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#and seemingly has abandoned all pretenses of love that she may have once exhibited
voidscreamns · 1 year
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#full stop i feel like the odd one out with my personal interpretation of the Tsaritsa#like i usually see people theorize that she’s all very gentle and sweet on the outside but actually doesn’t truly care at all abt humans#i’m the exact opposite— i think she’s extremely cold and almost hostile on the outside#and seemingly has abandoned all pretenses of love that she may have once exhibited#but deep down inside we learn that she has never truly abandoned it— in fact it’s rhe very thing that fuels her motives in the first place#she tells herself that the war she’s preparing for against Celestia is all for the greater good#but in reality its just sheer grief and rage that she a god of love must follow the whims of an apathetic Celestia#like uh what’s that one phrase. ‘grief is just love lost’ or smth#i also think there’s two ways this can go— she’s either so caught up in her machinations that she doesn’t realize she still has love in her#heart. OR she’s fully aware that that she still loves humans and that is why she does the things she does with the Fatui#no matter how monstrous or damaging her actions are to the rest of teyvat goddammit she is wrong in the face kf the most unforgiveable crime#against humanity aka what happened with Khaenri’ah. she knows this and she has to go thru wifh it no matter how much it hurts her bc it’s#the only way out that she can see#maybe idk we dont know enough abt her to know for certain but it’s just got me thinking
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ratsmp4 · 3 years
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holding myself accountable .
i would like to start off by saying that no one is required to forgive me for what i've done, both in the past and in recent weeks . depending on how long you've followed me, you may have seen this post from a few months ago . it was poorly worded and written in a moment of anger, where i was not thinking straight . i was in a very dark place when i posted it, and i was encouraged by one of my good friends, who will not be named for their safety . additionally, you may have seen this callout post made by one of my former mutuals . if not, i encourage you to read over it, as it could provide much needed context about what happened .
more about the situation will be included under the cut .
Garrett is the protagonist of the Thief games - a cynical master thief who wishes nothing more than to be left alone to steal in peace, but who unwittingly becomes embroiled in a series of epic events.
Garrett exhibits a strong sense of survival and self-interest. While on the surface Garrett is callous, cynical and sarcastic, with loyalty only to himself, he does seem to have deeper feelings for a few of his contacts: Artemus, the Keeper that recruited and trained him; Basso the Boxman, a fellow thief; Cutty, his fence. In extreme cases this seems to extend to even to past antagonists such as Viktoria, although that may be a result of Garrett's own self-interest.
Garrett also exhibits a strong sense of professional pride as a thief: he usually refuses to kill while on the job, saying that he's a thief, not a murderer,[1] though Constantine and Karras died as a result of Garret's actions only because he was able to sabotage their evil plans. Lotus was a mercy killing, as he begged for death due to the inhumane conditions that Garrett found him in. Other than that, Garrett has not killed any humans in the Thief canon. It is implied Garrett also never steals from his allies or the poor.[Fact Check]
Orphaned, Garrett spent his youth on the streets surviving as a pickpocket and message runner.
One night, he saw Artemus walking on the street as people, 'just passed him by like he wasn't there'. Thinking the man had some valuables, he decided to make a grab. However, he was caught, and Artemus, impressed with his ability to see a Keeper, offered Garrett a new life. Garrett was then recruited into a secret organization known as the Keepers, dedicated to observing and maintaining stability in the City.[2]
Not much is known about Garrett's education with The Keepers, except the fact that he was given initial training in the arts of stealth and subterfuge practiced by the Keepers. But, he found that it was much more profitable to make use of these skills as a thief than to continue working for the Keepers as an agent.[3] He was called "the most promising acolyte" in the Keeper annals, but left around the age of 20 due to his "imbalance." It was brought before the council to deal with him using the Enforcers, but Caduca informed the council that Garrett would be needed in the future.[4]
At some point in time, Garrett is now working as an independent thief in the City, making contacts with people such as Basso the Boxman, Cutty and Farkus Bernard. Garrett's first known large score comes from stealing an expensive scepter from Lord Bafford. After which, he breaks into the Hammerite prison to spring his fence, Cutty (who dies while still in prison). This leads him deep into the old Hammerite catacombs looking for treasure. Shortly after this thugs working for the local Warden, Ramirez, attempt to kill Garrett for non payment of tribute. Garrett turns the tables, escaping and going on to humiliate Ramirez by looting his mansion, even going on to rob the local thieves guild. This brazen display of skill attracts the attention of Viktoria, a somewhat mysterious independent fence. She contracts Garrett to steal a magical sword from the eccentric nobleman, Constantine.
Upon successfully returning from Constantine's bizarre mansion, Viktoria reveals that she and Constantine are old associates who were testing Garrett. Constantine offers Garrett a fortune for the job of retrieving the gemstone known as The Eye. Getting to The Eye means Garrett must venture through the abandoned and walled-off Old Quarter of the City to the old Hammerite Cathedral. A mysterious catastrophe, rumored to involve great fires and many undead, caused the area's abandonment decades ago. Garrett finds the cathedral sealed, but the Eye itself tells him of an old Keeper library hidden nearby. Writings there tell of where the talismans that open the cathedral are hidden and how the Keepers almost revealed themselves in order to assist the Hammerites and the Hand Brotherhood in containing a great evil. The first talisman was found in a place called The Lost City, the ruins of an ancient civilization buried beneath the existing city, its entrance hidden by the Keepers. To get the second talisman, Garrett enters a Hammerite temple in disguise. The third talisman was kept with a brotherhood of Mages. The fourth lay inside Keeper secured caverns. Unbeknownst to Garrett, the Talisman was recovered by the guards of the Opera House above the caves. Successful, he then returns to the cathedral and collects The Eye from amid the many undead, escaping with the help from the ghost of Brother Murus, a long dead Hammerite priest.
Garrett visits Constantine to hand over The Eye and collect his payment. Instead of paying, however, Constantine reveals himself to be the fabled Trickster (aka The Woodsie Lord), the entity worshiped by the Pagans, and Viktoria, his consort.
They bind Garrett in vines and Viktoria plucks out one of his eyes, using it to seemingly activate The Eye stone, and leave him for dead. Some time later two Keepers find and free the unconscious Garrett from the vines. The Keepers then leave Garrett to escape by himself through the caverns beneath Constantine's mansion and amongst some new and strange beasts. Once he reaches the surface Garrett decides the only thing to do is visit the Hammerites and tell them about what has happened in the hopes they would provide assistance. He heads for the temple but discovers that the Trickster's minions have gotten there first. Venturing inside he finds the remaining Hammerites in a hidden sanctuary down in an underground cavern. With stealth being the only hope against the Trickster's army, the Hammerites provide Garrett with a booby-trapped copy of The Eye. Garrett descends into the Trickster's realm, where he finds the Woodsie Lord performing a ceremony with the Eye. Garrett stealthily swaps the Eye for its trapped copy, which then explodes, thus striking down the Trickster as he attempts to finish the ritual.
The coda shows Garrett walking back to town alone through the snow. Life appears to be returning to normal. A Keeper approaches, Artemus. The two converse and The Keeper warns Garrett, telling him of a book he should read, and that he can't run away from life. Close observation reveals Garrett now has a mechanical eye. Garrett rejects the Keeper's 'help' in his life and says to tell the other Keepers that "I'm through. Tell them Garrett is done". He then walks away into the city streets. Artemus answers quietly "I will tell them this: Nothing is changed. All is as it was written. The Trickster is dead. Beware the dawn of the metal age.", foreshadowing the sequel, Thief II: The Metal Age.
Garrett's role in The Metal Age begins innocuously. Garrett provides a favor to an old acquaintance, Basso, helping him rescue his love Jenivere, so that he may retire from thievery and elope. Next Garrett breaks into the dockside warehouses to get some extra cash for rent. It soon becomes clear that the City Watch, lead by the zealous Sheriff Gorman Truart, is waging a war on crime, brutally persecuting thieves and conducting nighttime raids on the poor neighborhoods with the intent of rounding up criminals. Truart stages a sting operation in an attempt to assassinate Garrett, but he escapes by using a Flash Bomb. With the newly strengthened police force making burglary more difficult, Garrett begins to wage a personal war against Truart, attempting to blackmail him into loosening his grip on the City by exposing his corruption. In the process, Garrett acquaints himself with the Mechanist Order, a splinter faction of the weakening Hammerites led by the charismatic Karras, whose robotic security devices have begun to guard the City's wealthiest businesses and residences. In addition, he discovers that the Mechanists are manufacturing some sort of weaponized "Servant," made from a human body and emitting a substance known as Rust Gas, and that Truart has agreed to round up vagrants under false pretenses to be used for the project.
When Garrett confronts Truart, he finds that Truart has been slain by a strange creature. Trying to unravel the conspiracy, Garrett reunites with Viktoria deep in the Maw. Viktoria identifies the Mechanists as the true enemy, and the two form a tentative alliance. The combined skills of Viktoria's pagan operatives and Garrett's stealth abilities reveal that the Mechanists are gifting the Servants to the City's nobility, and that they are working on a top-secret endeavour known as the "Cetus Project." The Cetus Project turns out to be a gigantic submarine, the Cetus Amicus, and that the Mechanists are using it to access the remains of The Lost City in search of ancient artifacts. By interrogating the head of the Cetus Project, Brother Cavador, the pair discover that the Mechanists have recovered an object known as a Cultivator, and that they have already begun mass-producing them and installing them inside of the Masked Servants. While Garrett stakes out the Gervaisius Estate and steals a mask and the prototype Cultivator, Viktoria's agents observe Karras hermetically sealing Soulforge Cathedral. The pair conduct an experiment with the Cultivator, revealing that the Servants could be commanded to release Rust Gas, which would react violently with the plant matter inside of wealthy nobles' gardens, wiping out all life in the city, with Karras safe inside of Soulforge Cathedral.
Viktoria claims that there is no time to spare and proposes a plan: Garrett must gain control of the beacon controlling the Servants and command them to return to Soulforge and trick Karras into releasing the Rust Gas, while Viktoria fills Soulforge Cathedral with plants, to wipe out the Mechanists instead of the city. Garrett claims the plan is "suicide", claiming he will think of a better plan, and re-affirms that he works alone. As he leaves, a Keeper informs Garrett that Viktoria has begun an assault on the Cathedral herself. Garrett hurries to the Cathedral but is too late to save Viktoria as she is attacked by an onslaught of Mechanist forces. Her dying action is to fill Soulforge Cathedral with plants, as promised. Left with no better plan, Garrett proceeds to assemble a new guiding beacon and redirects the Cathedral's signal towers back to the Cathedral itself. The plan succeeds, and Garrett locks the servants inside the Cathedral. When the rust gas is released, Karras is killed and Soulforge Cathedral is left in ruins.
Garrett returns to the Cathedral after the reaction is complete and is met by a Keeper, who explains that the events of The Metal Age transpired exactly as written, and that the prophecies contain even more predictions. Garrett, previously skeptical of the Keepers' mysterious ways, reluctantly requests to know more.
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“What is locked... can be opened... What is hidden... can be found... What is yours... ...can be mine.” — Garrett, Thief: Deadly Shadows Official Trailer
Garrett is the protagonist of the Thief games - a cynical master thief who wishes nothing more than to be left alone to steal in peace, but who unwittingly becomes embroiled in a series of epic events.
Garrett exhibits a strong sense of survival and self-interest. While on the surface Garrett is callous, cynical and sarcastic, with loyalty only to himself, he does seem to have deeper feelings for a few of his contacts: Artemus, the Keeper that recruited and trained him; Basso the Boxman, a fellow thief; Cutty, his fence. In extreme cases this seems to extend to even to past antagonists such as Viktoria, although that may be a result of Garrett's own self-interest.
Garrett also exhibits a strong sense of professional pride as a thief: he usually refuses to kill while on the job, saying that he's a thief, not a murderer,[1] though Constantine and Karras died as a result of Garret's actions only because he was able to sabotage their evil plans. Lotus was a mercy killing, as he begged for death due to the inhumane conditions that Garrett found him in. Other than that, Garrett has not killed any humans in the Thief canon. It is implied Garrett also never steals from his allies or the poor.[Fact Check]
Orphaned, Garrett spent his youth on the streets surviving as a pickpocket and message runner.
One night, he saw Artemus walking on the street as people, 'just passed him by like he wasn't there'. Thinking the man had some valuables, he decided to make a grab. However, he was caught, and Artemus, impressed with his ability to see a Keeper, offered Garrett a new life. Garrett was then recruited into a secret organization known as the Keepers, dedicated to observing and maintaining stability in the City.[2]
Not much is known about Garrett's education with The Keepers, except the fact that he was given initial training in the arts of stealth and subterfuge practiced by the Keepers. But, he found that it was much more profitable to make use of these skills as a thief than to continue working for the Keepers as an agent.[3] He was called "the most promising acolyte" in the Keeper annals, but left around the age of 20 due to his "imbalance." It was brought before the council to deal with him using the Enforcers, but Caduca informed the council that Garrett would be needed in the future.[4]
At some point in time, Garrett is now working as an independent thief in the City, making contacts with people such as Basso the Boxman, Cutty and Farkus Bernard. Garrett's first known large score comes from stealing an expensive scepter from Lord Bafford. After which, he breaks into the Hammerite prison to spring his fence, Cutty (who dies while still in prison). This leads him deep into the old Hammerite catacombs looking for treasure. Shortly after this thugs working for the local Warden, Ramirez, attempt to kill Garrett for non payment of tribute. Garrett turns the tables, escaping and going on to humiliate Ramirez by looting his mansion, even going on to rob the local thieves guild. This brazen display of skill attracts the attention of Viktoria, a somewhat mysterious independent fence. She contracts Garrett to steal a magical sword from the eccentric nobleman, Constantine.
Upon successfully returning from Constantine's bizarre mansion, Viktoria reveals that she and Constantine are old associates who were testing Garrett. Constantine offers Garrett a fortune for the job of retrieving the gemstone known as The Eye. Getting to The Eye means Garrett must venture through the abandoned and walled-off Old Quarter of the City to the old Hammerite Cathedral. A mysterious catastrophe, rumored to involve great fires and many undead, caused the area's abandonment decades ago. Garrett finds the cathedral sealed, but the Eye itself tells him of an old Keeper library hidden nearby. Writings there tell of where the talismans that open the cathedral are hidden and how the Keepers almost revealed themselves in order to assist the Hammerites and the Hand Brotherhood in containing a great evil. The first talisman was found in a place called The Lost City, the ruins of an ancient civilization buried beneath the existing city, its entrance hidden by the Keepers. To get the second talisman, Garrett enters a Hammerite temple in disguise. The third talisman was kept with a brotherhood of Mages. The fourth lay inside Keeper secured caverns. Unbeknownst to Garrett, the Talisman was recovered by the guards of the Opera House above the caves. Successful, he then returns to the cathedral and collects The Eye from amid the many undead, escaping with the help from the ghost of Brother Murus, a long dead Hammerite priest.
Garrett visits Constantine to hand over The Eye and collect his payment. Instead of paying, however, Constantine reveals himself to be the fabled Trickster (aka The Woodsie Lord), the entity worshiped by the Pagans, and Viktoria, his consort.
They bind Garrett in vines and Viktoria plucks out one of his eyes, using it to seemingly activate The Eye stone, and leave him for dead. Some time later two Keepers find and free the unconscious Garrett from the vines. The Keepers then leave Garrett to escape by himself through the caverns beneath Constantine's mansion and amongst some new and strange beasts. Once he reaches the surface Garrett decides the only thing to do is visit the Hammerites and tell them about what has happened in the hopes they would provide assistance. He heads for the temple but discovers that the Trickster's minions have gotten there first. Venturing inside he finds the remaining Hammerites in a hidden sanctuary down in an underground cavern. With stealth being the only hope against the Trickster's army, the Hammerites provide Garrett with a booby-trapped copy of The Eye. Garrett descends into the Trickster's realm, where he finds the Woodsie Lord performing a ceremony with the Eye. Garrett stealthily swaps the Eye for its trapped copy, which then explodes, thus striking down the Trickster as he attempts to finish the ritual.
The coda shows Garrett walking back to town alone through the snow. Life appears to be returning to normal. A Keeper approaches, Artemus. The two converse and The Keeper warns Garrett, telling him of a book he should read, and that he can't run away from life. Close observation reveals Garrett now has a mechanical eye. Garrett rejects the Keeper's 'help' in his life and says to tell the other Keepers that "I'm through. Tell them Garrett is done". He then walks away into the city streets. Artemus answers quietly "I will tell them this: Nothing is changed. All is as it was written. The Trickster is dead. Beware the dawn of the metal age.", foreshadowing the sequel, Thief II: The Metal Age.
Garrett's role in The Metal Age begins innocuously. Garrett provides a favor to an old acquaintance, Basso, helping him rescue his love Jenivere, so that he may retire from thievery and elope. Next Garrett breaks into the dockside warehouses to get some extra cash for rent. It soon becomes clear that the City Watch, lead by the zealous Sheriff Gorman Truart, is waging a war on crime, brutally persecuting thieves and conducting nighttime raids on the poor neighborhoods with the intent of rounding up criminals. Truart stages a sting operation in an attempt to assassinate Garrett, but he escapes by using a Flash Bomb. With the newly strengthened police force making burglary more difficult, Garrett begins to wage a personal war against Truart, attempting to blackmail him into loosening his grip on the City by exposing his corruption. In the process, Garrett acquaints himself with the Mechanist Order, a splinter faction of the weakening Hammerites led by the charismatic Karras, whose robotic security devices have begun to guard the City's wealthiest businesses and residences. In addition, he discovers that the Mechanists are manufacturing some sort of weaponized "Servant," made from a human body and emitting a substance known as Rust Gas, and that Truart has agreed to round up vagrants under false pretenses to be used for the project.
When Garrett confronts Truart, he finds that Truart has been slain by a strange creature. Trying to unravel the conspiracy, Garrett reunites with Viktoria deep in the Maw. Viktoria identifies the Mechanists as the true enemy, and the two form a tentative alliance. The combined skills of Viktoria's pagan operatives and Garrett's stealth abilities reveal that the Mechanists are gifting the Servants to the City's nobility, and that they are working on a top-secret endeavour known as the "Cetus Project." The Cetus Project turns out to be a gigantic submarine, the Cetus Amicus, and that the Mechanists are using it to access the remains of The Lost City in search of ancient artifacts. By interrogating the head of the Cetus Project, Brother Cavador, the pair discover that the Mechanists have recovered an object known as a Cultivator, and that they have already begun mass-producing them and installing them inside of the Masked Servants. While Garrett stakes out the Gervaisius Estate and steals a mask and the prototype Cultivator, Viktoria's agents observe Karras hermetically sealing Soulforge Cathedral. The pair conduct an experiment with the Cultivator, revealing that the Servants could be commanded to release Rust Gas, which would react violently with the plant matter inside of wealthy nobles' gardens, wiping out all life in the city, with Karras safe inside of Soulforge Cathedral.
Viktoria claims that there is no time to spare and proposes a plan: Garrett must gain control of the beacon controlling the Servants and command them to return to Soulforge and trick Karras into releasing the Rust Gas, while Viktoria fills Soulforge Cathedral with plants, to wipe out the Mechanists instead of the city. Garrett claims the plan is "suicide", claiming he will think of a better plan, and re-affirms that he works alone. As he leaves, a Keeper informs Garrett that Viktoria has begun an assault on the Cathedral herself. Garrett hurries to the Cathedral but is too late to save Viktoria as she is attacked by an onslaught of Mechanist forces. Her dying action is to fill Soulforge Cathedral with plants, as promised. Left with no better plan, Garrett proceeds to assemble a new guiding beacon and redirects the Cathedral's signal towers back to the Cathedral itself. The plan succeeds, and Garrett locks the servants inside the Cathedral. When the rust gas is released, Karras is killed and Soulforge Cathedral is left in ruins.
Garrett returns to the Cathedral after the reaction is complete and is met by a Keeper, who explains that the events of The Metal Age transpired exactly as written, and that the prophecies contain even more predictions. Garrett, previously skeptical of the Keepers' mysterious ways, reluctantly requests to know more.
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