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#AND OTHER STUFF. also i haven't actually done dlc content
astrxealis · 2 years
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HAPPY LATE BIRTHDAY TO PROMPTO MY FIRST TRUE LOVE BTW.
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lesvegas · 11 months
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FNV Quest Mods That Don't Suck
I know I've made modlists before but talk of DLC-sized mods made me want to make another. Big, DLC-sized quest mods are nine times outta ten messy, poorly-made and poorly-written, feel like they should've been fo3 mods, or have numerous other qualities that are detestable to normal people with taste. I've played most of the popular ones and hate nearly all of them. Here are the ones I actually can recommend.
Note: I also highly recommend having a proper modding setup before installing any of these. Everyone and their mother has already recommended the Viva New Vegas guide before because it works and it's beginner-friendly.
Allow me to spare your dash by putting this list under a cut.
"DLC-sized" Quest Mods
Boom to the Moon - A quest where you go to the moon (yes, really) to find out what happened to a man's wife. I promise it's way better than I could possibly describe. Honestly I recommend almost all of Jokerine's mods for her attention to detail and all the cool shit she makes. This quest mod doesn't even end with the moon trip, you'll also get the best-written mod companion I've ever seen. Seriously please give this one a try if nothing else on this list.
Autumn Leaves - A murder mystery in an archival library vault inhabited by Protectrons. Story so good Bethesda stole it to make a fo4 DLC. No combat, no need for weapons or companions. WARNING: if you suck at navigating vaults like I do you may have a bad time finding stuff (there's a walkthrough in the files). Also some of the lines are a bit odd because the author's first language isn't English. Also one character is a bigot in every way possible because he's intentionally designed to be as punchable as possible. Despite all of this it's still easily one of the best quest mods I've ever experienced.
Unfortunately, making quest mods DLC-sized in general leaves ample opportunity for shit to get messy fast, so honestly your best bet for quest mods is smaller scale, vanilla-feeling mods. So while I highly recommend the above mods, I'd recommend the following ones even more for a more seamless experience.
"Vanilla-feeling" Quest Mods
The Collector - A quest given by a broker in which you collect debts from gamblers. Similar to the Atomic Wrangler quest Debt Collector.
Caravan Tournament - Do you suck at Caravan? Skill issue. Play this anyway and tell me how it feels to lose because I'm sure it's just as interesting as winning but I'm too good at Caravan to to see it for myself. If you get good you get to see a tiny Robobrain wearing a hat.
Working On The Chain Gang - A Powder Ganger Quest Mod - Okay, technically this makes a second faction of Powder Gangers that aren't affected by your reputation with the vanilla Powder Gangers (so yes, even if they hate you, you can experience this mod). These new Powder Gangers reorganize themselves into a legitimate faction that blends seamlessly into the Mojave NPC ecosystem.
The Moon Comes Over the Tower - This one is technically cut content, but that just means it's peak vanilla-feel. Restores the rest of the quest where Emily Ortal asks you to bug Mr. House's network in which you actually have to travel to places to do it.
Okay, these ones are silly, but trust me
Among Us But It's Fallout - It's a vault with a murder mystery you get to solve! Memes aside it's honestly really well done and you should try it.
The Hollander Hotel and Casino - For a quest involving a haunted hotel (no jumpscares, don't worry), this one feels a little goofy at times, especially with The Shining references and the guy outside selling nothing but 500 bottles of Sunset Sarsaparilla. But you should give it a try anyway.
Legion Quests
Haven't done a Legion run not because you don't like being a bad guy, but because the Legion route feels lacking? Try some of these.
Legion Quests Expanded - Adds more Legion quests and expands several vanilla quests.
A Golden Opportunity - Legion El Dorado Quest - A quest where the Legion goes in and shuts down the NCR's El Dorado station.
Five Card Ante - A Legion Quest Mod - A quest parallel to Three Card Bounty in which you get to eliminate the NCR's First Recon.
Yes I Would Actually - A Legion Quest Mod - You know how Bitter Springs has three quests you can do for the NCR? Well, now you can do them for the Legion instead. You can even recruit help from the Great Khans to fuck the NCR's shit up.
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zaptap · 2 months
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so i played splatoon 1 for 57 hours when i came back to it in the last couple months. that puts it at 440, just under splatoon 2 (which is at 450)
really makes me realize how little i played splatoon 2, relative to how much content it had and how long it was the newest game.
after a year or so of splat1, basically ignoring every other wii u game i got after that to play splatoon more (3ds escaped this only by being portable) i went into splat2 resolving to not leave a trail of unfinished games behind me again
buuuut that just created a different issue. new game comes out, i'm like ok i'll get through this and go back to splatoon.... then another new game comes out before i can do that. and i still didn't even finish most of them. probably the bulk of my splat2 activity comes from the first 3 months before mario odyssey released, and the month or two after octo expansion, and the rest is just keeping up with the new content, splatfests, and hitting the salmon run checkpoints and dropping in for special rotations. i could've played more. i should've played more
i'm taking a different approach with splatoon 3. yeah, they're still making games i want to play that aren't splatoon. but i like splatoon more. so it should have priority. and i've discovered the secret to not feeling bogged down by a lot of unfinished games i've bought is to just... not buy a lot of games. in the past i'd buy stuff if i got a good deal or if i just wanted to make sure i got it when it was available (since i prefer physical). and spending money on that means i feel more obligated to play it and i feel bad if i don't fit it in
but, welllllll, when i got the splat3 oled i hacked my launch model switch and so now uh. i'm not worried about missing out on switch games. if i wanted them i could get them whenever. and it removes the whole "i paid for this i should get my money's worth" obligation. (and yeah i prefer physical but getting a good deal is a good tradeoff to go digital. especially if the deal is free). anyway i haven't actually done anything with my hacked switch beyond setting it up but the option certainly is there. i'd still end up buying games i intend to play online though (which is pretty much just splatoon and pokemon, the latter just for trading and home compatibility)
so yeah in the year and a half since splatoon 3 released literally the only other games i've gotten are pokemon violet (and its dlc) and totk. im not even done with either of them (though in violet all i have left to do is get the rest of the post-dlc legendaries). probably will buy the ttyd remake too. other than that it's just been splatoon 3
i kind of don't want to play it too much though. i burned myself out playing splatoon 1 a lot ahead of the last splatfest (which is why i pretty much didn't touch it again until this year), and it took until splatoon 2 for me to want to play again.
but the issue there was i decided i wanted to hit level 50 during the last splatfest, and i was far enough away that i'd need to get a ton of exp each day to make it (i think something over 200? you get 5 exp for winning and 2 for losing so if that was 200 exp exactly, it'd be over 3 hours a day at BEST. i tended to win about 2/3 to 3/4 of the time in splat1 those days so it was at least on the shorter side, but still, you can imagine the strain this put on the fun i was having playing the game).
this is also why i don't particularly care about leveling up in splatoon 3 (especially since other players can't see your level this time). i recently hit level 50 after over 800 hours, probably about double how long i took to get there in splatoon 2 (i'm in the low 50s in there, maybe 54 at most). if salmon run gave exp though i'd be way higher (it should) (when are they updating it to do that) (seriously if they can add wandercrust support to it they can add exp too)
i do think i really need a break from splatoon at one point. there's enough that i want to do that i'll probably continue after content updates stop, but i don't want to keep playing daily all the way until splatoon 4 (whenever that is). i need to at least turn it into a weekly routine after that maybe. forget the first victory of the day bonus (catalogs wouldn't have anything important at that point i assume? mystery boxes like the extra catalogs i'm thinking), maybe at least catch each salmon run rotation's superbonuses for the cash drops (that's not a once a week thing though. that's like 4 days a week i think. better than daily, but still)
i would totally be fine if the next splatoon game didn't come out for like a decade. there's enough in 3 to last that long. but of course if they're making a new console, they're going to put splatoon on it. it's only a matter of when. would we be looking at 3 years after splat3 content stops, like last time? longer? shorter? who knows. may depend on whether some of the devs will have to do an animal crossing game in between again
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