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#also~! Yay!!! Commander in BG3
exilethegame · 9 months
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Speaking of Baldur's Gate. 👀
August 3rd's the full release. Are you gonna play it? What race you going to try first?
In inspiration of this game, I am making my commander in the BG3 and choosing the Dark Urge origin.
I've been playing EA ever since it came out!!! So I'm gonna play it the second the early release comes out w/ all my characters to get that first section of the game done by the time of the full release.
I plan to sort of jump and cycle between all my characters, but to start, I'll def be a tiefling bard just because that was my first DnD character ever, and I gotta do right by him. Otherwise, I'm def doing. a run through with an elven ranger, a human draconic sorcerer, and a half-orc barbarian. The rest... is to be seen 👀
I'll def have to do a Dark Urge origin play through at some point, but I always feel so bad being evil in games that I gotta warm up w/ some classically evil aligned characters first before hoping into "holy shit you just ripped Gale's arm off"
anyway... yeah <3 I am so fucking excited for this game it isn't funny.
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mutimatuti · 6 months
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HII MUTI 15 27 24
Yay!
15: What NPC's do they like? Which one's do they dislike?
Voss is an old buddy of hers. Kind of. He saved her ass a bunch of times so she was glad when she realised he's on her side.
She likes pretty much every character who has attitude issues.
Big beef with Oscar though.
Also old beef with pretty much all of the Ch'r'ai
24: Does your character believe in the afterlife?
Yes but also more like she doesn't believe in death really...
27: What was their life like before the events of BG3?"
ok.... (;′⌒`)
Taame'sze was hatched on Aebrynis and as an adult quickly achieved her knighthood. She proved herself both a warrior and a leader, and after one battle in which the supreme commander in charge was killed, she took over the role and lead her people to victory. This was the start of her long career, she was welcomed in Tu'narath and both her and Doh'lmir (her peer, they grew up together) became pretty prominent figures, although with questionable reputation.
The thing about Taame'sze was that while she was a fine leader, she wasn't necessarily the best githyanki leader. She was under a lot of scrutiny from the Ch'r'ai. She resented them for it but after centuries of the continued struggle she began to cave in and started resenting herself. She abandoned her instincts and values, and began behaving how she was taught.
At that point her relationship with Doh'lmir, a powerful sorceress who was more of a lone wolf type, was already strained. It began with simple character incompatibility and miscommunication which evolved into rivalry. It only got worse once they began training Ashniya'tni - an exceptionally young knight who showed a lot of potential, originally trained by Taame'sze but eventually also taken in by Doh'lmir who insisted she can provide much more valuable knowledge and experience. Doh'mir was never prone to being manipulated and saw the injustice and corruption in their society, and eventually began looking for a way to dethrone Vlaakith.
(I'm not getting into the specifics of the plan since this is just too damn long lol)
Ashniya'tni was the first person to discover this let's call it 'ritual' around their shared creche Va'ath and tried to reason with Doh'lmir while Taame'sze receaved orders to burn the whole area to the ground.
What happened next:
Doh'lmir achieves lichdom
Ashniya'tni is nowhere to be found
Taame tries to destroy everything in sight
Taame gets stabbed by Doh'lmir
Taame wakes up pierced through the heart, laying on a chalk like desert next to a dead dragon with almost no memory of what happened or who she really is
Now begins act 2
Taame'sze is surrounded by nothing - the wasteland consists of chalky sand and rich, dark reddish liquid beneath the ground. The whole chunk of land has been divided into inorganic and organic forms, some rocks' shapes resemble what they might've once been: a tree, a cliff, a house, but eventually everything crumbles to dust.
She is lost and confused but she knows one thing - there's someone she needs to find and that person is the key to fixing everything. Eventually she finds a single life form in the wasteland, a mushroom that look like jellyfish and respond well to the dark liquid beneath the surface. They become the means of her cultivating the land, she plants them in every source she can find and eventually they grow to huge sizes, blocking the sharp sun and act as a catalyst to entropy, which seems to be the only way of fixing what has been done to this place.
The gigantic jellyfish floating in the air like clouds are the only things that prove to Taame she isn't going in circles. She's able to navigate the desert in terms of the parts where she has already been. But even experiencing growth doesn't stop her conviction that she is stuck in a time loop. This whole time she feels nothing, her body doesn't exist and she is sure of the fact that she's being punished for something. She doesn't let her thought go any further though, as she is afraid of them as she is afraid of her body. She doesn't want to be someone, she just needs to make things happen.
Eventually she finds [redacted], and inside is Ashniya'tni. As Taame'sze holds her, the memories of everything that happened, along with all her thoughts and feelings began to flood her. Doh'lmir appeared behind her, offering Ashniya'tni a choice. From her view, she was laying next to a corpse while Doh'lmir, an intimidating entity stood before her. There wasn't much of a choice to her.
Because of [redacted] this has caused a chain reaction all across the wasteland that began to undo the damage done to it two centuries ago.
Taame'sze was found in a lush forest by a group of researchers from a town near the edge of the desert. After they explained to her what happened to the land everything in her mind was clear. She knew what had happened but she didn't know what she had to do. Eventually she noticed red dragons flying above the land and quickly went there, not for guidance, not for forgiveness, but just as a proof that she didn't run away.
She was greeted by a Kith'rak she once considered a friend, but who could barely recognise her at this point. She spoke to Vlaakith, who only agreed to talk to her after ordering her to fight two of her knights. Taame'sze was offered a mercy: she was allowed to live on one condition - she was going to hunt down and kill Doh'lmir, alone, as she was now not allowed to talk to any of her kin.
We made it to act 3!
Taame'sze was alone but she didn't feel alone as before. She knew herself now more than ever, and so she learned to trust herself.
Her struggle got her the attention of Lathander and so began her paladin work as a protector of the sanctity of life. And with that turn of events, from the initial fear and distress, she eventually found peace and joy.
She travelled to Toril and found out that Doh'lmir might have joined with the Red Wizards of Thay, however as more she travelled, the more she started doubting if she should fulfill her mission at all.
All of the events from her life put into perspective made her question almost everything she knew to this point. She loved her people, but at the same time she knew that her going back wouldn't fix anything. She was angry with Doh'lmir but at the same time she understood her a lot, as they shared so much together. And she didn't want revenge, she wanted to find peace.
And that's all I have to say (for now) ƪ(˘⌣˘)ʃ
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