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#Yu Suzuki
arcadesega · 6 months
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posthumanwanderings · 4 months
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gonna finally beat the rest of Shenmue 1 tonight. at the very end basically then gonna showcase the Shenmue Passport disc with all sorts of bonus material. I know there's other longplays that beat the entire game under 12 hours but it defeats the whole purpose of its series which is just vibin out, exploring every nook and cranny and treating and getting to know the NPC's as real people. by doing this I always discover new stuff and apparently there are cutscenes with secret inputs that unlock hidden content that people are just now finding out! I have another motive of going back through these, which... requires playing it again on a modded version of the remaster lol. but it'll be worth it for sure for those who are into my Dreamcast Ambient vidmixes. I'll be continuing with Shenmue 2 sometime February to sync up with the game's plotline time which is even more expanded and filled with alternate content and the soundtrack is absolute bliss 👌 anyway, shoutout Yu Suzuki / AM2 for being major forerunners in the gaming industry; from the launch of the super scaled 3D graphics of Space Harrier in 1985, taking fighting games into the 3rd dimension with Virtua Fighter in the 90's, the open world aspects that became the modern staple in games with Shenmue, til the rapid decline of arcades in the 2000's adding so many more unique and fun titles under their name. there is also so much Sega love in the form of minigame content and capsule toys in these 1st two games which sucks the rest of the Shenmue series won't have because of rights ownership :( I'm not too thrilled with the way Shenmue 3 looks and how Ryo will die from hunger if you idle too long lol but I gotta check it out for the cause at some point.
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defstan480 · 1 year
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Shenmue (DC / Sega AM2 / 1999)
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Massive scope and ambition meet some of the quietest, most mundane, moments ever in a video game. Shenmue doesn’t land with everyone, but to me, it’s a masterpiece.
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am2fan · 16 days
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techturd · 7 months
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Going to try and start posting these more regularly - I call them "Pinball Pairings" — like a fine wine paired with a chef-prepared meal, an Arcade title you know and love with its thematic counterpart. The first entry in the Pinball Pairings series:
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Afterburner II - Sega / 1987
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F-14 Tomcat - Williams / 1987
The movie Top Gun was released in theaters in 1986. Coincidence? A little bit of trivia - the first game where "Come here!!" - the famous Mortal Kombat / Scorpion quote can be heard is actually the F-14 Tomcat pinball table - also created by the one and only Steve Ritchie!
Love to hear any feedback / comments / requests. Hope you like my MAME cab + Virtual Pin setup
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fancypantsrecords · 4 months
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Ys Net - Shenmue III The Definitive Soundtrack | Brave Wave | 2022 | Orange Translucent + Red Translucent + Green Translucent + Blue Translucent + Pink Translucent + Brown + Yellow + Blue + White + Green + Red
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hardcore-gaming-101 · 6 months
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Air Twister
Throughout the 1980s and early 1990s, Yu Suzuki was attached to many of Sega’s high profile arcade games like Hang-On, Space Harrier, and OutRun, all using fancy 3D sprite scaling technology. He then shook up the gaming world with Virtua Fighter, then moved onto Shenmue, an expensive failure that resulted in his demotion. But having since left Sega for his own ventures, he’s returned to his roots with Air Twister, a 3D rail shooter which barely hides that it’s a modernized Space Harrier.
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celebgames · 7 months
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Console Fighting Games of 2002 - Virtua Fighter 4
Virtua Fighter 4 is the fourth entry in the Virtua Fighter series and the first instalment not to appear on a Sega console, following Sega's withdrawal from the console market in 2001. Releasing in arcades in 2001, Virtua Fighter 4 was later ported to the PlayStation 2 in 2002 and released worldwide. 
Developed by SEGA-AM2, with the game directed and produced by legendary game designer Yu Suzuki, Virtua Fighter 4 introduces a roster of 14 fighters to choose from, with 2 new fighters joining the lineup: Lei-Fei and Vanessa Lewis. 
An updated release of the game titled Virtua Fighter 4 Evolution added an additional 2 fighters to the roster, with Brad Burns and Goh Hinogami joining. One fighter to miss out on a place in the VF4 roster from previous games was Taka-Arashi; apparently, developers were having trouble adapting him to fit the new system mechanics. 
It wouldn't be until an updated version of VF5, Virtua Fighter 5 R, that Taka-Arashi would return. Virtua Fighter 4 offers a variable mix of modes including Arcade, Versus, a Quest mode named Kumite Mode which unlocks Dural once completed, and an extensive training mode which also includes an encyclopedia of fighting game terms. 
1. Intro 00:00 
2. Gameplay 00:15 
3. Outro 09:36
Twitter (Gaming & AI Art)
https://twitter.com/zero2zedGaming
Instagram (AI Art)
https://www.instagram.com/random_art_ai/
For more fighting game videos check out the playlists below
Console Fighting Games of 1993
https://www.youtube.com/playlist?list=PLFJOZYl1h1CFcKSo9Eglrv2NFDHAqNDRi
Console Fighting Games of 1994
https://www.youtube.com/playlist?list=PLFJOZYl1h1CF-R5w4NujQcYo8cCcOMHYv
Console Fighting Games of 1995
https://www.youtube.com/playlist?list=PLFJOZYl1h1CEUiZn8FlwHoMcwoOzUqchX
Console Fighting Games of 1996
https://www.youtube.com/playlist?list=PLFJOZYl1h1CF0j9K_v7UqS3dxjwh6XIIM
Console Fighting Games of 1997
https://www.youtube.com/playlist?list=PLFJOZYl1h1CFm1r27Q5PvbO_4CjYYsj4-
Console Fighting Games of 1998
https://www.youtube.com/playlist?list=PLFJOZYl1h1CHG7kROLoO-HAXmmzib8cd4
Console Fighting Games of 1999
https://www.youtube.com/playlist?list=PLFJOZYl1h1CH1CPUcsBRyu5VpFnhqj4Kv
Console Fighting Games of 2000
https://www.youtube.com/playlist?list=PLFJOZYl1h1CFeqy-o99iichpNC_2TAs2w
Console Fighting Games of 2001
https://www.youtube.com/playlist?list=PLFJOZYl1h1CEZIx8SjucuQMt0zBP_wzwS
Console Fighting Games of 2002
https://www.youtube.com/playlist?list=PLFJOZYl1h1CH1zIfh7MMdVHyj51B2gaValist=PLFJOZYl1h1CH1zIfh7MMdVHyj51B2gaVa
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fght-ff-yr-dmns · 5 months
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A Gamer’s Journey: The Definitive History of Shenmue
This documentary is now up on Amazon Prime and I couldn’t recommend it more.
If you’ve ever played the original game and it’s sequels, then this documentary really is a trip down memory lane.
It starts at the very beginning, and covers Sega’s beginnings in the arcade/console market and the pioneering work of Shenmue’s creator Yu Suzuki.
I have to admit, I didn’t realise just how influential that man had been historically on the video game and arcade scene.  He gave the world Hang On, Space Harrier, Virtua Fighter and eventually…Shenmue!
The documentary was clearly made with a lot of passion, by people who care deeply about their Shenmue gaming experience and it really shows.
This isn’t some naff, cheaply put together fan project, but a real deep dive into a truly unique game with insights from all the staff who were involved in it’s creation.  I also really enjoyed the sections with fans who effectively convey just how much this game means to them.
Whilst I can’t claim to be a mega fan, I absolutely loved the original game.  It’s hard to explain just how mind blowingly different it was from anything else on the market at that time, the little nuances and the NPC schedules still continue to wow me to this day, it truly was ahead of its time.
Those back roads and junctions of Dobuita, Japan are almost burnt into my memory, I remember the faces of the villagers and the shop signs so clearly even 20 years later. I still often find myself quoting the game’s dialogue from time to time, which I think says a lot about just how much an impression it left on me.
The thing is, you don’t actually do a lot in this game.  You pretty much just walk around talking to people and interacting with things, there’s the odd fight and QTE experience but 90% of the game is just casually trotting around asking questions, whilst trying to figure out clues as to the whereabouts of the man that killed your father…but I loved it.
Yet, Shenmue wasn’t for everyone, and whilst reviewed well, it was classed as a financial failure. The series was cancelled by Sega after Shenmue II and fans were left on a cliff-hanger for over 20 years only to be resurrected by a Kickstarter campaign.
If you’ve ever played it then I’d highly recommend this doc.  It’s so well made and in depth and captures the spirit of the game perfectly.
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supagogoman · 6 months
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I played Air Twister, the latest game made by Yu Suzuki's game studio and like their previous game, Shenmue 3, it manages to feel both new and dated (not retro, dated) at the same time somehow. It's a fun enough little arcade style game, though dispite it's appearance it plays more like Panzer Dragoon than it does Space Harrier. I do enjoy 3D arcade rail shooters so I was pretty interested in trying it out.
As expected of an arcade rail shooter game the main arcade mode can be cleared pretty quickly. There's some incentive for replayability like score attacks and extra modes but things like the quite frankly psychotic number of unlockable cosmetics are kind of meh. I feel like it's missing just a little something to really get me hooked on it. I'm not sure what that is though, maybe branching paths like Star Fox or a more in depth scoring system or more difficult CRAAAZY bosses like Sin and Punishment to really push the gameplay just a bit further. It's also a little slower paced than I'd like, it kind of lacks the manic intensity that you'd see in Space Harrier. If challenge is something that interests you the game does allow for a very punishing one-life mode where a single hit ends you immedietly, recreating the unfair bullshit of the old arcade games you know and love
In terms of presentation it's nothing amazing graphically but I guess the art style of weird creatures and random geometric shapes that make up the enemies, like you would in Space Harrier, is a visually appealing style. There really doesn't seem to be any coherent theme to the artstyle but to it's credit I guess I can maybe call Air Twister the trippiest rail shooter I've played. Besides some very mobile game-like interfaces (it was originally an apple arcade game) it kind of feels like a game that you'd have seen on the Xbox 360 or something, which isn't necessarily a bad thing. Probably the most memorable part of the game is the soundtrack, produced by musician Valensia (no, I've never heard of him either) which is a pretty interesting choice and has some bizarre yet catchy tunes that have some odd mix of the likes of Queen or Electric Light Orchestra that somehow works. It's why I kind of wish the bosses were more substantial and lasted a bit longer so I could hear more of the tracks they made for it because some of the tracks are pretty rad.
I know all the Shenmue fans have been following the game as they're interested in what Yu Suzuki does and also in the hopes he'll continue making Shenmue 4 or something but even if you're not part of that weird community that I occaisionally expose myself there's still fun to be had.
Overall I give the game an It's fine/10.
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defstan480 · 1 year
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Virtua Fighter 2 (SAT / Sega AM2 / 1995)
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am2fan · 10 days
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techturd · 2 months
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ONLY SEGA CAN GIVE YOU THIS KIND OF GUN FIGHTING ACTION!
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fancypantsrecords · 4 months
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Takayuki Nakamura & Takenobu Mitsuyoshi - Virtua Fighter | Cartridge Thunder | 2023 | Blue Translucent
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