression
(✦ see past poll results + further information HERE (link) ✦)
Yesterday's poll decided that The Adventurer should curiously socialize with a few of the boat travelers ...
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"The Adventurer grabs one of the ornate glass bowls near the buffet table, meekly gathering some cheese and vegetables as he scans the crowd. For the first 15 minutes of the lunch, he mostly crouches in a corner seat, nibbling on his food and nervously fielding the occasional drunken question from a passing party guest..
Knowing he should.. probably... actually socialize at some point, he begrudgingly chooses conversational partners, squeezing his eyes shut and pointing around randomly until he lands on someone.....
The first is a scrawny man in a flashy suit, wobbly from wine but still keeping a vaguely charming demeanor about him. He proudly introduces himself as a "legal expert", then goes on to ramble for a while about the laws in the area, how drastically they vary from city to city (plus a few veiled hints on how to safely break them), and that if you travel a lot it can be hard to keep up with it all.
He mentions, quite conveniently, that he's recently published a book on the topic, a legal guide for local explorers, and offers to give The Adventurer a copy for a special discounted price... but... then soon recalls that the crate of books he'd planned to sell on the boat sadly ended up falling into the river earlier during a "silly little mishap"..
In place of a book, he simply slides The Adventurer a glossy mint colored paper swirled with golden floral motifs, supposedly serving as some sort of business card, though the actual contact information seems obscured beneath the cluttered design. The Lawyer also pulls off his scarf as he rises to leave, wrapping it around The Adventurer's shoulders with a little waving flourish (not the first time someone has confused his anxious shaking for cold shivers). The Adventurer stutters out a confused thank you, then watches as the Lawyer stumbles off, mumbling to himself that he's been drinking too much and "truly must find somewhere to piss"......
The second person he approaches is an older woman, hunched over a table fidgeting with a handful of colorful glass dice, spinning and stacking and arranging them into patterns whilst her thoughts drift elsewhere. Initially, she gives evasive answers when asked personal questions, but soon grows more talkative once the topic of local flora and fauna arises. She apparently used to adventure as well, roaming the lands to document various elements of nature relevant to her mysterious "private research" - though, at her age, she's now resigned to casual boat rides rather than riskily hiking alone through uncharted wilderness. Gently laying a worn leather journal of watercolor paintings out onto the tabletop, she points at various berries, leaves, and animals, eagerly describing their significance...
After chatting for a while, she abruptly changes topics, mentioning that sometimes she can "sense things which she should not" (whatever the hell that means), then asks him to pick one of her dice. He hesitates, but she just stares, refusing to elaborate further.. Finding even 30 seconds of awkward silent eye contact physically impossible to bear, he hurriedly plops a finger down in front of an iridescent yellow die. She chuckles..
Scooping up all of the dice from the table, she rattles them in her clasped hands, then brings them up to her ear as if to listen... to something?? A few moments later, she turns back to him, speaking in a raspy whisper: "There are others, melding your footprints with their own, seeking a gift you do not yet know - this is what I see."
Before he can ask her for any elaboration, the Captain returns, grumbling that The Adventurer has already stayed 5 minutes past the time limit and swatting at him with a broom to shoo him off of the boat. Apparently an hour can go by fast....
After climbing back into his dinky raft, he sails mostly successfully down the river, finally making it to a point that, at least based on his map, SHOULD be where the main road picks back up past the detour. He crashes into a small grouping of rocks whilst trying to navigate back to the shore, but he was planning on disassembling the raft to get his rope and supplies back anyway, so.. aside from a scraped knee and possibly broken pinky toe, he decides it's actually fine. The cat is okay, which is all that really matters, anyhow.
By the time he's taken apart his boat, eaten a quick meal, and bandaged his leg, the sun seems to have nearly set. It's later in the night than he'd usually like to travel, but, where he's going is a pretty commonly used road, so maybe it's safe? He's exhausted from socializing, but could probably muster enough energy to walk for at least a while. Or perhaps he should just call it a night and find a place to sleep.. But.. where??? What should he do?
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Additional information
acquired a long, warm, expensive scarf
acquired slightly increased knowledge of local plants
acquired vague information from the 'dice based fortune teller', or whatever that was meant to be
acquired a business card (+ ability to get away with one minor crime free of legal consequence)
acquired mild nausea for the next 5hrs from weird buffet cheese
acquired badly scraped knee and sprained toe (will walk slightly slower for the next 2 days)
the adventurer's current main goal: follow his map to reach the abandoned castle ruins and see the rare animal specialist about the mysterious egg he has
#paventure posting#polls#choose your own adventure#okay yeahgh this one took like a week instead of a few days lol#I've went back to physical therapy for my chronic chest muscle issue and I think one of the new excercises they gave me in the#appointment ended up really irritating something instead of helping it because I was having way worse and sharper#chest pain for a few days. I went to the doctor and got an ekg just to rule out anything bad like that because I seriously#thought something was wrong but.. apparently it's just the same thing as always. It feels a bit better now#and hopefully wont get bad again if I ease into the excercises more. but for a few days I really didn't want to use my arms at all#so that means like.. not drawing or typing. also when I feel bad I kind of stray away from social media? I know for some peopls#social media is a good distraction when they're sick or whatever but I just find it stressful. I usually just lay on the floor#for a few days with silly cooking shows or Carefully Curated Youtube Videos That Specifically Contain Absolutley Zero Possibility#Of Stressful content Whatsoever on in the background lol.. ANYWAY.#I am at the moment able to use the computer again so I could draw things. hopefully will get on better schedules again one day#anyway!!... HE!!! adventure man... Again I hate trying to shorten things by just describing the conversations without dialogue#like saying “they talked about trees” rather than literally writing out a transcript of the entire conversation they had about trees#etc. I think because most of the time when I write it's in a very dialogue heavy context (like script type things. or visual novels/games#where lots of characters are talking and it's mostly that. etc.) So it feels awkward and bad to just skip over things#But also these would take days and days and days to do if I wrote out pages of conversation so I'm just doing vaguely rushed shortcut writi#writing trying to include only details that are necessary or etc. but ggbhjbhj... it's just so opposite to what I usually like#I always walk away like 'FINE.. i GUESS.. that will have to do >:T' lol#Kind of like how I hate literally every bit of digital art I have ever done because I'm so used to traditional art - specifically pencil#and pen stuff that's very sketchy and messy - and then digital art is all about clean even neat lines with a line tool and very polished#clean coloring - so it's super super opposite to my usual sketchy things and just Feels Wrong. I kind of like ms paint because it feels#like a middle ground like. it's somehow also sketchy even though it's digital. multiple pixelly lines over each other give it a 'sketch'#type feel. BUt anyway. It's supposed to be casual and quick and fun! I will choose to ignore all art and writing errors because#it is all about having a little advenchure! :3 As long as the main idea is clear enough for the voting to make sense . who cares#Remember to keep him safe! the dice lady is trying to help him. Regardless of where he sleeps though he can probably use the scarf#as a new warm blanket addition to his existing meager bedding situation lol. soft. fluffy. the cat will love it probably#Also again. whenever he talks to people the text will be longer. Sorry. Still trying for most of them to be short blurbs lol
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fly-pow-bye · 4 years
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DuckTales 2017 - “The Lost Harp of Mervana!”
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Story by: Francisco Angones, Madison Bateman, Colleen Evanson, Christian Magalhaes, Bob Snow
Written by: Colleen Evanson
Storyboard by: Vincent Aparo, Kristen Gish, Victoria Harris
Directed by: Tanner Johnson
I am being trustworthy with this one.
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In the season opener, Huey managed to find a diary filled with the missing treasures Isabella Finch couldn't find, and with the help of her wisdom, he's going to guide the rest of the family to find each one of them. Scrooge lets the others know that this search for an item in Isabella Finch's journal of lost treasures is specifically Huey's quest. This is supposed to be Huey's season, after all; one was about Dewey's quest to find his mother, two was about Louie's quest for more money, and three is all about Huey trying to follow in the footsteps of Finch; the Uncle Scrooge of even Uncle Scrooge as revealed in that episode. No relation.
This episode specifically has him do a speech on the titular Lost Harp of Mervana, Mervana being a place that was lost to the sea, much like Atlantis. He's doing a really good job at being an adventurer already, as he's even mimicking Scrooge's long-winded monologues, as much as Scrooge doesn't like it when people call them that.
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Even Scrooge can’t help himself with his love of long winded explanations of lost items and joins in on the description, giving details about how the people of Mervana were legendary creatures that were half fish and half man, and could walk on land and swim in water. They try to make him look like a crazy old man along with his crazy young nephew, even if this is pretty normal for him. It’s pretty normal for Huey too, to be honest; the only thing unusual is that it’s not the Junior Woodchuck Guidebook he’s reading from.
Webby is far more intrigued by the mere mention of half man, half fish creatures, even if the creature he was holding a picture of didn’t look anything like the kind of creatures Webby was thinking of. She can't wait to see them on this new adventure!
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Louie doesn’t exactly have a positive outlook on this adventure, though, as he immediately assumes whatever they find is going to attempt to kill them in some way. Seinfeld always finds a girlfriend he’ll eventually disgust, the Three’s Company will always find a misunderstanding, and Huey Dewey and Louie will eventually end up in some sort of mysterious or historic peril.
Louie even pulls out a running tally of all the times each of them were offered as a sacrifice. Dewey’s especially proud of his record, as his tallies go far below everyone else's. He's the wacky one, and he's going to remain the wacky one throughout this episode. In fact, while some episodes, everyone has a role. The important ones are that Louie is the skeptic who always thinks the worst of the situation, while Webby is the positive thinker who thinks nothing can possibly go wrong. This may be one of the rare moments where Webby is clearly in the wrong, as I can't imagine anything otherwise would lead to a good episode.
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Eventually, Webby gets the chance to say the M word that Huey and Scrooge specifically avoided, as a bunch of them swim on by. Even Louie appears to be impressed; it isn’t every day where someone sees a mermaid swim with such grace. While Zeus is more like the original myths, these are indeed Disneyfied mermaids: half duck, half fish, and no willingness to drag people into the ocean to drown them. We already had the Kelpies for that.
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Not impressed at all is Della, who decides to activate the torpedoes, because she has ichthyophobia. I am not aware if they ever brought up her hatred of sealife before; it seems like something she would have forgotten after being stranded on a rock that almost definitely doesn’t have them. Those torpedoes aren’t even mentioned again; it’s just a way for them to have a cold open and to reinforce how much Della hates them fishies.
But hey, it's a cold open to the full opening this time. Hooray, I thought we would never see it this season. It's here we find out all the Della scenes are in the shortened version; they didn't bother adding her in any of the other shots. Is it a sign that this is going to be a rarity?
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The two introduce themselves as Aletheia and Vero. They’re all about truth, and, as they hint in their introductions, their names even mean truth in Greek and Latin, respectively. They also describe Mervana as a place without suffering, a place where one can find their inner truth, and a place where material belongings can be gotten rid of in the name of peaceful harmony. Scrooge isn’t too happy about any of those aspects, and that’s going to be a theme in this episode.
Not everyone shares Scrooge's lack of enthuiasm, though Louie has good reason to believe otherwise. Meeting all of these mermaids in this cave between the deep blue sea and their destination is basically her dream for Webby, and one of the first lines she says while exploring this new place cements it.
Webby: Look at this stuff! Isn't it neat?
No, not in a sing-songy way, though I'm sure most would read it that way. That reference was almost as blatant as that "rescued" pun from the previous episode.
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As they reach Mervana in their quest to make their collection a little more complete, Aletheia decides to tell the visitors the story of how Mervana ended up under the sea, as shown with a stone wall with pictures on it. Generations ago, these mermaids used to spend time equally between the land and the sea, until King Honestus, another mermaid named after a word for truth, decided the troubles of the land were too much for his people. He left to find his own truth, only to never return. According to legend, he became one with the ocean. The mermaids of Mervana continue their quest to find their inner truth in honor of him, in the hopes that one day, he will return. Not sure where becoming “one with the ocean” would mean he could return, but it's the legend they believe in anyway.
Louie expresses his opinion on this story in the most subtle way possible.
Louie: Something’s fishy here.
Surprised that line didn't come sooner, to be honest. Webby tries to convince him that this must be his dream world because everything is free, but he responds that it’s too perfect. Forget all of the trust, he assumes that King is going to come back to eat him, and they don’t know anything about a harp. Mrs. Beakley drowns out Louie with some bongo playing, telling him that the mermaids are harmless. Webby knows this must be proof: there's no way her Granny would ever lie.
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Louie offers a different sort of proof: a cave behind a waterfall saying “do not enter.” Of course, they don't obey that; Louie definitely needs to find out if those mermaids are mermurderers, and Webby follows to find out how wrong he must be to come up with such a pun.
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There is a B plot here: the rest of the family are going to join in on the truth searching, starting with an arts and crafts session where they make fins that represent their inner truth. Huey tries to convince Scrooge that joining in on that would lead to the mermaids letting out their secrets, including one about that Harp, and he reluctantly agrees. Scrooge tries to do this with the least effort possible, clearly showing how little he wants to participate. It ties in pretty well with the A plot, as people may look for clues for either Louie or Webby's interpretation on what these mermaids are really up to. The truth may lie somewhere in the middle, or maybe it's somewhere completely different.
How are the kids doing on that cave trip? Well, they did hear some mysterious singing that implied that some girl is "fibbing, fibbing, fibbing", which must mean there's something weird and mysterious.
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While that may have been something related to the harp, the weird and mysterious something turned out to be a giant fish monster. If one looks closely, they can see that the monster wears a crown, giving some credence to Louie's theory that the king is just going to return to have duck soup, but neither Louie nor Webby can pay attention long enough to notice it.
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Thankfully, they're saved by Mrs. Beakley, who managed to go from the bongo corner of Mervana to deep within a cave with a giant monster without them noticing. I'm sure "because she's Mrs. Beakley" is a good enough excuse.
Webby desperately tries to hang on to her belief that the mermaids aren’t people with gills that want to kill, saying that they must be thinking that they’re telling the truth, but they just don’t know. Her 100% positivity clashes with Louie’s 100% negativity, and that’s the crux of the A plot. It may seem like we would have Mrs. Beakley as the mediator, but she tells Webby that this is definitely some sort of mixup and that the mermaids are definitely people to be trusted.
Or, maybe not, as, once she tells Webby to take the lead, she picks up Louie and tells him she doesn't trust the mermaids either, while Louie raises his hands with victory. She says this for reasons she doesn’t really reveal, though it wouldn’t be a stretch if it was similar to Louie’s. Her conflict is that she doesn’t want her granddaughter to know about any of this suspicion, because this would completely ruin her positive attitude. I would assume any unknown danger that she just decided to let her granddaughter deal with by herself would ruin it, but maybe she's just that trusting of her abilities.
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While the kids are having a cave story, the fin story is going about what one would expect. Dewey paints Hot Rod flames on his, Huey draws the Junior Woodchuck logo, and Scrooge just has a dollar sign clearly scribbled in a few seconds. He really wants to get to that harp, but until Scrooge can find his true self, the mermaids won't give them the knowledge they seek. The A plot's about Louie and Webby, and the B plot is mostly about Scrooge, and Huey, who was the focus in the intro, is just kind of there for the rest of the episode. In his own season!
There is one thing unexpected: Donald Duck, of all people, managed to find his peaceful soul with his rainbow colored fins and meditative pose, which impresses Aletheia and Vero. While this would be far from his inner truth, this does make sense: as this is a place without suffering, this can certainly change Donald Duck's way of life, who’s life was always followed by his bad luck. If one ever wanted to hear Donald Duck say "namaste," this is their episode.
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Dewey wants to use his Hot Rod Fins to let his mother know that fish are totally awesome. Unfortunately, this does not do anything to cure his mother's hatred and/or disgust of fish. Dewey showing off his fin like Homer Simpson showing off his new chainsaw and hockey mask isn’t helping anyone, though we don't get to see her reaction beyond her gagging at the sight of one of her sons with those disgusting fish fins. This C plot honestly doesn’t need much discussion because it doesn’t really heed it. This is not to say it won't converge with the others, but, one will see.
Getting back to a plot that matters, after climbing a bunch of stairs, as Louie complained about the lack of escalators in these ancient place, Louie, Webby, and Mrs. Beakley go to the room that happens to have what they were looking for...
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...the Lost Harp of Mervana, who was under a blanket. It is suggested that other people have tried to find out, but couldn't get past that giant monster. The harp is actually part mermaid, part person, part harp, which really makes Webby happy. As a person, she can talk and sing, as it turns out that she was the one who was mysteriously chanting "fibbing, fibbing, fibbing" this whole time. She never gets to play herself, though.
The Harp of Mervana seems to involuntarily sing if someone is "corr-eeeeect" or if they're "fibbing, fibbing, fibbing", and this is shown with her singing "corr-eeeeect" when Louie talks about how those stairs were a mess. There’s a subtle hint already of how this could play out just with that stairs quip; while the stairs were a mess that needed to be repaired, Louie was just saying that because he doesn’t like climbing so many stairs. With this ability to show the truth, Webby can finally prove to her housemate and Granny that there's nothing sinister under the sea.
Of course, the harp tells them that wouldn't be the truth if there was nothing sinister under the sea. They ask what the real story is, and she decides not to tell them. See, since she's a harp, she's going to sing it instead.
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We know this is the real story because this is told via flashback rather than via a stone wall. To make a long story short, Mervana sank because he simply decided the sea was way less of a bummer than having to repair what’s on the land. Namely, the decaying tower. This led to the buildings sinking, and the mermaids decided to stay in the sea for the rest of their lives.
This turns out to be a bad thing, because their ability to turn their legs into fins has a horrible side effect if prolonged for too long. This is connected to that monster from earlier. I debated whether I should spoil this plot point, since the monster's design does hint at it to the point where it's kind of obvious with that 4-shot up there, but Louie treats the revelation as a complete surprise, so I'll try to be slightly vague about it. I'm not saying I'm going to hide it well.
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Mrs. Beakley tries to comfort her granddaughter, who is starting to lose her positive attitude with all of this knowledge, but having a living lie detector in the room helps about as much as Dewey talking like a maniac in that previous scene. Honestly, even the show forgets about that scene; Dewey just appears in Mervana the next time we get back to it. Anyway, she tries to tell Webby some comforting lies, like...
Mrs. Beakley: I believe there's a little good in everyone...
Harp of Mervana: She's fibbing, fibbing, fibbing!
Mrs. Beakley: I believe people are trying to be good...
Harp of Mervana: She's fibbing, fibbing, fibbing!
Is she saying that everyone having a little good in them is a fib, or that Mrs. Beakley doesn’t actually believe that everyone has a little bit of good in them? Maybe I’m overthinking it, as it is probably the latter, but I do like how it could be the former, too.
But enough granddaughter-grandmother talk about the morality of telling comforting lies, Louie says that they need to get the Harp back to the Mervanans, or they will die. To Louie's dismay, the Harp finds no fib in that claim.
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Let's let a short cutback to the C-plot hint towards why that would be, where Della decides that, because she's Della Duck and nothing should stop her so easily. Unfortunately, that crowned monster happened to be swimming nearby, showing that he has escaped the cave. I guess that monster must have known a shortcut past Mervana.
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With either interpretation of the harp's claim that Mrs. Beakley was fibbing about people being trustworthy, Mrs. Beakley was lying to her granddaughter. Her positive attitude is gone, and she has to be dragged down by Louie. Mrs. Beakley grabs the harp, and rather easily too, to the surprise of even the harp.
Harp of Mervana: You’re very strong!
Mrs. Beakley: ...correct!
Nice reversal, though I can see that Mrs. Beakley is above mimicking her “corr-eeeect!”
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This all leads to a climactic showdown between the monster and Clan McDuck, as the mermaid's spirit is broken merely by the former's presence. That leads to about a minute of moping until Louie convinces them to fight back by "embracing their inner truth". Even he seems to fight back against this by uttering an "ugh" before that line. This also convinces Webby, too; I'm glad that plot is resolved in a relatively decent matter.
There's some pretty neat scenes with this encounter, though I feel like they do skip around a bit. Donald Duck is convinced to drop his relaxation act so he can fight this monster in his usual way, and the next scene has him cowering with the others with no real connection. While I won't say what this monster is, though I can imagine anyone could guess, I will say who deals the final blow to this monster.
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...Della, who suddenly decided to get out of the submarine and swim all the way to this beach! See, those scenes where she had a fear of fish had a point after all: it's to show that she can get over her fear of fish. Not sure if I could say she got over her hatred; she is delighted with kicking this monster she knew nothing about.
Of course, there's more to it than that, but I got to leave something out. Watch the episode to find out, but I will say it is a satisfying ending.
How does it stack up?
The episode itself does have some interesting twists and turns, but I wouldn't say it's among the series' best. All in all, it's pretty good. I'll give this one a 4.
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Next, Louie's about to start a scheme. Oh, and Daisy Duck’s there, too.
← Double-O-Duck in You Only Crash Twice! 🦆 Louie's Eleven! →
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