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#I'm actually really sentimental about the end of totk
uwudonoodle · 1 month
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My brain should not be allowed to make headcanons.
I was thinking about the end of TOTK, and I was like, "Wait, how did she get her secret stone back?" My brain immediately pictured Zelda searching through her next few bowel movements to save it, because it's an important artifact. Then Link steals and hides it from her, because he is NOT going through that again.
(A few years later.)
Pregnant Zelda, remembering how good the stone tasted: "Come on Link. I'm not going to swallow it, I just want to taste it."
Link: *hands her a rock roast instead*
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ofcowardiceandkings · 9 months
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me rambling about "Staring at the Sun" by Jacob Gellar and how much it smacked me in the face under the cut lol (contains exactly ZERO spoilers for TotK 💙)
AS SOON as i saw that his video would touch on the quests it does in some way i knew it'd fuck me up for a week or two but i didnt expect it to go that way - he rarely dives into the base plot of these things so i knew that was safe but ohhhh man
ive not played The Last Guardian but i know its one of my best friends favourite games, though the light in watching my partner play Shadow of the Colossus was amazing to see, but this really hit me hard because it pin-pointed one of the things i love most and maybe why i just love being in the world of Tears of the Kingdom (and BotW) so much ?? ive always been a fan of impressionist art too, and Turner as well, i've been trying to push myself into that space in my own art for so long. i always feel mega cliche saying these really well known artists are my favourites but i truly mean it jfdkjf ... this is probably one of the reasons i appreciated how bright and chipper the art style for Skyward Sword was with its fading blues and 'brush strokes', but it just doesnt compare to Breath or Tears with the amount of work the light puts in now, i spend so much time just STARING and ive just realised its usually at the light playing the forms and atmosphere in a real but beyond real way
i'm stuck in two art world of really enjoying doing linework and texture - and being reasonable at it - but wanting to go into colour and light though ive never been comfortable with doing so for some reason ??? im trying but i often just forget to try when im just drawing something self-indulgent and silly (most of what i have time for)
the play of light off cave art and that theory has lodged in my head forever too, As A Nerd On Such Things, there's something absolutely stunning about cave art, how it was made how it was put there and why how it was supposed to be viewed if at all, anything. absolutely fascinating, especially with the seemingly shifting images of Chauvet & Lascaux caves ??
a thing that always stuck with me as well - it might seem like a bizarre pull but it feels the same to me - is actually how the sun is portrayed and animated in the 1978 Watership Down ??? pulsing and moving and quaking with pattern and colour, not to be seen properly by us on earth, but you cant NOT look. i've not shaken the imagery of the sun from that movie from my mind since the first time i saw it as a child im STILL obsessed, it STILL almost haunts me
additionally, as someone who's repeatedly defended how these games look to people who complain about framerates and textures and whatever, i appreciate this. don't get me wrong, it doesnt HURT, especially from such a large gaming company (not that Nintendo have ever put heavy focus on the technical specs of their products though lets be real) but Breath/Tears just emphasises how much art direction or a vision can carry a project compared to other high-spec but ultimately forgettable titles. maybe a little much salt in that sentiment on my end but boy it bothers me when its all people can think about.
i'm gonna be stuck here for another few weeks lol this happens every time Jacob posts a video theyre ALL so winding and drawn out and beautiful gjfkds fuck
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