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#aberration
lilu-the-almighty 2 days
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Know when I say this I mean it in the most positive way, but the FR staff will never top aberrations. I'm sorry that was peak dragon. Literally best dragon you could dragon. The ideal. The peak. The dream. The blueprint. Two heads? Two tails? Freaky long vulture energy? Even freakier terts?? Created from a primordial acid soup amalgamation???? You can't get better than this. Staff shot themselves in the foot by releasing this dragon because now it is scientifically impossible to top that. They are the best dragon. Ever actually. I went to church and asked god even and he was like "yeah man dragons will actually never get better than that and they never were better than that." So yeah. I'm not biased and it is true.
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mlarty 1 month
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Lady Doctor 馃Ψ馃拤 [oc]
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octo-l95 8 months
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BITEY
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silis-fr 21 days
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my favourite guy(s)
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noodledoodlesfr 10 months
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Commission for Fujo on flightrising!
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rebellingreality 4 months
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WIP of Mors Et Vita (changed their name from Jareth) They're an Aberration that can shapeshift into a hare (Mors) and a snake (Vita).
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saynajaye 8 months
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I adore the newest shopkeeps!
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forgotten-chimaera 8 months
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The full, unobstructed art of Glass and Gloss, the NPCs that run the Glass & Gloss's Genuine Genes shop.
I guess this officially confirms that at least some Aberration dragons have separate names and identities for each head.
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julfr 3 months
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Aberrant Sushi from Bancho Sushi
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rondo-grazioso 1 month
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marina the Aberration. She is actually an abomination
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rhvpsodos-fr 2 months
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a lil' DTDAY on my day off~
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arimwe-fr 9 months
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Prism is here and they are here to cause chaos!!! :D
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chickenly 6 months
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Commission for Firefoxtress on Flightrising :]
If you want one of your own, I have a commission thread here!
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octo-l95 5 months
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root-dweller 6 months
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Accent colour fest gene FINALLY
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dailyadventureprompts 3 months
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Villain: Qor'ivel, Faulted Brilliance
An extradimensional mage who sought godhood only to have his ambition literally blow up in his face, the shrapnel of this calamitous act of hubris is now scattered across the planes, just waiting to be discovered.
Being born to rule an empire was not enough for this genius mage, who bent his talents and the strength of his nation to establishing dominion across the whole of his world, and then to other worlds beyond.
As the product of generations of careful mutagenic engineering and magical enhancement, the depths of Qor'ivel's intelligence seemed to truly be fathomless. Through reason alone he seemed to be able to divine the innermost thoughts of his enemies and the outcome of future events, to say nothing of his arcane abilities. It took him only a decade to establish his rule over multiple planes, and in another five years he'd calculated a path to cement that rule through godhood that'd take just under a century.
He was wrong of course, you don't need to be a genius to know that there's more to being a god than being the most right all the time. The brilliant mechanism of Qor'ivel's mind realized that truth a fraction of a second before it ruptured like a collapsing star, distroying the world that was the seat of his empire and scattering fragments of his consciousness across the multiverse. Now Frozen in the moment of his failed apotheosis he exists as a mad titan rampaging across the cosmos, fleeting moments of lucidity drowned out by amnesic empire building or senseless cataclysmic fury.
Adventure Hooks:
Qor'ivel makes a great archvillain for a spelljammer campaign or any adventure that's going to touch on the astral sea. The ruins of his empire are a great backdrop and his mindshards can end up anywhere, influencing anyone, acting as mcguffins when needed. His changeable nature means he can serve as both scheming mastermind and looming apocalyptic threat, and the factions that want to ensure he stays one or the other make for great secondary antagonists.
Though they might be mistaken for any run of the mill sort of glowing magical crystal, the shards of Qor'ivel have a power all their own, still somewhat alive possessing fragments of the great mage's consciousness and the power it commands. They can function like any sort of magic item, though usually wands or ioun stones, though creatures that attune to them tend to start thinking and acting a lot more like the sundered sovereign, indulging in pride, power and imperial ambition. The more powerful shards possess fragmented consciousnesses of their own, and may use proxies to set up petty dynasties of their own.
Once governors, aristocrats, and magistrates of a worlds spanning empire, the remnants of the Vaqol people and their decendants found themselves in a lurch when their god-king detonated and took their homeworld with him. Many were cast out by the peoples they had subjugated, while others hid themselves away or made themselves useful to the ascendant regimes. In the present day a fraction of these remnants still hold loyalty to the faulted brilliance, or follow his example in using their magical talent to set up their own dominions.
Fragments of the Vaqol homeworld drift through the multiverse, sometimes as reefs of rubble, sometimes as wordlets, sometimes as streaking projectiles that make calamitous impact on other planes. Adventurers of all kinds can be tasked with hiring , though whether its those wishing to recover/collect ancient artifacts, or lay their hands on Qor'ivel shards is up to you.
Artsource
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