I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
" The society of the snow " is not a remake of " Alive ". Fist is a real story about Uruguayan people who lost in the Andes Everest. Alive have some parts that are more accurate that the new movie, but are little ones, like avalanche when they sleep, and the shoes part. Other ones are pure fantasy. They don't sepeak, don't act and don't look like us ( Uruguayan ppl). But the new movie have latino Rioplatense actors ( almost Argentinan), and the major rol is play by a Uruguayan. Even the survivors play little roles in the film.
In Uruguay we are only 3 million ppl so or media and audiovisual are not development at all, so is a good decision to have a director from Spain.
My only complaint, I would have included more Uruguayan actors. "Numa" played by Enzo Vogrincic is a Uruguayan theater actor, and have a high level, for sure are others actors waiting for that big chance. Actually I'm happy that he has a good reception.
My new webtoon ’Daughter of a Thousand Faces’ is out on Tapas now! If you’re into stories about disappointing princesses, her secret evil Demon teacher, and how bad of an idea this found family duo is…this is for you!
Shen Yuhua is a disappointment to the Grand Chaoyang Palace Sect, with no powers or great beauty, she brings nothing to the table for her immortal father. That all changes one day when she accidentally meets Chu Tian, the famed Demon of a Thousand Faces, her father’s arch nemesis… and accidentally frees him from his prison.