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#PS5 controller review
bullseyereview2it · 1 month
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Best PS5 Controllers in 2024: A Gamer's Guide
This blog is an Amazon affiliate, which means that if you click on a paid link from this website that takes you to Amazon and you purchase a product, I will receive a small commission. You can find links to Amazon in the highlighted words. For most gamers, choosing the best PS5 controller is a breeze. Sony’s standard DualSense controller raised the bar for new-generation features when it…
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sunrisewave · 1 year
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Playstation DualSense Charging Station3005837
NOW GIVING -50% DISCOUNT PLACE YOUR ORDER NOW
Product information>>>>
Charge two controllers - Charge up to two DualSense wireless controllers at the same time without having to connect them to your PlayStation 5 console.
Free up USB ports - Your controllers charge as quickly as when connected to your PS5 console – so you can free up USB ports without sacrificing performance.
Click-in design - Dock your DualSense wireless controllers quickly and easily with the charging station’s click-in design and leave them to charge at your convenience.
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pritom-karmokar · 2 years
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Sony PS5 Console Review | (Save 70$) ~ 100% Honest Opinion!
Introduction: Sony PS5 Console Review
Welcome to my honest Sony PS5 Console Review.
Sony has released a new PS5 Console in the market that comes with a lot of features! However, are you interested to grab this PS5 Console? But before buying this PS5, you need to know an honest review about it!
So, complete this review first and then make sure your decision. Sony PlayStation 5 console features an Ultra HD Blu-ray disc drive. And that will allow you to play PS5 Blu-ray disc games and PS4 Blu-ray disc games.
After that, it will allow you to play video from 4K Ultra HD Blu-ray Discs, standard Blu-ray discs, and DVDs. It includes ultra-high-speed SSD with Integrated I/O. Moreover, It includes incredible graphics and new PS5 features.
What You’ll Get to Enjoy Sony PS5?
Faster Loading: You’ll fast-travel across the map and get back into the game almost instantly. Because the PS5 console has ultra-high-speed SSD and fast load times.
Stunning Visuals: You’ll experience the vast world of Horizon Forbidden West in stunning 4K and HDR. For example, from mountain tops to small sprigs of leaves, everything is realized in incredible detail on an enormous scale. Moreover, it targets 60FPS. So, the Performance Mode further enhances the smoothness of movement, animations, and controls.
Read The Full Review Here>>
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froghubb · 4 months
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Best Controller PS5 That you Must have
best controller ps5 that you must have – The PlayStation 5 (PS5) has redefined the gaming experience with its cutting-edge technology and immersive gameplay. To elevate your gaming adventures, having the right controller is paramount. In this guide, we’ll explore the best PS5 controllers that you absolutely must have, each offering unique features to enhance your gaming prowess. 1. DualSense…
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stories-all · 5 months
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Baldur's Gate 3 Review (PS5)
Baldur's Gate 3 picks up after the events of the previous games, plunging players into the chaos of the mind invasion. You and your companions find yourselves trapped and infected by tadpoles
Baldur's Gate link
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ehrlichesspielde · 6 months
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Control – Einstellungssache
Control: Rückblick auf die Review aus dem April 2023.
Okay. Ich gehe ja schon in die Ecke und schäme mich, wie ich Control bewertet habe, vor allem aber beiß ich mir selbst in den Arsch, wie ich an das Spiel herangegangen bin. Lest gerne in meinen damaligen Rant und meine jetzigen Gedanken dazu.
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alleeh157 · 1 year
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Novo Controle Exclusivo Do - PLAYSTATION 5
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greyfoxgamer · 2 years
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jimquisition · 16 days
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If nothing else, Crow Country deserves its flowers simply for being one of the very few retro-style survival horrors to not be a case of, “what if we made a shit game on purpose?”
As a huge horror fan, I’ve played a lot of indie games that liberally took their mechanical, artistic, and atmospheric cues from PSX classics like Resident Evil and Silent Hill. Most of them are dreadful, learning absolutely the wrong lessons from their forebears - like thinking awkward, outdated control schemes make for a “scarier” experience. 
Crow Country not only absorbs the good qualities of old school horror, it’s judicious enough to cast aside most of the bad ones, making for a game that feels authentic without playing like wet garbage. 
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talesfromthebacklog · 2 months
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Are you looking to click with a new game and want something genuinely different?
I am always hunting for new titles to reinvigorate that click I feel with video games. Not all video games will click but when they do they can be something truly special. I wanted to go over some of my favorite games I’ve played in recent years that are available on current gen consoles. I’m not covering anyone upcoming, these are titles you can pick up today. Cheaply at that. Several of which are on sale on Steam right now as of writing this.
So. Enough chit chat. Lets’s start with an easy one:
Paradise Killer:
PC Switch PS4/PS5 Xbox
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I just finished this one and am in the middle of writing my review on it. Painfully stylish with a killer vaporwave soundtrack this game oozes aesthetic. Kaizen Game Works understood the hauntology assignment and took it to the MAX. You are an investigator trying to solve an immortal god-like council’s murder in a dystopian society. You’ve returned to this gorgeous open world parasite paradise from your exile of 3 million days (about 8219 years)! If you’ve played Outer Wilds this is among that same vein. (And I will caution you, while not hard, the game relies on you wanting to just explore. It will provide hints but it won’t hold your hand.)
This is an Ace Attorney-esqe collectathon mixed with open world and exploration. There is no combat. Both the writing and the world are spectacular. Don’t deny yourself something this wonderful, because it is.
This has quickly risen among my gaming ranks as a favorite and it hits to being as close of a favorite as my number 2 suggestion…
Outer Wilds:
PC Switch PS4/PS5 Xbox
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This is perhaps one of my favorite games of all time. I wanted to talk about this second because Outer Wilds has received more of the notoriety it deserves in recent times and I wanted PK to get the main spotlight. Don’t get it twisted though If it wasn’t for UpIsNotJump’s video (<— Spoilers) I would have never realized what I was missing. And I still think a lot of people don’t understand what they’re missing too. It is an absolute masterpiece. And seeing it getting released physically again is a god send. I want people to play this game. (And it’s DLC Echoes of The Eye)
No combat. You are a scientist exploring your local solar system in your spaceship in an open “universe” instead of an open world. The sun explodes every 22 minutes which sends your memories back in time. Again, I will caution you that the game relies on you wanting to explore. It will not direct you.
Eastward:
PC Switch Xbox
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Too much exploring. Let’s reel it back with Eastward. A Zelda-like where you control an older man and a little girl with psychic powers in a post apocalyptic world. If you’re looking for those fun pixel games that pack that quirky feel this is it. A bit existential, a great sense of humor, and fantastic writing are all part of the Eastward package. (You startin’ to see a theme here? Ha ha)
All while boasting a seriously killer pixel soundtrack. The original Iron Carbine trailer for the Nintendo Direct had an immediate impact on me as a gamer. I knew this was a game I would fall in love with. Sometimes you just know when something is special. This game is beautifully pixelated and packed with lovingly crafted content. Puzzles are the right amount of challenging and there is so much fun side stuff to do. Including a Dragon Quest-esqe game inside the game! It also received DLC via Eastward Octopia! Which I also love.
Moon: A Remix RPG
PC Switch PS4/PS5
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I do play games with combat. I swear. Several of these games just don’t have it! (Ha!) This will perhaps be the hardest game to sell to you on this list. I have a soft spot for quirky games like this, but know that this was a PS1 Japanese exclusive game in the 90s. And it sure acts like it. Slow to start, weak tutorial, and doesn’t provide a ton of direction. This game was ported into English for the first time in 2020 and I love it. It is a trial and error experience though.
This cult classic is one of the games that inspired Undertale and when you play it becomes wildly apparent. I dare say it reminds me more of Undertale than its other main inspiration Earthbound. You are a little boy that’s been fallen into his video game and you have to save the souls of monsters the hero has killed using love. (Sound familiar?)
Light hearted and weird this game also has a great sense of humor as it pokes at classic RPG tropes. And that slow intro comes into play providing a unique perspective as you journey through the game befriending people. It won’t be for everyone, I would research this one before sinking the… $18.99 on the purchase. But I think it is worth experiencing if you love Undertale.
I think I’ve yakked enough. If folks like the post I’ll follow up with a part two with a little more genre variety! I wanted to the first post to include my top favorites. So. I hope there’s something in there that invigorates you the way these games did for me.
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the-arcade-doctor · 3 months
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[ welp, reviews are in, eugh.... ] [[ Jay plunges his hand inside the cranium and pulls out... a PS5 controller??? he doesn't even HAVE a PS5. He checks the note again. It's changed to a little doodle of X laughing. ]]
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satoshi-mochida · 7 months
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Grandia Launching for PS4 & PS5 Next Week
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Game Arts has announced that the classic PlayStation 1 and Sega Saturn JRPG, Grandia, will launch for PlayStation 4 and PlayStation 5 on November 21, 2023, at 11 AM ET/ 8 AM PT.
No pricing has been announced, but the title has been confirmed to be part of PlayStation Plus’ November Game Catalog for Premium tier subscribers. It’s also worth noting that this upcoming release just seems to be a port with enhancements and isn’t the HD re-release seen on Nintendo Switch and PC.
Additionally, while not yet confirmed, this PSN release of Grandia will likely feature trophy support when considering other original PlayStation 1 ports.
Grandia tells the story of Justin, who is out exploring the ruins of an Angelou Civilization. Upon arriving, he is requested to travel east and find out the secret of why this ancient civilization disappeared. The game was developed by Game Arts, the developer of the Lunar series, and features a turn-based battle system and classic RPG storytelling. Players can anticipate over 80 hours of gameplay, 80 magic spells and techniques, and over 200 weapons and items.
Grandia HD Collection on Nintendo Switch features enhanced visuals and fully supports the hybrid system. In addition, this collection on Switch includes both Grandia HD Remaster and Grandia II HD Remaster.
Grandia HD Remaster includes exclusive Steam cards and achievements, along with widescreen support and customizable resolutions. Players will also be able to remap the controls on the keyboard and gamepad.
In case you missed it, check out our review of the collection on Nintendo Switch.
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weatherman667 · 4 days
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Dragon's Dogma 2
The most difficult video game review I have ever written.
Dragon's Dogma is the ONLY real-time RPG with AI-controlled party members that works. Literally, the ONE. Your ability to customize the main character, (Arisen), and your main NPC (Pawn) is unmatched anywhere. Instead of using a list of if statements, the Pawn has an attitude, (you can change), and this attitude is what determines their actions.
The gameplay itself allows you to fluidly move from pinpoint accuracy bow attacks to daggers to magic to shields, while also allowing you to climb large monsters as if you were playing Shadow of the Colossus.
Dragon's Dogma 2 improves the graphics, (too the point it's too good for the PS5), the character creation is better in pretty much every way.
It takes a much more cinematic approach, which proves they don't understand why the first Dragon's Dogma was so good, but also that they don't understand that video games are their own narrative medium.
And then when you get to the actual gameplay, it's worse. It's not that big of a change, but the effect is absolutely profound. It takes a game that was so good as to be once in a lifetime, (literally, now, apparently), to one that is decent.
To everyone that hasn't played Dragon's Dogma, you can play the PS4 remake of Dark Arisen on the PS5, and you would be much better served by doing this.
For those who have played Dragon's Dogma, it is like more Dragon's Dogma, just not as good. If this had come out 5 years ago, I would have played the crap out of it.
But now, whenever I wanted more Dragon's Dogma, I just went back and played the original.
To be fair, I never wanted a BETTER Dragon's Dogma. It was probably as good as it can get. What I wanted was a different one, one that has a different kingdom and different characters. Maybe some new classes, etc.
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froghubb · 4 months
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Hogwarts Legacy Controller PS5 - Limited Edition Reviews
Hogwarts Legacy Controller PS5 – Limited Edition Reviews – In the ever-evolving landscape of gaming, where innovation and creativity reign supreme, the intersection of technology and magical worlds has given rise to a truly enchanting creation – the Hogwarts Legacy Controller for PS5. Crafted as a limited edition companion to the highly anticipated game “Hogwarts Legacy,” this controller is not…
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bryan360 · 11 months
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Here’s my note before I’ll get started….
(NO COPYING OR PLAGIARIZING FROM ME AND ONE OF MY CLOSEST FRIEND’S WORK! THAT INCLUDES OUR CHARACTERS, DESIGNS, STUFF, ETC. IMPOSTERS AND SEXBOTS ARE NOT WELCOME TO FOLLOW MY BLOG WHATSOEVER! 😡 That will be all….I mean it.)
Mini Review - My 20 Pieces of Joystick Grips (July. 1st, 2023)
Today, I’d saving this mini review of 2023 for anyone was unexpected….for in the meantime saving my continuing Nexigo controller review soon. I asked my mother to help purchase with these analog stick grips from Amazon.com. From the first day of July 2023, this is something worth the arrival to try out.
(⬆️ 1st through 2nd Images) (at 4:12 P.M.)
Here’s myself having this case that holds 20 pieces of analog stick grips. Looks like I’ll be saving some or in case giving to my family if they wanted mine. As of now, they’re in safe condition until unpacking to set with my controller(s).
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(⬆️ 3rd through 4th Images) (from 4:13 to 4:15 P.M.)
I’d opened the case itself and trying to separate 10 white to black grips each. Looks cool that had different colored circled lines. Nice design details so far, but well they fit onto my controllers these sizes? Let’s hope so.
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(⬆️ 5th through 7th Images) (from 4:17 to 4:18 P.M.)
Previously where I happened to used my other thumb grips that was originally made for Joy-Cons. However, I’m moved on for better ones as I picked with the black variant versions. I made a small comparison from my different grips I’d used on my Xbox One controller not too long ago. I tried to get it fit where I’d showed off from my previous reviews as extras. Link Here
Needless to say, they’re officially replaced. At least for good reasons. While using one of my Nintendo Joy-Con stick grips to my Xbox controller was fine. I even tested out as well, but still too small to fit it tight for a moment. Now I’m moving onto my newer ones after my mom help me through online shopping from last week.
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(⬆️ 8th through 9th Images) (from 4:20 to 4:27 P.M.)
Not only where I placed new analog stick grips to my Xbox controller, but also with my Nexigo Pro Controller that does fit. Guess its compatible to any controllers as of this example. Nice, huh? 😁👍
Anyways, here’s the result for either which controllers I’m using. Though the grips felt pretty good with my thumbs to use. It had nice texture that was made with soft silicone material. Having to compare with my Joy-Cons thumbs grips; which I checked was a bit “rubbery.” Just saying. Nevertheless, these new thumbs grips worth trying out; especially of choosing the black variant with colored circled lines.
Though the Joy-Cons thumbs grips fair better and hopes for non-slip accidents further. I give a nice improvement during this mini review.
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Hope you guys enjoy this and worth to check the link down below; if you’re interested. ⬇️
Tagged: @murumokirby360 @carmenramcat @alexander1301 @rafacaz4lisam2k4 @paektu
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blaaaaask · 2 months
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My Final Fantasy 7 Rebirth review:
Spoilers ahead, you've been warned!
So here are pros and cons of what I thought about Rebirth.
Overall I really liked it, can't wait for the next installment. I still have a few items to wrap-up with side quests, but I did beat the game with a large portion of items done in 94 hours.
Pros:
Character development is on par. Lots of 'getting to know' not only your teammates but characters they introduced from the Remake version as well. This kind of feels like an Easter Egg moment sometimes, and gives the game consistency and charm.
Gameplay during battle is smooth, consistent, and the added synergy attacks are interesting. Playing as a larger group of people with their own assets can be a little overwhelming, but fun to find your favorite playing style. Using different characters feels absolutely necessary for differing battle mechanics, and I think they did a great job in providing the opportunity to keep all characters relevant rather than 'backseating' someone. The side quests and even main storyline ensure this.
Storyline. The intense amount of speculation people have been doing has been a little blown out of proportion and I kind of like that. I mean we weren't wrong about differing timelines, the game does have that, but the way it is incorporated was done beautifully. They followed the original story very well, and moments that were changed only seemed to enhance the clarity that was occurring in those scenarios. Moments that I had thought of prior were now in different tones, giving different meanings. I enjoyed that.
Voice acting. Using new voices can be a bit of a dealbreaker for those of us who enjoyed the original VAs, but I think they did a great job in continuing with VAs that fit the tone of this 'newer' version of the FF7 world. I do still miss some of the originals, but with the storytelling in this format I think it's done very well.
Music. I really don't know what else to say other than the blends and tones and meshing of songs and the moments they're in is just. It's everything. It really makes every. Single. Scene. If you played the demo you know exactly what I mean.
Scenery. Everything is so gorgeous. Ugh. I just want to paint every little scene into a pretty landscape.
The comedic value is gold. Random characters will bring up points from Remake that will make you die of laughter. Side quests can be beyond hilarious (looking at you, Johnnys).
The intense amount of flirting and goofy moments of people hitting on Cloud is beyond amazing and very fitting. The dating scene I ended up with was with Tifa, and it played out beautifully. I am totes excited to try out the others, too.
Cons:
Too many minigames? It might just be me, but it felt like every mechanic had an unnecessary 'challenge' to it that robbed the enjoyment of the side quests. Each mini game has its own rules, mechanics, and is oftentimes poorly instructed to the point you will be redoing them in multitudes. Precision is key to every single one of them, but getting there seems too difficult at times. It's probably just me lol, but the piano keys with a PS5 controller can be incredibly difficult to get accurate notes. The march portion of the game was increasingly difficult, too, borrowing from the dance mechanics of Remake and yet somehow making it more motion-sickness-y. Granted, it was still funny, but the practice rounds they allow you do not compare to the actual hell hole that is the 3 march portion. It felt like when a teacher tells you '1+1=2' but on the math test they give you 'If Jimmy sells 83 portions of apple purple, who is the sun representing in the third movie of cryptocurrency?' Fort Condor makes a comeback from Yuffie's DLC, which is fun and kind of annoying. I am terrible at timed things so don't mind my venting here. And don't get me started on MOG HOUSE. The weird slide mechanics of trying to 'push' things around in this minigame while trying to avoid haphazard death feels a little too much like reality for me and I cannot deal, yo. The 'Run Wild' or whatever Red XIII game has a similar mechanic, which only makes it frustrating for the harder challenges they throw at you in making goals. Also, every minigame seems to incorporate an insane amount of R2/L2 button mechanics. Being left-handed feels like a bit of a disadvantage in some of these games, and it sometimes feels like the PS5 controller has too much of a 'soft push' on it that doing full trigger clicks is like a whole hand exercise. These games crippled me hahaha. I would love a Story Mode for us cripple-y old fucks that makes it so I don't have to do minigames. To add to that, Queen's Blood ended up being a relief for me after the hell that I faced in all the other minigames, but only later in the game once you get better card decks. However, I am currently stuck on Dale in Nibelheim. Yes. Dale. Don't laugh at me.
Not all characters fit the aesthetic of the original game. I'm mostly thinking of Kyrie and Regina. It's such a dumb nitpick on my part, but I kind of wish they had toned down their looks to match the game a little better that way it isn't such a 'sore thumb' kind of vibe. The moogles are also a bit terrifying to look at. Why did they give them such horrifying teeth?
And speaking of sore thumb, Chadley and MAI. I like the banter but oof what an annoying duo, hahaha. The 'fun' mechanics they're trying to implement with having these two talk to you through the PS5 controller was a bit of a fun and novel concept in the first 2 seconds, but MAI's voice is a bit too grating for me that I had to turn off that feature.
Speaking of voices, Red XIII's splits back and forth at times between his 'pretending to be sophisticated' and 'teen' voice. I prefer his sophisticated voice, and it's a pity they don't have an option to choose what you want to hear. I think I just hate the sound of children's voices, so anything that is too high pitched sounds a bit like nails on a chalkboard for me. I am guessing no one else cares about this, hahaha.
Chocobo mechanics. I like sweeping onto a chocobo smoothly without button pressing, but sometimes Cloud gets off the bird in a direction that accidentally makes it possible to get back on the bird. Also, the open world trekking is only fun in the Grasslands area, after that it is a bit of a nightmare that continuously gets worse the hillier things get. I spend a lot of time staring at the map trying to figure out where I'm supposed to go because you can't actually 'go' wherever. This is a bit unfortunate because it can make simple tasks of 'I need to go here' turn to 'I need to make 70 different turns to get there.' And the traversing for specific regions can also feel like hell, mostly in Gongaga and Cosmo Canyon.
Controller mechanics. Kind of already talked about this, but because the PS5 is supposed to be a 'new, novel console' with things like speakers in the controller, touch sensitivity, motion sensors, etc, they go at it hardcore here. Tilt mechanics, sliding things, and all that garbage is just annoying. I turn it off as soon as I can. It is especially annoying during Cait Sith's time in the Shinra Manor. Boxgate. That is all, lol. If you like silly things like this then more power to you.
I am sure I am forgetting things, but to wrap-up: the storyline is what I'm in it for, and the story was beautiful and therefore I enjoyed it even with my stupid gripes. Please remember this is just my ridiculous opinion. I am merely a purple dinosaur on the internet and should not be held as gospel.
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