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#I'm new in this fandom <3
spllwys · 1 month
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"And there's nothing you can do!" ⛧ Ghost - Rats for WORLD RAT DAY 04/04/2024
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ladyluscinia · 6 months
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I know my last experience with a season ending on a note everyone hated and unanimously tore to fucking shreds for destroying the story on every level was... atypical. Lockdown. 6 month mass hysteria at minimum. Conspiracy theories that were, like, real things we had on camera. There was a Twitter wedding. Creative fervor that broke 100k fics on AO3.
Like. I know this is not a rational point of comparison and I'm not going to expect anything in my lifetime to match it 🤣
But.
If that was the highest high of post-season fandom engagement built on a cocktail of tasting everything you ever wanted AND the absolutely lethal levels of spite and swearing to eat showrunners' hearts in the marketplace, then whatever the fuck is going on after OFMD S2 is the opposite of that.
OFMD S1 was a huge fandom explosion. One silly little streaming show that had a gay kiss and then it skyrocketed. Fic numbers were soaring, high activity fic and meta engagement lasted for at least four months, it was constantly trending and flooding the dash... Like, fucking hell, over a year and a half after the immediate finale fervor it beat Stucky in the top ships bracket?!? To the point I was willing to give it what felt like due credit toward its potential as a future juggernaut ship. Not guaranteed, of course, but the potential was there.
In that context, new content should be a blow out party. Which it kinda was pulling off as it was airing, but looking back now? Not even quite a month later?
The effect of S2 on the fandom is like... a blip. Possibly over already.
New fic numbers started dropping off the moment the finale aired and have returned to deep hiatus levels. It's dropped off trending and streaming leaderboards... I'm very curious to see the first tumblr Week in Review since the finale, though we're still waiting due to the holiday.
Like, I've even popped on to scroll a few Izzy hater blogs that I know loved the finale out of morbid curiosity what they were up to, and I'm telling you... if I hadn't just watched the new season I'd think they were still over a year into hiatus. Saw some standard bitching about the izcourse / Edward takes (aka the one thing that kept them going all hiatus), they're currently passing around posts mocking one specific long OFMD version of TJLC I'm just hearing of, the same BTS gifsets everyone else is thrilled by... But barely any new meta or discussions. There's like 2 people posting actual analysis of S2 that's getting reblogged and they aren't even names I recognize from the hiatus. Nor is it particularly interesting to read. 🤷‍♀️
In July of 2022 I could pop onto a random OFMD blog and scroll through a dozen enthusiastic Stede or BlackBonnet metas about jacket colors or that moth from 1x07 or lighthouse symbolism or whatever. Now the new stuff has the same energy as posts from June 2023. It's borderline dead. And this is what it's like when there's an active campaign to engage fandom and Renew as a Crew?
(I will say fanartists are bringing some energy and there's some lovely pieces being passed around, which I do think the Renew as a Crew campaign is helping to boost?)
Even the hundreds of people saying it was a beautiful season and they loved it so much don't seem to be finding it a very engaging or inspiring season.
It's such a turn, like, what the fuck.
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cerise-on-top · 3 months
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Requesting gn reader wanting to go to a wreck room Valeria, Ghost, Gaz, and Laswell 🙏
I hope your little break was good! Hope you're doing okay, have a wonderful day and take as much time as you need! Love your writing btw ✨️
Hey there! My break was well needed, I got really sick during it as well, unfortunately! But oh well! I wrote the request today already since it's the only one in my inbox right now! Hope what I wrote is alright, I've never heard of wreck rooms before, we don't have those where I live!
Going to a Wreck Room with Gaz, Ghost, Valeria and Laswell
Gaz: He has definitely heard of those, but has never had enough pent up anger to actually go to one, it never particularly interested him. He breaks enough stuff as it is during work, accidentally or not, so he’s seen his fair share of broken wood, broken TVs, broken monitors. But when you ask him to go to one with you he won’t say no, thinking the idea to be very interesting for a date. If this is something you wanna do, then sure, but he’d have to get used to the idea of willingly breaking something that isn’t just a bottle. Gaz likes everything in order, and very much not broken when he can. His weapon of choice would be a crowbar, they don’t seem like much but they’re deadly enough to do some real damage. He’s used them before, he knows how to handle one well. However, his second choice would be a bowling pin since the idea of bashing in a printer with one seems hilarious to him. Once inside, he’ll go for the bottles first. While he won’t outright use his crowbar, opting for simply throwing them onto the ground first, he’d love to play baseball with you using some of them if you chose a baseball bat. Lets out a whistle if you actually manage to hit the bottle and break it. Loves just throwing stuff at you, but will ask you for your baseball bat at some point since he, too, wants to use a cassette as a ball. He always likes to think himself as an efficient man, but he has far too much fun breaking everything to be such. Loves taking turns with you while beating up the poor printer. He pries it open, you beat the everloving shit out of it. His one goal inside is to do a bottle flip and then hit said bottle, he just loves all the shards left behind. While a rage room may not do too much for him in regards to letting out anger, he does have a lot of fun and will ask you to come here again when you’re particularly mad about something.
Ghost: Oh, I can assure you, he’s been to wreck rooms before. His past was anything but pleasant, he’s had to deal with violent thoughts and sought an outlet for such. He’s since forgotten those exist as he’s calmed down quite a lot. So when you bring up the idea of going to a rage room, he’ll chuckle, but will comply. The memories that come back aren’t particularly happy, but as long as you get an outlet, that’s alright. He’d go for a baseball bat since they’re easy to handle but still very destructive. Considering Ghost is a very strong guy, he could break just about anything with just a few hits. He’ll watch you at first, maybe stand behind you as you beat a few picture frames, but gets to work soon enough himself. He wouldn’t even need to use his bat to dismantle a printer, but he uses it anyway. His strikes seem rather calculated. It isn’t as much fun to him as it is to Gaz, but he enjoys it anyway, especially if you seem to be having a lot of fun. If you struggle with breaking something rather big then he’ll push you aside and show you how it’s done by a professional. He picks up whatever large item it is, throws it onto the ground with a lot of strength, and then beats it up. Yes, he does simply want to show off, that’s all there is to it. He’s a big and strong guy, he could and would kill any printer for you. Even if he does also really like breaking the bottles. The shards on the ground are somewhat satisfying to look at. A bit unnerving since broken shards usually mean all kinds of danger, but still satisfying in a situation like this. As mentioned before, he’s calm throughout it all, and if you didn’t know any better, then you’d say his trained killer instincts are shining through. He isn’t particularly loud either, it’s somewhat impressive, and kind of scary. It’s a small glimpse into how effective he is as a soldier. Comment on it, and he’ll tell you that you have nothing to worry about. For the most part you don’t, but it’s quite obvious that he’s a dangerous man. However, he’s also a gentleman, so he’ll be the one to pay for the experience. He seems unchanged for the most part afterwards, but the slight grin on his face doesn’t exactly escape you.
Valeria: She’s always wanted to go to one ever since she learned of their existence, but never had the time to do so. Valeria is a temperamental woman, she has lots and lots of pent up anger she needs an outlet for. She shows it when she’s annoyed, but that’s not even half of what she’s feeling on a normal day. However, she does need to show that she’s in charge, otherwise all those people around her wouldn’t respect her. Her face would light up a bit as you make the suggestion, reminding her of her wish to see one someday. As soon as she has time, you can be certain you’ll be going to a rage room together. Her weapon of choice would likely be a sledge hammer. They’re heavy, they’re not that easy to use, but she needs you to know that she’s a strong and capable woman who can wield such a thing with ease. The bottles, cassettes, plates are just the warm up, her eyes are on the price: A car in the middle of the room. It wouldn’t have been her first time thrashing one in its entirety, but usually she’s more subtle about it, if she’s doing it herself. She’ll leave all the smaller stuff to you, but you can join her in breaking the car once you’re done with throwing mice at TV screens. She’s very violent about it, there’s no thought on how she’s going to break everything, she just does it. Her sledge hammer will hit the car in quick succession with as much force as she can muster. Her eyes show just the smallest glimpse of insanity that she keeps under wrap otherwise. No one would ever see her like this, so this is a sign of trust for her. By the time she’s done the car will be unrecognizable, just scraps lying about everywhere in the room. Panting a bit, with her arms sore from the weight, she’d turn to you and give you a dangerous grin. Don’t take it the wrong way, she’s just satisfied, that’s all. Valeria may not be the tallest woman out there, but there’s a lot of strength behind her blows, so don’t underestimate her. Afterwards she’ll pay as well and already make plans for the next time you’ll be coming here. It won’t become a common occurrence, but you will find yourself here again every once in a while. As a reward for bringing up the idea, Valeria will pay for dinner as well.
Laswell: She’ll turn down the idea at first, simply not interested. Breaking things just because you’re angry is said to be as effective as drinking alcohol when you’re sad. Laswell prides herself in barely having broken anything throughout her life, and she’d like to keep it that way. If you really wanna go to a wreck room, then why not take your friends there with you? You’ll have to be really annoying about it for a prolonged amount of time before she finally humors you with your little idea. But she’s still not very enthusiastic about it. Maybe, just maybe, if you’re lucky the day you’ll be going there will have been a rough day for Laswell and she’ll, ironically enough, break some more stuff while she’s there due to something having gone wrong. Laswell would likely go for something simple, either a bat or a golf club. While she would, at first, opt for watching you as well, eventually she will hit some glass bottles with her weapon of choice. Then she’ll do nothing for a while again, and afterwards she’ll hit something again. This goes on and on until she’s finally had enough of all the waiting and smashes the nearest mannequin she can find. You seem to be having fun, and an hour can be long if you’re just waiting for it to be over. Besides, the money would have been wasted if she didn’t smash anything. It’s not as fun to her as it is to Valeria or Gaz, but she’ll do it anyway. It’s a nice outlet if you really wanna be violent for once, but it’s not particularly for her. However, if you ask her to help you with breaking some of the wind chimes, then she’ll help you out a bit. She doesn’t do flurries of blows, she takes a glance at the object, figures out where its weak points are as quickly as possible, and strikes there. The quicker the object falls apart, the more accomplished she can feel. Laswell isn’t the youngest anymore, but her mind is still as sharp as ever. Once you’re done, she’ll thank you and politely tell you that this was nice, but she won’t bring up the idea of going there again on her own. While it may be easier to convince her to go from here on out, she won’t always immediately say yes. She still isn’t the biggest fan of breaking stuff just because you’re mad or want to.
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cinammonelles · 9 months
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Its his day :D!!!!
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99griffon · 2 months
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You know what? April 1st is coming up. I gotta do something stupid and chaotic for it.
Send me a character and a page number between 1-540
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Any gender, adult characters only, duh.
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elvhendis · 5 months
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Anyone else on the side of tiktok where Spiderman fanboys and the rest of the gaming fanbase give each other shit because BG3 won all of the awards and Spiderman 2 won zilch lmao
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wren-of-the-woods · 3 months
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On Doomsdays and Devotion
After the Enterprise’s most recent brush with death, Jim notices that Spock is sticking closer to him than usual. The conversation that ensues is unexpectedly impactful. This is 2.5k of pre-Spirk feels, rated G. On AO3 here!
Jim was fairly certain that Spock had been following him. 
It did not happen all the time. It did not disrupt either of their duties. In fact, it had taken him a few days to convince himself that he was not imagining it, especially since he was still distracted by dealing with the fallout of their most recent incident with a planet-killing weapon. Still, once he started paying attention, the fact remained: when Spock would normally have been off on his own doing science experiments or reports or whatever else Spock did when he was away from Jim, he was, instead, quietly by Jim’s side. 
Spock sat next to Jim at meals. He accompanied him in the gym. He sat in the same room as Jim when they were doing reports. Even when they were not together, Spock often found reasons to pass Jim in the corridor, speak to him briefly, or grab something from whatever room Jim was in on his way from task to task.
Jim did not mind this. In fact, he probably should have been slightly worried about just how little Spock’s frequent presence bothered him, but he could not quite bring himself to analyze that part of his feelings too deeply. Suffice to say that he was not irritated by the shift in his first officer’s behavior. He was, however, slightly concerned. 
At one point, he attempted to bring it up with the Vulcan in question. 
“Mister Spock,” he said, smiling, “Is there something you would like to discuss with me?”
Spock blinked at him. If it were anyone else, Jim would almost have said he looks sheepish.
“No, captain.”
Jim bit back a sigh. He did not expect Spock to simply tell him whatever was going on, not after so many days of silence, but it still would have been nice.
“Very well,” said Jim, and the conversation was forgotten. Jim almost began to ignore the unusual occurrence entirely.
Then, one night, well over a standard week after the incident with their most recent planet-killer, Jim suddenly found that he could no longer hold himself together. 
He was off duty, which was fortunate, but that was just about the only thing that felt fortunate about the situation. The events of their most recent adventure — the death of his friend, the possibility and reality of such destruction, how close he had come to his own death — had finally caught up to him, and all he could do was hightail it to his quarters and hope he made it before his crew has to witness their captain having a minor meltdown. He ended up hiding in his room for a good portion of the evening, a few hours which he would rather not talk about, before eventually deciding he had pulled himself together enough to justify going out in search of some food. 
After everything, it really should not have been a surprise that Spock was there when he emerged. 
His first officer was attempting to look nonchalant, but given that there was very little reason for his presence in this corridor at this time and it was highly unlikely that he simply happened to be here at the moment Jim left his room, Jim thought he was doing a rather poor job of it. He looked distinctly unsurprised by Jim’s presence. 
“Mister Spock,” he said, trying to act casual and not as though he had spent the last few hours working through a series of extremely strong emotions. “Is something wrong?”
Spock looked at Jim consideringly for a moment. Jim resisted the urge to fidget under his gaze. 
“The ship is in standard working order, captain,” Spock said. 
“That isn’t a no.”
“Correct. You are experiencing emotional distress.”
Jim winced a little. “That obvious, huh?”
“To an average member of the crew, likely not. I, however, can make out eleven separate physiological and psychological signs that—”
Jim raised a hand to cut him off. “Very well, Mister Spock, I understand. You’re right.” He quirked a small smile. “Even the great Captain Kirk can’t see his friend die without experiencing any unpleasantness, I’m afraid.”
“You also came close to death, captain.”
Jim blinked. “Yes, that too, I suppose.”
Spock’s lips thinned almost imperceptibly, but he said nothing. For a moment, they stood there in rather awkward silence. 
“Well,” said Jim eventually, “I was going to get some food. Would you like to accompany me?”
“I would find that acceptable, captain.”
Spock fell easily into step beside him as they made their way towards the mess hall. They were silent as Jim got some food and sat down with his plate. Spock sat across from him, though he had not taken any food from the replicators. The room was empty due to the late hour and the lights were dimmed. In the silence, Spock’s presence seemed to have more significance than really made sense. 
Jim ate in silence for several long moments. Spock considered him from across the table. Eventually, to Jim’s surprise, it was Spock who broke the silence. 
“Would you like to speak about the subject of your distress?” asked Spock. 
Jim paused. His instinct was to refuse, to focus on the mission instead of his distraction and only talk about it later, perhaps in his logs or on shore leave with Bones and copious amounts of alcohol. He usually did his best to keep Spock from having to deal with any more of his human emotions than is necessary. But Spock was asking, now, and though the Vulcan would deny it if he ever dared to make the claim, Jim could tell that he was worried. He could not bring himself to refuse his friend’s offer.
“It… troubles me, when I can’t save someone.”
Spock’s brows furrowed. “You were not on the ship at the time of Decker’s departure. It was not your responsibility to save him, nor was it possible for you to do so.”
Jim managed a small, sad smile. “I know. That doesn’t mean it’s easy to remember.”
Spock inclined his head in acknowledgement, and they returned to the silence in which the meal had begun. Jim finished his food, pushed his plate aside, and looked at Spock consideringly. Spock returned his gaze, even and unflinching.
“There’s something on your mind, Mr Spock. Care to share?” 
Spock considered him for a moment. When he spoke, it was with deliberation.
“It concerns me, captain, that you give such little importance to your own near demise.”
Jim blinked. 
“I had no desire to die,” he said.
“And yet you came perilously close to doing so.”
“It was the best way to save the ship.”
“Perhaps, sir, but you must take into account the way your death would have affected the ship and its crew. Productivity would have decreased at a significant rate and the emotional fallout would have affected many of the crew for at least several years.”
Jim frowned. “A grieving crew is better than a dead crew. I wouldn’t be much of a captain if I couldn’t value my ship above myself.”
“You may be correct, captain. However, I would still strongly advise you to utilize more caution in the future.”
Jim’s brows furrowed. “Where is this coming from, Spock? This isn’t the first time I’ve almost died.”
Spock hesitated. Jim noticed, for the first time, a shadow of vulnerability hidden bleeding through the edges of Spock’s mask of Vulcan control. He felt his expression soften.
“Spock,” he said gently, “Why have you been following me?”
Spock looked down at his hands where they were calmly clasped together, resting on the table. “It is illogical, captain.”
“You? Illogical? Somehow I doubt that.”
“Even the best of us have our flaws.”
Despite the strange tension in the air between them, Jim could not help but chuckle at that. 
“Very true.” Then, when a moment of silence went by without Spock responding, he prompted, “Well?”
Still looking at his hands, Spock paused for a moment before speaking. “I admit that I would have found it most disagreeable if you had lost your life in that mission.”
“I wouldn’t have exactly been pleased with it either.”
Spock continued as though Jim had not spoken. “Were you to perish, the ship would feel your absence most keenly.”
Jim considered him for a long moment before, throwing caution to the winds, he spoke. “And you? Would you feel it?”
For the first time in several moments, Spock finally looked up and met Jim’s eyes. “I admit that I would, captain.”
Jim swallowed. If Spock were human, Jim would have reached across the table to take his hand, but as it was, he contented himself with holding his earnest gaze. 
“I’m sorry I concerned you.”
“Thank you,” said Spock. “Though I admit that I appreciate it more if you refrained from doing so again in the future.”
“You know I can’t promise that, Spock.”
Spock’s brow furrowed slightly. “I am aware, captain. However, that does not mean I am pleased by this fact.”
Jim smiled a little, gentle and a bit sad. “I thought Vulcans were not capable of displeasure.”
Spock looked Jim in the eye, tilting his head slightly. “When it comes to you, I find a great many capable of a great many things.”
Jim opened his mouth. He closed it again. 
“I see,” he said, rather lamely. 
Spock frowned. “Captain, I do not think you realize the importance of this matter.”
“It’s my life. I’d say I have a pretty good sense of how important it is.”
“And yet you are acting as though you do not realize how significant it is to those around you.”
“A captain’s life is lived in service of his ship and his crew”
“The importance of your existence is not found solely in your captaincy, Jim.”
Jim gave Spock a long, considering look. “Are you trying to tell me something, Spock?”
“It is also found, among other things, in your status as a friend.”
Jim was silent, digesting this. Spock looked at him for a long moment, then, unprompted but with uncharacteristically visible hesitance, spoke again. 
“I have been maintaining a proximity to you that is closer than average for the last eight point three days because, unreasonable and improper as it may be, I have found your presence an illogically reassuring reminder that you did not, in fact, perish during our last mission.”
“Oh,” said Jim softly.
This time, he was unable to keep himself from reaching out to place a hand on Spock’s sleeve, just above the wrist. Spock looked down at the place where their skin didn’t quite touch, seeming to consider it, but did not protest the contact. Jim took this as permission to leave his hand where it is. 
“I’m sorry to have caused you pain,” he said. It was a testament to the weight of the conversation that Spock only frowned slightly at this, not bothering to protest the implications of emotion in Jim’s statement. “I’m safe now. I promise I had no intention of letting the universe get rid of me this easily.”
Jim paused for a moment, thinking, then forged ahead with all the boldness of the man who had recently faced death without flinching.
“You know I had to do it, though,” he said.
Spock’s frown deepened slightly. “The machine’s destruction was logically necessary for the sake of the galaxy. However, the specific method chosen was perhaps not—”
Jim held up a hand to stop him. “I’m aware of your thoughts on my methods. I’m talking about my motivation.”
Spock’s frown grew less displeased and more considering. “In that case, please elaborate.”
Jim couldn’t help a small, fond smile at Spock’s words. “I knew it had to be destroyed for the sake of the galaxy, but that wasn’t really what I was thinking about when I did it.” His smile faded into seriousness as he spoke. He maintained eye contact with Spock. “I was thinking about my crew. About how my friends— my family would be destroyed if I did not act.”  He gently squeezed Spock’s forearm where his hand still rested on his sleeve. “I was thinking about you.”
Spock was silent. Jim studied his face, trying to parse the emotions he could almost feel hiding behind Spock’s Vulcan control. There was surprise, he thought, and perhaps confusion, but also something deeper, perhaps more vulnerable or more tender. He could not make it out. 
Jim found that he could not let this conversation stagnate in silence, not without knowing for certain that Spock understood him. 
“So,” he said, “I hope you realize that this feeling goes both ways.”
Spock’s brows furrowed just slightly. “Clarify.”
“I… value your presence. Very highly. I, um,” Jim paused, took a deep breath, then forged on quickly. “I don’t know what I’d do if I lost you.” He swallowed. “Please don’t make me find out.”
Spock paused. He considered Jim for a long moment. For some reason, Jim grew increasingly nervous under his scrutiny. 
“I am gratified to know that you understand the sentiment,” Spock said eventually. “I will endeavor to act in the interest of self-preservation.”
Jim relaxed a little, letting a smile slip onto his face. “That’s all I can ask for. Thank you.”
“And you will endeavor to do the same?”
Jim lifted his hand from Spock’s arm and held it out to shake. “It’s a deal.”
Too late, he remembered the vast differences between the cultural norms of humans and Vulcans when it came to touch and fingers in particular. He made to withdraw his hand, slightly sheepish.
Before he could move and without breaking eye contact,  Spock reached forward and took his hand. 
Jim felt a spark of warmth, almost a tingling sensation, travel up his arm and down his spine at the touch. Spock’s hand was dry and very warm. His gaze was serious, earnest in a way Jim rarely saw from him. Jim found that he could not look away. 
“A deal,” Spock repeated, his voice soft and low. Jim found himself fighting back a shiver. 
Before Jim could pull himself together and return to his senses long enough to speak, Spock released his hand and stood. Jim looked up at him, blinking dumbly, as Spock nodded at him.
“This conversation has been most profitable, captain. Thank you for your time.”
“It— uh, it was my pleasure.” Jim winced internally, abruptly glad the room was empty but for the two of them. He doubted his suave reputation would survive intact otherwise.
Jim could have sworn he saw Spock smirk at him as he turned to go. He found himself smiling softly in return as he watched Spock leave.
When Jim returned to his quarters, he found that he felt much better than he had when he left them last. The emotional toll of the mission was not completely lifted, of course, but the reminder that he had his first officer at his side made it feel easier to bear. The thought of Spock’s concern for his well-being made him made him feel oddly warm. 
And, if it was the memory of Spock’s hand on his — of the warmth of his touch, the thinly veiled feeling in his eyes, the emotions that sparked in Jim’s own chest at the contact, and the promise of, maybe, someday, something more — that eventually lulled him to sleep with a smile on his face, that was no one’s business but his own.
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pinchinschlimbah · 14 days
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Good evening I'm feeling extremely normal about this outfit and the fact that I don't think I've seen Kyo turn his back to the audience in any of the videos featuring it so that detailing was possibly just for himself and for the recording knowing it would be seen after the fact??? Aaaaaa [x x]
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vellichorom · 14 days
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( via @maryssecretblog )
cracks my knuckles so hard i break my hands; ohh beloved mary i've been sitting on a mountain of bitterness since i first picked up hollow knight in 2020, & i'm sure i've said a couple of these things on main before but i'm laying them out again Right Now
the hollow knight fandom is fucking HORRIBLE about godseeker & i will never not be upset about it;
for being the gateway manifest to the game's infamous boss rush DLC that feeds us a little extra lore, leads to the ending most favor & introduces THE SHADE LORD - everyone's FAVORITE manifestation of the void & evolution of the protagonist... she is so painfully overlooked,
& if she's not painfully overlooked, she is disgustingly sexualized; her glorification of abuse by the hands of a god bastardized & taken to paint her as a pervert ( WHICH IS ESPECIALLY ABHORRENT if you stand with the idea that the protagonist is likely Not an Adult & the shade lord is undoubtedly The Protagonist ), her role twisted & simplified to be the shade lord's / the knight's bitch or wife or someone it needs to avoid because she's some kind of predator;
& if she's not sexualized or used as ship fodder, then she is treated as a horrible BITCH who deserves her death & every bit OF abuse one can fling at her because she dared not be nice to The Protagonist - nevermind that plenty of other characters can do the same or straight up KILL THEM & they're seen as fandom favorites ( see; Tiso, The Pale King, Hornet, fucking Everyone in the game ) & nevermind the fact that The Protag also invaded her mind without permission & started fucking around ( not that i'm saying it deserves to be bashed for it but you know. it did walk into the ass kicking arena (( the godseeker / knight dynamic isn't a fault of anyone's, it's just a lot of ' you did this so now this happens ' )) )
& i'm so. sick. can we take off our jackass glasses for 5 seconds & look at her critically, i'm begging you. hollow knight fandom. i'm going to strangle someone
godseeker is a FASCINATING character, right up there with all the higher beings themselves; godseeker is a character that hails from a far off land, presumably forsaken by the gods of it to the point that it stands in perpetual ruin, having toiled & crawled her way to hallownest in search of the pale king's divine light only to be met with a KINGDOM of powerful gods. only to be MYSTERIOUSLY locked up before being able to attune until you, as the protagonist, free her. & that pretty much unleashes a domino effect that has a severe impact on what remains of the kingdom, that has a severe impact on EVERYONE'S fate including her own, depending on what you do.
you can choose to take on the remnants of the kingdom's gods, slay the one causing the plague that took them all out, & in your escape from her mind, punish & kill the one who perpetuated their legends, & EVEN end up in purgatory with her, where now YOU are the god of gods, at the cost of your freedom as well as her's - to live in glory forevermore.
but oh no, she's the whore bitch who was a little mean to you & wants daddy god to punish her.
get out of my sight you fucking worm you know nothing
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bleaksqueak · 3 months
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Woah dang, waking up to 99+ notifs on tumblr almost always means that an old Homestuck piece is going around again... imagine my delighted surprise to see it was all notifs about Soli! That was a great thing to wake up to. Felt an actual flutter in my chest. Thank you so much, everyone! And apologies for how Elias' hair keeps subtly changing. You always kind of figure out exactly how a character looks and how to draw them as you go along with sequential art. It, funny enough, largely comes from figuring out their acting (so lots and lots of different angles and features that need to shift/change slightly to carry the weight of looking like they should feel, for lack of a better way to describe it ) At any rate, glad to see people are excited for chapter 3! next update will be next week, and will be a two page spread.
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blue-ravens · 1 year
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sorry if yours is not listed, but there are so MANY to choose from and honestly that's such a great problem to have right now. it's so good that smaller ships are getting the attention they deserve, PLEASE keep up the hard work <3
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cloud-the-forgotten · 7 months
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Imagine if Galacta Knight wasn't sealed away because he was evil/too strong. Imagine it was because he couldn't control his strength. He becomes so strong that if he isn't consciously dialing it back he could seriously hurt someone just by trying to give them a high-five.
It gets so bad that after defeating/sealing Void, he begs the Ancients to seal him away because killing one of his species is incredibly hard and dangerous to the people around them, and he doesn't want to hurt anyone. His time spent sealed away puts him in a state of consciousness and unconsciousness where he trains himself to dial back his strength.
Moments when he's taken out of his seal to fight are moments when Galactic Nova is controlling him, because the Clockwork Star knows Galacta Knight would refuse to fight if he had the decision. Unfortunately, Galacta Knight is completely conscious when this happens, and he hates how he feels both distraught because of the situation, and excitement from the thrill of the fight.
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tokyosmono · 5 months
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i'm new to the boygenius polycule lore but can i ask why all the salt in the wound performances become makeout sessions
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zabiume · 6 months
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dcmksecretsanta · 7 months
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Hello everyone!
I just wanted to give you a little update and let you know that, unfortunately, I won't have the time to host the DCMK secret santa event this year. Earlier this year, I've started working full time (+ still working my two mini jobs) and therefore, I just won't have the necessary time to host this event anymore. From my experience during the last six years of hosting this event, I just know how much time I usually need to put into this event to make it work as I want it to work and I know that this won't be possible this year with my current jobs.
I want to thank you all so so much for joining the event the last couple of year and for being such a great community to work with. I really had the best time hosting this event all these years and it does make me really sad that I won't have the capabilites to do it anymore.
If anyone wants to host another DCMK secret santa event on tumblr this year, feel free to do so (not that you were ever not free to do so lol just wanted to clarify it in case that anyone was apprehensive about it)! Feel free to let me know as well and I would love to signal boost (and join) it!
I'm wishing you all the best and once again, thank you all so much for the last couple of years!
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elviradreaminess · 6 months
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This might sound insane, but I believe Baldur's Gate 3 altered my brain chemistry. I think about this game 24/7. And I mean it. I wake up and think about BG3. I go through my day and think about BG3. I go to sleep and think about BG3. But that's not all.
The reason I think about this game so much is because of the narratives of the characters who are now truly precious to my heart. The entire composition of the story of BG3 and many meaningful ideas behind it opened my eyes to so many subjects I haven't even been aware of. And I've been constantly reflecting on these things that I discovered. Surely there’s still so much to be unwrapped. And I’d probably not be able to touch these subjects in any other case. This journey is so unique, I dare to say that it feels like a spiritual experience. Because I've never been writing and analysing so much in my entire life. And I'm looking forward to sharing some of my thoughts!
So yeah. This incredible game has completely changed the person I was. I'll never be the same. And it's honestly fascinating how impactful BG3 is for so many people as well. This is one of the best games ever, no doubt. Thrilling to see how it's gonna influence the video game industry and the way we write characters!
And I'm so grateful and excited to experience and to be a part of this beautiful experience! The last time I had so much joy and fun and curiosity and creative flow was likely back in my childhood? BG3 truly sparked something inside me! And I haven't even had the chance to play the game yet!!! Unbelievable. 100/10. Oh dear.
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