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#I realise I draw a ton of this concept but I do not care anymore
black-and-yellow · 11 days
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The walk home from UA
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rpgmgames · 5 years
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August’s Featured Game: Marinette
DEVELOPER(S): Teal Crown ENGINE: RPG Maker MV GENRE: Horror, Puzzle, Adventure WARNINGS: Sensitive Themes, Blood/Light Gore SUMMARY: A little girl named Marinette, in the wake of a splitting family and a change of homes, is having a birthday. But this, her eleventh birthday, will present a deadly opportunity to fulfill a special promise. On the night before her birthday, she is drawn into a strange realm; an unnatural dollhouse, populated with dolls who are not quite what they seem. A web of strings lying in wait, and threatening to ensnare the poor marionette; warping her perception, and twisting her every move. Will the strings attach, and force her to become an unwilling puppet, or will she escape this surreal web of strings? What will she have to do to avoid the dangers of the dollhouse, and set herself free?
Our Interview With The Dev Team Below The Cut!
Introduce yourself! *Mitty: "Hello, I'm Mitty! Thank you so much for the opportunity to participate in this interview. I'm the main developer of the game and I'm working with a team of friends to make this game a reality. I work mainly on the visuals and programming, and I'll be representing the team, alongside Third! I've been on the community for around two years, even though I tend to not be active very often." *Third: "Hoi, I’m Third! I appreciate you reaching out to interview us. I’m the main composer and writer of Marinette, and I work under Mitty to make the story and soundtrack what we want it to be. I’ve been in the community for little less than Mitt but am even less active in most of my developer discords."
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What is your project about? What inspired you to create this game initially? *Mitty: "The game is essentially about a girl that gets trapped inside a dollhouse. A simple concept really can go far ahaha I've always loved themes related to creepy dolls so I wanted to create something related to that. What pushed me initially to start were obviously the inspiration of seeing other devs creating, seeing how far you could go with these engines and create amazing interactive stories, however the huge support from a friend was what made me actually start past the planning and dreaming!" *Third: "Marinette is a story about a little girl becoming entangled in the complicated family and supernatural landscape she finds herself in on her birthday. I enjoy writing short stories about this kind of thing so it’s fantastic to work on a larger project about one of my favorite subjects. My primary inspiration and introduction to this kind of game in general was Pocket Mirror, and I use it the most as a model for how to do certain things. However, I also draw a lot of inspiration from masterpieces like Aria’s Story, Ib, Witch’s House, and Alice Mare."
How long have you been working on your project? *Mitty: "The project has been in the works for around two years now! The first year was mostly planning and right now we are on the right track with the programming and asset creation for the demo, as well as music and sound design for later development. Planning isn't over yet though, especially for the final game." *Third: "I’ve been working on this for almost two years. The soundtrack possessed most of my earlier attention, but now it’s taken a backseat to writing, now that I’m actively writing the scripts for the game now. "
Did any other games or media influence aspects of your project? *Mitty: "Yes! The game has inspirations from plenty of sources, not only strictly RPG Maker Horror games, or games in general for that matter. If I were to mention those, of course games like Ib, The witch's house, Alice Mare, Pocket Mirror, Yume Nikki & .flow, Stray Cat Crossing, Mogeko's games...etc quickly come to mind. When it comes to the aesthetics and visuals, the inspirations come from several different places, including games like Alice Madness Returns, Dofus, Yomawari, The Legend of Mana, Little Nightmares...the list goes on; or other media, like Inu Curry's animation style or video creator nana825763, as well as some anime and music videos. Silent hill is also a huge inspiration for the atmosphere, and hopefully we can pull it off well!" *Third: "My primary inspiration, as I’ve said earlier, is Pocket Mirror, both for its masterful writing and soundtrack. The game’s soundtrack is the main reason I still play piano. Whenever I’m feeling musical, my fingers always hunt out the same kind of haunting, mysterious, and sometimes peaceful and playful melodies that Pocket Mirror is rife with. In the end, our soundtrack is probably going to sound like Pocket Mirror and Aria’s Story’s soundtracks were meshed together. Story wise, commonplace elements in this genre like demons, monsters, mean parents and puzzles that tell the story are commonplace for a reason, and certainly find their way into this one, in their own special way. Every other game I’ve mentioned involves them in some form or another. And young, curious protagonists are also a blast to write and do evil things to and put in difficult, dangerous situations. "
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Have you come across any challenges during development? How have you overcome or worked around them? *Mitty: "We surely have! Many of them in different areas ahaha Taking away bug hunting, I am primarily an artist, so programming for me is a secondary thing. Because of this it's easy to get carried away and hard to realise what can and can't be done. I don't want the game to be visually boring if I can make things move and seem alive! The way I'm handling it is programming like an artist: I think in my head what cool things I can do with my art by not having it completely still, and then it's a matter of executing it on the engine. However this comes with a downside. I tend to tweak things a lot, and that takes quite some time, but I honestly think it's worth it ahaha Also I find it hard to start writing, but when I do, I can't stop orz. Other challenges are also finding plot holes. This is fixed with a lot of studying the story, gathering inspiration and talking with the team. I also struggle a bit with communicating with the team, but thankfully they are all very nice and understanding." *Third: "Main challenge is overcoming the sheer weight of how much I have to learn about music and writing in order for this game to be what I want it to be. I’m a perfectionist, and when I care about something, I can’t tolerate it being worse than it could’ve been. Also, writing is getting more and more complicated and there’s more things and details to keep track of so as not to create inconsistencies or plot holes, especially as we try to revise it and make major changes to the story (Mitt will know what I’m talking about). "
Have any aspects of your project changed over time? How does your current project differ from your initial concept? *Mitty: "It changed a lot, not only in terms of the story and writing, but visually too. The basic concept is close to being the same, though. You can check out old posts in the blog where I consider different styles of mapping and such. Actually, don't, please. It's too old...and my writing...oh god." *Third: "The writing has come a long way, but now that we’ve fleshed out and written down much of the backstory, it’s a much more complicated story than what Mitt first showed me when I joined."
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What was your team like at the beginning? How did people join the team? If you don’t have a team, do you wish you had one or do you prefer working alone? *Mitty: "Initially it was just me, occasionally having Mia to talk about the story and help develop it. Rindre joined as a voice actress very early on and also helped in other aspects of the game. Then I also talked about it with two friends I know in real life, one helped with organization and the other with some concept art, but they aren't that active anymore, even though I still count them as part of the team (Thank you guys btw if you're reading this). Eventually I met Third, an amazing composer and writer, and I asked him to join in! He brought along a friend who is also an amazing composer and writer, Code, and these two are complete madmen of music and writing and I'm super glad to be working with them, as they are super passionate and it makes me really happy ahaha. Bruno is also a really dedicated composer that is helping with a few tracks as well! Miku and Luccinia are two super talented and kind artists that have also been helping a ton with concept art, and their ideas have certainly improved the game as well. We are welcome to more concept artists, though! More heads, more ideas ahaha Recently we got the voice actresses for a few characters in the game, when we did the auditions, and hopefully soon another friend will jump aboard and help with organization and writing! We are a relatively small team, and sometimes progress goes a bit slowly since we can get busy, but we are all doing our best! I’m glad that I’m not alone. Links for their pages and such can be found on the team section on the blog, go support them if you can!"
What is the best part of developing a game? *Mitty: "For me, personally, I love seeing what my team mates come up with, whether it is music or concept art. I also enjoy the love and support we get, and it makes me excited in the development. As for the creation part, I like programming challenging cutscenes and doing cool things with the assets. Progress updates can also be fun to make when I have the time." *Third: "My favorite part is showing Mitt what I’ve written and composed. Making her happy and excited with my work is extremely fulfilling. "
Do you find yourself playing other RPG Maker games to see what you can do with the engine, or do you prefer to do your own thing? *Mitty: "Oh, yes! Besides being a cool break from programming hell, it helps me make it less of a hell ahaha I like improvising, though, so I think I play RPG Maker games because I enjoy them for the most part." *Third: "Occasionally, not really. I don’t play many games and I’ve played the heck out of the ones I have."
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Which character in your game do you relate to the most and why? (Alternatively: Who is your favorite character and why?) *Mitty: "Ah I don't know, honestly. I think I can relate to every character in one way or another, and it's hard picking one, especially since the game isn't out yet and I'd like to keep most characters hidden until the demo. Marinette is definitely one of my favourites, though, I just love how innocent and cute she is. Her cheekiness can be made super interesting ahaha" *Third: "My favorite character is definitely Pierre. He’s a complete blast to write, and gives me lots of cool things to describe and say through him, from his magic tricks to his killer lines and quotes."
Looking back now, is there anything that regret/wish you had done differently? *Mitty: "Hm...Having organized things better in the beginning would have saved a lot of time now, but I don't think it's been that big of a deal anymore. I don't have any regrets that I'm aware of at the moment since everything until this point was necessary to learn and get to where we are now."
Do you plan to explore the game’s universe and characters further in subsequent projects, or leave it as-is? *Mitty: "I'm not sure yet, it depends on the reception and how willing I'll be to continue the story. Even though I would find it fun to make comics, another game or a different midia, realistically I can't tell how willing I'll be to continue developing content about it after the game is finished. Honestly, I hope I can develop more projects on Marinette, we do have content for that, and I absolutely love it with my heart! But it's also equally important to move on to another story. Only time will tell!" Third: "I hope to, but that day is very far away for me. I’ll be gone for quite some time after Marinette is finished, and I hope I’m not forgotten by the time I return. Perhaps I’ll entertain myself with additional short stories exploring the various aftermaths of the game."
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What do you most look forward to upon/after the release of a project? *Mitty: "I honestly just want to get the story out there. I'm hoping people will enjoy it if they play the game, and will have a special place in their hearts to keep it on. This project means a lot to me, and having it making people feel things is what I'm looking forward to. I'd love to see other people playing it, definitely. I imagine I'll eventually be relieved to have finally completed it, it'll be a big moment for me to sigh be proud of creating. I'll be able to move on to work on other fun things while I see how this little child of a game is going to do out there in the wild, and that's always nice!" *Third: "Fan reaction, 100%. Having people ask me questions about my work and telling me how much they enjoyed it is my favorite part of writing."
Is there something you’re afraid of concerning the development or the release of your game? *Mitty: "Yes, I don't want to feel empty with nothing to do when I finish the game. I know it will be great and all, but I've been working on it for so long that it's hard to imagine not working on it ahaha! It's a really fun hobby, but it's also engraved in my heart. I want it to be the best it can be, of course, so I'm scared of bugs, inconsistencies and overall it being clearly a bad game. I'm hoping that people will help with critiques on the demo, so I have a better outside perspective of where we are going. I don't want to drop the game, so I'm scared of having to take a long break from it during the development. I'm worried of being a terrible team leader as well." *Third: "I dread plot holes more than anything, and I dread a dull and overall unimpactful story. I want a tale that will punch the viewer in the gut, hard. I want to make them cry. I want to make them laugh. I want them to draw what I wrote, and explore it further in hopefully-not-too-sexual fanfiction."
Do you have any advice for upcoming devs? *Mitty: "Don't be scared to start. You're going to suffer mid-way if it's a long term project, but keep pushing through, you'll learn a lot and it becomes easier with time. Take breaks and take it easy, step by step. LIST STUFF AND MAKE BACKUPS. Learn with short projects first. Ask for advice from people you admire, but never hold them on a pedestal. It’s always helpful to be a jack of all trades! Try to think from an outsider perspective if you're not sure of how it's going, and if you can, tell people you trust about the game and ask for opinions. Always take criticism well, but don't stress too much over harsher or even meaner comments. Have fun and never forget your starts, the people you meet and the reason you're doing the project for. If you're also an artist, writer, musician, remember this is a great opportunity to add something interesting to your portfolio. Cool visuals attract people, but they are not everything that will keep them hooked." *Third: "The best part of making a game is the people you make it with. The story is the most important ingredient of your game. Prioritize it first, and everything else will fall into place around it. Otherwise, everything will serve some other aspect of your game, and that’s rarely a good thing. Always speak your mind; do not every not say something just because it’ll hurt someone’s feelings. Obviously don’t be a tool, but if you ever have to choose between hurting the game and someone’s pride, pick someone’s pride. It’s much kinder in the long run."
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Question from last month's featured dev Froach Club: Have you ever had a moment where you got completely stuck or became intensely frustrated while using RPG Maker? *Mitty: "Yes I have, I think everyone has QwQ Despite silly mistakes, I've gotten stuck several times, but honestly it's usually either us doing something stupidly hard that can be done another way, or we are just not skilled enough yet, and it's better to come back later. You can usually do most things you wanna do if you have the advantage of knowing the programming language your RPG Maker Engine uses I think. Google is your friend always, and sleeping about it also helps. I once dreamt of a whole sequence to fix a problem, and it worked! ahaha Always take it easy and don't give up, but know your limits and the limits of the engine!"
We mods would like to thank Teal Crown for agreeing to our interview! We believe that featuring the developer and their creative process is just as important as featuring the final product. Hopefully this Q&A segment has been an entertaining and insightful experience for everyone involved!
Remember to check out Marinette if you haven’t already! See you next month! 
- Mods Gold & Platinum
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melschannel · 6 years
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Actress Yura, Idol Member Yura, and Yura as Kim Ah Young
It is been long time i didn't post on tumblr. This was supposed to be posted in the early April yet i was too lazy. It's just because there was several articles that came out yesterday, so that i remember i have to post about this thing.
Yura gots tons interview post Radio Romance drama. Finally!! We got a very long interview and tons articles about her. I think this is her very first time to receive this kinda interview since she usually just had magazine interviews or interviews with her members. I'm so happy to finally get tons of information and stories from her interview. Btw, i'm super in love with her make up and hair do for the interviews. She looked so pretty and photogenic on every pics and every outfit she wore. I'm kinda having a hard time to pick which one is my fave, because all those pics looked so good. Look at how pretty she is!
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Speaking of the interviews, she talked about her character as jin tae ri. She said it was challenging since it was her very first role as a villain. Since, there were several problems in the early production of the drama such as the director and the writer got changed, so the plot of the story got alot of changes too. Yura said, the story was quite different compare to when she got the script. Heoll. She did get some criticsm by knetz for her acting (which i think her acting was fine). She wants to improve herself to be a better actress. She made good friends with the casts, they get along well and they even went to escape room after the drama. Yura met good people through this drama!
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As for her activities as a member of girlsday, she said they want to have a comeback this year, but they have to find the songs that suit with girlsday. Yura herself wants to comeback in the summer with fun and sexy concept while the other members want to have comeback in autumn or winter. They still get along really well as ever. Since yura and sojin live near by each other places so that they often saw each other. As for her passion in bowling and ballet, she met hyeri at bowling alley and minah at ballet studio. Ahhh loving their tight friendship! Yura said she is also currently so passionate in learning english, she called a tutor to her place and learnt it with her friends. She has a dream to experience living in abroad for a month or more. Ahh this girl motivates me to do self development as well.
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The must-asked question during interview is about celebrity's personal life. When she was asked about her ideal type she said she likes people who are good to her, sweet, adoring, expressive, and generous. The journalist asked if she has a boyfriend, her answer was vague. LOL. Citing from soompi article she said "i could have one today and not have one tomorrow, or not have one today and have one tomorrow". what is the meaning of that? LOLL. Based on the recent article that came out, when she was asked why only her who never got caught dating in girlsday, she answered that she is very careful and don't go outside very often. She also wondered why she never got caught, maybe she doesn't have one? LOLL. But based on how her replies, i assumed she has one! ;) with whoever she is, i just want her to be happy!
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In talking about her future, her dream is still the same, she wants to be a good housewife. She wants to get married around 35 years old. As for her careers, the reporter asked what she will do if she gets slump in the entertainment industry like what her role as jin taeri experienced, she said she realised about it and she isn't afraid of it. She wants to try other fields as well such as opening exhibition as she likes drawing and also doing business. I can say that yura is someone that has a mature plan for her life. She is clever and independent. She does good for her life. She is truly inspiring. Whatever path she chooses, i just want her to be happy and has a great life. If someday she decides to not to be in the spotlight anymore, i just wish i can still see her, maybe through social media or anything that will be a trend in the future. Fighting Kim Ah Young!
Cr pics: see logo
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p101recaps · 7 years
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Broduce 101: Episode 10 (Quick Livestream Recap)
This post contains spoilers. 
We go straight up to the Regal Chair of Doom for the elimination opening.
There are a few hair changes! Minki is dark haired again, while Sanggyun had an ashy blond dye job and a trim.
They’re not sure what the cut off is because of the rumours and the doubt BoA’s script had provided last episode.
Hyunbin ambitiously wants to be first, and the trainees laugh their heads off at this proclamation.
Entrance pose time!
Pledis trainees come in by imitating Nu’est maknae Minki’s disjointed shoulder trick.
Little Lee Woojin does the thigh touching move from sexy concept song Open.
MMO trainees, Daniel and Jisung, dance to Sistar’s Touch My Body. It makes me feel low key bitter because my girls :(
RBW Lee Gunhee did some hip swinging.
Extra as hell, Fantagio Ong Sungwoo brought a bag with him to recreate his now iconic moment from the work out episode.
WH Creative Seo Sungyhuk did some of IKYK choreo. Cutie
YGK+ Kwon Hyunbin did the robot.
Popular WinkDeep boys Maroo Park Jihoon and C9 Bae Jinyoung did twin moves
Ardor and Able hilariously recreate a reference to Noh Taehyun’s viral stomach scratching picture.
Starship Jung Sewoon did the world’s tiniest Nayana gesture.
CUBE chicks do a Twice Knock Knock reference.
OUI Donghan did a weird dance move on the floor. 
Only top 20 gets through. So this rumour was right. It’s like Mnet’s playing two lies one truth lol
BoA gets ajumeoni claps as she enters. That dress looks like something from Red Velvet’s closet though.
Fanservice to soothe the pain begins with cute dorm footage.
Snack time is abound in the dorms once again. One trainee carries what looks like a fuckin mountain of cup ramen across the room at some point.
They reveal a bit of first week footage with the HOTSHOT boys depositing their luggage in the waiting room. Sungwoon’s massive show insole falls out and he gets embarrassed, all ‘When did this come out??’
Sunghyuk has a bit where he comes into to visit his hyungs and gets scolded for his informality. He gets visibly scared by Jihoon’s sternness, leaving with his tail between his legs until Ong-ssi calls him back.
Ong-ssi: Why’d you come in here?
Sunghyuk (looking like he may cry): For...no reason.
All the hyungs: Oh, that’s good! :D I’m glad you came to see us!!! :))
Sunghyuk almost passes out in relief when he realises they were teasing him lol
There’s a cut of how the boys all pull out make up to touch up when production staff calls for a break, yanking out their compacts and pat-patting away at their faces.
Jisung eomma is the funniest of all of course, whipping out the compact with a flourish and patting his too red lips to blend them out.
Ong-ssi puts on a few dozen coats of tinted lip balm and gets ticked off by staff for the red lips visible across the hall 
Jaehwan touches up Baekho’s nose for him 
Another cut is product placement for face packs, its a sponsored bit (you can always tell when Samuel’s acting, bless him) but they play around well with the differently coloured mask creams.
Sungwoon gets 101 written on his face by his dongsaengs, Jihoon makes himself up like a panda while Baekho gets a beard. He’s very pleased with it. A universal cutie.
Deffo more natural PPL than the herbal supplement.
There’s a cut of early morning shower singing from vocal kids RIP FNC Yoo Hwiseung, getting screentime once he’s been kicked.
Sad practice shots with Jaehwan’s acoustic guitar backing and singing of Nayana. I ALREADY FEEL BAD FOR THEM FUK U MNET
Cut to more cheerful trainee time.
Noh Taehyun once again has to heatedly defend himself because of his stomach clip after already having to clarify he’s not a crybaby. He claims the clip was from after a rehearsal sesh, and he was hot and sweaty so, “I WAS FANNING MYSELF I WASN’T SCRATCHING MY TUMMY EVERYONE!!”
CUBE kids explain their initial awkwardness. Their company wanted them to be clear hyung-dongsaeng on the show, but they were friends while they were trainees earlier. This means Seonho can’t use banmal with him anymore and has to remember to call Guanlin hyung. It doesn’t affect Lai Guanlin, but Seonho is still adjusting lol 
Minhyun likes sweet boy Seonho, but the younger kid keeps hugging him and is really fond of skinship. 
Minhyun: It’s like he’s my girlfriend...he needs to dial it down a bit.
Seonho: It’s just because I love my hyung???!
Daehwi gets a stool to stand on for his individual bit, and is mildly indignant about it. He doesn’t think he’s that short and pulls out massive insoles from his shoes before also ratting out Sasuke Uchiha cosplayer Bae Jinyoung’s use of insoles.
His friend is not happy, and has to reveal his own massive foam shoe inserts.
Bae Jinyoung: They’re only 2cm!!
Staff: Only because you’re pressing down on them like that.
Auntie Jisung, true to form, mentions Daniel’s night talking. 
“Mom, you’re embarrassing me!!” - Kang Daniel, probably.
Red lip tint fans Daniel and Sanggyun get called out for their always pink lips, and Daniel gets his own back by pointing out that Yoon Jisung also always wears tons of it. 
Kang Daniel called my boy with his ludicrous pink lips an ajumma!!
Sewoon loves his awkward wink edited with post its on his face and the Jaehwan and Sewoon vocal ship continues to sail.
Hosts Auntie Jisung and Ong Sungwoo for basketball manga oppa times
Ong-ssi: Why are you here? Did you trainees only come to have fun here on the show?
Auntie Jisung: Yes. I did. 
They chant ONGSUNG ONGSUNG ONGSUNG for themselves. New comedy MC duo, I loaf
Speed quiz is first up, with sexy waves from OngSung MCs.
Showtime team do okay, Samuel flips onto his back to act out samgyetang. I died. How do you even think of that.
IKYK: Moonbok hard carries. He’s so pretty but that hairstyle...a topknot and scarf wrapped around his head..I wear my own hair like that for house cleans. Taedong quivers for a bit  when he gets his word, before dancing The Boys for SNSD. 
Open: Daniel does a piss poor imitation of Baekho, who laughs like a baby the whole segment. Seonho gets Ahn Junyoung (the P101 main producer) and wavers for a bit before yelling, ”Ah! PASS!” 
Oh Little Girl: Ayn Hyungseob has apple hair! He struggles to convey swag, imitating Baekho and Daniel to no avail. His team finally gets it only because Lee Euiwoong hears Noh Taheyun say, ‘Ah, Hyungseobie definitely has none of this at all!!’ 
Never: Lai Guanlin passes because he doesn’t know the word...twice; he can’t read Hangul well and the words are too difficult. One of them is an old fashioned Korean flute like?? It’s a hard word and how do you act it out? Poor kiddo
IKYK team wins this segment. 
Next game is a game where duos come forth from each team; one trainee does an elephant nose spin, and then runs to apply lipstick on his waiting teammate.
My heart soars at Sanggyun and Jisung representing Showtime
Sewoon falls multiple times and when he gets to Euiwoong,  he keeps shaking. Euiwoong gets more and more impatient and Sewoon finally gets shoved by an annoyed hamster.
Jisung veers off and falls like fifteen times before getting to Sanggyun. After, Sanggyun looks at himself and thinks it’s sort of sexy. “You look pretty!!” says excited Auntie Jisung, gleefully.
BNM Jonghyun has a scary determined look throughout.
Kim Yongguk can’t even spin straight, falling over every two spins like a new born puppy. He crawls to Kenta, who waits patiently to have his whole face attacked viciously with red lipstick 
Kenta, when the trainees go into splits and Yongguk is still stabbing his cheeks with lipstick: WHY? WHY??
Lee Daehwi remains perfectly, characteristically competent, calmly dabbing on Wartortle GodJonghyun’s lips like a seasoned make up artist. 
Yoo Seonho gets to draw again on a caring hyung picked by him, so he picks Daniel
Jaehwan picks Emperor Hwang for redoing the segment. Jaehwan runs lopsided and dementedly fast to draw on his hyung, frightening poor Gunhee on the sidelines.
Seonho applies eight hundred layers of red on Daniel’s mouth lol
The next game is team jump roping and posing for a photo 
This was hilarious - you have to look them up, I died laughing at their faces mid air. These are the pictures I’m getting blown up and signed if I ever see them in person. 
Open team wins overall, and receives the PPL face packs.
After this dose of healing (this is what Jonghyun calls the segment, with another of his ha ha HAs) cuteness, we go back to elims.
The rankings from last episode are finally revealed for the highest ranking from the live audience. To no one’s surprise, Daniel won the 220,000 benefit.
1 and 20 to be revealed last for the suspense
Jung Sewoon ranked 19. 
Woodam and Donghan have a depressingly self aware discussion about how they know they’re lucky to have this far.
Joo Haknyeon is 18. The boys are all shocked but he’s had awful press lately. He’s losing grace swiftly, and this is his first time falling out of top 11.
BNM Im Youngmin has fortunately made it at 17, despite the (totally undeserved) hate he received. He even apologised, for some reason
CUBE Seonho was 16, he almost fell out his seat with shock as his name was called.
Ren, Hyungseob and Jaehwan all make it in succession.
Minhyun’s apparent ‘mistaken’ reveal of his rank was at 12 but it’s Pledis Kang Dongho at 12. The trainees all imitate Baekho’s Boy in Love head bob lol
Pledis Minhyun makes it at 11. He’s handsome on the big screen, and sings at BoA’s request. All the trainees have a shim koong.
Lee Daaehwi at 10. I’m grateful he stays top 11 though a cutie 
MMO Yoon Jisung makes it at 9!! YES HE’S BACK IN TOP 11 I LOVE MY AUNTIE!!
So do the trainees, they’re all more excited than he is at his rank, there’s a veritable swarm as they congratulate their eomma.
Samuel’s having a breakdown from nerves.
Auntie Jisung’s ugly crying is slightly muted this time - his company must have scolded him. Daniel is super relieved his hyung’s back in top 11, and Jisung thanks people for supporting him and his dream.
Ong Sungwoo is safe at number 8. BoA asks him to do his Ong-slate bit, which of course, he does with every bit of over the top acting he can.
Nation’s leader Angel God Jonghyun dropped to 7, but at least Wartortle’s safe.
Good shot of the empty Nu’est seats as Jonghyun thanks the voters for supporting him and his fellow Pledis trainees.
Brand New Music Park Woojin makes it to 6! He still has an eye patch on, I hope he’s recovering well. BoA asks him to do his famous snaggle-toothed smile. A cutie.
Samuel’s proper freaking out but he makes it at 5. He thanks all his Showtime hyungs by name but forgets Jisung, adding him last when he realises. Jisung, my drama queen, pouts in mock offence 
Goodness, you can really see the relief on Samuel’s face when he sinks into his chair, my poor kid.
BoA calls out Ha Sungwoon and Bae Jinyoung for the next two possible ranks
Ha Sungwoon can’t stop yelling in shock for being in the top 5, he just screams endlessly. When the camera points at him for the shot right before BoA announces his name, he thinks it’s someone else in his row because he really wasn’t expecting it.
ME NEITHER MATE THERE IS SOME FAIRNESS IN THE WORLD I LIVE FOR THIS RISE
Bae Jinyoung is 4. The two pick voting helped him climb back up, WinkDeep sails. In celebration, he does the aegyo bit from his intro.
Sungwoon makes it at number 3 (more slightly muted screaming)
I’m that tear waterfall pokemon gif, and so is he, sort of. This caught me off guard but I love being wrong about this sort of stuff.
Popular kids, teen pick Jihoon and noona pick Daniel for top two. 
Daniel and Little Woojin exchange non-forced reassurance as they wait for his rank to be announced.
Sidenote while watching the livestream: That Cha Eunwoo kid is in a lot of ads for a rookie. He’s rather handsome.
MMO Kang Daniel ranks number 1. It’s his first time, he never thought he’ll be Jihoon’s rival, but he’s deeply grateful. 
Which puts Park Jihoon at a safe 2. He thanks his fans for their continued support. His consistency has been incredible, he’s never left the top of the pyramid. 
Last trainee for the cut off at 20. These shots of my eliminated talented boys makes me sad.
They draw out my pain by showing the ranks from 35 upwards, and having the trainees speak as they get booted.
Bye little maknae Lee Woojin, star vocal Park Woodam, RBW meme Lee Gunhee and musicial kid Kim Yehyun
All of I Know You Know got booted. My sweet boy WH Creative Seo Sunghyuk cries. The Vibe knight boy Taedong and blond pretty kid OUI Donghan are composed. They must have all expected this.
Oh, Donghyun. His BNM trainees look like they’re going to cry as he asks the voters to support them.
Sanggyun spits some sugar coated bitterness, Noh Taehyun and Takada Kenta are graceful.
Visual dark horse Moonbok, who got played by Mnet the most, leaves the show too. He really speaks very prettily. 3
BoA says this isn’t the end for their careers. I wish I can be that optimistic.
Yuehua Lee Euiwoong doesn’t make the cut. You can see Hyungseob’s face fall.
YGK+ Kwon Hyunbin is eliminated at 22. He says a nice ment too, but lasting this long considering his background and skillset is just miraculous.
It’s between Kim Yongguk and Lai Guanlin for rank 20. 
Honestly, I’d never have guessed this in a million years. Kim Yongguk, maybe, because of his lack of clear broship, but Cube chicks must get a lot of their hype from teenagers. 
Lai Guanlin makes it by the skin of his teeth. 
We have to say goodbye to Arctic Fox Kim Yongguk. This feels so unfair, he had such a nice, melancholy tone. 
Daniel leads the ending salutations to the national producers.
Last voting period opens, and it’s one pick. This season has been super makjang for real. Far out.
We cut to a new day, the top 20 trainees have gathered for final evaluation mission. BoA reminds them this is the final, debut mission for the live broadcast finale.
The trainees will be split into two teams to perform one of two songs, Super Hot or Hands on Me. I’m keen to hear these songs, the composers are really well known. The choreography has to be created by the trainees themselves.
Harvey Mason and his team created Hands On Me, the demo sounds like a laid back jazzy track that will probably go the IKYK way (hashtag bitter).
Ryan Jhun, who composed Nayana and EXO’s Love Me Right, my favourite EXO title song by far, wrote Super Hot, which is more funky, fast paced. 
I take a minute to thank Mother Mary for the lack of EDM. Let’s hope it doesn’t jump out on me when I hear the full songs.
Positions depend on rank, with low ranking trainees picking first and the higher ones possessing the ability to replace them if they want the position.
Im Youngmin’s penalty for leaking spoilers is that he has to take what’s left over, so he picks first and can be replaced.
Seonho ambitiously displaces Haknyeon for sub-vocal 3 on Super Hot, pushing him down to 4.
Hyungseob pushes Joo Haknyeon further down to 5 lol
Then Daehwi pushes him to rapper 1
Jonghyun comes in to shove him to the other team, as vocal 6 for Hands on Me.
Dead. His fellow trainees seemingly have no faith in him at all. 
Jaehwan takes his rightful place as main vocal for Hands on Me.
Sewoon had picked sub vocal 1 on the same song earlier, wanting to sing with Jaehwan. 
Minhyun continues to be a Joseon level strategist by pushing Sewoon to a different team. Samuel moves him back but to a lower vocal position. 
Daniel changes Sungwoon’s team from Hands on Me sub vocal 1 to Super Hot but promotes him to main vocal  on there so it works out well.
Everyone on Super Hot understandably wants to be centre considering the timing of the mission and they all sing the main chorus line to compete. 
Samuel has to create the choreo and formations as the strongest dance trainee. His teammates come up with a bunch of unhelpful suggestions and he’s stressing out again.
Ong-slate opens on Hands on Me discussions.
They’re discussing leader, Ong-ssi surprisingly nominates himself and receives the position.
Again, everyone wants to be centre and audition with the ‘killing part’ but they don’t show centre pick.
We see the eliminated trainees crying at the eliminations again before next week’s trailer and ranks. 
Below is a comprehensive list of this week’s rankings. I’ll post the entire set this time, because we’re down to only 20 :(
Kang Daniel 
Park Jihoon 
Ha Sungwoon 
Bae Jinyoung 
Kim Samuel 
Park Woojin 
Kim Jonghyun 
Ong Sungwoo 
Yoon Jisung 
Lee Daehwi
Hwang Minhyun 
Kang Dongho 
Kim Jaehwan 
Ahn Hyungseop 
Choi Minki
Yoo Seonho
Im Youngmin 
Joo Haknyeon 
Jung Sewoon 
Lai Guanlin 
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